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All Posts by quickshotz

All Posts by quickshotz

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215 posts found


Couldn't get into a game anymore, so I took a small break to make this. With all the issues atm I couldn't do it quite how I wanted, but im still happy with it. Let me know what you think. LOVING .9 ^_^

After re-uploading over 10 different codecs,programs,bitrates NONE of them looked better. Youtube 8ish mbps limit just wont make this look good. I tried mp4,wmv,lossless. Vegas,premier,handbreak. 8/10/20/50 mbps bitrates, still nothing. If someone can get a video up to youtube (1080) of the benchmark (maxed) that does not blur and pixelate during heavy motion, PLEASE CONTACT me and tell me what settings your are using. 


I have much more action heavy videos that look 3x better then this one, WHY? All my video retrys looked f**king fantastic on my side before upload. WHY does youtube garble them so bad? Is it the fact youtube has the 8mbps bitrate limit? <-- hasn't been a issue before


Sorry :(

Yea vegas + youtube HATEs lossless RGB and even at high bitrate fails to compress it well. I wont record in lossless rgb again ;) The file looks PERFECT on my end but once youtube gets it, it garbles it. I will attempt to reupload using Handbreak and see how that goes :)
Thank you good sir


So we are taking another look at FF14:ARR. This time using the new character creation benchmark. We will use a side by side comparison of max vs lowest settings (max on the left lowest on the right). Other then a few effects and foliage your really not missing out on much playing on the lowest settings. The overall look and texture quality remains the same. So no worries!

If you look carefully at a few key moments. The max settings doesn't look as clean and crisp. This is due to motion blur on the higher settings. I suggest disabling motion blur (Depth of field) even if your running everything else maxed (unless you enjoy motion blur). It will make the game look much sharper in motion ;)


Link to my older phase 3 screenshots comparison @

New video comparison @


Another P.S: Yea vegas + youtube HATEs lossless RGB and even at high bitrate fails to compress it well. I wont record in lossless rgb again ;)

I know I know. The pdf said go to blahblahblah and give them your email address and you will be notified when we can use the pre-order (early access) code. After waiting about a week. And being the impatient durp that I am. I said "eh why not" and logged into my Square Enix account, went to my games and tried to add the pre-order code there. To my surprise it worked, and the game now shows up in my games list. Soooooo I assume I will still have to register the code again when they do email us. But I did nothing wrong right? Just worried come the time they actually want us to register the code its going to tell me "your code was all ready registered" "NO s**t I registered it!".

Im probably just being my regular anxiety ridden self. But any info would be awesome. I talked to a few people who said they did the same thing them selves. So I guess my question is, how many of your are hanging onto your pre-order code still waiting for that email and how many of you have all ready applied it to your square account?


UPDATE: I applied it to my my games area. Not the actual (<--whatever its called). And I have been informed there shouldnt be a issue :)

Originally posted by lzanon
And now we play the waiting game. Anyone care to join me for some tea?

Il take a Apple tea please. If none available coffee will do just fine. Crumpet?

Yea I contacted support and there was a error on there side. They had me hold the first order and resend a new one and everything worked properly this time. And I got my pre order code :) all good! Thanks for the help everyone :D
Originally posted by Brialyn
I ordered the digital copy and all I was told to do in the PDF was send them my e-mail.  I didn't get anything but a serial number.  I don't think you should panic.  Sign up for the e-mail like they said so they can send you all the stuff. 


I got no pdf???????????? What pdf, whers the pdf... nor did I get a serial number.. I got a sku # and order confirmation #, thats it
Ugg I cant stand square support. They tend not to even read the question and then reply with 1/10 pre made responses. Im just now wondering if the codes people got were just for the items, and if they actually didnt get a early access/pre-order code

So I pre-ordered the game on squares store (the digital version). I got the confirmation email saying the order went through fine. But after checking the email multiple times, there were no pre-order codes, early access codes, nothing like that. I assumed it wasnt a problem as the phase 4 beta isnt out yet nor is the game and they will just send me the codes at a later date. But then I read about many people all ready having gotten there pre-order codes and early access codes. So whats up? Thx for any help on the issue


Im not sure about other sites. But I have seen screenshots of other peoples order confirmations from square store and they have the early access and pre order code. Mine does not, hence why im worried.

Originally posted by Arthasm
There was modified SweetFx for FFXIV, I've used it all betas. :)

Il have to try some of my sweetfx configs out with it :)

Originally posted by Epic1oots
AA is gonna be a stress on a lot of systems come release, i think they purposely left it out so more could test other stuffs without rage quitting the game because their systems couldnt run it so well.  

I can understand that. But really how hard is it for said "lower end" systems to just disable it...... Then again I do know many people who don't ever even touch there graphics setting. All I know is I want AA so bad. Getting 100+ fps maxed is pointless to me. Id rather get 60ish with nice smooth edges :D Pretty much any other type of game I always have AA disabled. MMO's are the only games I enable it just to be pulled into its world that little more. 


P.S im sure it will be working by launch. And hopefully I can get the driver to force it then, and or Sweetfx.

Originally posted by lzanon
Not all options worked on Phase 3.  AA was one of them. They are also working on getting the game to support direct x 11 so we may see even more grafical improvements.  Windows mode didnt support 1080p for example, something it will do on release. I guess in Phase 4 we will get a look at what the game really has to offer in terms of looks. Phase 4 will may also finally support sli.

Great to hear! I felt like something was missing from the graphics. Had a strong feeling options where being left  out in beta. Thanks for confirming this ;)

Originally posted by Ralstlin
I am not sure but i think i read about AA not finished, still in beta.

Ahh so one of those "the options there but enabling it does nothing" things. Good to know!

A Realm Reborn Graphics & Performance Comparison

Thought I would upload some graphics and performance screenshot comparisons for the Final Fantasy XIV: A Realm Reborn beta phase 3. And also perhaps spark up a convo about your thoughts on it.

I go through the shots and talk a bit in this video here @ But I know many people dislike being directed to a youtube video so I will also post the screenshots here. (Screenshots below)

As you can see the game does look really good. The lighting seems well done. But is it just me or does the game seem... over sharpened? I'm using the ingame AA and also tested smaa, fxaa, and driver forced 8x MSAA. No matter the choice the game always seemed over crisp to me. What about you?

I know many times for beta's they wont included the 'max' texture options. And even though the game options menu says they are there, they are not. Does anyone know if this is the case for phase 3 of this beta? Id love to know.

I also found during nights darkness far off didn't look right. The transition of light that I could see, into the dark areas didn't feel smooth. More like this areas light and this area is DARK, no smooth blend from one to another I guess im saying.

Other then that i'm quite happy. For a mmo the game looks great and for me at least runs great too. Love to hear anyone else's thoughts.



ffxiv 2013 07 15 02 17 24 72

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ffxiv 2013 07 15 02 32 30 05

P.S. Keep in mind we are discussing a beta. And we are all aware these thing can change. So dont get upset about it.


Originally posted by SaintPhilip
Originally posted by quickshotz

Im not saying more people is bad. Im saying we dont need as much as people think. Eve survives with last I checked about 400k-500k players in a world of games with 1-10 million players. Just because your population is lower doesnt make it a bad game nor does it nessicarly effect gameplay.


You can be bad, thats not the problem. Its the bad players who dont want to get better! If your willing to learn and adapt then your really not a bad player, your just new and learning the game. Im talking about the winners that want the game catered to them and refuse to learn to play better

But eve subsides because it isnt combat centric. There is so much to keep a player of a variety of playstyles in thhe World from crafting and Politics to mercantile and banking to PVP and actual wars between corporations.

Again, I have not played this but my impression is that this is basic FPS persistent universe game with zombies- I mean, thats a very cool thing- VERY cool. But does it have the depth of a game like Eve (or is that in the plans?) because if NOT you will need a much larger player base to make this work and be populated enough down the road when the "newness" wears off. If you basicly log in, gather loot, survive and kill its going to get old quick for those who are not very skilled at the FPS combat- This, in turn would really negativly impact this type of game far mopre than a game like Eve.

So lets bring that depth into the game instead of fighting for players off the bat. And catering to the "average" person. Depth first please

Im not saying more people is bad. Im saying we dont need as much as people think. Eve survives with last I checked about 400k-500k players in a world of games with 1-10 million players. Just because your population is lower doesnt make it a bad game nor does it nessicarly effect gameplay.


You can be bad, thats not the problem. Its the bad players who dont want to get better! If your willing to learn and adapt then your really not a bad player, your just new and learning the game. Im talking about the winners that want the game catered to them and refuse to learn to play better

Originally posted by SlickShoes

I haven't watched the video yet but your condescending tone and putting yourself on a pedestal is not really going to endear you to people. 

You have basically already said " I am a good gamer, you are not, you are wrong, I am correct ".

Most people that play football (soccer) are "terrible" at it. I play football every week but I am never going to make it pro.

You do have to realise that not everyone that enjoys doing something enjoys it because they are great at it.

I understand where you are coming from with regard to forum whiners though, but companies must realise that those people on the forums whining are a tiny percentage of the player base of any game. 

Making a game is very difficult and takes years, you want it to be as balanced as possible, you don't want to cater to the top 1% or the bottom 1% you want to hit some sort of middle ground as that is where most people will be skill wise.

But as a player do you want "more players" or a "better" game? Eve is a good example of this. They tuned the game to id say about the top 20%. The bottom 80% complaiend and bitched but that didnt matter. The game thrived and is considered one of the best most well balanced and mature communitys out there. You also find a lot more intellegent people in eve due to this.


When games start thinking about "more players" and less about a skilled challenging game it always goes downhil. Simple examples: Cod,WoW,Battlefield. All great games that over time and new released started focusing more on getting players in the game then making the game itself good, and quality wise have suffered for that. Ow but damn this game has x million players, it must be good <--- bad logic, its normally the opisit.


Games should reward getting better. Not reward playing like crap over and over and over. People do the same thing and fail multiple times. But instead of trying something new they say its broken and cry about it till "there" way works. getting better should be a goal of players AND game design. Lazy people shouldnt be catered to. I agree you can have a lot of fun if you are bad at something.. But lets use your own example. should the rules of soccer be changed so you can be better at it? The obv answer is no. So should a game be made easier just because a lot of people are bad at it? no

So this is about a 20min discussion/rant about the War Z community (not so much the game itself). Everything I talk about here can be found in the public forum sections and has no actual War Z footage (so this does not break the nda!). Some will agree some wont, that cool bro. Thats one of the awesome things about this world we live on, everyone has a different view of things, so keep that i mind kiddos.  <--- Watch or why are you here?


I would love to have a debate/discussion about some of the subjects I bring up (key words debate/discussion NOT a argument). Very interested in your thoughts on it all. Im just so worried the WarZ devs are going to listen to the flood of complaints (not even bugs, just complaints) coming in and take them as what the community wants, THEY ARNT! Most (not all) of the intelligent people are not even bothering to post as they dont have the time for the flame war that is bound to come of it. 


NEVER base a games design around the low tier of players, it will never work. As I said in my video could you imagine dota/lol/sc2 (whatever competitive game you watch) if they were based off the low tier lol, it would be horrid. (simple example. sc2 shortly after release: 4 gate needs MAJOR nerf, omgz the 4 gate is sooo OPPPPP). Then what happened? The competitive pros slowly (it did take awhile lol) learn ways around 4 gates and how to stop them and got to a point (before nerf) where a 4 gate wasnt even a good viable option anymore in competitive play. Things take time, and things need to be examined by the best before you can say theres something wrong. MANY games went the way of designing there games based on the lower tier of players and where are they now???? Exactly (im sure there are a few good/fun lower tier based games but thats not the point. We are shooting for the top not the bottom)


I myself have fallen into the "rage mode" and started unloading on some of the idiots yesterday. Just relax and let yourself cool down before responding to the idiots or better yet, dont respond at all. As for my "rude" comment I made yesterday sorry, I guess. I stand by what I said but I really should have just bit my lip and said nothing. But yea. Enjoy the video and leave your thoughts below guys. Also as I said remember, everyone's going to have a different view. Dont get mad at them for it K? :o:o:o:o:o:o

**Added because its a good argument on the subject*** Games should reward getting better. Not reward playing like crap over and over and over. People do the same thing and fail multiple times. But instead of trying something new they say its broken and cry about it till "there" way works. getting better should be a goal of players AND game design. Lazy people shouldnt be catered to. I agree you can have a lot of fun if you are bad at something.. Should the rules of soccer or football be changed so you can be better at it? The obv answer is no. So should a game be made easier just because a lot of people are bad at it? no

I expect more dislikes on the video then likes (as due to my whole "most gamers are bad" theory) Meh. My ego is so hurt! :D lolz



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