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There are reams of information and a lot of the basic premise and mechanics of the game a lot of art and a TON of answered questions via twitter. Besides, 3000 player battles simultniously? Who needs to know more than that? |
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I don't know Mars, I think once they were balanced they were a really good hard counter to a tank push, and one person alone could destroy them as an infantry unit if they were not properly guarded. Then again I only started playing Planetside when the patch to nerf BFR's was being rolled out, so I didn't really know how bad it was before then.
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PlanetSide 2: The Past, the Present, and Future
News & Features Discussion « General Discussion 11/29/11 10:01:55 AM
It's really a shame the game released at an awkward moment in gaming history, ahead of it's time it truely was. Sadly a lot of that class flexibility is going to be taken away in Planetside 2, so we'll see how that turns out. |
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Thinking of trying this out. Can I get some intel?
General Discussion « Planetside 11/29/11 8:48:18 AM
Also a nice incentive for subbing is that whenever the Beta for PS2 is released PS1 subs will get first dibs on those slots. |
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From the looks of the continental Maps there's only going to be maybe one type of each facility per continent but they are... like 6 times bigger than PS1 bases, it's kinda crazy in terms of scale. |
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Continuous Beam Modes! (For Vanu Weapons) =D |
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C/D: Creating and releasing Planetside 2 would be a gold mine now.
General Discussion « PlanetSide 2 11/29/11 2:50:16 AM
Originally posted by Snaylor47 None of the current generation consoles have enough memory or power to come close to running a game that is supposed to be the scale that will be Planetside 2. Perhaps with the next gen of consoles in development we'll see something diffrent, but time will tell. It's interesting that the FPS market has so strongly moved towards consoles, but that trend began rather recently with the original Halo, Halo 2 and it's multiplayer. Until then all the best shooters were PC because mice are meant for the FPS genre. Planetside 2 will be massively successful because it will be a free to play game, so it won't suffer from population problems and the development team seems to really be on top of things. If anything goes wrong it will be the top people at SOE trying to rush it out post-haste. |
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How to design a iconic faction and easily recognisable.
General Discussion « PlanetSide 2 11/29/11 2:41:40 AM
Yea the technology upon the release of PS1 was pretty poor, but as soon as the fighting started you knew who you were fighting due to the sound design and the colors of fire which varied depending opon the side you're on. |
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