Trending Games | Magerealm | Continent of the Ninth Seal | Guild Wars 2 | Skyforge

    Facebook Twitter YouTube
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,996,247 Users Online:0
Games:841  Posts:6,461,767
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online AD2460 ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord 2 Archlord X Armored Warfare Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Bionic Marine Command Online Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blackguards 2 Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodborne Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chroma Squad Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crowfall Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Heart Online Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dying Light Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthlock: Festival of Magic Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Fable Legends Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
GRAV GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods Rush Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Hand of Fate Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Immune Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online Kill Strain King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lords of the Fallen 2 Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Hunter 4: Ultimate Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Necropolis Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Nova Genesis Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Chronicles Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Coast Legends Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Banner Saga 2 The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Trapped Dead: Lockdown Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utherous Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles 3D Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik Discussion Forums

All Posts by xaritscin

All Posts by xaritscin

18 Pages 1 2 3 4 5 6 7 » Last
349 posts found

there will always be metagame, its something the community creates, be it because someone found that X or Y class/item/strat is broken or because certain team configurations are supposedly more eficient at certain roles.

those who discover a way to break the game cause a domino effect that makes the rest of the masses to copy the same strategy and end making the game boring for the people who just want to play fun. up to the point the devs have to actually nerf the game for that supposed "balance".

its something that cannot be evaded, like bots, gold sellers or zerging mechanics. metagame is one of the banes of modern gaming society and i doubt we will ever see a game where there's no min/max elitist asshats of any kind.

well look on the bright side, you can always form a group/guild with friends or people like-minded and try to do it without recurring to the LFG system.



Originally posted by Reizla
Originally posted by xaritscin
Originally posted by scorpex-x

I have tried warframe and destiny, they are both mmo fps titles but compared to an mmorpg they are incredibly shallow.


Why have no companies made an mmorpg, but with an fps engine?

because you cannot make a Massive Multiplayer Online Role Plagin Game out of a First Person Shooter engine.......

you can however, copy the mechanics of an FPS and put them into an MMORPG. FPS games are shallow by default, they dont have much variation in their inner workings.

1. you play in first person view

2. you have fast paced combat with tactics based around the terrain

3. you take control of vehicles or strategic structures (Halo, Dust 514?)

4. its mostly PvP in battlegrounds

5. it works based in a matchmaking system

from those 5 points, most if not all are present in the MMORPGs of today, just that they are mixed with the traditional features...


4 out of 5 you mention you find in most MMORPGs for the last decade. 1st one is optional in most MMORPGs though...


Originally posted by scorpex-x

I have tried warframe and destiny, they are both mmo fps titles but compared to an mmorpg they are incredibly shallow.


Why have no companies made an mmorpg, but with an fps engine?

because you cannot make a Massive Multiplayer Online Role Plagin Game out of a First Person Shooter engine.......

you can however, copy the mechanics of an FPS and put them into an MMORPG. FPS games are shallow by default, they dont have much variation in their inner workings.

1. you play in first person view

2. you have fast paced combat with tactics based around the terrain

3. you take control of vehicles or strategic structures (Halo, Dust 514?)

4. its mostly PvP in battlegrounds

5. it works based in a matchmaking system

from those 5 points, most if not all are present in the MMORPGs of today, just that they are mixed with the traditional features...


some games have disabled individuals working in certain roles, for example, the Demon Hunter from Warcraft III was blind, the Dreadnoughts of 40K are basically pseudo-dead individuals who are condemned to be attached into a machine suit forever in order to keep going with their duty.

in Starcraft the Protoss race had the Dragoon, and in Starcraft II they have two new units which i dont remember their names but have the same function.

a disabled class would be interesting to play in an MMO but would have to have some sort of compensation in order to balance.

for example, if it was meant to stay in a wheelchair, then the most logical would be to overcome its crippled state either by levitation or being capable of i dunno, posses a unit (like Bran Stark)...

a blind individual would not be able to see things that the other people see(Demon Hunters from Warcraft), muted individuals can express spells via other means (Sona from League of Legends is attuned to a musical instrument)

i dunno about a deaf character but it would be interesting.

as for wheelchairs


i dont know if there's a point for them, specially for games which setting is either sci fi or high fantasy (whats the point of a wheelchair in the future if you can augment your body? or use magic to compensate anyways?)

its funny how all the comments bash or defend Blizzard when the OP is basically bitching about why Blizzard hasnt made an Starcraft MMO.

as i said in another thread similar like this. looking at the development of the Starcraft IP you cannot really expect they will be able to come out with an MMO. Starcraft has so many ties to its own gameplay and each race is so unique that it would require to create distinct gameplay for each one of them. in fact, they would have to gut the IP if they would catter to the audience because outside of the Terran:

1. the Protosss dont have piloted mechs, their reavers and colossi are basically drones, their ranged units are crippled individuals or have their minds transferred to a machine, you dont see a zealot with a gun for example. the rest of the units are either psionic casters or melee fighters. outside of the Psionic gameplay there's not much versatility for the protoss in terms of what they can do if players would choose the for an MMO character.

2. the Zerg are glorified eusocial insects (or benevolent Tyranids if you want to look it that way), outside from Kerrigan and other mutated Terran characters, the Zerg dont have the equivalent to a humanoid unit, each of its units are of animal ancestry and are pigeonholed into a single role in the swarm as a whole. if the Zerg were to be added into an MMO they would have to get a next step into their evolution (which is something that should had happened already with Kerring, dunno why they havent yet).

the Terran like all human races is more versatile in what they can do because they arent tied to an specific trait, they can even adapt into Psionics and cover several roles in society, the Protoss bypassed this by having their disabled and AI doing the rest of the work and the Zerg have a large array of specificly evolved beings in order to cover those same functions.

you know MMO players dont like to have their races disabled by gameplay, they ask for balance, WoW races have practically all the same classes with certain exceptions due to lore.

if you want to get another clarification, look it like this. Warcraft was easy to convert into an MMO because all the races in the setting were humanoids and their units were homogeneous enough so the developers could take the classes out of them. even from races that didnt really get many influence in the game. it didnt matter if the orcs didnt have paladins or if night elves didnt have warlocks because that was lore related but they had their own version of warriors, hunters, mages, etcetera.

in Starcraft that doesnt happen, you cannot compare a Marine with a Zealot or a Zergling, the Zealot is melee and its not encumbered by a powersuit, the Zergling isnt even humanoid and is un armored.

and guess what, MMOs are all played with humanoids, save a few special titles which allow you to play as things like dragones or the like.

there's also the thing of items, the Zerg dont use equipment, they evolve for a role and its expected they will die covering that role.

the protoss in theory could use the same equipment as humans, but their fort is the use of Psionics and Protoss tech is several orders of magnitude more advanced than Terran so they would have to have their own equipment

TL:DR each race is so unique already they cannot be homogenized for an MMO, both in terms of models and equipment, the gameplay would have to be so complex it could turn off players.

i would take my own project into completion, as long as i had the manpower, money and time and the fanbase doesnt become hyped with the thing.... would post the features but its so complicated that would require several wall of text for it

L2: all the Kamael classes (because rapiers, bigass swords and crossbows FTW), also dark elf classes (gotta love dark elves)

WoW: always had a thing for the hunter class, specially in regards to beastmastery, but blizzard never gave it enough depth and they even nerfed it some of its versatility (when you could use melee with them and that stuff, fuck it, i wanted to be like Rexxar goddammit). i also had a thing for the Death Knight, mostly due to the kickass armor you got at the end of the leveling tutorial and because it was the most closer to a necromancer in the game.

EVE: while they dont have classes, i have a thing for the Rookie Ships, no joke here, i love the rookie ships and i wish CCP could give them more opportunities in the game (you cant even fit them properly outside of a few T1 modules, heck they have even some of the best designs, the Impairor for example)...

Dofus/Wakfu: the Foggernaut, the class is distinct in the two games (in Dofus its mostly focused in its turrets, in Wakfu is kind of a debuffing bot with a good versatility).also i like steampunk stuff :P


as for MMOs in general, the template for "summoner" its the best i can get,  be it a mage, warlock, beastmaster, necromancer , drone user or whatever, if i can catch it and use it then i like it. points if the game allow me to customize my pets or something

mostly depends if you can take on the challenge and succeed, the money is secondary...but its important to think on it too, specially regarding personal investment.

and time, if its gonna end eating a large chunk of your personal time it may not be a good thing, specially regarding family or work.....

the it mob farming or quest not a content locust and i like to take my time to level, but yisus craist, they should at least put some effort into making it enjoyable somehow....each time i see a game which leaves me with a grind "cliff" after the starting tutorial turns me off quickly.

oh wait, but that's for any MMO.

going in context with the OP would be the payment model mostly, i dont like P2W, i dont like B2P i can somehow get with P2P as long as i get to buy gametime with ingame currency (this is why i love/loved EVE) F2P is a no brainer for me as long as i dont get locked in content (which is something 90% of F2P titles do so damn)....

Originally posted by Dreamo84
Because many Eve players and former Eve players are dying for a non vehicle based version of Eve basically. Sadly, open space is just easier to make a sandbox out of.

not necessarily "non vehicle" but at least allow to play as a person iwith different vehicles or equipment instead of only as a spaceship.

the problem of an Starcraft MMO is more of the gameplay side. look at the Warcraft RTS and you will understand why an Starcraft MMO is not possible.

for blizzard it was easier to make WoW because the Warcraft races are practically similar in their ways. all of them are humanoids and are similar enough for giving them practically the same classes and profesions. there wasnt really many variation between the playable races in the RTS, except that the undead followed the same theme of having to corrupt the land in order to have more building space and the night elves had mobile buildings.

outside of that there wasnt any issue to pass these features to an MMO. you cannot do that with stracraft because:


1. Protoss ranged units are composed of formerly crippled individuals or minds transfered to a machine, you would have to invent a new class in order to give a normal protoss individual the chance of using a gun, as for the most part its either to be melee or use psionic powers. also, large scale operations make use of mechanical constructs which are controlled by an AI (reaver and colossus for example). playing as a protoss means you either go "mage" or "fighter" because you dont really have normal ranged units

2. the Zerg race is composed of creatures of animal ancestry, there's no humanoids inside the swarm, save for Kerrigan and a few known infected terrans or evolved individuals (zagara and the like) which are intelligent enough to have their own distinction. also, each zerg unit is pigeonholed to a determined role, that overspecialization would be game breaking for many players. so in order to allow the zerg to be a playable race they would have to evolve into a humanoid state or use terran DNA to create a new unit.

the RTS gives so many distinction to each race in this case that finding a generalist way for their use in an MMO would require changing many facets of the race and putting new lore stuff into the mix. and i bet many people wouldnt agree with that.


a Samurai would be a good adition but its more of a title than a class itself.

if you look at it historically, it was basically a warrior that worked by a code of honor. whereas most warriors in mmos are of the medieval kind, brutes that charge at the enemies without any kind of strategy, using their raw force in order to kill as most enemies as possible.

a Samurai-like class would be the total oposite, a disciplined warrrior which is well versed into combat strategies and is capable of using different tactics (or combos) in order to kill his enemy quickly. kinda like a warrior/assasin mixture, the Samurai doesnt charge at you with a bigass sword he charges at you with a light strike and knows where to fuck you up with a single hit of its katana.

as for other oriental classes. well the monk is just a martial arts master, maybe kinda a warrior/mage who fights usually bare handed.

the ninja is an assasin with emphasis in stealth tactics (its not like every assasin class is a godammed ninja in most if not all MMOs). using shurikens and other ninja related weapons would be a good addition though.



from what i've read in this thread, people really need to get over the concept that zerging is a tactic as old as warfare itself, its not a recent thing, overpowering the enemy using numbers has existed since the dawn of civilization, in fact, its part of the natural tactics of some species. humanity is the only sentient race that thinks quality wins over quantity most of the time.

its something you cannot balance, even in MOBAs the use of overwhelming numbers is a valid tactic (getting 1v2/3/4/5 ganks). you can only counter that either being an incredibly broken character or being several lvls higher than them. and that only ensures you can survive enough for taking down one or two depending if they have crowd control.

so no, zerging is not a recent invention, its just one of the most basic and safe tactics to do in battle, and in a controlled environment as in MMOs is worth exploiting because of it. the devs are only obligued to make it the least annoying as possible, but it cannot be eliminated alltogether without adding certain unfair mechanics.

if you want fair PvP the only option are duels, warfare was never meant to be fair, even less in games, when there's no real organization, no real strategy, games like EVE have fleet commanders and all the thing but still, the final word of power comes from how many people can you land on the battlefield. without real consequences there's no way to balance the zerg rush, that doesnt happen in an online game, if you loose units they will respawn and can enter the battle again later, IRL if you loose forces you have to either retreat or loose alltogether, the chances of defeating the enemy in battle with number imbalance is extremely rare.

as for the trinity system itself, well, rock/paper/scissors has always been a valid system for balancing, but limits the customization of the characters in the game, and customization is the new flavor that comes for most of the new games, the industry is shifting from static classes to dinamic skill systems, over specialization can be counterproductive the same way as generalism can be a downer in some cases. the trinity is not enough anymore.

if someone wants to support he should have the right to do it without being obligued to chose X or Y class. the same way as someone would like to choose of tanking or dealing damage. class based systems have to be scrapped and there has to exist a real choice based system for players.

in the end, the problems of PvP are a result of player behavior more than game mechanics, the players are the ones who find the ways to exploit the system for their doesnt matter if the game has trinity or not




fantasy wise: WoW, dont play it anymore (got bored of it over time) but i love the IP and follow it in spirit

sci-fi wise: EVE, cannot play it due to not having money(no, PLEX is too expensive now for earning it with isk) so i follow it in spirit too


Shores of Hazeron, before it was shut down and then brought again under a P2P system (it was open to everyone back in the days).

graphics and lag are the two mayor drawbacks most of the time, but the game has potential. and now that the developer gets an actual income for there's the possibility to maybe hire someone to improve the graphics, at least once the community is large enough for covering outside the server's mantainance...


its more of the modern times, most players right now dont really care about the story and just want to eat the content.

so in order to make content less "boring" they just strip most of the storytelling and just give watered down quests or cinematics that are fast to skip and dont make the player actually make an effort to understand.

it happens in all games of this era.



supports in MMOs dont exist anymore, they were moved to MOBAS where they (almost) have a job(it seems not even there people likes to play support).


from all the online games i've tried.........Hazeron.......i would like to see something on the scope of that.

-you could create your race

-you could found an empire

-you could colonize other planets and systems

-you could design your ships

-you could design the buildings

-participate in the economy

-amass an army be it with NPCs or players

-jump to the action both in the frontlines and as strategist


then the dev got bored of its little project and instead of giving the IP and the game to competent developers he kept it for himself while doing other projects. a trully sad day....


outside of that i see no MMORTS with enough depth, well, RTS are an old branch of games so theres not much to innovate

some things:

1. strip miners have a lesser cycle time now, they used to be capped to 180 seconds per cycle, CCP changed mining ships main bonuses from yield to cycle time

2. one does not mine only veldspar, is more profitable to mine the whole belt than cherry pick ores, the time you spend looking for X type of asteroid cuts benefits, i used to mine only plagioclase/pyroxeres, then i discovered i could make more or less the same money just eating the whole cluster of asteroids and i didnt have to worry about changing location.

3. 1 cargo of ore in a retriever mackinaw is valued around 5-6 millions and the time required is more or les 20-30 min so its capped at 10 millions per hour at most, and that's checking cycles and all. if you make only 3 millions in 1 hour it must be because you either dont have enough skills in mining ships or you mine AFK, which is counterproductive

4. if you want to get other stuff to do you could try missions, you dont have to grind them TBH, but the extra income can help you to fund a PvP ship for example, or any other miniproject that doesnt hurt your wallet if you were only mining. take it as a break from shooting at rocks all day round for example.

there's also an actual incentive to do missions, specially in the station where you are located. and is because the better the standing with the faction/station, the lower the taxes in terms of reprocessing and i think repairs and other stuff like that. i dont remember if CCP change that much, but i think they didnt.

5. you dont really need to become a missioner, the first mission lvls are easy, its only in lvl 4s which you are required to have a battleship and a good strategy in order to solo it, they can be expensive and hard but give good earnings both in reputation, LP and ISKs. but if you want to, a battlecruiser for lvl 3 missions give quite the money, at least for small operations and can be fun. the skills you spend into tanking and combat for these can be later used for PvP.

6. if you have scanning and combat skills you could explore wormholes, i did that the last season y played, a normal BC with T2 modules and a good supply of drones can do some lesser wormhole sites, and you can earn millions with that as long as you know how to traverse them and how to evade gankers.

im surprised no one commented on blizzard's defacto mascot: murloc tadpoles :3 they look so cute and derpy with their tails, little big front tooth, their derpy faces and their voices

from Lineage i would add the baby pets, the buffalo specially, looks like a plushie

from wakfu/dofus is either the gobballs or the meowmeows(they have thousands of cute pets actually)

Aion didnt make it for me but there was some race of small bunny-like blue humanoids living in the Asmodean territories when starting the game,


oh and EVE, i dont know about you but i find the drones quite adorable, specially the gallente hobgoblins, i mean, just look at them, they look like tiny helms with blasters at their sides :v

18 Pages 1 2 3 4 5 6 7 » Last