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All Posts by Zeddakis

All Posts by Zeddakis

5 Pages « 1 2 3 4 5 »
95 posts found
Originally posted by voltt
Originally posted by simshady

Massively multiplayer means there are many people that play online at the same time....

It doesn't say massively multiplaytogether....


mmo's should have solo elements

heaven forbid you have to play with someone on an mmo



I think the problem of the OP is that he can't find someone to play with.

Originally posted by DMKano

Ask your friends to start over on your server, not ideal but at least its a viable option.


You left off the always required statement that "they will do this if they really are your friends". This statement is incomplete without that.

Originally posted by Rydeson
Originally posted by Mardy

Wow SOE is really pushing this EQ Landmark thing, to a point of now giving exclusives to those that play EQ Landmark such as "If you play Landmark, you'll also have access to the Adventurer class when you boot up EQ Next, allowing you to start multi-classing from your first moments in-game (or you can just transfer your Adventurer directly into Next)."


I don't know if I like this, I don't want to be forced to play EQ Landmark, nor am I going to enjoy seeing people have a jump start in the game.  I was interested in EQ Next, but all I keep hearing about more and more is EQ Landmark and how much I should play EQ Landmark before EQN comes out.  The more I hear SOE talk these days, the more I get turned off by it.  Just honest truth.  I can already see station cash playing a big role before even EQ Next comes out.

     I think the main reason you are seeing the push for Landmark is because SOE needs the free labor..  As one poster said earlier, right after the Sony Live event is that SOE needs a "rush order" on getting EQN to market.. Assuming maybe 50-100k players actually use Landmark, and only 2-5% of the items built are actually used in the game.. We are talking about 1,000 to 5,000 items being used by SOE  FREE of charge.. That is a lot of production staff you don't have to hire and pay, and time saved..  Plus it opens up a whole section of "Player Studio" cash shop commission for Sony..  They win all around, the more players that use Landmark, the better their profit :)

     Trust me, it's not about players and devs building a world together, it's about $$$$$$$$ pure and simple..  LOL

I think this is much more about EQ Landmark being much closer to a launch state than EQ Next. They want to get people into the new game world as soon as possible. Why wouldn't they with all the MMOs on the market right now plus TESO and Wildstar around the corner. 

Come play EQ Landmark and some of your accompishments will carryover to EQ Next is much more appealing than hey why don't you play some EQ2 for the next year or so while we finish-up on EQ Next.

Originally posted by NetSage

It will be fine I'm sure.  I mean FATEs are similar to rfits and events or whatever they are called in GW2.

If you ever feel like running a dungeon or raid there is a duty(group) finder.  But, if you plan following the story and quests you will be forced to run group content at times.

But there are a lot of things to do none the less.

I can get in a dungeon run on occasion if I need to for the storyline. I don't really have the time or interest in raiding. More casual grouping like FATEs work very good for me and I enjoy stuff like that.

Originally posted by Rockniss
Im in the same boat as you, im just going to dive in head first, its really the only option right now. I am going to play as Hyur Gladiator or Roegayden Gladiator most likely the latter. Despite the early rumors that there will be alot of healers and tanks, that wont last long because people are usualky to lazy to tank and healing is boring so ling as your playing with people that can tie thier own shoes. I would recommend you play as a gladiator and just take it all in strides.

Thanks for the response. Sounds like you have some of the same challenges as me. My concern is with my schedule limitations and play style is this a game a good fit for me. If it isn't I don't want to try and force a square peg into a round hole. I enjoy a good immersive game world with a good story and a deep feature rich game. I just don't have an interest in raiding and very limited time for things like dungeons.

I never played FFXI or FFXIV 1.0, but I am interested in trying the relaunch version out. I have been watching videos the last couple of weeks trying to get up to speed, since I have no prior experience with it. My job schedule varies a lot depending on what I have going on, so I play casually and do not raid and only run dungeons sporadically. 

Based on that is this game a good fit for me? Will there be things for me to do a max level with that play style. For example I am currently playing Rift and with my play style instant adventures, rifts, and chronicles work very well. I have read about the FATE system and wanted to know what other things there would be to do within my limits? If I am really going to need to raid or run dungeons to get the real experience then this might not work good for me, since I might be offline sometimes for a couple of days at a time with little notice or I might only have an hour or so some nights to play. 

Thanks for any insight you can give me.

OK, thanks for taking the time to make your point clearer in the last couple of posts. I think some of your other posts were lost on me without the FFXI experience. I was getting concerned that a lot of that experience had been carried over to FFXIV, but that doesn't sound like the case. 
Well I have to ask then does the above describe the FFXIV leveling experience also or is it a more friendly and fun experience?
Do we have to assume for the sake of this poll that a WoW movie will actually get made?
Originally posted by Hatefull

You missed a lot.  Both factions co-exist know what? never mind, you are correct, GW-2 is the game for you, enjoy!

LOL...You just gave me my laugh for the day. 

Originally posted by Dauzqul

So ESO stated that their PvP will be [mod edit]., dedicated PvP area.


I'm done with the sass. No thanks.


This game seems to be more like a medieval SWTOR, anyways.

Thanks for your post. I have been sitting around my house for days wondering if you planned on playing ESO or not. Now I can go on with my life.

Originally posted by Eunuchmaker
Originally posted by Zeddakis
Why would anyone who enjoys the game feel the need to "defend" it here? I don't even understand the need of the OP's post. If you don't like a game that is cool and good luck finding a game that is a better fit for you. I don't understand the need to come to this site's forum and post something like I played this game and didn't like it. 


Probably for the same reason you felt the need to post that you didn't understand the need of the OP to post.  Life's funny, no?

I'd say something but then the vicious circle will continue to suck us both in. :)

Why would anyone who enjoys the game feel the need to "defend" it here? I don't even understand the need of the OP's post. If you don't like a game that is cool and good luck finding a game that is a better fit for you. I don't understand the need to come to this site's forum and post something like I played this game and didn't like it. 
I did a market research survey for the game this week and in the survey it had Trion stated as the publisher, so I think it is safe to say currently they are still the publisher. 



Did they put limitations on what you could ask them  or ask to pre-screen the questions? There have been many claims that these bugs where reported during closed beta and that nothing was done about it. I was wondering if you chose to not follow-up with that question or if they let you know they would not answer that.




Originally posted by Lahuzer

Originally posted by Zeddakis

Originally posted by SBE1

Wall of text...

You know you can PM the writer with your suggestions? That might have been the better route to take than posting that wall of text.

Why should he do that? He has some valid points that is good if people read and think about as well after reading that review. You could have taken away all his text when you answered him though...

Why should I delete his wall of text? Is it because he wrote too much?

Maybe he needs to become a reviewer, since he has such strong opinions about how it should be done and clearly he really really really likes to write.

Originally posted by SBE1

Initial thoughts:

I see that you've been writing for since 2012 and are a freelance writer.  Okay, so perhaps you're new to MMO games or nobody has ever tried to edit your work to make it better.  In my previous life I have written professionally and along the way took a lot of edits from folks (which i initially scorned but soon learned that it made me a far better writer).  What follows is a short list of things you really should think about when writing about MMO games and writing in general.  

Let's go over your review:

1) Aesthetics:   The definition of Aesthics is how it looks.  Yet the vast majority of your review (in terms of words spent on the subject) of this section is bad coding and crashing.  Did you deliberately put the game crashes in this section because you can't think of what to write about the graphics/images/looks of the game, or did you simply forget you have the Polish section (is the game finished/polished.   You did mention optimization again in the Polish section as an aside.  Why put it in both?  

Second, if you're going to compare graphics to TERA or GW2 and say they aren't as good, why not say which game you think the graphics in Darkfall are better?  I mean, if you give it a 7/10, surely there are other MMO games that have worse graphics.  Do you mean to imply that TERA and GW2 are the only 2 MMO games that have better graphics than Darkfall?  Hard to know since I'm only told what is better than Darkfall, but I don't know what Darkfall is better than so I can't figure out on my own how decent the graphics are.

2) Gameplay -- Okay, you give it a 9/10 after playing this game for several weeks (according to the intro on the top).  Then you add this fun gem: "Unfortunately I wasn’t able to experiences the full on sieges and organized clan wars. It is the most interesting aspect about the game, and makes for a hell of a lot of fun."  So, you played for a few weeks and didn't get to experience the best part of the game, yet felt compelled to write the review? Who writes a review of the game and admits they didn't do the best part? Furthermore, how do you know it's the best part of the game if you didn't experience it?  Is this from someone else's review of the game?  Is the 9/10 because you hear that part of the game is really good (and thus the score of the game you actually experienced is lower?), or is it 9/10 based upon the game you actually experienced and would be perhaps a 10/10 based upon getting to experience you have been told is even better?  

Did you compare other recent reviews of games that got a 9/10 for gameplay to try to set as a comparison?  Did anyone at help you in this regard?

You also mention that you have never played in an open world PvP sandbox game.  Really?  Ever hear of EVE?  It's a fairly popular game (often highlighted on this very website) that perhaps people at an MMORGP review site should be familiar with and have played.  Maybe get some experience playing other types of MMOs before reviewing MMO games, so as you can compare the gameplay with EVE. It clearly stands out as a big red warning sign for your review.

Innovation - 8/10?  You seem to give it a high-score simply because it is a sandbox MMO. While i agree sandbox games are not as common as themepark MMO games, I don't think it qualifies as innovative, just uncommon.  So, here's the definition of innovation from Merian-Webster: "The introduction of something new."  While sanbox games are uncommon, they are not NEW.  However, since you mentioned you haven't played that kind of game before, hence it falls into this section unfortunately.  

You do mention the leveling system which you believe is innovative. I would have focused more on this aspect since you said, "[it] is something which I haven’t seen outside a traditional leveling system."  

Social: 9/10 - You did say that you played with another staff member and his guild.  Sort of creates a bias if you join people from work in the game. Still, I would agree that in a well-done sandbox PvP game, social tends to be a very important (and fun) part of the game and often leads to very high scores. 

Longevity - No comment, that's pure opinion.

Value - I have a comment.  You say "In addition to this, content is always being added." Interesting. It would be nice when you say stuff like that to give some facts. How often is "always"?  What content was added?  If it is on the expensive side, you'd have to compare how often it is added and the amount of content to another MMO game that isn't as expensive and also very popular (so it's easy to compare).  You provide no data and no comparison. 

Don't say stuff like "the developers are always striving to make their game better." Please tell me which developer of a MMO game isn't trying to make the game better?  Was this an attempt to make this section longer and ran out of things to say?  See my comment on data and comparisons for things to add to this section, rather than silly "they're working really hard" comments. 

End thought to the writer- 

Yeah, I'm a harsh critic of reviews because long ago they were really all glowing with how wonderful everything was. Thankfully, people like Bill Murphy eventually stepped in and changed the review process to remove such bias.  While I think most of the reviews have been better since then, I would have to say this review certainly needed an editor.

To my friends at staff (that are probably tired of me reviewing their reviews):

You should carefully screen people hired to write reviews to ensure that they have played a similar game and are very familiar with several MMO games and have someone provide helpful edits and suggestions to freelance writers.  When they give a 9/10 score on something, you have to compare that to other games that also got a similar score (8/10 - 10/10) and make sure that's consistent, especially when the writer comments that game "crashes were normal."  A game that crashes all the time just got a 9/10 gameplay score.  Is that the new standard?   Did anyone but me notice that?

You know you can PM the writer with your suggestions? That might have been the better route to take than posting that wall of text.

No disrespect to the author, but please do not review a game that you clearly don't have time to play or write a more detailed review for. The two parts of this review have covered next to nothing. I get more from reading the discussion. 
No disrespect, but I did not get very much at all from this review. Nothing that gave me a real feel for anything. I know this is the first part, but if you are going to focus on crafting how about talking about the system and how it works and give your review of that? How about talking about the UI besides just the size of chat? This article just didn't seem to have any real information. I was expecting a lot more than this when I clicked on the link.

"If I were in charge, this game would triple population in a week"


How would you do that with the very limited resources they currently have? You would not be able to make any major changes in one week even if you were able to get more resources.

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