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All Posts by Jerioca

All Posts by Jerioca

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7 posts found

The thing is, this is EA we're talking about.

I'm amazed some people are actually surprised by what's happened to the f2P side of SWOTOR.

They're both important but in different ways. The graphics are what sells the game in the first place but without good game play behind it the graphics may as well go home. It's a bit like a company. You can have the greatest sales team ever bringing in the orders for your product but if the product itself is garbage or customer support none-existant you're not going to be around for very long.

The thing that's killed WoW for me is all the recycling. I fully realise that the guys making these games have only so much time and so much resources but come on. With cataclysm not one single 'new' boss mechanic or special attack was new. Everything used had been introduced in Burning Crusade or Lich king already. The way they were combined may have been different but that was it. Even the majority of monster models were rehashes of previous ones.

It got to be like comparing the rebranding of packets of toilet paper. The pictures on the plastic packaging may be completely different and all bright and shiney and new but you're still going to use the contents to do exactly the same thing as last time. They're still using the same 4 or 5 cave maps that we're in vanilla WoW for pities sake. 'Blizzard' and 'New content' just can't be justified in the same sentence.

So... I read through the list in the OP carefully...


Is the thread starter seriously trying to argue that SW:TOR isn't innovative because it doesn't do everything in exactly the same way every other MMO does it?


<Slowly turns around and walks away from the thread shaking head in disbelief>

OK a quick heads up for peeps who think the current PLEX system is P2W. It isn't. PLEX is Pay to Play. The only thing actually being sold, bought, destroyed (yes PLEX can be destroyed) transferred or otherwise manipulated is subscription time. It has no other function other than to extend the time a given person can play EVE. Whether that person pays with real cash or in game cash it does nothing more than buy time. PLEX does not equal win.

Likewise unlike numerous other MMO's out there EVE does not have an End Game. There is no raid or dungeon or huge boss that a group of people can take on and come out the other end shouting " I've got all the shineys it's possible to get and you don't!  I win and you suck!" There IS a lot of "I win and you suck!" but it isn't because of all the shineys they've got. It because of all the shineys that someone else had that just got destroyed.


Now, I'm one of the silent majority. This is the first time I've posted on this subject. I think it's probably only the third or fourth time I've posted anything on these forums but I'm concerned. Concerned as hell. To be honest I couldn't care less about a vanity MT store. If someone wants to buy a monacle for 0ver $60 that's fine by me. I think they'd be idiotic to do it but it's their choice. I'm not even massively concerned that there may be none-vanity items in the MT store at some stage. I do know it will be a deal breaker for me when it happens. I'm not certain - they, like me are silent after all - but I feel the silent majority are going to happily enjoy the game ignoring the MT store until the game breaking items come out then they're going to get the hell out of EVE. I know I will be doing that.

No. My big concern is twofold:

1.) CCP lied to the players. This is something, to my knowledge, CCP have never ever done. At least not deliberately. Sure they've screwed up, been incompetent, tried to over-achieve and generally been way to optimistic for their own good but they've never outright lied. They have regarding the introduction of an MT store into EVE. I and an awful lot of the silent majority are shocked and dismayed by that.

2.) I actually believe the MT store is out of CCPs control. No matter what happens at the CSM or how much the players revolt the MT store is here to stay and CCP can't do a thing about it. My guess is this is the forerunner to The DUST MT store and it's being driven not by CCP but by Sony. The DUST MT store is the price CCP will have to pay for getting DUST onto a console - any console. Because DUST and EVE are going to be so closely tied together EVE will have to have the MT store as well. I have a horrible horrible feeling the EVE MT store is being introduced to appease SOE and the store contents and proceeds will be dictated by and be going to SOE not CCP.

That REALLY concerns me.

But. Only time will tell so now I go back into the undergrowth and keep my peace. Watching and waiting and playing EVE until such a time as CCP beocomes the Icelandic based regional HQ of SOE.

EDIT: Couple of grammer/spelling mistakes

If I was to use one word to describe my view of a true PvPer it would be 'competitor'. I think of the person who actually wants a competition with another person(s) in order to show that, given all reasonable things set as equal as possible it's his skills at the game and the use of his/her character that are superior to the other guys. I think of the professional CS, Starcraft and C&C players and they people who aspire to be like them. That's my definition of a true PvPer.


Unfortunately they invariably aren't the ones taking part in the PvP aspects of most MMO's. They're playing the FPS's and RTS's that have multi-player PvP options. MMO PvPers are basically bullies who PK because they can with no reprisal. The vast majority of MMO PvPers will run away screaming from a fair fight from the few occasions I've seen them come up against one. The only reason they're playing is so they can make other peoples gaming experience as miserable as possible. Why they would want to do this is best asked of them but the plain and simple fact is they are the worst kind of bullies because they carry out their campagns of virtual terror anonimously and so are protected from their victims and the consequences of their actions. There is no come-back to them personally for their victimisation of other players. If your average Griefer carried out in real life what they do in MMO's there would probably be an a good few more people in jail than there are now.


Proper serious PvP can be a big asset to a MMORPG but, in my view, it has to be and additional feature to the main PvE content and highly controlled in order to prevent it from being used as a means of bullying for whatever reason. Like many, from what I've seen of various games the situation is far from perfect in any game and down-right shamefull in others (I think of my brief experiences of Lineage II) but I think the way Blizzard have handled PvP in WoW is the best I've seen so far which is why I play that now.

McAllen has summed up this argument wonderfully in my view. True PvPers in MMOs are the exception rather than the norm in the PvP community of your average MMO. Having played the game tho, I think EVE Online is one MMO where this is reversed. EVE is an extremely well served and properly PvP game spoiled by a minority (albeit a growing minority) element that gets far more coverage than it deserves thanks to eagerness of griefers to brag and the contentment of PvPers to just get on with playing their own game.


I play WoW mostly now on their normal and normal RP servers in order to avoid the griefers that MMO's attract and I never PvP in an MMO. There are however, many people in the guild I belong to that thoroughly enjoy the PvP arenas and battle areas that WoW provides on the normal servers. You would think that they would be playing on the WoW PvP servers too but every single one of them say when asked that there is no way they would ever join a PvP server because of all the griefing and ganking that goes on.


For my own opinion PvE and PvP are needed for a MMO to be a good game but PvE content must be given priority over PvP content to make it a successful game. Where there is PvP it has to be done in a way where griefing of the player base at large, not just PvE only players, is at least extremely difficult to carry out in the same way that has been done in WoW or self-policed by the player base in the same way as has been encouraged in EVE Online.

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