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All Posts by Xstatic912

All Posts by Xstatic912

18 Pages First « 3 4 5 6 7 8 9 » Last
348 posts found
.. Hmmm so basically they pull a blizzard tactic and let grinding seem and be less tedious.. Can't complain
Most of the hardcore raiders are still there.. Which new mmo are they gonna go to that has better raid? Star Wars, the secret world, Pfft..

Hate or love wow, hate or love blizzard. You have to give them credit for popularizing the mmo genre and making it more mainstream.

I must say this expansion so far in beta has proven to be the best since burning Crusade and can't wait to play it same level all 5, 85 chars to 90..

In a few years this game will be looked at as the pinnacle of theme park mmo..

Next stop for blizzard, bringing sandbox style mmo to the masses..
So NCsoft might take this studio and merge some of there staff with guild wars staff...

Makes sense since one game is way hotter and more fresh, and the arena net team is looking for more development staff..

But like when Ea took over Westwood studios and shut down Earth & Beyond months later to move the Westwood guys over to Bioware, these appeal will fall on deaf ears.. Sorry
@ Warbs

Thx, didn't know instant adventures was being introduce for new players..

200k sub seems ok for a game like this and to support trion dev size.. But I guess they could merge a few of the servers after the xpac is release, and the new feeling of the xpac has died down..
The game is ok to me, but it doesn't have that blizz or Arena net polish to it to keep me hook and want to play for very long..

Awesome trailer, but what is there for new players.. With the level cap raising the entry level will be that much more daunting.. Why does it seem blizz is the only company wiling to curve things for new players so they can catch up to max lv players..
The article is just being real with the times.. We all know kids do it, not just with mmo either.. New cod or hot console games gets released, act sick skip one day for that new or popular game..

It would be cool if games were released on a Thursday or Friday.. That being said, that's a good list of games, even though I haven't heard of #5 till now...
Its so sad these guys are under a company that's on wall street..

The parent company had too high expectations (big sub numbers) for a game that was obvious was going to appeal a small part of the mmo market.

as such the parent company will want this game to go f2p to bring in more short term cash and there is nothing these guys can do to stop it, no matter how much content is delivered..
As someone said earlier, open world pvp can be a bitch to implement because you will always has person who main enjoyment is to cause grief... Unless games implement a system like Gw2 where if a high level comes back to a lower zone and that high level is reduce in level to that of the zone.. ganking of lowbies won't stop..

Blizz themselves said it best... What work when wow launch won't work now, the mmo crowd is much more casual, they play mmo like how they play console games.. Rush to end then quit, nothing can stop that current trend..

The old days of fighting at taren mill or in the barrens won't happen again, because as it is in mmo now.. Unless there is some reward tied to something most person won't go out and do it..
@ FrodoFragins

D3 also have dated graphics..

I can say the first torchlight has a far better looting algorithm system than d3 ever will have.. Also the guys at runic were part of the D2 team so they know how to not mess up a working formula..

If you play T2 you probably will not need to invest as much time as D3 because a you'll probably be trying good loot and not just loot to sell..
Quote; "the staff at Runic have created a game that is 3-4x as big in terms of content, and 2x as big in terms of story, and also infinitely more balanced and deep in terms of itemization. In short, Max says, they've gotten really good at this."


I'm sold.. Plus can't beat the price..
Loot loot and more loot.. let the torchlight team show blizz how you make these game in this generation.. Blizz and there silly loot algorithm, plus always Online thingy can go die a quick death..
@ rdrakken

Wow bro, you pretty much hit the nail on the head!!
Originally posted by thunderC

Guild Wars 2 may not technically be a sandbox but I dont think it would be accurate to just write it off as another themepark.

 

Here's my themepark analogy

Swtor-Secret World-Tera ect..would be a Haunted House attraction, You walk in its small cramped and there is but one way to travel, Although intially entertaining by the time you are at the exit you can't help but feel you have seen this place before. Good while it lasted but over in the blink of a eye.

 

   WOW for many of us was like a carnival, Alot of stuff to see and do, No linear path for attractions. GuildWars 2 is like Disney Land or Epcot, Its a themepark just packed with things going on, There is so many ways & options to explore the park, You feel like you are in a small world.

 

 

Well Said!!

 

 I'm at 80 also and have experience all zone, expect some dungeon runs (playing since last Saturday), and here's my take. If your not in a guild or enjoy PvP'ing this game isn't for you AS YET, because as it is right now the game dungeons i have been to are a bore for me;  Also the just like Rift ``rifts``, these dynamic events have gotten bore to do (yes i get we have a choice to do them) but i don't get that feeling of self accomplishment when most dynamic events are zerg fest and all i do is beat on the guy.  Personally the only time i like Dynamic events is when we fail at them and the area changes as a result (this doesn't happen for all D.E's).

   Again the game is good no doubt, but i just feel it lacks proper pacing..  I think Dynamic events should have been introduce at later levels or less frequent.. Dare i say this but the deepest thing in the game for me is the crafting/mystic forge thing. 

  There is a grind @ 80 for better gear, ( if it didn't why the need for tiers, or stats on gear at all?), they spin a tale of no grind for gear progression and state it doesn't matter... All marketing BS

 

~~Back to leveling an ALT, WoW can wait 2 more weeks...~~

And here I was thinking this was already worked out long ago...
@ cyress8

Those are shoulder pads made to look like mini mountains..

Cool set at one point.. The 5 set bonus would on rare occasions teleport the wearer to a random mountain top somewhere in azeroth (j/k)..
@ MMOwanderer

Lol, of course they have... think it would be cool if they let someone who isn't hype about the release review it..
Ok as a die hard wow fan.. This game may not get it all right, but its a good game just not the type to keep me hook..

Already max 2 char and gave away my account.. Really wish this team all the best as they tried to put a small twist on the mmo genre and even though out came up short better luck next time..

Ps; why does every company think its worth charging $15/month? What happen to $10 or even $5 a month..
Not a bad crafting system indeed...


I really hope that if this game is sub base, its no more than $5 a month with a cosmetic shop..
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