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MMORPG.com Discussion Forums

All Posts by Zeddakis

All Posts by Zeddakis

4 Pages « 1 2 3 4 »
67 posts found
Do we have to assume for the sake of this poll that a WoW movie will actually get made?
Originally posted by Hatefull
 

You missed a lot.  Both factions co-exist now...you know what? never mind, you are correct, GW-2 is the game for you, enjoy!

LOL...You just gave me my laugh for the day. 

Originally posted by Dauzqul

So ESO stated that their PvP will be [mod edit]., dedicated PvP area.

 

I'm done with the sass. No thanks.

 

This game seems to be more like a medieval SWTOR, anyways.

Thanks for your post. I have been sitting around my house for days wondering if you planned on playing ESO or not. Now I can go on with my life.

Originally posted by Eunuchmaker
Originally posted by Zeddakis
Why would anyone who enjoys the game feel the need to "defend" it here? I don't even understand the need of the OP's post. If you don't like a game that is cool and good luck finding a game that is a better fit for you. I don't understand the need to come to this site's forum and post something like I played this game and didn't like it. 

 

Probably for the same reason you felt the need to post that you didn't understand the need of the OP to post.  Life's funny, no?

I'd say something but then the vicious circle will continue to suck us both in. :)

Why would anyone who enjoys the game feel the need to "defend" it here? I don't even understand the need of the OP's post. If you don't like a game that is cool and good luck finding a game that is a better fit for you. I don't understand the need to come to this site's forum and post something like I played this game and didn't like it. 
I did a market research survey for the game this week and in the survey it had Trion stated as the publisher, so I think it is safe to say currently they are still the publisher. 

Bill,

 

Did they put limitations on what you could ask them  or ask to pre-screen the questions? There have been many claims that these bugs where reported during closed beta and that nothing was done about it. I was wondering if you chose to not follow-up with that question or if they let you know they would not answer that.

 

Thanks!

 

Originally posted by Lahuzer


Originally posted by Zeddakis




Originally posted by SBE1



Wall of text...





You know you can PM the writer with your suggestions? That might have been the better route to take than posting that wall of text.



Why should he do that? He has some valid points that is good if people read and think about as well after reading that review. You could have taken away all his text when you answered him though...



Why should I delete his wall of text? Is it because he wrote too much?


Maybe he needs to become a reviewer, since he has such strong opinions about how it should be done and clearly he really really really likes to write.



Originally posted by SBE1

Initial thoughts:




I see that you've been writing for MMORPG.com since 2012 and are a freelance writer.  Okay, so perhaps you're new to MMO games or nobody has ever tried to edit your work to make it better.  In my previous life I have written professionally and along the way took a lot of edits from folks (which i initially scorned but soon learned that it made me a far better writer).  What follows is a short list of things you really should think about when writing about MMO games and writing in general.  




Let's go over your review:




1) Aesthetics:   The definition of Aesthics is how it looks.  Yet the vast majority of your review (in terms of words spent on the subject) of this section is bad coding and crashing.  Did you deliberately put the game crashes in this section because you can't think of what to write about the graphics/images/looks of the game, or did you simply forget you have the Polish section (is the game finished/polished.   You did mention optimization again in the Polish section as an aside.  Why put it in both?  




Second, if you're going to compare graphics to TERA or GW2 and say they aren't as good, why not say which game you think the graphics in Darkfall are better?  I mean, if you give it a 7/10, surely there are other MMO games that have worse graphics.  Do you mean to imply that TERA and GW2 are the only 2 MMO games that have better graphics than Darkfall?  Hard to know since I'm only told what is better than Darkfall, but I don't know what Darkfall is better than so I can't figure out on my own how decent the graphics are.




2) Gameplay -- Okay, you give it a 9/10 after playing this game for several weeks (according to the intro on the top).  Then you add this fun gem: "Unfortunately I wasn’t able to experiences the full on sieges and organized clan wars. It is the most interesting aspect about the game, and makes for a hell of a lot of fun."  So, you played for a few weeks and didn't get to experience the best part of the game, yet felt compelled to write the review? Who writes a review of the game and admits they didn't do the best part? Furthermore, how do you know it's the best part of the game if you didn't experience it?  Is this from someone else's review of the game?  Is the 9/10 because you hear that part of the game is really good (and thus the score of the game you actually experienced is lower?), or is it 9/10 based upon the game you actually experienced and would be perhaps a 10/10 based upon getting to experience you have been told is even better?  




Did you compare other recent MMORPG.com reviews of games that got a 9/10 for gameplay to try to set as a comparison?  Did anyone at MMORPG.com help you in this regard?




You also mention that you have never played in an open world PvP sandbox game.  Really?  Ever hear of EVE?  It's a fairly popular game (often highlighted on this very website) that perhaps people at an MMORGP review site should be familiar with and have played.  Maybe get some experience playing other types of MMOs before reviewing MMO games, so as you can compare the gameplay with EVE. It clearly stands out as a big red warning sign for your review.




Innovation - 8/10?  You seem to give it a high-score simply because it is a sandbox MMO. While i agree sandbox games are not as common as themepark MMO games, I don't think it qualifies as innovative, just uncommon.  So, here's the definition of innovation from Merian-Webster: "The introduction of something new."  While sanbox games are uncommon, they are not NEW.  However, since you mentioned you haven't played that kind of game before, hence it falls into this section unfortunately.  




You do mention the leveling system which you believe is innovative. I would have focused more on this aspect since you said, "[it] is something which I haven’t seen outside a traditional leveling system."  




Social: 9/10 - You did say that you played with another MMORPG.com staff member and his guild.  Sort of creates a bias if you join people from work in the game. Still, I would agree that in a well-done sandbox PvP game, social tends to be a very important (and fun) part of the game and often leads to very high scores. 




Longevity - No comment, that's pure opinion.




Value - I have a comment.  You say "In addition to this, content is always being added." Interesting. It would be nice when you say stuff like that to give some facts. How often is "always"?  What content was added?  If it is on the expensive side, you'd have to compare how often it is added and the amount of content to another MMO game that isn't as expensive and also very popular (so it's easy to compare).  You provide no data and no comparison. 




Don't say stuff like "the developers are always striving to make their game better." Please tell me which developer of a MMO game isn't trying to make the game better?  Was this an attempt to make this section longer and ran out of things to say?  See my comment on data and comparisons for things to add to this section, rather than silly "they're working really hard" comments. 




End thought to the writer- 




Yeah, I'm a harsh critic of MMORPG.com reviews because long ago they were really all glowing with how wonderful everything was. Thankfully, people like Bill Murphy eventually stepped in and changed the review process to remove such bias.  While I think most of the reviews have been better since then, I would have to say this review certainly needed an editor.




To my friends at MMORPG.com staff (that are probably tired of me reviewing their reviews):




You should carefully screen people hired to write reviews to ensure that they have played a similar game and are very familiar with several MMO games and have someone provide helpful edits and suggestions to freelance writers.  When they give a 9/10 score on something, you have to compare that to other games that also got a similar score (8/10 - 10/10) and make sure that's consistent, especially when the writer comments that game "crashes were normal."  A game that crashes all the time just got a 9/10 gameplay score.  Is that the new standard?   Did anyone but me notice that?



You know you can PM the writer with your suggestions? That might have been the better route to take than posting that wall of text.


No disrespect to the author, but please do not review a game that you clearly don't have time to play or write a more detailed review for. The two parts of this review have covered next to nothing. I get more from reading the discussion. 
No disrespect, but I did not get very much at all from this review. Nothing that gave me a real feel for anything. I know this is the first part, but if you are going to focus on crafting how about talking about the system and how it works and give your review of that? How about talking about the UI besides just the size of chat? This article just didn't seem to have any real information. I was expecting a lot more than this when I clicked on the link.
 
 

"If I were in charge, this game would triple population in a week"

 

How would you do that with the very limited resources they currently have? You would not be able to make any major changes in one week even if you were able to get more resources.

I love the game, but the current event killed it for me and I haven't played in over a month. All people did in the Return to Ekrund event was trade kills and objectives. That is not real PVP to me which is why I was playing and enjoying the game before the event.

 

When I called people out on it they used the weakest justifcations for what they were doing and told me if I wanted to PVP go back to my tier and do it. Well since there is only so many people who play this game and most were doing the event my already empty feeling tier was completely dead. I emailed the devs about it and asked if this was what they intended or if the trading was exploting the game I got no response, so I just quit and moved on to another game.

 

I miss WAR, but I don't find any enjoyment in just trading kills and objectives. That is not what I am looking for in a PVP game.

 
So I should just keep buying and supporting bad ports of console games that are limited by the out dated tech in the current gen of consoles that my gaming PC is many yers ahead of currently? I just wanted to understand the point of your post before I kick the soap box.
They present their 4th quarter financial data this month. I would guess they want to increase the current sub numbers, so they can mention it in the call. I would aso guess anyone who takes them up on this offere will be counted as a sub when they do. 
I have Firefall anf PlanetSide 2 invites. I will trade both for a Path of Exile invite.
Originally posted by Ausare
Lotr dungeon finder is not great if you find a group at all. If that is a major point for you beware.

That is what I have heard. I have never run a dungeon of any size in LotRO and never felt the urge to for some reason. I only do questing and skirmishes. Maybe it just doesn't seem to be a driving factor in that game like others. Which to me is nice.

Originally posted by redman875

Destined for dissapointment.

No game should be played with the intent of it being a permanant home.

Your progress is saved. If you like 3 games then rotate which you are subbed to as your mood fits you.

 

There is no shame in playing a game for a while then taking a few months or 6 months or even a few years off to play other games...you can always go back and pick up where you left off.

 

Go into the game expecting to have fun.  First sign of feeling lethargic to log in hop into another one for a bit.  

 

 

Your right "permanant" is most likely not a good word to you here. More like a good game to devote most of my time to for the next year plus. I have been rotating games for the last year or so. I would knock out a zone in AoC and then go to LotRO and do a festival for a few weeks, then sub to Tera or Rift and play for a month. The problem is I never felt connected to any game with this approach.  I felt like I was just visiting and their was no need to connect with a guild or the community, becasue I would be gone in about 14-30 days.

Doesn't have to be one of the games I listed. I do think I need a game that has sandbox and themepark elements. 

- A good player economy and crafting system

- Lots of content to explorer with a world that feels very open not instanced or walled in

- Dungeon FInder type system a plus, if the game has a focus on instanced dungeon type content

- Housing system a plus

- Multiple things to do at end game besides raiding

- PVE servers, but with battlegrounds or PVP zones

Originally posted by cmorris975
Originally posted by Zeddakis
Originally posted by Mackeh

Yeah we will decide for you as we know what you like best...

Pathetic.

 

What game do you play? Maybe I should avoid that one if it is on my list.

I wouldn't bother responding to posts like this Zed.  Just an unhappy/fearful person there.

 

But as to the topic, have you tried EQ2?   I think it has a lot of the things you are looking for.  I'd suggest Nagafen server if you want some extra excitement and a bit of open-world PvP.

I have looked into EQ2 more and I have to say they have many things that appeal to me.

- Lots of races and classes with multiple starting zones

- Dungeon Finder

- Dungeon Maker

- Housing System

- Mercenaries

- Sounds like a good crafting system also

I have never played EQ, but maybe it would be a good fit. Though I don't think I would enjoy a PVP server. 

Originally posted by Ponico

Myself without my 12+ year old clan/guild. I wouldn't game all that much. 

But when I'm with my guys, whatever game we're playing is fun and time goes by fast. My tight group of friends and I have been gaming together since the mid 90s. From Quake 2 clan battles to RTCW, SWG, WOW, EVE... you name it. We always had a blast as a group. We've been moving from game to game, hoping to find the right home for everyone. 

The truth behind all of it? 

Multiplayer and MMO games are only as good as you make them to be. We're a very tight group with some very solid teamwork. 

 

Find a good bunch of people and stick with them. If you're a clan hopper then ask yourself, are you the one that cannot get along with people or it was always bad luck? Not trying to insult you here btw. We've met many many guild/clan hoppers and they always left because they were not happy about X and Y. Strangely enough, in the course of 12 years, we've only lost a few very old members due to real life committement but when they can, they pop back! 

I appreciate your post and I agree with you on needing to find a good fit guild wise. I don't consider myself a hopper, but I also have just not found that right group yet. I was in a smaller casual guild in WoW and the only problem I had was the leaders would schedule things and then no one not even the leaders would show up. I am casual, but if I plan my night around an event I would like to see people commit to being there also when they sign up. This happpened many many times. Then I switched servers and joined a very large guild which I had no issue with, but I realized from that I prefer a smaller guild where almost everyone knows everyone. 

 

Then I moved to Rift and the guild I was in feel apart within a few months. The issue there was the person who formed the guild decided he did not want to be the leader after a few weeks and handed it off to one of his friends. The friend without warning decided to quit and return to WoW. The orginal founder also just left the game without a goodbye. At this point we merged with another guild and in that they made someone from the other guild leader though we keep our guild name. That person knew hardly any of the old members and I remember his first week him going in and demoting a bunch of people who had been in the guild since beta with him pretty much just saying he did not know who they were. A bunch of members then up and quit. I knew they were not going to last and made the decision to leave the game versus look to move to another guild.

 

So whatever game I join I want a good community, so that would mean finding a guild before I pick a server. Instead of the other way around.

 

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