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All Posts by Eir_S

All Posts by Eir_S

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3971 posts found
Originally posted by Alber_gamer
Definitely not what you'd hope for a 2013 game. The "artistic choice" argument grows old and boring, and nobody believes it. I have another name for it - "low budget".

The amount of detail is actually quite amazing in Wildstar, but the textures are not realistic.  They weren't going for realism.  Disney movies today don't look much different than Disney movies 10 years ago, and that's what they were going for.  You can call it what you want, and you can also be wrong.

The same silly argument pops up regarding Borderlands.  They didn't go for realism for BL2 even though so many people complained, they stuck with their "artistic choice", even with a big budget.  Let's face facts, you just don't like it.  That's the beginning and the end of your argument.

As someone who draws a lot, and has attempted to animate a few times, the art of Wildstar is great to me.  I understand that it won't be for everyone, but I think more people are coming around and realizing that graphics don't make a game.  And if not, it's their loss I guess.  They have other choices.
Rift or TSW?
LFGame « General Discussion
5/24/13 1:03:51 PM
Originally posted by UsualSuspect
I honestly thought Rift was one of the worst MMO's I've ever played. Go with TSW.

I found TSW to be one of the worst MMO's I've ever played.  Rift is not a bad game, I just couldn't stick with it after so many years of WoW.  TSW is cheap now though, if you're into that sort of game.  But again, Rift is free.  My answer is obvious.

Originally posted by stevebombsquad
Originally posted by Eir_S
Originally posted by botrytis
Originally posted by Himshim
This is the exact reason as why I quit GW2 and went back to the dreadful WoW. NO matter when, where, and what happens, you can always find people logged in on WoW. So basically it's more of a leaning towards Social gaming over repetitive gameplay. 

On US server Tarnished Coast there are people EVERYWHERE. And it is very social, so I don;t know what you expect. If you aren't social beyond being forced to be grouped for dungeons, then NO game is social for you.

He refers to WoW as Social gaming.  I myself am proof it's not.  I played for nearly two years before really talking to anyone at all or joining a guild.  WoW never, ever encouraged you to talk to anyone.  Why should you?  Because if you join the person running around the same zone, he can't steal your mobs?  That's not a reason to socialize, that's a reason to be paranoid and feel forced to group.

You were playing it wrong...    Most people would just group with that person and share the mobs.

Then why didn't they ever invite me?  *poke*

Originally posted by botrytis
Originally posted by Himshim
This is the exact reason as why I quit GW2 and went back to the dreadful WoW. NO matter when, where, and what happens, you can always find people logged in on WoW. So basically it's more of a leaning towards Social gaming over repetitive gameplay. 

On US server Tarnished Coast there are people EVERYWHERE. And it is very social, so I don;t know what you expect. If you aren't social beyond being forced to be grouped for dungeons, then NO game is social for you.

He refers to WoW as Social gaming.  I myself am proof it's not.  I played for nearly two years before really talking to anyone at all or joining a guild.  WoW never, ever encouraged you to talk to anyone.  Why should you?  Because if you join the person running around the same zone, he can't steal your mobs?  That's not a reason to socialize, that's a reason to be paranoid and feel forced to group.

Originally posted by Himshim
This is the exact reason as why I quit GW2 and went back to the dreadful WoW. NO matter when, where, and what happens, you can always find people logged in on WoW. So basically it's more of a leaning towards Social gaming over repetitive gameplay. 

Heh.  I played WoW for 5 years, maybe it's different now, but on all of the servers I played on, the experience of meeting people outside of cities was about the same as GW2.  WoW cities were packed, zones were practically empty.  A handful of people questing.  It's no different.  In fact, I see more people in zones in GW2 than I saw in WoW usually, just not late at night.

Gotta say, it's pretty pointless (to me) to go back to a game where other people in a zone are competition.  Once I enjoyed the tagless mob system of GW2, every other game fails to keep up.

Nice avatar though, 40k rocks!

Originally posted by simsalabim77
Originally posted by Bad.dog
Originally posted by Eir_S
Originally posted by itgrowls

It's amazing to me too. I think it's one of those things where people got so hyped about the thing that they just can't let go. When they don't deliver its time to move on imo. And that's what happened to me. Got tired of the vaporware bs they kept adding you know where it's for 1 month and then poof it's gone and the stuff they add can all be completed in a single day.

Nothing permanent you know, like they said they'd do prelaunch AND after people complained initially that they were ignoring the open world because their only additions were holiday stuff that was equally temporary and did nothing to the world.

But people seem to love spending money in their shop, thats the other reason why i left, absolutely nothing could be earned solo, you had to do something with a guidl for everything. Couldn't farm solo either, god forbid someone actualyl gets something more then a silver for their day's work in a game.

Just tired of people fooling the masses is all. 

This aside of all of the problems with PVE balance class bugs etc etc etc and it's almost the anniversary.

I'm also leery now of NCsoft. I don't want to put a clowd of gloom over wildstar but we'll see what people say about that especially when it comes to the economy.

Sorry but that bit about not being able to earn anything solo is incredibly false.  Sure you don't like the game, but you don't have to deliberately say things that aren't true.  Either that or you're just bad, but either way, I find it ironic that you're tired of people "fooling the masses", when you attempt to fool people right in the same post by comparing YOUR experiences to EVERYONE's.  Literally everyone I play with can solo farm.

A silver for a day's work?  LOL  And people wonder where the phrase "you're playing it wrong" came from.

I disagree ...I understand he tried to play an engineer and finding that class beyond his scope of playing skills the facts are he couldn't farm anything solo and perhaps only earned a silver a day

 

If you gather 2 carrot nodes, you make more than one silver. I made 3g by the time I was level 10. 

I figure what itgrowls meant was "soloing" mobs.  In that sense, if he got to level 80, he'd have earned more than 1 silver a day just going back with his high level gear and one-shotting lvl 5's for blood, etc.  You don't even have to be good at your class to do that.  One wave of the flame thrower would work fine, unless you don't know what flame thrower is... and your keyboard has turned into a potato.

Originally posted by Bad.dog
Originally posted by Eir_S
Originally posted by itgrowls

It's amazing to me too. I think it's one of those things where people got so hyped about the thing that they just can't let go. When they don't deliver its time to move on imo. And that's what happened to me. Got tired of the vaporware bs they kept adding you know where it's for 1 month and then poof it's gone and the stuff they add can all be completed in a single day.

Nothing permanent you know, like they said they'd do prelaunch AND after people complained initially that they were ignoring the open world because their only additions were holiday stuff that was equally temporary and did nothing to the world.

But people seem to love spending money in their shop, thats the other reason why i left, absolutely nothing could be earned solo, you had to do something with a guidl for everything. Couldn't farm solo either, god forbid someone actualyl gets something more then a silver for their day's work in a game.

Just tired of people fooling the masses is all. 

This aside of all of the problems with PVE balance class bugs etc etc etc and it's almost the anniversary.

I'm also leery now of NCsoft. I don't want to put a clowd of gloom over wildstar but we'll see what people say about that especially when it comes to the economy.

Sorry but that bit about not being able to earn anything solo is incredibly false.  Sure you don't like the game, but you don't have to deliberately say things that aren't true.  Either that or you're just bad, but either way, I find it ironic that you're tired of people "fooling the masses", when you attempt to fool people right in the same post by comparing YOUR experiences to EVERYONE's.  Literally everyone I play with can solo farm.

A silver for a day's work?  LOL  And people wonder where the phrase "you're playing it wrong" came from.

I disagree ...I understand he tried to play an engineer and finding that class beyond his scope of playing skills the facts are he couldn't farm anything solo and perhaps only earned a silver a day

Well, considering even low level mats sell for more than that, and in fact often sell higher than mid level mats, either he's playing it wrong or he's just plain lying.  You can practically fall down and earn more than a silver even at a level in the single digits.  No one can be that bad at playing an Engineer.

He was clearly exaggerating.

Looks like Archeage, but not disappointing.  However, I am not about to get all hot and bothered over a game that isn't even close to release here.  I will just say it looks amazing and I'll keep watching it.
Originally posted by itgrowls

It's amazing to me too. I think it's one of those things where people got so hyped about the thing that they just can't let go. When they don't deliver its time to move on imo. And that's what happened to me. Got tired of the vaporware bs they kept adding you know where it's for 1 month and then poof it's gone and the stuff they add can all be completed in a single day.

Nothing permanent you know, like they said they'd do prelaunch AND after people complained initially that they were ignoring the open world because their only additions were holiday stuff that was equally temporary and did nothing to the world.

But people seem to love spending money in their shop, thats the other reason why i left, absolutely nothing could be earned solo, you had to do something with a guidl for everything. Couldn't farm solo either, god forbid someone actualyl gets something more then a silver for their day's work in a game.

Just tired of people fooling the masses is all. 

This aside of all of the problems with PVE balance class bugs etc etc etc and it's almost the anniversary.

I'm also leery now of NCsoft. I don't want to put a clowd of gloom over wildstar but we'll see what people say about that especially when it comes to the economy.

Sorry but that bit about not being able to earn anything solo is incredibly false.  Sure you don't like the game, but you don't have to deliberately say things that aren't true.  Either that or you're just bad, but either way, I find it ironic that you're tired of people "fooling the masses", when you attempt to fool people right in the same post by comparing YOUR experiences to EVERYONE's.  Literally everyone I play with can solo farm.

A silver for a day's work?  LOL  And people wonder where the phrase "you're playing it wrong" came from.

Why don't you not be confused about it if you only played for 3 weeks?  Why do you care?  Thriving, not thriving, you didn't put any time into the GW2 world, and you're obviously not around it much, so how would you even know if it was active or not?  The game has a pretty decent population, despite what some of the usual suspects like to claim.  It didn't defeat WoW and it never will, but it's successful and people are enjoying it.

So again, why do you care?  Since you no longer have to spam forums with CU propaganda, are you trying to tear down other games?

Originally posted by DocBrody

What a shame. And they gave away Secret World for like 10 bucks, which is a ten times better MMO.

No it isn't.  It's another solo-friendly game like GW2, but with cooldowns on firing a GUN.

Originally posted by Lovely_Laly

I'll sure not sub anything anymore with market filled with A+++ f2p. GW2 was my last lesson...

Huh?

Originally posted by Purutzil

The benefit with a B2P game is they can technically 'claim' more people are playing since they don't need to rely on players subbing as the 'how many are playing' statistic.

*cough* Blizzard counting pay-per-hour Chinese customers as "subscribers".  *cough*  Sounds like a benefit to me.

Originally posted by MikeB

MMORPG.com and ArenaNet present the inaugural MMORPG.com Guild Wars 2 Invitational Tournament!

Awesome!!

Eight of the most elite 5-man teams in the GW2 community.......

@#$&!!

 

Originally posted by Yaevindusk
Originally posted by Eir_S
Originally posted by Studdley
 There is a little different mind set as far as the business end goes. With a subscription there needs to be time-sinks. Ways to keep getting that monthly money. I hate time-sinks. Remember the 20 minute boat-ride to Freeport back in EQ? It still makes me shudder thinking about it.

20 minutes?  Damn, that makes the boat in Aion's Sanctum look like a short trip.

No I don't remember that, since I didn't play EQ, but I do remember having to wait a week to try and upgrade my gear because Blizzard wants to get richer than they already are.

 

That's an interesting way to think about it.

 

"I finished this week's raid and got no upgrades... Here boss, take an additional $3.70 and gimme another shot next week."

 

xD

Well it's not such a per-instance basis.  It's more like "These guys will keep paying as long as they're gearing up, so we'll combine low drop rates with week long lockouts.  It'll take them months to get 5 pieces of virtual junk, and all the while they're paying.  Let's smoke some rolled up 20's and thank sub-only gamers for their devotion, fellas"

That's my personal definition of a scam.

Fighting MMO ?
LFGame « General Discussion
5/21/13 6:32:13 PM

I don't know how "Massively" Multiplayer an arena style fighting game can be, but I know the Soul Calibur titles allow very in-depth customization, online play, and rankings.

I don't play consoles anymore, but a friend of mine loves the online aspects of those games.

EDIT: D'oh.. you said 2D.  Well, there's also the option of downloading emulators or searching for groups that emulate on that built-in client that allows users to connect via TCP/IP (starts with a K I think).  Off-hand, I don't know of any 2D pvp fighters in the style you're looking for that are advertised as MMO's though.  MMOHut lists 2D non-RPG MMOs on their front page.

Originally posted by Studdley
 There is a little different mind set as far as the business end goes. With a subscription there needs to be time-sinks. Ways to keep getting that monthly money. I hate time-sinks. Remember the 20 minute boat-ride to Freeport back in EQ? It still makes me shudder thinking about it.

20 minutes?  Damn, that makes the boat in Aion's Sanctum look like a short trip.

No I don't remember that, since I didn't play EQ, but I do remember having to wait a week to try and upgrade my gear because Blizzard wants to get richer than they already are.

Originally posted by gr0und3d
Watching the various Wildstar interviews, one of the devs brought up a good point.  When deciding between payment models keep in mind that b2p,f2p anything with an active cash shop REQUIRES gating.  Content, speed, professions, etc all need incentive to generate cash.  To those that cry about subscriptions, doesn't the cash shop limit the normal player and allow cash spenders to scale even better?  While it may not be buy-to-win status, those that spend money will get better stuff than the non-spenders.  In p2p, it's an even playing ground.  We all have equal access to everything, end of story.  I much prefer spending $15 a month to get everything everyone else is getting and letting my play time/skill differentiate my characters.

You conveniently left out the MMOs that are sub with cash shops.  Man I love those.  Don't forget that unless you buy the new expansions (and keep paying the $15 on top of it), it's the biggest "gate" that ever existed.  How many people are going to keep paying a sub without paying for the new content?  Even I've felt forced to upgrade so I could play with my friends.  That's pretty shitty.

It's not all either black or white.  F2P's have gating, and I've illustrated how P2P isn't perfect and never will be.

Yeah, obviously I liked GW2, but WoW does do combat very well for its style.  It's the big #1 reason I'd always end up back in WoW for all those years when sluggish games like Rift were being released.  DCUO was ok.

Aion and TERA?  TSW?  I wasn't really impressed.

It all makes me wonder what "Titan" will control like.

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