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All Posts by Gorwe

All Posts by Gorwe

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1653 posts found

Yo! You better carry those Scrolls dawg! They are totally safe to handle and don't cause them redinkoulous effexts!


All of the following. They often have some lore issues, but what the hell:





(ESO in the future)

Those are my recommendations. Enjoy!

To actually see the game?

If that is too moderate, how about a footage of Eldar in game?

Both would be just rad.

Now if only they dropped the subscription nonsense...

A guy can hope, can't he?

@ topic: VERY good news indeed. Now let's see them keep their promises.


I haven't. But there are real reasons behind this, not the typical ephemeral reasons of yore.

1. My first MMO being GW 1. There isn't a thing like it now or in the foreseeable future. No Hench/Hero system, no dual professions, no story focus, no HA/GvG. Quite rational I think.

2. The second one is WAR. Quite reasonable reason as well. There is no RvR game as good and, more importantly, there is no other game set in Warhammer Fantasy. The last part being QUITE LITERALLY true!

3. Third one is AoC. Also quite reasonable reason: there aren't so mature games, no games set on Hyboria and no games utilising their combat system-which was quite rad imo.

It's not that I'm trying to recapture that feeling anyhow. It's quite piontless imo and comparable to, get this, pissing against the wind. Not that there is no point, but it even blows in your face lol. I am out to find fun, new experiences, not to play the same game over and over and over. And if I want that, I do it IN THAT VERY GAME. Seeing how they all are still present, why the hell not? It's better than to ruin another game in the name of my prefered game-the only civilised thing to do imo.

Just do this:


I hear that the community there is quite awesome. Oh and everything you do has meaning(or it should). Anyways...


As to your question, what does this part mean to you:

"one where I have purpose playing and progressing a character"?

I ask this because there could be QUITE A LOT answers to this one. Some are content with doing it in IP they prefer, others prefer to do it in company of others while third enjoy doing as the part of greater whole(story). And there are quite a bit others not to mention hybrids. And all the answers are correct because they are FUN TO YOU. Can't recommend anything without you answering this one.

What one must ask himself when answering questions such as this one is:

Do I enjoy games that are VERY heavy on one aspect at the cost of the lack of the other one?

Now I know that this is one of those IDIC(Infinite Diversity in Infinite Comboinations) questions, as Vulcans would put it. I can only offer my view based on my own experiences. I'll write how I felt about certain games that could be indicative of the category that they represent. The games that I have played are going to be bolded. Right! Onto it:

STORY: TSW, The Old Republic, ESO(upcoming), hell even LOTRO. What I can say about these two games that I played(TSW, LoTR:O) is that they both forsake gameplay for the sake of the story-a rather poor choice imo. They are both average in social and world scores(actually LOTRO is quite above average). I LOVED stories and all the juicy parts of both of them, but the game kept reminding me that I was playing a game every minute by having either bad animations(LOTRO) or having sluggish combat that's about as interesting as calculating this: sin(2x+1) + cos(x+1) = 1. Both had sluggish combat and it irritated the sh it out of me. Besides, there are LOADS of ggod books just waiting to be read. I've got to read at least 7 Warhammer books(Omnibuses mind you!) still and not mentioning other nice books(reread LoTR, Song of Ice n Fire, the Witchers etc). Stories are a book medium-it's LOVELY if the game has a good story, but it can't fill voids that are present elsewhere. It just...can't.

WORLD: EvE, Vanguard, WoW. I have played last two games(who REALLY hasn't played that mamoothadont at the end ;) ) and I can say that world design when it's done logically and immersively helps me enjoy a game a metric ton more. That there are quite scenic locations, variety of areas to play, open world etc. Also that world feels like a world and not like some island in middle of nowhere. It is very important that world's done correctly when talking about IPs(the bridge over Baranduin{eh Brandywine ;) } was simply BEAUTIFUL in LOTRO. Meanwhile I IMMEDIATELY noticed TWO illogical things in WAR: a piece of land connecting Chrace and the Blighted Isle{wtf? wouldn't it be called the Blighted PENINSULA then???} and the piece of land connecting Nordland and Norsca{Gottland advance if you will->that windmill by the god forsaken town-nice irony in the name btw!} tho I didn't like how both games were instanced->it doesn't matter if they're big instances. But if it's beautifully AND correctly done{LOTRO, AoC}, I am willing to look past instances). Seeing clouds form in the distance by the sun in Vanguard is simply...absent in today's games. Well...mostly.

SOCIAL: most MMOs. This part is not terribly important to me. It governs the need to play with others(but NOT OVERRELIANCE on others, mind you!), the fun derived from teamwork etc. I mean it's bloody nice when something goes as planned in a group enviroment, but it mostly doesn't and even then...ask yourself this: would enjoy this as much if you had done it with bots(GW 1 style)? More? Less? I know that I bloody LOVED GW 1 and their Heroes/Henchies and subsequently think that more games should adopt that mechanic(GW 2 ESPECIALLY!!!). Props to SWTOR on the implementation of this one. When I want a social experience, I just fire up MOBAs-a genre made of 60/40 mixture of Gameplay and Social stuff. MMOs can't really beat MOBAs on this one-at least imo.

GAMEPLAY: WoW, Guild Wars series, Rift, plenty of others, but most notably those four. Gameplay is a bloody important part of a game to me! Who would've guessed eh? I know that it is popular to hate all of those three games(four ok :p), but especially for the first one the difference in polish and various gameplay elements is OBVIOUS when compared to the others(even those other three). One wouldn't give such importance to the stuff like 0.1s delay or bugged abilities or broken quests. But the effect on human psyche is INCREMENTAL here. So, for every delay, for every bug you hit, you are THIS much closer to abandoning the game: I. It really doesn't look like much, but let's say the gameplay is sluggish(TSW) and after mere 2 hours this: I has become this: IIIIIIIIIIIIIII. See what I mean? Of course, there has got to be reason to gameplay because otherwise I wouldn't play that game, but if the gameplay itself is bad...oh boy! No going back now. I also value freedom within both looks and builds highly, but that's the part of World score(or Exploration score whatever). The simple fact that I can play whatever MOBA you throw at me for at least 1/2 a year, while I can't play TSW or such for more than 2 months, just proves my point. ANd the explosion in popularity of MOBAs while storyline MMOs are steadily waning in their popularity.

So the order of importance of elements to me is:





I was always ESAK on Bartle, but I could also be EASK. ENFP by the MBTI. I'll also mention that IP names quite catch my attention-I'll add that to the World score as well(they really do! Why would I otherwise even play {formerly} mediocre games such as WAR, LoTR:O, AoC or ESO?). IP obviously shaping the whole game, let alone the gameworld.

Take care!

Originally posted by zmalamuth
Originally posted by MaRTiDoRe

I would give it a try and send them my resume etc. if it wasn't  for the fact that It's near impossible to get a visa and move from EU to US without help... like if we were infected or something...

They are in Canada!

Oldest game producing company in Canada.

and Canada is really easy to "get into" and get working Visa if you have a job waiting for you. I have couple friends that went to canada without much fuss, all the paperwork was done in max 1 month.

So give it a try, and send your resume.

"Who Dares Wins"




Good luck!


Who dares wins?

OMG the butchery of Del's words! It's "He who dares...wins!".With some kind of a move during the pause(knocking, pulling the belts etc).

And good luck to marti. I couldn't get in even if I wanted to because of stupid bachelor's req. That's because all the great inventors came from unis. Like Bill or Steve...o wai! >.<

Review person's capabilities, not the degrees! Even the toothless n0oB can get a degree nowadays(it has literally lost every meaning it once had)

LF complex MMO
LFGame « General Discussion
8/31/13 4:34:34 AM
Well, if you truly want an Vanilla WoW-leave the message here and I'll contact you with the links etc.

What? A guy knows too much :D
I hope that they do RvR(AvA/FvF-whatever ok?) right this time and make an endgame out of it.

It is my preference to level in PvE only to switch to RvR in the end. It kinda makes sense anyways and it's easier to maintain RvR than PvE anyhow. So, the RvR done this way is win for us, win for devs and overall win for everyone involved. What's not to like?

RvR done like in WAR for example. You REALLY shouldn't be able to simply waltz into RvR at lvl 3. RvR is the thing to do at endgame stages. It's really meh earlier.

All this is imo of course! <3
It isn't stupid idea. However reading comprehension could be a VERY brilliant idea however!

Why would you take your Dwarf to Kalimdor you say. Here's the answer: because there are new stories and experiences there for you. NOT the HORDE storyline, mind you! But the real de-facto Alliance missions. Therefore, you can see most content from the two sides(three in TESO).

And that's a fking brilliant idea! Plus we don't know how complex/time sink crafting will be and various other actions. I think that 150h figure is ONLY for the strict storyline playthrough(1-max). Without crafting, without side missions, without anything. Just the MQ set in some sort of vacuum. Seeing how there are actually 3 MQs-the number rises to 450ish hours. We also don't know if the races will have homeland stuff to do(special quests/stories/etc while in your home province-Dunmers in Morrowind, Nords in Skyrim etc). Then there's RvR which could be played for thousands of hours by itself.

The playthrough hours are the least of my TESO worries tbh.

Edit: <redacted>

I've been to harsh on good ole DAoC. It's just that Mythic is tryharding with the exact replication of it and that annoys me(partly because they ruin otherwise good games). And I can't bash DAoC honestly because it is his model that(actually slightly altered DAoC model) I consider the MMO perfection. This is coming from the brain, not the heart. When I better think instead of WILDLY flailing around, it's the PvE that I want on the journey to max and then it's the RvR that I want when I arrive there.

A good PvE and a good, endgame focused RvR is all I am asking for. How hard can it be?

I don't want pure pve(WoW's treadmills), I don't want pure pvp(Darkfall like gankfests). I want a good PvE on the way up(story to get me to care about the world) and then RvR to hold me indefinitely(because I care about the world/the players, I WANT to defend it-triple so if we're talking about Warhammer/TES/LoTR/Conan franchises).

But I have no such game :O

I believe they are the same one. It makes more sense than the opposite, but Hey! We're talking about modern Blizz here...

And the last statement explains quite a lot actually. It seems to me as if Blizz himself forgot about some parts of Diablo and just went for the "McKool" solutions. Whatever makes the least sense, but the most awesome/cool effects is what they choose these days. In all their franchises sadly.
It's just a bug caused by updates to the origin.

Also: EA wouldn't give up that IP so easily seeing how competition could get it and score major time with it. That's the only reason why they haven't shut it down already.
Thanks Mike!

I am still confused as all hell about this game. To buy it or not? To sub or not? Meh. Beta can't come soon enough!

And I swear that some people read "there is 10 X" and somehow their brain processes it as "there are ten versions of X" or "there are X and y versions of 10". How that happens...xD. Reading comprehension ftw!
Hope that Vanguard didn't lose anyone. Just when things got better, this struck us...

Hope everyone is accounted for :)
So, only Diablo 3(which would include Diablo 2's barbarian as well) characters are Nephalem? Or are the protagonists of the other two as well? I don't think they are seeing how all the Heroes from Tristram(Diablo 1) have fallen. Warrior was...rather well known( ;) ), Rogue was known as the Blood and, if I'm right, that guy who impersonates the Summoner would be the Sorcerer from Diablo 1. Come to think of it:

Is Diablo 3's barbarian just an older version of Diablo 2's? I got lost in Blizz designers' ideas. First it was, then it wasn't and wtf is it now? If you ask me, it is, but that could be true only for my barbarian because his name ends on -Kathos. I thought it wise if an actual heir of Bul's rose up to fight the evil( :D ). So are those two barbs(d2, d3) the exact same person?

As to the lore: Would I be wrong if I said that twas Tyrael that doomed the sanctuary? I mean when he descended from Heavens above, so did Diablo ascend from the Hells below. In his perhaps rather zealous, but ultimately good intended act he unleashed the unspeakable. That which nobody should name, remember or depict. Him Himself-the Lord of Terror. Diablo.

(How could Tyrael be so naive as to forget about the balance? Anyhow, I LOVE Blizzard's version of Prometheus-Tyrael himself. And how he brings doom instead of salvation lol)

And I see that Tyrael just can't learn, can he? He stubbornly remains with the humans, IN the sanctuary as if he is provoking the balance to just churn its wrath upon the sanctuary. Because as long as he is there, the awkward shit is just going to repeat itself in various patterns. Look what happened to the poor world because of his intervention in Diablo 2-it nearly got destroyed! And now he is here again, hoping to help the humans. The only thing he is going to do is provoke evil to strike. And the only way for him to help the sanctuary is for him to simply withdraw and NEVER again meddle with affairs of mortals. Come to think of it, wasn't he punished in the High Heavens because of helping humans? But somehow I doubt that he is ABLE to LEAVE the humans to FEND for THEMSELVES. As long as his hubris stands, so long are the doors to the sanctuary wide open for the hordes of fathomless, unspeakable horrors from the Maw of Burning Hells itself.

Dam that was inspired!

You can't hate it being tied to Warhammer more than I hate Warhammer being represented by...this. It's one thing to waste beautiful Diablo lore on ARPG or SW lore on Tor, but this...this is a new one(to quote Ezrael)!

And do you think we have any other option(especially when it comes to RPGs)? I've even reconsidered subbing because I don't like other "settings"(Save the Conan/LoTR/TES) even a fraction as I love Warhammer. PvE+RvR exploits to keep in shape->RvR endgame(as it should be). But if I do that, I am financing the guys that failed...scratch that. I'd prolly be using Amazon anyhow. Therefore financing some retailer and not Mythic.

In short: we are in a very similar predicament, you and I.
When it comes, it comes. If it doesn't...there's always open beta ;)

Somehow I doubt that we're going to see Trag(or Trang-I prefer this one, love the ng sound). And it's a mighty shame indeed! But it is what it is(Blizzard). And they love action and awesome stuff. Complicated plots(Starcraft 1, Diablo 1+2 anyone?) are the thing of the past for them. The future is, sadly, filled with Buff looking characters and bazinga! KABOOOOM! explosions and other assorted FX. Shame.

I completely forgot who were the Nephalem. If the memory serves, that term had to sth with Harrogath and barbarians. That and I keep mixing them with RL Nephilim lol! Tho that plot of yours sounds VERY interesting, I highly doubt It'd happen. One good reason is enough. When you ask Blizzard who are the Heroes, the answer you're going to get is "well those that Save the world and all the people". By acting against Malthael and Trang in that example of yours, our Heroes would just be helping Diablo himself lol. He'd try to fix the only error that Angels ever had, we'd resist, more errors would happen...

OH HAI THAR DIABLO 4! (or another expansion)

A good theory maah. Very good indeed.
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