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[Column] General: Has Obsidian's Future Become Brighter or Darker?
News & Features Discussion « General Discussion 5/21/13 9:28:24 PM
Originally posted by Jorendo I've played many MMOs, but way to jump to conclusions. What's unique is the ships and the fact that you can fly them around. The fact that you compared it to WoW is laughable. The theme is very old-style Russian feeling (I'm Russian though so i'd actually know this).
Also @Vorthanion hate to break it to you but the graphics look nothing like TERA. They look way better. I think you need to look again.
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Dragon's Prophet: Open Beta to Kick Off on May 30th
News & Features Discussion « General Discussion 5/21/13 1:34:58 PM
When I played it I had to uninstall because the combat was so messed up. The mage class literally can't cast a spell without freezing up. They desperately need to fix it. No way this game is ready for Open Beta,
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[Column] Final Fantasy XIV: A Realm Reborn: Dungeons in Final Fantasy XIV
News & Features Discussion « General Discussion 5/20/13 10:53:57 PM
I actually loved the timers. They provided challenge and my party never found a problem finishing in time and finding and collecting all the chests. It looks like gamer's want to once again, take out the challenging aspects out of an MMO and make it a soulless copy-cat of every other themepark out there.
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Elder Scrolls Online: Latest Ask Us Anything Focuses on Gathering & Exploration
News & Features Discussion « General Discussion 5/20/13 10:49:36 PM
There is nothing wrong with tab targeting. People need to get over themselves. Tab targeting isn't going anywhere! The thing is it's mostly split 50-50, with half of gamers like tab targeting and half of them liking action combat, so both are viable options for developers when making a MMO. Which one's easier? Which one costs less allowing developers to focus on more gameplay to make the MMO enjoyable? Tab targeting. This was shown with TERA where most of the money that was used to make the game seems to have been spent in graphics and the combat since the game was a boring grind with no soul.
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[Column] Guild Wars 2: Uncovering the Secret of Southsun
News & Features Discussion « General Discussion 5/20/13 10:36:12 PM
Originally posted by Sciva First of all, I was commenting on the article, and even if I wasn't I can still have an opinion. Also the fact that you disregard everyone who has dislikes about GW2, stating that, "only people banging on about it being a let down are GW1 fans who prefer that game and the usual negative nancies" just shows me you're another one of those people who are so attached to the game you're currently playing that you're blind to any faults it has. If you can't look at both sides than you shouldn't even bother commenting on what people say because you're obviously not an impartial party.
Also just because developers state that they like a game doesn't prove anything. Developers have stated they liked other games that people don't like either. Developers and gaming journalists raved on about SW:TOR which turned out to not meet many player's expectations. It's a bit funny because I never really said I "disliked" GW2. I just said that it was repetitive and does have some faults. If you honestly can't even admit that than like I said, you're not an impartial party and people aren't going to take your comments on GW2 as seriously. |
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Guild Wars 2: Last Stand At Southsun Detailed
News & Features Discussion « General Discussion 5/20/13 10:06:25 PM
Originally posted by EricDanie Actually RIFT does monthly updates too and usually has way more content each update. |
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[Column] Guild Wars 2: Uncovering the Secret of Southsun
News & Features Discussion « General Discussion 5/20/13 8:08:13 PM
Originally posted by Sciva When did I say that I didn't do these things? Exploring is pretty self-explanatory. Do I have to write a page and tell you every single thing I do? Just because someone gets bored of a game doesn't mean that they haven't actually tried to get into it. I played the original Guild Wars for a long time too so I'm very much invested in the lore of the Guild Wars universe. The problem is that deep down GW2 doesn't really differ that much from other themepark MMOs. They just hide it better than other MMOs do. When the original Guild Wars came out it was very unique and there was nothing like it on the market at the time. GW2, unfortunately, didn't do much for the market to change it up. |
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[Column] Guild Wars 2: Uncovering the Secret of Southsun
News & Features Discussion « General Discussion 5/20/13 1:02:21 PM
Meh, I'm always trying to get back into Guild Wars 2, but it just gets repetitive to me. Leveling up is basically like this: Go to new zone->Do all heart quests there and get everything on the map (for explorers like me who want the extra exp.+reward box). Once you get high enough level->Do the main storyline, and rinse and repeat until endgame with some crafting mixed in I guess (though I never seem to have the right crafting materials to make much so that tells me crafting is a hunting game, which is good I guess because it adds some replayability to old zones that you've already quested in)...
And apparently endgame consists of the "living" story that they give players each month, which players basically joke and make fun of on the forums because it has little affect on the world and isn't really "living." |
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It's not going to be just a MOBA by the way guys. They've already stated they're adding PvE elements to the game (they're apparently working on them currently).
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ArcheAge already had some steampunk elements in it before, so this isn't really news. If you can't tell the cars are made to look steampunkish so I'm pretty sure it ties into the game and it's lore. It looks like they added car races to the game too which seems like it would be fun. ArcheAge is clearly not a medieval fantasy MMO since it has air balloons too. People that are complaing don't seem to understand that ArcheAge was never just a medieval fantasy MMO to begin with.
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General: Skyforge MMO Brings Obsidian On-Board
News & Features Discussion « General Discussion 5/17/13 9:59:22 PM
Originally posted by syntax42 I have to disagree. The cash was horrible at launch but the game is extremely unique and has a tone to it that no other MMO has. And to those who say it looks like WoW: You're crazy. Allods Online has an obvious Russian tone (since it was created in Russia). |
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Do you think a high sub fee would keep out the unwanted ?
The Pub at MMORPG.COM « General Discussion 5/17/13 8:00:55 PM
Originally posted by Redcor The thing is you have been nothing but sarcastic and rude to people who have different opinions, and yet you talk about wanting less "asshats" in your game when you come off as the very thing you want less of. Not only that but you fail to understand that no matter how much a game costs you will always have people you don't like playing them too. It's like real life; you're going to meet people that you just don't like. That's a fact.
Also, no idea what the whole "Yes dear your [you're] right and I'm wrong" thing is all about. I'm not your "dear." |
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Do you think a high sub fee would keep out the unwanted ?
The Pub at MMORPG.COM « General Discussion 5/17/13 5:13:14 PM
Originally posted by Redcor Alright you have fun with that. Kind of funny how you were talking about "asshates" (I hope you don't think that's a real term) and then basically discredit anyone who has actual, valid counter-arguments. Hmmm... I wonder who the "asshat" is in this situation... |
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Do you think a high sub fee would keep out the unwanted ?
The Pub at MMORPG.COM « General Discussion 5/17/13 4:19:35 PM
Originally posted by Redcor Um, your argument was attracting a better community. Now you're switching because you've been proven wrong by several people? This whole thread is pointless if you're going to switch all around. Also like I've already said, when there are $15 dollar games that have the features you're talking about no one's going to pay for a game subscription that costs $25. |
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Hundred MMORPG's avaliable that fail to attract me...
The Pub at MMORPG.COM « General Discussion 5/17/13 4:13:58 PM
Originally posted by xKopogerox I hate to break it to you but Phantasy Star Online 2 is more of the same. It's all instanced. Some of these games I've played have an NDA but I'll just say this... If you're looking for something different the ones I've tried don't do anything new. |
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Do you think a high sub fee would keep out the unwanted ?
The Pub at MMORPG.COM « General Discussion 5/17/13 4:01:25 PM
Originally posted by Redcor You clearly don't read anyone's posts. You keep saying the same thing when it's already been proven that this method would flop.
1) Only the 1% could afford to play such an MMO and most of the 1% don't play MMOs.
2) People wouldn't even play the cheaper server because they'd be upset that they were paying $15 a month and yet were getting jipped on features because rich people were paying $25-$50 a month for another server.
3) It just wouldn't work. The game would be mocked into the void for having such a ridiculous subscription price.
4) Just because a game costs more money doesn't mean it's not going to attract annoying people. Your logic is completely ridiculous. Your game is going to have annoying people no matter how much it costs.
I hate to break it to you but your idea wouldn't work at all. |
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Do you think a high sub fee would keep out the unwanted ?
The Pub at MMORPG.COM « General Discussion 5/17/13 3:12:28 PM
Originally posted by Loktofeit Not to mention that the NA is an economic downturn right now, and so the only people who could afford a higher priced subscription model is the 1% and I doubt a lot of them even play MMOs. |
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Do you think a high sub fee would keep out the unwanted ?
The Pub at MMORPG.COM « General Discussion 5/17/13 3:05:37 PM
Originally posted by Redcor Yeah, and making a more expensive sub-fee wouldn't do what you want. I've met the rich people who play MMOs. Most of them are so self-absorbed that I would want nothing to do with them. And I would never want to play on a server where I'd be surrounded by them (not that I'd be able to even afford such a high-priced sub game). |
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Do you think a high sub fee would keep out the unwanted ?
The Pub at MMORPG.COM « General Discussion 5/17/13 2:48:02 PM
Originally posted by Redcor It's called having a sense of humor. Doesn't sound like you have one. Also, what does being a "spotlight poster" have anything to do with, well anything? Is that supposed to make me some sort of classy-wise person? I'm not a try hard. I say what I think.
The only people that are going to be attracted to a $25 or higher priced MMO is people with quite a bit of extra money to spend. Seeing as how most of the population is made up of people that wouldn't be able to afford such a price no MMO that charged that much would ever be successful. It'd be laughed out of the market. |
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Do you think a high sub fee would keep out the unwanted ?
The Pub at MMORPG.COM « General Discussion 5/17/13 2:33:59 PM
Sounds like an MMO for high-class whores.
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