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All Posts by Gorwe

All Posts by Gorwe

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2141 posts found

I really don't. The ways how some stranger earns money is not my concern(as long as game has a sub option, I'm fine. B2P is ok as well. What I am not ok with are the eastern ca$h $h0p games).

I hate bad and boring games. If the game is worth something, I'll sub and "ally" with it as long as it fits me. How long is that? Who knows. Could be a week, could be a year.

We should start hating bad games(rather bad game designs), not the subscription plans/IPs/studios/etc. Maybe then we'd get somewhere? Prolly not, but it's worth a try.

If it weren't filled with meaningless trash mobs and boring quests, it'd be sooo much better.

As far as size goes, it is pretty big and VERY nice looking and true to the lore. Turbine did this part more than ok.

Oh calm and where are we the indifferent, exactly? You mustn't discount us because when push comes to shove, it's us that decide the victor.

Think of us as of MMO Alde party :)

Frankly, I don't care. As long as the game is good and I find it interesting, the money will be spent.

If the game is boring, stupid or, even worse, both, I won't spend a dime on it. But then again, I won't buy the next CoD just because it is CoD or because of payment design. I'll buy it if it catches my eye. Even then, I'magainst day 1 purchases. You quite simply get far better game(additions, bugfixes, {mods-if applicable}...) at a cheaper price. It sure reeks of doubleWin to me ;) 

Warhammer fantasy games(what? We have none!)

Kotor(look I love Tor, but it's just not the same)

Jedi Knight(idk why nobody wants to do jk3{4?})

Kohan(what a lovely RTS!)

Baldur's Gate/Neverwinter Nights(DnD games! Yumm! Neverwinter MMO doesn't really count)


Starfleet Command(SFC > ST:O imo)


This notion came to me when I was doing a Jedi-Sith quiz. It had ~50k responds, so it made me think.

24% or results ended in a "Light Sith" option with a 28% for " Light jedi" and 21% for "dark sith". I would even Dare to guess that up to 15% of fanbase of star wars wanted to see/wanted to be a Light side Sith. I mean why not? As long as you put yourself first, it does not matter how you treat others. And the force is just a tool(gee what a gray opinion on that :P). Basically: Light jedi = Superman, Light Sith = Batman, Dark Jedi =  Harvey Dent(hm? Maybe Jack Bauer?) and D.Sith = a villain(it could be even higher % of people that want an antihero outside of star wars fans). So, why doesn't George do sth about that? I mean, after midichlorians and JarHead Stupid, would it really be such a travesty?

Staying on the SW topic, how long must we exactly wait for the next Tie fighter or Jedi Knight or Kotor? Those are goldmines right there! Why no BH games?

Moving on, why so few LoTR/Warhammer etc games? I understand they're expensive and all, but with a bit of effort you can Reap a field of success. I mean, besides bfme and LoTRO(well, sort of), LoTR fans have no games! We Warhammer fans haven't had a good game ever since the dark omen(lolz!).

Why so many sequels? Why can't they finish the franchise and move on(Kotor and jk being notable exceptions because they both ended with major cliffhangers)? For that matter, why so much copy/pasta?

Why does everything have to be damage centric these days? I remember the days when we had a buffer/a debuffer/a tank/a summoner and a DPS(and then some). Where has it gone to?

meh, I could go on until tomorrow. The density of those heads just appals me...



It should either be "You are the one!" or "Be the one!". "You be the one!" sounds like something your avg 12y old would write.

But then again, it's GTarcade we're talking about. They are simply desperate.

Ok, already wtf? This game doesn't look ready to me. Is it the launch of "target practice transport to Arkhona" CBT/founders program or wtf?

Because if they even think of releasing EC before 2015, I've officialy become worried. Hell, I'd like if it would release in 2016, let alone 2014. We deserve some really good, memorable Warhammer games(besides DoW and Dark Omen wtf O.o)...

TSW should be perfect for the OP, but the combat leaves a LOT to be desired. And no, it's not about the animations. It's about the same skills all over the place and it feels just...uninspired.

Have you played Tor? If you love PvE and you love stories(Kotor style), it should be perfect. Hell, I'd suggest it to anyone who loves PvE.
Only SWTOR. And it'll remain like that.

It is interesting how many games have been mentioned(some expected. others not so much). Guild Wars was expected and tbh I expected more votes for Mesmer and Dervish as were WoW, EQ and AC. The amount of votes that went towards WAR was what surprised me. It just reinforces my thought that with enough effort you can ruin almost any game. EA and Mythic showed exceptional ability and effort here. RK/LM/Warden didn't surprise me one bit. Those, alongside the Burglar, are classes that LoTR:O is known about.

SWTOR massively surprised me. For a game that nobody likes(hates even), there are quite some votes that went towards them(mostly towards the Inq and the BH/RT pair). When paired with almost universal disapproval of all those stories(wherever you look it's IA{ok, I get it}, Smuggler{wtf???} and SW{ok I get this one as well}), sometimes it makes me wonder the real objective truth behind all those posts. Tbh, I wouldn't be surprised if BH was de-facto the most liked class(story? Not so much).

Mine(I'll list top classes in MMOs that I did play):

Guild Wars 1:

1. Mesmer(Ah the intoxicating taste of control)
2. Paragon(Similar + group utility)
3. Ritualist(idk why, but playing it was awesome)


1. Knight(Knight + group utility + tankyness = yumm!)
2. White Lion(one of the best pet classes imo)
3. Swordmaster/Engineer(I felt free with the first and totally digged the flavour of the second)


1. Vanilla Warlord(back when he had orders etc-just like the kotbs!)
2. Chloromancer(he is just awesome)
3. Dominator(the same as Mesmer really)


1. BH ShieldTech(just immortal shit yo!)
2. Vanguard Assault(awesome midrange class!)
3. Sith Assassin Darkness(broken with Dashade)

Diablo 2:

1. Paladin(auras)
2. Barbarian(Shouts)
3. Amazon(Spears)

That's it for now. If I were to guess top 5, it'd most prolly be:

1. Mesmer
2. Paragon
3. Knight
4. White Lion
5. Bounty Hunter

But I deeply love all of listed classes! <3


Edit: Added wow:


Tank: Prot Paladin

Healing: Resto(I call it nature-fking hate double names in wow) Druid

Dps: Ice Mage/BloodDK(I really hate the fluff of dk{undead freak}, but the mechanics of blood are so juicy tanky DPS-YUMM!)

Guild Wars 1 is all about skill. Wouldn't exactly call combat action oriented(thank Lord for that), there is no housing, you have only 20 levels and 8 skills equippable(Thousand and...Fifty two? available tho).

But, sadly no. I don't think that game such as yours exists.

It sounds to me as if you are looking for the Elven classes from Warhammer fantasy(White Lion/Swordmaster/Archmage respectively). Unfortunately(for you), WAR is dead.

Second, I'd recommend LoTRO. If you go Elf Champion(dual wield medium), Elf Guardian(Axe Heavy) and Elf Runemaster(RM is a lore break, but meh) you will have what's required.

The catch? Well, the catch is that there isn't any real dark faction(playable that is). Sure there are Monsters in PvP, but I'm not quite sure if that counts(especially when compared to playable Dark Elves/Chaos in WAR and the like)...

edit: If you choose ESO, keep in mind that their Elves(Mer) are bearded! That's just too much for me, but to each his own.

This actually made me realise a thing:

How in the name of Marka are we supposed to play Rangers...oh right! I get it! No Rangers. Meh ffs.

Yeah, I meant ~Clone Wars Obi age. That's why I used Obi and not Ben ;)

Anyhow, I'll have to do the second one. Whom shall I choose, hm? Ah yes, I think it'll be Jedi Consular.

(Every one of these will be written differently in order to account for the character. Hartwin would approve of that wall because he doesn't care about his biography-That's for others to chronicle. Some will be kind of similar, but yet different to my best ability)
Yes, they were. Unlimited(well as many as you can keep geared up!) party size/party size of four iirc(DS/DS2).


I'll do as is expected of one intelligent being. As Lord Sidious would do.

/ignore <EA>

Sadly TOR, but I'll make an exception there. This is yet another thing the real Sith would do. Use a person to his maximum then discard him(leave, kill, whatever). I'll do the same to EA-will earn enough so I can unlock most of stuff for the preferred account via a 2 month sub and discard them. At least for quite some time(2 years min). If we all did this, EA would quickly go bankrupt. Sadly... ;(

You have to be very careful with this. See, players(and humans in general) are like electric current: they go down the route of least resistance. One companion is ok. Two could get nasty if it allowed the trinity to be made with NPCs. If the trinity was available without grouping, that'd be a deathknell for most group activities in your average MMO. Concepts such as Heroes are especially dangerous(look how GW looked before and after NF).

Now, I'm no game designer, but yes I'd want more games such as GW 1/Tor/Rift where you can freely satisfy your creative needs. Also less "same old/same old" cr@p. Creativity should work with the gameplay to enrich it and add a layer of depth and not against the gameplay. In other words: it should be a parallel and not a perpendicular. Perpendiculars are always bad news anyhow...

Yes, some questions indeed are strange. Or strangely worded. Idk.

And yes I often did tell that my Avatar = personality of his own. Writers would understand ;) . What I did not say was foolishness that the avatar has a "Life" after I quit the game. Lol wut? And such things. The questions that were poorly explained were the "who makes decisions around here?" Ones(try to guess). It rather should've been worded "Do you Base decisions on your opinions or on your characters?" and the like. I often do what my character would-like any good RP does after all ;) . But it's me that makes the decisions.

Somehow I think that this research is up to no good and trying to portray players as some psychiatric patients(as usual-it's the fault of games). Idk why I think this...

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