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All Posts by Aetherwalker

All Posts by Aetherwalker

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36 posts found

If you can't play nicely, stick to SP games rather than MMOs. Not sure how you expected to be able to play an MMO when you seem to want everyone to play your way. A lot of people prefer to sell things in game to get coin as they can't afford to spend RL money on a game. A lot of people do things a certain way, and have certain specificities to their idiosyncracies, that will differ from yours. If you thoroughly lack the empathy to consider someone else's perspectives and paradigms whilst insisting on attempts to impose your own, you really have no place anywhere in modern society, and should go back to the Dark Ages.


Kajmir is well liked and well respected by a great many people, and having a conflict of personalities with one person is hardly an excuse to give up on a game. Just means you might want to stay away from the complex politicosocial aspects of Wurm.

Looking shinier than ever, too. Enjoy all!

Originally posted by Silver443
The game is hard the first few weeks if you don't scavenge or hook up with others. Creatures will kill you very easily and you don't fight well. You can get by if you are aware of NPC guards in the areas you roam to run to for help. Should have joined a village, most villages either have a templar or members with high fight skill to look after you
The game itself is a bunch of clicking. By a bunch I mean a whole frickin lot. The menus are dropdown types with multiple levels. To craft something you might click the item you want to craft with, then you right click and item you want to use it with, then you choose from that submenu or another level deep what you want to do. Some people have talked about keybinds that you could setup but give no real guide for it. I missed hotbars when playing this game. Keybind guide was on the wiki, and good luck finding a crafting based game without having to cycle through a million menus
The server I was on seemed quite clique-ish. There were about 7 people that always talked to each other. Even when they were in the same local zones they would chat in the kingdom chat for everyone to see. Sometimes it got perverted. There were 6 other people that constantly talked sexual or tossed innuendo around to the point that I had to put them on ignore. Hold onto your seats here, these weren't men but women. Talking about lesbian love and such just trying to get boys excited and any attention they could. Sometimes they got so bad even the GM type people would ask them to curb it. Then the people would huff and stomp as if it were out of line to ask them to act like adults in a chat where kids could be. That's what eventually led to me ignoring them, if the GM tells you to stop and the next day you are doing it again. Well, they aren't getting punished or feeling guilt so I managed it my own way. Did you try moving to another server?
Logging in to see the game shutdown. For a good week it seemed like every time I logged in the game was going down for about 30 minutes. I would get frustrated that I had time to game and the time I had it wanted to go down then decide what I'd do for the next 30m since I already set aside time. I fail to see how the servers getting maintained and updated is a bad thing, sounds like you're just complaining because it happened when you decided to log in. If you can't go watch TV or read a book for 30mins, you really have a problem
Coastal areas... good luck. They have boats in the game and fishing that is really only high end from them. I searched for days for good coastal areas that weren't taken. Nothing. If there were any possible plots they were tiny. All I wanted was to be on the coast and I can see that it wasn't going to happen. I came to the server too late and no one was giving up their plots. Every server, regardless of age and population, has dozens of coastal spots to settle in. You're not going to find land pre-made for you in most cases, so you might have to get out your shovel and pickaxe and terraform it yourself
Land hogging. So many places I would go past had hundreds if not thousands of undeveloped tiles. They weren't going to give any of them up for nooblets. The person that lived behind me was a one person village that never took the meat from the kills their guards made, never did anything for their trees and had a forest large enough to hold 2 plots on 2 sides of them. If someone pays for the land, that's their land. This is good for Rolf's bottom line, as well as being realistic. It's not like there is anything remotely near a shortage of land on any server.
Alliances. They have such bad policies on sharing. I settled in an area that had 2 neighbors. One neighbor tries to ally with me. I read about it, said nah that's too much permission, you can take any of my stuff. That neighbor btw had houses and locks on everything. My place had no locks because I didn't want to deal with them. Eventually that other neighbor wanted to ally too. I agree under the assumption that we are using it for group chat and that we all agree not to touch each other's stuff. Neighbor 2 also locks down everything they have. Neighbor 1 stops coming online very much. Neighbor 2 decides to let in about 5 travellers to their village - the travellers said they were making their own place and didn't plan on staying. So now I have to trust 5 new ppl to all my crap. I'm willing to give them a chance because that's team play. ONE of the five people talked the entire time I was allied. They then talk Neighbor 2 into going on a vent server and Neighbor 2 stops talking in alliance chat at all. That about sealed the deal for me to leave the alliance. I don't open up my doors and stuff to ppl that can't even frickin' say hello. It all felt like bad security. Neighbor 1 still wasn't coming on so I figured they would understand after knowing my initial concerns about security. Lock your doors and your gates, it only takes 5mins or so, it's really really easy.
Rares. What a worthless implementation. You get a rare material.. does it promise a rare end result? No. Rare tools are 0.1sec faster to use, and have a secondary action. E.g. a rare butcher knife will ALWAYS give one extra meat, even from a starving animal. And rare materials can bee sacrificed for a Refresh, which fills your food, water and nutrition to 99%. You could virtually live off sacrificing rares if you were a bulk goods manufacturer
The hardcores. Each day there would be someone in chat talking about how easy the game was and that it needed to change. They would tell you about how each change was going to wreck the economy and how it will devalue all the work people put into gaining something the "hard" way. One morning I was really tired of their elitism and started railing against them saying that new people should spawn without any tools because they were easymode. I once read something by the makers of civilization (one of the most popular games ever, yeah that guy) and he said that you can never over reward a player in the first few minutes of gameplay. Did this chatter ever read or learn at all about a game, no they just had a theory that games should be hard and went with it. They had followers of course. Wurm is not an instant gratification game. If someone took 3months to get to 90 in a skill, and then it was made easier and people can get 90 in 3weeks, then they are justifiable to get upset. Imagine if the new person at your work was promoted to the same rank as you even though they hadn't been there anywhere near as long. Not exactly fair, is it?
Fighting. I lurve pvp and fighting in general in most games but I didn't like it in this game. It wasn't so bad that the creatures didn't have animations but the log was too wordy and hard to read, there were no values and I had no clue how close the mob was to death without a hitpoint bar. Moving slow was also something they do when you are close to dying. Imagine moving at a snails pace just knowing you can't do crap with an enemy that looks like it's staring at you and nothing else. Fighting was just not fun in the game so I avoided it. Now this, I kinda  agree with. Fighting is hard when you're doing it wrong. If getting slowed when you're bleeding profusely is a problem, ride a horse. You can rclick > look > equipment on an enemy you're fighting to see the wounds you are inflicting, so that's close enough to a health bar without being unrealistic. Animations are being implemented, and an animation company has been hired by Rolf to work on those.
I did meet a few good ppl but we were so far apart that I wasn't going to be travelling to them all the time just for decent play and moving closer to them would have been impossible - most everyone has all that coastal land taken when it's over about 20x20 squares. I think after the playing the game that the people you are around greatly affect how much you like it or don't in the end. The game itself was very grindy so you have to do other things to engage your mind. I often ran videos and was on other sites because so many people were distasteful in the general chat. This happens, but either you find a group of friends and stick with them, find a server full of nice people and stick with them, or go the Hermit Path and solo everything. If you're really immature enough to have this much of a problem with a chat as mature as the one in Wurm, you might want to reconsider playing MMOs at all, seeing as Kchat on pretty much every server is orders of magnitude more civil than, say, Barrens chat on World of Warcraft.

It's ready, Saroman's just hitting it with his Pretty Stick

Originally posted by Osirrus

played both Wurm  and Xsyon

and imo Xsyon is by far a more immersive experience

i just cant get past the 1980's graphics of Wurm :(


I can't get past the "Having to pay for something even though you have no idea if it's playable or not" deal with Xyson, also excludes everyone who can't afford to pay and everyone who can afford to pay but would prefer not to. You wouldn't buy a house without seeing inside it, therefore why buy a subscription to an MMO without being able to try it first?

Originally posted by Maxipad

...the original Final Fantasy for the NES. Maybe if you are feeling nostalgic for the old BBS MUD games from the 90s...

You could do a lot worse than harking back to such successful games as Final Fantasy and such widespread and popular genres as MUDs. Sometimes the easiest way to give people what they want is to take the tried-and-true basic game elements and put your own spin on it.

Using unstable? I find the FPS on unstable MUCH more conducive to multiclienting.

Tried lowering the settings or a fresh install? These usually help too.

If the game wont load past 20% that sounds like a corrupt install to me.


Sorry if you've tried all these, just my suggestions, trying to get my favourite Sloppies back in game :D

Originally posted by rrue

I don't think the site is safe yet. Rolf must have forgoten to take this part of it down.

The wiki was taken down shortly after the attack on it, and this one here is a temporary wiki that is read-only that has been reassembled, presumably from a backup, and put back up. From the IRC topic set by Zcul about four hours ago: "Servers are up, Temp website up, Wiki is here:, Forums being worked on" So clearly, it was intentionally put up :D

I have no clue what you're talking about, if you need support, /dev in game, hit the crew up on IRC or Twitter, email them (I think it's, which would make sense), there's really no excuse to "not be able to contact them" just because the forums are down.

This thread amuses me. The forums and wiki aren't gone, they're just disabled from public access so they can be moved to a more secure source.

Originally posted by AntonioVerde

Alot of people are having problems getting the game to update at the moment. One thing to try is to go into your "wurm folder and delete everything but your playrs file. When you start the game you will be prompted to reinstall. Works great for me and your passwords will be saved.

By starting from the play button on the site you will see if you are up to date, if an update has been made you may have to delete and reinstall the new update.


Hope this helps!

I've found that deleting *just* graphics.jar works

Originally posted by Brigander

You say that, but what has Rolf really done?



Papyrus + Paper + Ink, that's all Zcul.  Zcul made the reeds, rice, water farms, ink, and all that stuff with grass.

Saroman/Wollschaf have been working on realistic season changes that go with the ingame time.  

AGAIN, Zcul does the inner walls of buildings and works on two-story houses.

Budda creates timers in Wurm that will count down for you, a nice nifty feature that helps with meditations and prayers.





So what really has Rolf done?  Look at the blog, all he's posted lately is he bought a fuckin' mousepad.  Yet all the donator coders are doing EVERYTHING for him.  Then Rolf goes out of his way trying to find new ways to make money with scammy BitCoin and CoinLab shit (that probably fucked his website over).  He hasn't really done shit lately, least not that I can see. 

And who hires the staff? I'm sure the CEO of most corporations can honestly say he does nothing but play Farmville and Golf all day, but if his staff are good and hand-picked then that's all that matters. I mean, look at Charlie's Angels. Charlie did NOTHING WHATSOEVER. But his team got the job done.

Good rule of thumb: Ignore everything Brigander says, it's likely flaming.

Tell me about it, I had to make up prices today as I couldn't remember what they were on my forum post XD

Hacked the Wurm forums and wiki and made them unsafe enough that the staff had to shut them down, that's what.

Originally posted by Slampig
Originally posted by Aetherwalker

Epic gonna Epic, if you don't want the drama, don't swim in the kiddie pool.

Case in point...

I'm a Freedomite actually, but I spent enough time on Epic to see that it's all kiddie pool drama, people throwing their toys and whining about spies.

Epic gonna Epic, if you don't want the drama, don't swim in the kiddie pool.

Absolutely, some people are just jerks

Don't forget that you don't have to pay a cent out of your own pocket for premium time if you really don't want to, you can buy premium time WITH IN GAME MONEY. That's right, you go and work for someone, helping them dig their plot or somesuch, they pay you, you pay for premium time, and now you have no skillcap without even touching your credit card. What other game offers that?

Originally posted by eyelolled

Maybe you should move on and quit playing MMORPG's. It seems to me that you are getting frustrated with all your friends moving on to new things while you're stuck in a rut playing the same game forever.

Well said, +5 internets for you!

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