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All Posts by sleepr27

All Posts by sleepr27

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89 posts found
Originally posted by ragz45

Just currious what do you guys see TESO offering you that GW2 currently does not offer?  What improvements do you see TESO having over GW2?  Almost my entire guild left GW2 within a month of the game's release.  When I ask most of them why they left they can't really pin it down to anything specific.  Just that they lost interest, and couldn't be bothered to log in.  The three big changes I see being different are

  • Lore - ESO and GW both have a well established lore, ESO is just different.  But both are equally good.  And while this is a different aspect between the two games.  I don't see it as an improvment.
  • Character development - This is where I think TESO will really shine.  The character development in gw2 is sort of lacking In my opinion.  Being stuck with certain weapons for certain classes, and having skills tied to those weapons kind of bugs me.  And after you have unlocked all of the attacks for each weapon, you really don't have anything huge to look forward to as far as advancing your character.
  • Seamless world - Having no loading screens will be a nice change.
 
What other changes do you see between two games?  Of those changes is it really an improvement?

Just curious, where did you heard that this game would be seamless (aka no loadings between zones)? AFAIK it does have loading screens.

The way i see things is very simple... i'm paying for entertainment, let me explain. For example, when i go to the cinema in my country i usually spend around 10 euros f(movie, popcorn, etc), in one night. When i pay a monthly fee for MMO's i have entertainment for 30 days, if you do the math it will be a very small amount per day. This example could be applied to other things just use our imagination.

And yes i prefer to pay a monthly fee because i've had terrible experience with F2P & B2P games. Normaly you have better CS, you aren't constantly reminded that you have to unlock or buy  X or Y feature in order to continue playing or improving your experience.

I understand the people who don't want to pay for a monthly fee, i truly do, but please stick to your ideals. I know some guys which are truly annoying, they are constantly saying things like  "paying monthly fees is dumb" yet they've played several monthly fee games and some even bought games at launch and never installed them. Hilarious i know.

 

 

Probabaly trion, because they've built a great game with a low budget and continue to provide a great service. I can only image what they would do with a 200 million budget.
I'm trying RIFT Lite and im having a blast... i used to dislike the setting of the game, but its growing on me. The game is just full of features and content and it was released a year and a half ago, pretty incredible! 
Originally posted by DeniZg

I would of course prefer seamless world like in WoW, however, I don't mind loading screens between zones, as long as they are short and spread out.

GW2 loading screens are OK. SWTOR's are big fail.

Once you enter a planet in SWTOR you don't have more loading screens, the only problem is that their enginners did a bad design on the game, so their loading screens are long.  GW2 loadings are smaller... still with my computer (which is pretty good) some take from 10 to 15 seconds and with the travel system they have in place the only way you don't have a ton of loading screens is if you don't use it. 

So basically both are poorly done! From the recent games i've played only TERA manages to have a seamless world and with some of the best graphics, if not the best in the market.

Originally posted by Axxar
So we know all zones will be instanced to Hell, with possibly hundres of copies of the same zone. But will moving from one zone to the next at least be seamless (like in WoW), so that there's at least the illusion of an open world? Or will there be fake barriers and load screens (like in GW2)?

According to Tamriel Foundry there will be small loading screens between zones, which i dislike but whatever. I just hope their travel system isn't a copy of GW2, that will completely kill the game for me.

Zero excitement. Tried to get back into this game a few days ago, i just can't. The game just feels so simple, theres no complexity, theres no depth at all.

Anyway hope you guys enjoy it! hf

Originally posted by mmodanno

FYI to those new to Star Wars, The Old Republic.

Bioware never, and I mean NEVER, comes close to their predicted downtimes.  They are always hours, sometimes hours and hours over.

Which is completely false. Again someone spreading false information in order to make Bioware look bad. They usualy end their maintenance hours before the predicted time... of course like any other MMO sometimes there are exceptions.

Originally posted by TeknoBug

 


We appreciate your support of Star Wars™: The Old Republic™. As a thank you for your loyalty to The Old Republic™, we have granted you 100.

I subbed for 9 months, and I get 100?

 

That was an email sent by mistake... lol. People just grab everything to bash this game, it's unbelievable (the post before yours).

Originally posted by Ridrith
I -hate- the way those character models look.  The Argonians look like shit.  I really hope they give us an option to buff up our characters so we don't look like sticks with huge helmets on our heads.  Not sure about any of that animation either...  Not looking so smooth, but hopefully that's just because it's so early in development.  I'm truly worried about character design though, creatures look great...  Player characters, not so much.  If that sucks I won't be playing the game.  It's one of the main reasons I hated SWTOR.

Some models are going to be changed, i've read that in an interview somewhere. Anyway i like the human models, but i think argonians should be changed.

Originally posted by SlickShoes
Originally posted by baphamet

 


Originally posted by neum
The video looked nice but remined me of SWTOR videos put out.  I do hope the games lives up to any hype it gets because I feel pretty burn over the last five years or so.   I do plan on playing this game.

 

other than how the video was presented it doesn't remind me of swtor really at all except for the story aspect.

for me the sad pvp and end game is what really killed tor

the pvp in teso looks like it has serious potential IMO

still, it remains to be seen how this game will keep people playing where other recent games have failed.

If the world is fully explorable and not separated by loading screens it will help, for me at least. I do love being able to just explore a game world that seems vast like SWG, DAOC and WoW at the beginning to an extent. Even in DayZ I spend half my time exploring everything since there is no fast travel or instanced zones. I think that's one of the best bits about Skyrim, I can just wander off and see what's happening over the other side of the continent if I want.

I think i've read in a fansite that there will be loading screens, but really short. Don't quote me on that one, maybe it's not true.

Loved what i've seen and this is just alpha. It looks promising can't wait for more details!

It's so good that i stopped playing 8 days after launch and made me went straight to my previous MMO. 

 

Well looks promissing! Hopefuly we get to see some gameplay soon.
 
GW2
Originally posted by Jenosyde
Another reason why people think its OK to make terrible games. Still get rewarded for failures..

SWTOR a terrible game? thanks for the laugh. Why can't people just say "It's a good game, just not my thing". I also don't like GW2, for me it's one of the most boring MMO's i've played. Yet i don't come here saying "this game is garbage".

You want to know what's terrible?! I'll tell you, it's the MMO community. A bunch of spoiled brats who can't see anything improving or growing with time. 

Originally posted by naljeja
Originally posted by sleepr27

I'm currently enjoying SWTOR. But i would like a next-gen MMO to have these features:

- Huge seamless world (no loadings). Not a sandbox but not a themepark either. A mix between the two! 

- Open world PvP zones, something similar to warhammer online. No instanced PvP.

- A new type of combat. It could be either an MMORPG with FPS elements, something similiar to borderlands and firefall. Or maybe something similitar to TERA but alot more polished!

-  Meaninful crafting, were players would have to cooperate in order to get things done. With a market place where people would be able to rent buildings and then after create shops to sell their items, instead of an AH.

- PvE with a mix of classic quests, dynamic events and open world dungeons. No more instances.

These are some of the things i would love to have in future MMO's. Unfortunately nowadays, everything is instanced. And sandbox MMO's aren't fun for me either. Like i said a mix would be perfect.

You are pretty much describing Darkfall (Unholy Wars) in almost all the points

on that note. I've played DF for over 3 years now and it's the most satisfying MMO that has come out the last 10 years

Maybe i'll give it a try when it comes out! Thanks. ;)

I'm currently enjoying SWTOR. But i would like a next-gen MMO to have these features:

- Huge seamless world (no loadings). Not a sandbox but not a themepark either. A mix between the two! 

- Open world PvP zones, something similar to warhammer online. No instanced PvP.

- A new type of combat. It could be either an MMORPG with FPS elements, something similiar to borderlands and firefall. Or maybe something similitar to TERA but alot more polished!

-  Meaninful crafting, were players would have to cooperate in order to get things done. With a market place where people would be able to rent buildings and then after create shops to sell their items, instead of an AH.

- PvE with a mix of classic quests, dynamic events and open world dungeons. No more instances.

These are some of the things i would love to have in future MMO's. Unfortunately nowadays, everything is instanced. And sandbox MMO's aren't fun for me either. Like i said a mix would be perfect.

This review is pure garbage. I miss the days were people would actually be impartial. I've been playing MMO's for a long time and none of them ever got me bored after one week like GW2 has.




GW2 is great on the visual presentation,  but that's pretty much the strongest point of the game. I would rate this game 8/10, nothing more, nothing less and that's because it's a b2p game. If it was p2p i would give it a lower score.




But i have to say... If the future of MMO's is:




- Having instances all over the place instead of having a true open world.




- Having a teleport system that makes the game lose immersion and also makes the player lose the sense of the size of the world.




- Quests that are repetitive has hell, even worse than standard quests like in WoW. Dynamic events that are nothing but a zerg fest and have no true incentive to group up. 




- Lack of interesting combat, mostly because there isn't a trinity system in place.




- No true open world PvP. Instead you get instanced PvP with tons of zerg fests (WvW).




Then im done with MMO's for a while. Maybe in 2 or 3 years there will be a MMO worth having my attention again, and maybe truly innovative unlike these games that have been coming out in recent years.





PS: And i have to say, i've had a good laugh when i read the "Fantastic Story" in the positives of the game.

Originally posted by Xiaoki

 


Originally posted by expresso
Just to clear up it does not post your actual account name i.e not the email address you use to log into the game with, it embeds your internal account name that is only of use to blizzard, and the IP address it embeds is not your IP address but the IP address of the WoW server the screen shot it taken on.  Nothing to worry about folks.


And you think a little things like "facts" and "logic" is going to stop people from over-exaggerating the threat posed by this?

 


Are you new to the WoW forums?


Internet forums in general?

This. I wouldn't bother at all trying to explain, people just love to hate.

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