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All Posts by Classicstar

All Posts by Classicstar

75 Pages 1 2 3 4 5 6 7 » Last
1500 posts found

Lets make it facebook.

No thanks very bad idea.

topic: DISLIKE

Originally posted by andre369
Every recent MMO has this cancer of a feature. GW2, Wildstar, EvE, Tera, Arch Age ugh, I am sure there are more but I cannot think of them. All these games have some way to make your money in your wallet into in game gold. I strongly believe this is totally wrong and pay to skip content/get ahead. And also it makes the developers to design the whole loot system in the game around it. Who would buy in game gold if you made enough just playing right? 

So why do we accept this cancer in a genre that is supposed to be about progression? I have been sucked into it from time to time, and then started to ask the questions why and how this affects actual player experience. All the MMOs I have played with this awesome feature has felt very shallow and intentionally gimped loot. rewards and daily limits. The MMO i want to play I want to feel like what I do matters and there should not be systems designed by the advice of some economic where the goal is to make as much money as possible. 

You can only go so far with such systems, and it has been shown that the line, is where all of these developers go. As far as they can. 

So why do we accept these so called features that I call cancer. Why do you play an MMO if you can just pay to skip time. Would you pay to skip ahead in Skyrim? 

Would you pay to skip levels in Mass Effect? No you would not because you care about the story, and in MMOs the progression is the main part, be it farming for that next gear piece or for enough money to enchant or upgrade something. 

To do this you normally have to do some sort of grind, be it varied or not. In the end it is all grind to achieve goal X whether you have fun or not doing so. Grinding can be fun and it can be no so fun. So now we can semi grind mediocre content and pay for the rest. 

I probably sound biased and I am, but when a game asks you for real money to get in game money, especially in an MMO you should ask yourself if you will be playing it for longer than the next MMO launches.

Why do we keep playing these MMOs that design their content around RMT via a "legit" feature? 

Why do you repeating if we all do that pay money for progress or whatever you can pay2win?

Ive played MMO'S SINDS 1999 and ive not spent 1 CENT/DIME or whatever country you in EVER. Ive played GW2 bought the box thats it not spent 1 cent in cashshop.

If i see its more and more about paying is winning i don't play.

So not all pay there still smart people like me who dont pay EVER.

Originally posted by Karble
I believe it will certainly draw a huge chunk of people to check it out upon release.

After the free to play types realize they can't actually get EVERYTHING for free they will gripe and leave and then there will be a real number of subscribers left along with some die hard free to players or familied free to play players left.

This number will then grow as news spreads that subscription gives you a great long term game in which you have more freedom that many regular themeparks and an oldschool vibe to it  (tab target combat).

My guess is this game will attract the 25-45 age group of gamers that grew up with this style play and are looking for a game that gives them the freedoms to forge alliances, own a house and boat and really feel like a part of the gaming world.


The twitchy finger trigger types that are into instant gratification and active block aimed target style combat will try and then adapt or move on to games that offer that type of gameplay.

Time will tell. I hope ArcheAge has the right formula for years of good times.


added:::  I think people that played WoW will understand the pvp since it has many similarities. Once you get past newb zones in WoW you get into contested territory and can kill or be killed. No big difference except the trade pack thing.

So this is WoW 2 then?

Well then i won't play it even if im payed.

Oh wait i will never play it it's pay2win i almost forgot.

[quote]Originally posted by Krimzin
The game itself may not be hardcore but its made many a wow Fanboi cry and quit the game.


This sentence is what the problems is today and ruined whole mmo market.

I can tell you exactly what happen when Saga Of Ryzom went through when it was revived after shut down and made free for while.

Loads and loads of WoW players flocked into server and whole day long for weeks so damn WoW kids came into game and afer few minutes started shouting and crying they could not jump where are npc's with quest omg not only annoying it was a nightmare.

I knew then it was end of MMO as i so long enjoyed sinds 1999 with AC1.

I tried after also Darkfall but BETA and early launch was the same i could say all kinds ugly words to those WoW players but im then banned.

Now i only play solo games WoW players ruined it all:(

Immersive realism if the right ENB preset in Skyrim thats what i like.

Also how The Witcher 3 looks like just awesome.

Hate cartoonish worlds

It's not bad system.

I should as i where you do some more research you can get for 1200$ better system.

Midtower btw is rather small bad ventialted if you gonne get a intel k version and planning on OC make sure you have good cooling.

Your videocard is good but seems bit expensive, i'll bet there are plenty option get that one cheaper or similar videocard.

Originally posted by Spankster77
If you really don't care what people think about TSW then why write this column?


I get it, you like the game and that's cool but your whole article is basically trying to invalidate people's reasons for not liking the game.  This is a strange way to go about expressing the reasons that you think TSW is a good game.  In addition the condescending manner in which you express said feelings doesn't really help deliver your point, it does just the opposite. 


Right on the nail.

These days games are not realy made anymore for gamers it's made for the bussiness man who have stock in the company that published it.

Games these days are made to make as much money in short time as they can.

Im entitled to say anything about game i maybe wanne play if not i act with my wallet in sense im most powerfull of them all if i don't pay less money.

Sure it make maybe no difference but im almost convinced that if i dont pay many others also don't pay and that hurts the publisher and stockbrokers and the developers.

Im entitled ALWAYS im the one who need to spent time with product im the one who throw money at it.

So im entitled.

Luckly i still got a lot power ay my disposal, do i pay or do i pay not.

Its all short term profit, the publishers want to earn money now, they don´t care if last long scoring now and hope for best.

This way of thinking is offcouse stupid because if 10 people buying founders pack because they can afford it instead of 100 if it was a normal pack the mouth 2 mouth would be tenfolded.

Many people have money to spent to some point a 1000 people can posibly spent easy let´s 20 bucks but if the prise go up lets say 50 bucks i can assure you only half will buy maybe even less.

In the long run it´s a lost cause if it concerning PC parts with to high prices or games it don´t matter inlong run the market will correct it self.

Btw what if only few buying the game because of those prices i´ll bet the prices go down quickly.

If people can spent 30 bucks max they cannot spent 50 bucks maybe one time because they realy want it, but not all the time.

Don´t buy the product if you think it´s to expensive only POWER you have because complaining about it but still buying won´t change anything the publishers or company´s selling the product getting rich they laugh and your wallet is more empty.

Don´t buy problem soon solved.

Can't tell why it would be censored by this site no freedom of speech.

So only my rating.

Real Life MMO rating 2/10

It's clearly a pay2win cash shop mmo and it prolly will be even worse in couple of months.

But then again i won't buy or play games with cash shops anyway, so i don't care eather.

Asheron's call 1

Originally posted by PioneerStew
My thoughts on the subject: -

They went for an extremely casual game design- and the problem is that when players are not invested in a game they are unlikely to drop money on the cash shop.    

The living story was also an odd decision in a B2P monetisation model as it costs money to produce and makes little back (particularly when it is only an hour/ two hours of content a fortnight, it isn't going to keep people in the game very long or compel them to spend in the cs). They could have used the same resources to make a larger expansion/ DLC and then sold it, as they did in GW1  


Ive not spent one cent in cashshop. In my humble opnion i rather would have payed a monthly subscription then ever spent money in cashshop.

None and prolly never will play any.

Manage to play sandbox for more then decade but i can't take the cheating anymore sadly.

I'll wait for The Witcher 3 im done with mmo community and there cheating and easy gameplay plus dumb grind.

I loved sandbox and one last sandbox(only first 6 months) i loved Darkfall also ruined by cheaters and devs dumb down train and macro shit.

I have absolutely no faith anymore in mmo's.

Game should have focussed on what it supposed to be dynamic events in open world not dungeons runs.

Also should have kept the difficulty as it was in first beta weekend.

Reasons i quit was dumb down so it was easy and dungeon grind and result empty world.

Ive played beta weekends which where great and 5 months into launched game. But when world was empty and only saw people running mist dungeon i quit.

Shame i liked GW2 and thought it was great looking diverse game world one of the best under water worlds and combats(which btw also so many complained about sadly) no i won't ever comeback.

I still have my charr statue standing here. Yes i payed 150 euros for collectors edition only because i realy believed in this game but was betrayed by devs and gamers who only whined and complain result dumb down and grind dungeons which i hate.

Now i don't believe in MMO'S anymore sadly:(

Steam !!
General Discussion « ArcheAge
7/26/14 3:05:27 PM

I saw on steam the minimum specs are they for real?

Seems game is build around almost DX8 engine and every computer from 2004 can run it.

Watched some video's because of those specs and indeed game looks way outdated.

2014 and we still have graphics from 10 years ago:(

Yeh lets dumb down, the casual can't achieve so let's make the game easy, because they don't wanna spent time learning or invest time.
The problem these days is willing to learn and invest and not worry about when you get it but how to achieve and win.

Time you play a mmo should not be problem, it's a mmo after all there is no limit, time don't matter at all when you reach your goal, if you achieve this in a week or month or year this should not matter at all.

Spoon fed generation treadmill instant cookies that's problem with today's generation.

So 99% of mmo get dumb down so the players are happy how sad:(

Whole mmo industrie is ruined in process bah:(

If you knew this Clan from beta and day 1 launch, they are one of the main reason why Darkfall 1 failed.

Biggest cheaters by far ever roaming AGON.

There video's where great but in the long run they did more harm then good result DFUW and fail of DFO.

Its sad that even Aveturine supported them with there video's.

DFO=Darkfall online

Not Dungeon fighter online

Check before making topics like this.

Originally posted by SEANMCAD

Originally posted by korkrm

Originally posted by SEANMCAD I liked DF1 better than the second one but you have to understand that no other game did the community give developers more shit for the design of DF1. That is why DF:UW was created in the first place, because of the community. If they are smart they would not do DF1 again and only because of the community.
They remade DF1 cause of community which were not playing DF1 and also DFUW. DF1 during first year had like 5k players online. After their perfect patches it became like 300. DFUW had like 500 during first months and now it is 50? or something like that and only 1 year passed. DF1 just needed good patches and not a fail ones. I would say they made everything to make it casual and for example my clan had like 150 active players during hardcore time and it became 20 after their patches. This game was a long term one. In which you can play for 2 years and still have something to level up and it was fun. And games like DFUW and Albion now have nothing to do after 2 weeks. You have maxed char and no economy. Nothing to do after pvp. And PvP becomes boring if you have nothing to fight for.
where did you get those numbers?


I know when I played DF1 (which was the entire time it was around) players complained about the game. 

I predicted 'when the new one comes out I assure you will start to complain that you want the old one back...hand to god this will happen' we are.


bottom line here is that DF1 was one of the best games ever created but because of the community we now have DF:UW which isnt as good but its still better than most MMOs on the market. That said the DF community is going to complain no matter what and that is the problem

If there was no cheating and macroing 24/7 Darkfall 1 around 6th month was best OPEN PVP FULL LOOT MMO sinds AC-Darktide first 2 years of its launch.

The complaining was mainly comming from carebears and those who always complain nomatter what devs do.

The trash talk agains DFO already started around 2006 because sinds WoW launched the gamers playing MMO'S was hugely improved in numbers so constantly on the forumfall more and more themeparkers came and trash the game here on MMORPG.COM and Forumfall.

Hardcore and DEVS should never be defeated by those themeparkers and show some bloody backbone but many Hardcor quit and devs gave into dumbdown.

I blame many Hardcore for cheating they also did to get that edge thats why i never see them as real hardcore there LOSERS as so many cheaters are.

I played for more then 2 years without macroing for 1 minute or exploit or nay other cheat but i was prolly one few who never did.

What me also frustrated was the one clan that was famous in DF1 promoted the game with awesome video's was supported by Aventurine but cheated the most. Thats the sad story about DFO.

The are no HARDCORE anymore all who claim to be hardcore cheat and in my book then your not a hardcore.

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