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All Posts by sketocafe

All Posts by sketocafe

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710 posts found
It'd be a tough sell. Most people are hooked on the convenience features we have in most games and never give any thought to what they're giving up in return for the convenience.
There are a fair few design spheres where developers are content to do the same thing they've been doing for the past 15 years and combat is one of them. That's why we can't have more visceral combat. It would take money to bring enemy behavior, hotbar combat, questing etc into modern times and developers don't seem to be assed to put the resources into those things.
It's easy for Howard and Kirkbirke to say stuff, but spin-offs have differing names. Spin-offs take old characters in new directions. This is a straight up ES game.

I like dungeons that had significant time and resources put into them beyond the bare minimum required to come up with a dungeon with a different layout and textures than the other dungeons made so far. Unfortunately, this doesn't seem to be the popular option when creating a MMO. Dungeons are just another category of MMO design where the majority of developers are content to do the same thing everyone has been doing for a decade and their dungeons are another reason I'll feel I've been playing their game for years (in a bad way) even though it just released. 

Now if devs want to give me massive open dungeons a la EQ then we can talk. If one goes so far as to make dungeons on the scale of Grimrock like an above poster mentioned and also bring enemy behavior and combat into the present day and put the same amount of time and money into their questing as ESO did then I will love them forever, or at least sub to their game for a long time.

Genderlocking classes is always a tricky proposition for me. I could not give a fuck whatsoever or I could stop playing the game.


I don't play MMOs to play the mechanical game, because MMOS are mechanically shit, without any exception I've ever seen. So I play them for the community etc, but I can really only manage to stick with them if I like the way a class plays. If there's one class I like better than others, I'm playing that class or not at all. This is why I /wowquit, thought it was a while before that actually took for good. I liked how survival hunters played in TBC, then they changed it up entirely and I couldn't play hunters anymore and nothing else compared. 


 It's pretty similar with appearance, the characters I play look the coolest I can make them, in my opinion. If that's male then they're male, if it's female then they're female. Same with races. So if devs fuck up a genderlock as far as I'm concerned and pick the wrong class to lock with the wrong race or gender, then my eventual  ticket out of the game is punched and i'll be gone sooner rather than later.

No one. The video gaming press is bad enough and they're just untrained amateurs playing at being journalists. Youtubers don't even hold the pretense of being journalists. That's an improvement as far as lacking arrogance goes but isn't an improvement in terms of expecting them to uphold the standards of journalism. If they're providing news or reviews to their viewers, they're doing journalism. What you call yourself doesn't matter, it's whether you're doing journalism or not.
Originally posted by phobossion
So MMO is Dota, CoC and Hearthstone? Really? I mean, really?

It's for the best, really. I read the title and was going to pop in here and leave a pithy comment about actually watching other people play MMOs on twitch or youtube, but then it turns out the people he list may actually show something that won't put you to sleep. Honestly this relentless pushing for broadening of the term is being done poorly as fuck. Baby steps, people. Sell us on something remotely like an MMO first before you start using the word to describe any game with more than one person.

Originally posted by MisterZebub

I see the OPs point but I think I have a better, though harder to implement solution.

Bots. Yes bots, similar to companions from games like SW TOR. Raids and Dungeons are scripted so why not add the option to control a team of fellow AI companions. No more wait times, no more drama. Most MMORPGs have become a primarily solo experience anyway, why not take it one step further and do away with the unwanted forced involvement with strangers. Sounds crazy? Yeah maybe it does, but its no more crazy than what companies have already done to what is supposed to be a multiplayer enviroment.

I've never seen this suggested anywhere before but it sounds crazy enough to work. Perhaps the genius kind of crazy. Hirelings would be an answer for the time pressed people who demand the LFG tools which have pretty much killed server communities in mmos who don't carefully implement them like FFXIV, could also act as a gold sink if developers so desire, would be great for learning new fights/dungeons as a tank/healer without fear of fucking up and wouldn't replace the old fashioned method of making friends and doing content with them.

It shouldn't be hard to add hirelings with basic scripts or commands and them workable and would allow the more important fix of murdering LFG tools and fiddling with megaservers so they are for the open world only and you have to choose a server for your dungeon/raid pool.

This saddens me, as I hadn't heard that storybricks was done because God knows MMO developers don't go out of their way to improve AI , so having a company out there that was going to help them do so was freaking sweet.
You don't need VR technology to make a first person game. You can go out and make a first person MMO right now if you wanted.  I don't recommend it, because there's a a reason damn near every MMO since the two you've listed has been third person.

Look man, this is a good article but whether you're a journalist or not depends on if you're doing journalism. Are you writing content for publication by a site that exists to inform their readers about what's going on?  Yes? Congratulations! You're doing journalism. It's a trade press, sure, but that doesn't change anything.


However you see it, or whatever claims you make doesn't change what you're doing. The people that work for Giant Bomb are all doing journalism. Saying "We're bloggers," isn't a free pass that changes what it is you're doing.  Not when you're not writing a blog. They're journalists, because they're doing journalism and the work they produce needs to be held to the standards of journalism, whether they like it or not.


So keep on doing your journalism, and keep on doing fine at it.

Originally posted by Bascola
Originally posted by sketocafe
Originally posted by goboygo
I'm confused about the scam part.  Somebody gave you a buddy key that allowed you to play the game and you got in and your playing but you didn't get the "free" gold that's supposed to go along with your free buddy key?

Howfucking ever, preying on new players is bullshit. I want more people playing, I want people to stick with the game, I don't want new players to be made to feel stupid and develop only poor associations iwth the game before they can get sucked into it.

Is it just me that finds this comment hilarious?

The whole game is based around preying on new players. The game is full of new player traps and scams, they are 90% of the game. The rest are big alliances jerking each other off.

  • New players get scammed on the Market.
  • New players get killed in high sec.
  • New players get bumped in belts.
  • New players get blown up in belts or forced to pay protection money.
  • New players get blown up in low sec systems that are part of missions because scum camps the stations 24/7.
  • New players get hunted everywhere because they have less skills and equipment.
This game is all about screwing up someone else's day and the easiest targets are new players.

Bullshit. The game is about dumpstering trash players who think they're good because they and their 10 friends can kill new players. All of those things can be avoided if you learn how to play the game. I take care around newbs, not noobs who insist on staying stupid.

Originally posted by goboygo
I'm confused about the scam part.  Somebody gave you a buddy key that allowed you to play the game and you got in and your playing but you didn't get the "free" gold that's supposed to go along with your free buddy key?

The buddy keys give you a three week trial. If the person who was using the trial pays real money (i.e. not plex) to activate thier account, the person who provided them the key gets a plex. Usually this is split between the two players, I give the newbies two thirds at least, cause they're paying the money, lot of times people will go halvsies or be cunts about it.

I'm alright with scamming in EVE, because 90% of the scams require the marks to be thinking that they're taking advantage of someone else and 9% are easily avoided if you're not stupid.

Howfucking ever, preying on new players is bullshit. I want more people playing, I want people to stick with the game, I don't want new players to be made to feel stupid and develop only poor associations iwth the game before they can get sucked into it.

Never in hell. What do they have to show people who aren't wearing the headset? Two little squares with the same image next to each other? How do you expect to sell people on that?
Brigading for positive reviews to push the score up a level is kind of low. I'm just not very keen on the types of reviews people who frequent official forums are going to write in response to such a request. I want reviews of SOTA tI read now to be based on what you get if you buy it now, not the dreams of the hyped class of mmo players.
Yeah I've got it. Been meaning to get back at it soemday. Loved the black house quest and questing in general.
It's a sandbox. YOU have to make it work. I can log into my Red-Fed alt, find a fight, reship and find another fight in 15 minutes. 
Having RPG elements doesn't turn something into an RPG. When most of your elements are RPG elements, then you've got an RPG.

Mostly it's not about getting good but rather stopping being awful. Even if one doesn't have the mechanical skill or knowledge of all heroes, learning what you should be doing at each point in the game and how to anticipate and react to various events will make it so you have fun and get yelled at less. 

There's a New Zealander with a LoL school video series who explains it well. You have three levels of play, your A game where you're awesome and make pro plays, your B game which is your average play and your C game which is you fucking up. You can't just decide to play more often at your A level, so the only way to improve on average is to spend less time playing your C game.  

TLDR; Don't worry about getting good, just stop being bad.

"(Get it?)" No I don't get it. Maybe if wait till after your readers know what the hunger is to make your pun I just would have thought "boo pun," rather than "what the fuck is he talking about?" Boo pun though.
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