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All Posts by Zeddakis

All Posts by Zeddakis

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Originally posted by aftabboo

Wow went up from 6.5 million or 7 million to 10 million cuz of the expansion but how many of those are Asian gamers who don't play for subscriptions like we in the west do is questionable.

 

WoD didn't offically release in South Korea, China, Taiwan, and Hong Kong till November 20th, so that 10 million number did not include them.

Originally posted by JackFrosty
Yah sorry to bad, they already have stated its not going fail2play.

 

 

I think the game has already gone fail2play...because it seems like everyone is failing to play it.

There are no second class citizen in Tyria. 

 Animal Farm: "All animals are equal, but some animals are more equal than others"

Originally posted by JackFrosty
Originally posted by Doogiehowser
Just turn WS into F2P / P2P hybrid model already and save yourself and your players heartache Ncsoft.

Its already been clearly stated that WS is not going fail2play so don't worry.

You can always go back to other fail2play games like AA lol

So how is WildStar doing as a P2P game? Becuase it seems to be failing at that, so wouldn't that make it fail2play?

Who said it would not be going F2P? The same people who stated there are hundred of thousands of people playing? Does the person who stated it still even have there job?

Originally posted by DMKano
Good job Trion!

 

Three words rarely said together any more.

[mod edit]
Originally posted by Gravarg

I jump on still everyone once in awhile, but there's 3 main reasons why it's not really going to be one of my main games to play.

 

1.  The Community - The community in this game is very toxic.  Much like all F2P games, 

The community was like this during alpha when almost everyone playing had to pay $150 to get in. The state of the community has nothing to do with being F2P. Like all games there are good and bad, but the bad here are really bad.

Originally posted by zzax

 

1. Pay2Win - do I need to say more?

 

Yes, please do....

Originally posted by Mtibbs1989

Math behind the Cash Shop[You Should read]

 

<blockquote restore="" "="">Hi guys just wanted to provide same math for some cash shop items.

Starting with the Regrade Charms:

- So regrading an item has a chance of about 30% to be successful
http://archeaegis.com/a-recap-on-regrading/ )
regrade charms (+50%, +75%, +100%) affect this chance so basically you are raising your chance to regrade an item from 30% to 45%/52,5%/60%.
Ok let's say we want to regrade an item at level 50 from green to the mythic(highest grade)
and we can't use Regrade charms, what are our chances? let the math begin:

from Grand(Green) to rare(blue) 30 % Chance
Grand to arcane 9 % Chance (30% * 30%)
Grand to heroic 2.7 % (9% * 30%)
Grand to unique 0.81 % (2,7% * 30 %)
Grand to Celestial 0.243 % (..)
Grand to Divine 0.0729 % (..)
Grand to Epic 0.02187 % (..)
Grand to Legendary 0.006561 % (..)
Grand to Mythic 0.0019683 % (..)

so a person, not using regrade charms has a chance of 0.0019683% to get to mythic with their item, never breaking or failing.
to be succesfull this person needs 50,805.26(!!!) Items.(if not breaking/downgrading) to regrade ONE item to the highest tier(grade).

now the person, using regrade charms:
(from arcane to heroic und heroic to unique we will use the +75% charm for the others we have to use the +50% charms)

Grand to rare(blue) 45 % Chance ( 30% + 50% charm = 45% Chance)
Grand to arcane 20,25 % Chance. (45% * (30% + 50%) = 20.25 %)
Grand to heroic 10.631 % (20.25 % * (30%+75%) = 10.631 %)
Grand to unique 5.581275 % (10.631% * (30%+75%) = 5.581275 %)
Grand to Celestial 2.51157375 % (5.581275 * (30+50%) = 2.51157375 %)
Grand to Divine 1.1302081875 % (2.51157375 % * (30+50%) = 1.1302081875 %)
Grand to Epic 0.508593684375 % (..)
Grand to Legendary 0.22886715796875 % (..)
Grand to Mythic 0.1029902210859375 % (..)

so, the person, using the regrade charms has a chance of 0.1029902210859375% to get to mythic with their item, never breaking or failing.
to be successful this person needs 970.96(!!!) Items.(if not breaking/downgrading) to regrade ONE item to the highest tier(grade).

let's take now archeum boxes. these boxes will not only provide you with archeum but also have a chance to drop a regrade charm with +100% chance. so the math for this is:

Grand to rare(blue) 60 % Chance ( 30% + 100% charm= 60% Chance)
Grand to arcane 36 % Chance. (60% * (30% + 100%) = 36 %)
Grand to heroic 21.6 % (36 % * (30%+100%) = 21.6 %)
Grand to unique 12.96 % (21.6% * (30%+100%) = 12.96 %)
Grand to Celestial 7.776 % (12.96% * (30+100%) = 7.776 %)
Grand to Divine 4.6656% (7.776 % * (30+100%) = 4.6656 %)
Grand to Epic 2.79936 % (..)
Grand to Legendary 1.679616 % (..)
Grand to Mythic 1.0077696 % (..)

so, the person, using the regrade charms through archeum boxes has a chance of 1.0077696 % to get to mythic with their item, never breaking or failing.
to be successful this person needs 99.23(!!!) Items.(if not breaking/downgrading) to regrade ONE item to the highest tier(grade).

now compare these numbers:
a patron/f2p not using cash shop: has to regrade an item 50,805 times to be successful(not counting it that an item can break or downgraded!)
a person just using basic regrade charms: has to regrade an item 970.96 times to be successful(not counting it that an item can break or downgraded!)
a person using archeum boxes: has to regrade an item 99.23 times to be successful(not counting it that an item can break or downgraded!)

let's say an average regrade attempt costs 50 gold(lower at lower tier higher at higher tier) totally ignoring break chance or downgrad chance(which would just make this picture even more diabollic)

For one Mythic Item the first player has to pay 2,540,263 gold
the second person has to pay 48,548 gold
the third person has to pay 4,961.45 gold

The Archeum Boxes

- (Affecting Regrade Charms)
So as mentioned above, archeum boxes not only give you archeum but also have a chance to drop the +100% regrade charms. 2 types of +100% regrade charms, one with +100% to all tiers and one with +100% to unique or below. the second one has a 8% drop chance the other a 1% drop chance(taking this numbers http://www.reddit.com/r/archeage/com...m_chest_stats/ 

so for 490 credits you get a 8% chance and a 1%chance (you are paying 2.04€ for 490 credits[taking the best deal tier with 24050 credits for 100€, because this is the tier guys will go for, who will drop a lot of money])
for 99.23 attempts(see above) you have to use 5 out of 9 regrades the 8% version(from grand to unique version) and 4 out of 9 regrades the 1% version (celestial up to legendary) as the chance for the second one is lower we will continue to calculate with it(the other one will drop enough if we only go for the 1% version)

ok. let's go a step deeper:
out of the 99.23 attempts we have to use the "Superior Red Regrade Charm(1% version)" 44,44%
so we need 44,10 Superior Red Regrade charms.
for these 44,10 charms we have to open 4410 archeum boxes.
4410 boxes = 8,996.4 €
Ok with 8,996.4 € spend you have enough regrade charms to craft your way up to a mythic item.
if you opened 4410 boxes you also got enough "trash" loot from them to sell them on ah an get money.

- (The Gold)
so with 4410 opened boxes you also got 352.8 red charms(8% version) but you only need 55,13 of them, so you sell them on the auction house, let's say for 20gold each(lowest on the market atm 27,50gold, server Shatigon) 
= 297.67 * 27,50 = 8,185.92 gold 
but that's not all these boxes have more stuff which can be sold on the auction house
(check the link above for more details)
let's say you can make additional 3 gold with every box (and this is a very low price)
4410 * 3 gold = 13,230.00 gold

total gold = 21.415,92 
but you only need 4.961,5 gold for the regrade process itself.
16.454,42 gold left.
you need 99.23 regrade scrolls.
let's say one regrade scroll is selling for 60gold(atm 50gold at the auction house, shatigon)
99,23 * 60 = 5,953.8 gold
= 10,500.62 gold left.
so now you have money for the regrade process, all needed regrade charms and regrade scroll.
so what is missing? ----> the item.
with 10,500.62 gold left. you can either go shopping in the auction house, ask a crafter, or simple buy materials and start crafting yourself.
btw these 10,500.62 gold will also help if your item get's downgraded or breaks(not in this calculation)

The Labor Potions

Labor pots before the patch would give you 1000 labor every 12h for every char you have (lvl 15+)
now, they give you 1000 labor every 4 hours for every char lvl 15 or higher.
if you buy additional char slots(to have up to 6 slots total) you can have 36.000 additional labor a day.

(How does it affect the crafting)
Archeage Crafting is classified in tiers, so if you want to craft the best gear or weapon you have to spend 50.000(atm) labor in this profession.
So if someone wants to be a top crafter he can become one VERY quickly!

remember: the higher you get in crafting the lower your labor costs become.
and as you can transform labor directly to gold(you basically can't earn money without investing labor), this high tier crafter will be able to always undercut the lower tier crafter.

(The Gold)
Labor potions are also the top demand item from the cash shop, and you will always find someone who will buy it(to the right price)
let's say you can sell labor potions for 7.5 gold each on the auction house (atm 10 gold shatigon)
150 credits = 7.5 gold
= 7.5 gold = 0.6237 €

let's take the guy from above again.
let's say he was VERY unlucky and the 10,500.62 gold were not enough to buy the materials he needed or he was VERY unlucky, and the items kept breaking...
let's say he needs another 30.000 gold. what would it cost?
30.000 gold / 7,5 gold = 4.000 * 0,6237 € = 2.494,8 €

Now finally: with 11.491,20 € spend he has his mythic item and he should have enough money left to throw a big Ingame party, celebrating the serverwide message of his success.

What would it cost to upgrade a full set?(full set armor and 2h weapon)
8 * 11.491,20 = 91.929,06 € (as you have seen above we have a VERY, VERY unlucky person here. so the normal whale should be good with 55.000 to 70.000 € for full set.

The Item grades

On top of ArcheAges heavy rng crafting system, we also got tiers for the items (green, blue, yellow, orange item...)
But what is the difference between them?
let's take this item for example: http://archeagedatabase.net/us/item/31399/
in the grand version(green) it has +467 magic attack in the heroic version +534 magic attack, and in the highest version(mythic) it has +890 magic Attack!
so the strength of the items from grand to unique gets bigger but that increase is ok, the real issue is that from celestial the items get a HUGE increase in every tier.
you ever fought a guy in heroic gear with green or blue gear?
well think about fighting this guy totally naked and 5 level lower, that's nearly how it is to fight someone in a full mythic set if you only have the same tier level in green or blue.

So the problem is....?

- The problem right now is not just ONE item, it is how all above mentioned items work and affect each other.
People(Whales) will be able to bypass the RNG system and to have a HUGE advantage against normal patron player, or generally speaking to everyone not spending huge amounts of $$$
A normal player will NEVER have a BiS item.

But Everyone can buy all that mentioned stuff through AH!

sure, but look at the numbers above, and tell me who will get 2.540.263 gold and that's just for the regrade process, not counting in: materials and the regrade scrolls and items needed....

We have to say it right away, it is impossible for a normal patron to get what a whale will get. it is simple impossible!

No one is going to spend that much money!

really? maybe we will not see many guys doing this, but i'm sure, that one two or three whales with that big amount of money, will do. and even if not, there will be enough players spending hundreds of dollars a month, this players will get a huge advantage(not as big as mentioned above, but still HUGE)

Solution?

- Remove the Regrade Charms from the Cash Shop and from Archeum Boxes and NEVER bring them Back.
- Remove Archeum Boxes OR raise the amount of gained archeum through coin purses(generally playing the game)
- Remove Labor Potions OR make the cooldown 24h
( you said you can't change the cd to be accountwide, right  )

What i'm going to do:

Not spend a single € in the cash shop, i have 60 days of patron, and im not sure if i prolong my patron status after this 60 days.

Edit: found an miscalculation, should be good now. result is even worse

 

 

WOW! I guess I would rather use my limited time to play the game than do all that math. I never really enjoyed math that much. I guess that is why I play video games in my spare time instead of doing math about the odds in video games. 

Nice set. :)
Originally posted by Khebeln

Yet another new game launch newb :)

This is same thing that happen since every second generation mmos, once they became popular. It surprised me that people are even surprised about this anymore. Its normal, to be expected event.

Never will understand why poor service is expected as "normal". If you went to a restaunat on its opening night and the service was poor and the food was bad when they brought you the check would you think to yourself that this is the first night and I should expected everything about the experince to be poor. Just pay the bill, don't complain, just be happy to be here....this is all normal?

Originally posted by Myrradah
Originally posted by hikaru77

People should undestand one thing: ¨MMOs are not free¨, ¨Games are not free¨.  Companies and Devs create games to EARN money,  thats how the MMO world Works and F2P games are the best way to do that, where the guy who spend more money will have more things and faster that you.

 

 

 and that's the sticking point - you can buy something someone else had to work for. You buying power in the real world shouldn't reflect in the game - what should be reflected in the game is the work you put into getting there. Everyone has the same amount of time in any given day, what you do with that time is your choice but everyone has a fair shot at it because we all have 24 hours in a day.

Well maybe someone used 10 hours of their 24 hours to work and make some extra money. Someone else only worked 8 hours out of their 24 hours. The person who worked 10 hours used some of the money from the 2 extra hours they worked and brought something from the cash shop. Both people had 24 hours and both people received the benefits of what they did  with that time. One spent more time playing games and getting things thru the game. The other worked more in the real world, but used some of that cash to keep up in the game. Both started with 24 hours in that day, but used them in different ways, but could very well end up in the same place at the end of the day.

Looking forward to being able to play on multiple devices.
Originally posted by danwest58
Originally posted by delete5230
Originally posted by VicDynamo

Once I discovered this really cool thing called "outside" and these things called "wife" and "children" I've found that dungeon finders are quite helpful now that I don't play games 9 hours per day.

The only thing WoW killed was the necessity to spend 40 hours a week playing a freaking video game. Good riddance.

Funny you should say that " Time to play ".

I'm playing Vanilla World of Warcraft now.  It's long and hard.  Dungeon crawling takes sometimes hours.

 

I play 45 min at a time.....Often I don't play at all for a week or more. I only do a dungeon IF I HAVE TIME.

Life can easily come first !

 

 

 

 

Now here's the best part, I can still make memories. This only comes with playing with others.  I have a long drive to work everyday, I can fill that drive with good times of playing my mmo with friends :)

I have to leave here in about 20 min, I'm going to Kung Fu. I have to be there I'm an instructor, I like being their. I don't neglect nothing !

I agree OP I also dont have a ton of time but I too do not need a LFD tool because its not needed never will be needed.  If players play MMO properly and make friends and create a network of friends they will almost never need to find a random person.   The problem is the people who feel its needed come up with 50 million excuses, however the fact still remains.  They dont want to play an MMO and they would be better off in a single player game.

I don't know why the long posts on LFG/LFD tools and why people don't need them. That battle has been fought and the people against them lost. When a new AAA MMO launches without one it is criticised for launching without it. The fanboys rush to defend and those just against them quickly join in, but a few months later when subs begin to decline the game adds them. 

Originally posted by ste2000
Originally posted by Gdemami

Company not following your personal desires does not make it a mistake...

It's not personal desire, that was actually an analysys on Dust 514 market strategy......... read the blog entry if you haven't read it yet

Um...You wrote it on your blog. I believe that makes it a personal desire, not an analysis of market strategy.

Originally posted by maccarthur2004
Originally posted by Zeddakis
If they don't like something they have lots of other options they can go play and give their money to. 

That is relative. Sure we have plenty of mmos out there, but mmos like Archeage (a AAA sandbox mmo PVP focused) we have NONE.

So, to us, Archeage is the only option and monopolizes our market for the moment. :)

 

 

Well then it sounds like you like what you are playing, so you have no reason to look elsewhere or leave. :) 

My point was simply to offer a different view from the players prospective for the frequent "entitled" argument that gets thrown around so much. Simply trying to say the player might not be entitled to anything, but they do have lots of options. This was never a criticism of ArcheAge, it was a counter to the "entitled" comment.

Originally posted by SpottyGekko
Originally posted by Zeddakis
Originally posted by Rylah
Ok.... and where exactly is the problem there? This is not a communist utopia where everybody is entitled to own land. Furthermore there is a lot of space in the open world to build houses and farms. It's definitely not as convenient as planting your house / crow in the starting area, but... so?

I understand what you are saying, but the "entitled" feeling goes both ways. The players are not entitled, but the game companies are also not entitled to anyone's money. Now with that said, I can afford not to play a game if I choice, but can a game company afford for no one to play their game? No...so they must balance this, because we all know the players will not balance their expatations. There is way too many options now a days for them to even have to consider that.

Yeah, "players have the power" !

 

If they all felt as you did, the Alpha server for AA would be a ghost town filled with tumbleweeds. However, the Alpha server became so overloaded with players who had bought $150 Founder packs, that Trion had to open an ADDITIONAL server to accommodate them ! And that second server is now so full that a third is needed...

 

Apparently, your feeling that "there are way too many options now a days" for players to be "forced" to spend money on a game is not shared by the hordes of $150 Founders in AA. 

I think you felt an unnecessary sudden and strong urge to rush to ArcheAge's defense. I think the doctor's call this a case of the fanboys. I was not attacking the game. In fact I purchased one of those $150 founders packs. 

Take a breath and slow down for a moment. What I said was a counter to the argument that is presented many times for many different games that the players are not entitled. All I said was no the players are not entitled to anything, but the game companies are also not entitled to anyone's money. Fact is the MMO market is over saturated, so the power is currently with the players. If they don't like something they have lots of other options they can go play and give their money to. Bottom line is I can afford to chose not to play any game I want and have plenty of other options. Can the game company afford for everyone to chose another game?

Now with the peace of mind that I was not attacking the game you are currently enjoying....get off the forums and go back and play the game.

Originally posted by Rylah
Ok.... and where exactly is the problem there? This is not a communist utopia where everybody is entitled to own land. Furthermore there is a lot of space in the open world to build houses and farms. It's definitely not as convenient as planting your house / crow in the starting area, but... so?

I understand what you are saying, but the "entitled" feeling goes both ways. The players are not entitled, but the game companies are also not entitled to anyone's money. Now with that said, I can afford not to play a game if I choice, but can a game company afford for no one to play their game? No...so they must balance this, because we all know the players will not balance their expatations. There is way too many options now a days for them to even have to consider that.

Originally posted by noncley

 

See you in five years to see if I was right.

Thanks for taking the time to write a white paper on the state of SOE. I will see you and your post in five years when I have time to read it. Too many games to play right now. 

Originally posted by Goll25
$49.99 is nothing, and with the work that blizzard always puts into the start of an expansion, it is practically a whole new game. There is arguably more content in an expansion pack patch X.0 than any yearly franchise you'd pay $60 for like CoD, Battlefield, Sports games. 

Don't forget you are paying $14.99 a month to cover the cost of the people working on the expansion also, since they are not putting out any new content. So if you keep your sub active the whole time the cost is really going to be well over $200 for that new content by the time it comes out. 

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