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All Posts by Razeekster

All Posts by Razeekster

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2150 posts found
If you've seen gameplay of this then you'll know it's nothing special. Looks rather boring, but goodluck to those who play it!
Originally posted by psiic
Getting a wee bit in violation here with the political stuff.

Since when did marriage and someone's sexuality became "political stuff?" It's not people's fault that they had to fight for the same rights that others already had, therefore turning something as simple as two people loving one another into a civil rights issue. But marriage doesn't suddenly turn "political" because it's two men or two women participating in it vs. a woman and a man.

Originally posted by Sovrath
Originally posted by Culubu
Originally posted by Sovrath
Originally posted by Culubu
Originally posted by Kyleran
Ask yourself this...are most MMO players only interested in playing MMOs?

I am.

Anyway, there's massivelyop.com and sometimes I browse reddit's mmo sub.

massivelyop.com is not an mmo only site.

 

 

It's alright. Wanted to contribute and not letting this thread become some petty argument thread, but nvm.

No one is making it a "petty argument" thread.

He asked for an mmo only site. Problem is that there aren't really any that I have come across. And I've looked as I wanted to see what other mmo sites were out there.

In any case, the OP would then go to Massively only to find it has "other games" as well.

Having said that this site is supposed to be releasing a new design that is better with the segregation of these games. However, I strongly suspect that, other than the reddit site you mentioned, there aren't going to be a lot of "mmo only sites" going forward unless it's a private site that doesn't rely upon ad revenue.

No offense, I like MMORPG.com, but they've been promising this new site design for like over a year now. I've sorta given up on it coming out any time soon lol

I can't even take this topic seriously. I play FFXIV and with fantasia (appearance changer, plus race and gender changer), me and friends have changed genders and races like several times. I guess some people just don't give a flying crap about people's gender and focus on playing the game and having fun with one another.

 

Also, some of these comments about females in MMORPGs I've read from the men, are just plain insulting. Grow up. I'm not even female and I'm saying this. It's ridiculous to think that one gender causes more drama than the other. I've experienced equal drama from both genders. 

Still won't be able to run Batman: Arkham Knight.
Somehow after Bungie's constant lies and attempts to milk their players... I have a hard time believing anything they say.
Please don't compare GW2's expansion to FFXIV's MMORPG.com. FFXIV is an actual expansion. GW2's is like a paid patch from the looks of it... A DLC you could say.

So I am pretty angry, I log in to resub to experience the expansion (I pre-ordered) only to discover my main has been deleted. I have done nothing that breaks the rules accept to use the guild thing that filters chat because the chat spam was so horrible! So many people used this program though, so if I am being punished for not wanting to be constantly spammed by gil sellers, but also wanting to be able to receive tells from my friends I will be furious!

 

I worked hard leveling my character from 1-50 and to get to i101. I've also paid for items from their store cash shop for my character, so now to see it deleted?! I made a support ticket and have now been on hold for an hour on the phone! Absolutely ridiculous, but I will be getting a refund of my expansion if they don't restore my character to the way it was.

 

EDIT: It was a mog station problem, my character wasn't deleted it just didn't show up on my account on the website. It exists in the game still though!

-A new class,the Revenant. Available only to HoT players.

-1 new  weapon and  3 new utilities per existing class.Available only to HoT players.

-3 new PvE maps.These are said to be smaller than the core game maps,but Anet has added "verticality" as they say,so the actual playable area will be more than what the land mass suggests.

-Guild Halls.This is like housing for gulds.Available only to HoT players

-PvE masteries.These are tied to the new zones.Available only to HoT players.

-New Legendary weapon skins.My guess is you'll have to gring for them in the new zones so.available only to HoT players.

So for people who already have GW2, that is what is available with the expansion... Jeeze, that is a small expansion... Not even a new race either. ArenaNet is really being cheap it seems. There expansion price sure isn't cheap though. Hell will freeze over before I pay that price.

 
I think ArenaNet is going to be surprised with just how few people buy this expansion. The hype level for it just isn't there from what I've seen. I'm not buying it because GW2 just wasn't what I thought it was going to be. It was overhyped and lied about right from the start, and then the LS really killed it for me. I'm sure it will still sell enough copies, but probably not the amount expected.
Originally posted by Reklaw
Originally posted by Razeekster
Originally posted by Reklaw
Originally posted by RPGMASTERGAMER

im thinking what the guy who talk about engine say : they are a AAA dev team and not indie dev they could have done the ''alot of work'' for create a new engine for this generation and this game''.

they are a multi million bussiness and they will make alot of cash with this game when it release.

all he stay still stand: they picked the easy way.

people who say : it can be alot of work are right but why we dont deserve that? they will probably sell the game in the 50-70$ cash range.

that just like saying: well they would need work more for it so we accept crap or inferior game engine.

well if you accept crap easily like that, they will keep give you crap because you buy it !!!

dont get me wrong the game will be fun and all, but nothing like a new 2015 engine and graphic would have give.

same for witcher 3 btw, they dowgraded the graphic for the console, they could have work keep the pc graphic good but ''to much work'' yeah that one of the best game this year for sure but the graphic looked almost 2x better 1 year ago...

well if you pay, they dont improve or work harder, for exemple if im selling my pizza 20$ and no one complaint i dont put alot of stuft and toping i will keep doing it !!! cost less, more money for me !! but if people complaint im sure going add more on this pizza.

thx for read and have a pizza !!

Fallout 3 - Character Creation  vs  Fallout 4 Character Creation

Fallout 3 Gameplay  vs  Fallout 4 Gameplay Demo < skip to 04.07 to continue gameplay

The game is running on the next generation of their creation engine featureing full physical-based rendering and dynamic volumetric lighting. (5.04 in clip at Fallout gameplay) 

To me both look visually very different, but will admit it aint completely next gen in visuals but definitly miles apart in details between 3 and 4. 

I loved FO3 but enjoyed FO:New Vegas more but looking back at them compared to FO4 the world did look somewhat bland in it's colour pallet, regardless at the time I had a great immersive experiance.

And I bet FO4 will give that fibe once again atleast to me. And still feel it looks so much better then 3.

As for your comment of The Witcher, the game looks great and play's great. That downgrade is mostly mentioned because people read about it. Then again most try to play what is promised instead of trying to enjoy what is given. 

 

I really hope you realize that full physical-based rendering and dynamic volumetric lighting isn't anything new... It's been around for a while. People just hear fancy words and go, "Ooooh," without even realizing what the hell the words mean. 

LOL yeah been around for some time so yeah. I just see the major difference between FO3 and FO4

Fallout 3, A game that came out in 2008 and Fallout 4, a game coming out in 2015... So yes, those settings I speak of have indeed been around for a while (maybe you weren't being sarcastic but it sure sounded it).

 
Just saw it from the Sony conference! I am just... SO HAPPY!
Originally posted by Reklaw
Originally posted by RPGMASTERGAMER

im thinking what the guy who talk about engine say : they are a AAA dev team and not indie dev they could have done the ''alot of work'' for create a new engine for this generation and this game''.

they are a multi million bussiness and they will make alot of cash with this game when it release.

all he stay still stand: they picked the easy way.

people who say : it can be alot of work are right but why we dont deserve that? they will probably sell the game in the 50-70$ cash range.

that just like saying: well they would need work more for it so we accept crap or inferior game engine.

well if you accept crap easily like that, they will keep give you crap because you buy it !!!

dont get me wrong the game will be fun and all, but nothing like a new 2015 engine and graphic would have give.

same for witcher 3 btw, they dowgraded the graphic for the console, they could have work keep the pc graphic good but ''to much work'' yeah that one of the best game this year for sure but the graphic looked almost 2x better 1 year ago...

well if you pay, they dont improve or work harder, for exemple if im selling my pizza 20$ and no one complaint i dont put alot of stuft and toping i will keep doing it !!! cost less, more money for me !! but if people complaint im sure going add more on this pizza.

thx for read and have a pizza !!

Fallout 3 - Character Creation  vs  Fallout 4 Character Creation

Fallout 3 Gameplay  vs  Fallout 4 Gameplay Demo < skip to 04.07 to continue gameplay

The game is running on the next generation of their creation engine featureing full physical-based rendering and dynamic volumetric lighting. (5.04 in clip at Fallout gameplay) 

To me both look visually very different, but will admit it aint completely next gen in visuals but definitly miles apart in details between 3 and 4. 

I loved FO3 but enjoyed FO:New Vegas more but looking back at them compared to FO4 the world did look somewhat bland in it's colour pallet, regardless at the time I had a great immersive experiance.

And I bet FO4 will give that fibe once again atleast to me. And still feel it looks so much better then 3.

As for your comment of The Witcher, the game looks great and play's great. That downgrade is mostly mentioned because people read about it. Then again most try to play what is promised instead of trying to enjoy what is given. 

 

I really hope you realize that full physical-based rendering and dynamic volumetric lighting isn't anything new... It's been around for a while. People just hear fancy words and go, "Ooooh," without even realizing what the hell the words mean. 

Originally posted by Sovrath
Originally posted by Razeekster
 

It's an outdated engine. I am real. I refuse to support an AAA+ development team that is clearly being lazy. There is absolutely zero reason for it.


 

Having heard stories about game studios I doubt anyone is being "lazy".

And as another poster already pointed out, the reason is most likely that they invested years and money to bring their engine to where it is. Good and bad.

They could very well go with a brand new engine but what other issues will that cause? They might solve some and then create new issues.

Obviously it's not perfect as there are always bugs in the elder scrolls games. I wonder if that is because of the scope of their work, the engine or "just them".

They aren't the first game company to use a game engine over the course of years and projects.

Considering I still play morrowind and skyrim it's not really a big deal for me. Or said in other words "I think I'll live".

 

 

More on topic, I'm not so excited for Fallout 4 but more excited for Doom. That looks like it's going to be fun.

 

Sorry, but these excuses just don't work for a AAA+ development studio like Bethesda Softworks. If they cared they would put the work into it. They have both the money and the resources to do it.

No! No to console only news! Bad MMORPG.com! Bad! I had to go and watch the video too... It looks so good. Q~Q
Originally posted by Nitth

 


Originally posted by Razeekster

Originally posted by Nitth  

Originally posted by Razeekster

Originally posted by SpottyGekko

Originally posted by Razeekster I'm reposting this from IGN because I think it's important for people to understand what they are buying:   What people need to know about FO4: It is using the same exact engine that Bethesda Softworks has been using since freaking Oblivion (the gamebryo/creation engine)! Yes it has been updated, but what people don't understand is that there are limits to how much such an old engine can be updated!   ..... People complaining about Bethesda Softworks using the gamebryo/creation engine (even if it is updated) have a legitimate reason to be upset. It means that FO4 will have a lot of the same exact problems that Skyrim, FO3, and FO:NV had.Those are old games by 2015 standards and those problems should not exist in a game that is coming out this year! It is very clear that the update did not fix these issues either, as the animations still look to be terrible from the gameplay that has been shown, and the faces of NPCs still look very dead.
Bethesda fans are well aware of the limitations of the Creation Engine.   But frankly, I don't care about the quirks of the engine, as long as they deliver an entertaining game. Game play > graphics > engine !   I will most definitely not refuse to buy the game simply because Bethesda didn't write a whole new engine for it. Get real...
It's an outdated engine. I am real. I refuse to support an AAA+ development team that is clearly being lazy. There is absolutely zero reason for it. I'm sorry, but I remember from Skyrim how painful it was to witness NPC bugs and their jarring movements, not to mention dealing with the terrible companion AI.    This is 2015. I'm not paying to play a game that is using an engine that is so horribly outdated, but you enjoy your old-gen game! Frankly it is disappointing to me that any player would support Bethesda Softworks, when it is so clear they are not putting their all into their games at this point, but just riding the coattails of past successes and expecting modders to fix their sloppy coding. Like I said, there is zero excuse for such shortcuts from an AAA+ development studio.  
  .... I cant even find words. Its not the same engine as from oblivion. It has been updated, it has been refactored, it can continue to do so indefinitely. What difference does a "new" engine have? Just because its newer doesn't necessarily makes it better. The engine they have been using for years has all the use cases they require for their games covered so what benefit would there be to put hundreds of man-years re-inventing the wheel only to solve the same usecases? Yes there are bugs, glitches and anomalies but these are complex systems in the context of the open world games they are trying to develop. Lets also not forget even these "new" engines (which i wish you would specify) have many many man-years worth of R&D and production time behind them and more often that not based on predecessor code.      
It is the same engine. Updated or not, it is still the same engine. They updated the same engine they used from Oblivion for Skyrim, guess what? Skyrim still had many of the same issues that Oblivion did because it was the same engine! Also, poor animations and buggy NPC AI cannot be excused in a game being released in 2015. It just can't. It's not like this is a game being released from an indie development studio.

 

 

You also don't seem to understand the difference between an engine update and a brand new engine. A brand new engine strives to solve all the issues the old engine had, and is able to do that since it is being built from scratch. An updated engine can only do that to an extent since. There is a difference.  


 

My friend, you have no idea.

You just don't start from scratch after investing millions of dollars and time in an engine you re-design, refactor and update.

Of course its a different engine. what you say is contradictory.

for example;
Doom 3 source code:
https://github.com/id-Software/DOOM-3.gpl

Doom 3 BFG source code:
https://github.com/id-Software/DOOM-3-BFG

If you go through those you will see there is major changes including a new realization for rendering,and if i remember correctly they even have mega textures as a feature.

Doom bfg is not doom.
Fallout creation engine is not gamebyro version X.

As for you complaints about AI and such: That's something they should look at.
If fixing bugs were as trivial as you think they would be plugged and patched then and there.

got news for you, bugs like to hide. and they hide well.

 

 

You do after using the same engine for ten years. The engine has the same issues since Oblivion, it's time for an upgrade. You can disagree, but a ten year old engine can only be "updated" so much before it's time to scrap it and build a new and better one.

Originally posted by Nitth

 


Originally posted by Razeekster

Originally posted by SpottyGekko

Originally posted by Razeekster I'm reposting this from IGN because I think it's important for people to understand what they are buying:   What people need to know about FO4: It is using the same exact engine that Bethesda Softworks has been using since freaking Oblivion (the gamebryo/creation engine)! Yes it has been updated, but what people don't understand is that there are limits to how much such an old engine can be updated!   ..... People complaining about Bethesda Softworks using the gamebryo/creation engine (even if it is updated) have a legitimate reason to be upset. It means that FO4 will have a lot of the same exact problems that Skyrim, FO3, and FO:NV had.Those are old games by 2015 standards and those problems should not exist in a game that is coming out this year! It is very clear that the update did not fix these issues either, as the animations still look to be terrible from the gameplay that has been shown, and the faces of NPCs still look very dead.
Bethesda fans are well aware of the limitations of the Creation Engine.   But frankly, I don't care about the quirks of the engine, as long as they deliver an entertaining game. Game play > graphics > engine !   I will most definitely not refuse to buy the game simply because Bethesda didn't write a whole new engine for it. Get real...
It's an outdated engine. I am real. I refuse to support an AAA+ development team that is clearly being lazy. There is absolutely zero reason for it. I'm sorry, but I remember from Skyrim how painful it was to witness NPC bugs and their jarring movements, not to mention dealing with the terrible companion AI.

 

 

This is 2015. I'm not paying to play a game that is using an engine that is so horribly outdated, but you enjoy your old-gen game! Frankly it is disappointing to me that any player would support Bethesda Softworks, when it is so clear they are not putting their all into their games at this point, but just riding the coattails of past successes and expecting modders to fix their sloppy coding. Like I said, there is zero excuse for such shortcuts from an AAA+ development studio.  


 

.... I cant even find words.

Its not the same engine as from oblivion. It has been updated, it has been refactored, it can continue to do so indefinitely.

What difference does a "new" engine have? Just because its newer doesn't necessarily makes it better. The engine they have been using for years has all the use cases they require for their games covered so what benefit would there be to put hundreds of man-years re-inventing the wheel only to solve the same usecases?

Yes there are bugs, glitches and anomalies but these are complex systems in the context of the open world games they are trying to develop.

Lets also not forget even these "new" engines (which i wish you would specify) have many many man-years worth of R&D and production time behind them and more often that not based on predecessor code.

 

 

 

It is the same engine. Updated or not, it is still the same engine. They updated the same engine they used from Oblivion for Skyrim, guess what? Skyrim still had many of the same issues that Oblivion did because it was the same engine! Also, poor animations and buggy NPC AI cannot be excused in a game being released in 2015. It just can't. It's not like this is a game being released from an indie development studio.

 

You also don't seem to understand the difference between an engine update and a brand new engine. A brand new engine strives to solve all the issues the old engine had, and is able to do that since it is being built from scratch. An updated engine can only do that to an extent since. There is a difference.

 
Originally posted by SpottyGekko
Originally posted by Razeekster

I'm reposting this from IGN because I think it's important for people to understand what they are buying:

 

What people need to know about FO4: It is using the same exact engine that Bethesda Softworks has been using since freaking Oblivion (the gamebryo/creation engine)! Yes it has been updated, but what people don't understand is that there are limits to how much such an old engine can be updated!

 

.....

People complaining about Bethesda Softworks using the gamebryo/creation engine (even if it is updated) have a legitimate reason to be upset. It means that FO4 will have a lot of the same exact problems that Skyrim, FO3, and FO:NV had.Those are old games by 2015 standards and those problems should not exist in a game that is coming out this year! It is very clear that the update did not fix these issues either, as the animations still look to be terrible from the gameplay that has been shown, and the faces of NPCs still look very dead.

Bethesda fans are well aware of the limitations of the Creation Engine.

 

But frankly, I don't care about the quirks of the engine, as long as they deliver an entertaining game.

Game play > graphics > engine !

 

I will most definitely not refuse to buy the game simply because Bethesda didn't write a whole new engine for it. Get real...

It's an outdated engine. I am real. I refuse to support an AAA+ development team that is clearly being lazy. There is absolutely zero reason for it. I'm sorry, but I remember from Skyrim how painful it was to witness NPC bugs and their jarring movements, not to mention dealing with the terrible companion AI.

 

This is 2015. I'm not paying to play a game that is using an engine that is so horribly outdated, but you enjoy your old-gen game! Frankly it is disappointing to me that any player would support Bethesda Softworks, when it is so clear they are not putting their all into their games at this point, but just riding the coattails of past successes and expecting modders to fix their sloppy coding. Like I said, there is zero excuse for such shortcuts from an AAA+ development studio.

 

Hmmm... I'm excited for this! The JRPGs for PC the better! I'd warn other people not to get too excited though, Japan is currently focused on mobile gaming (terrible, right?!), so this doesn't look to be a growing trend or anything, just a nice rare occurrence! 

 

Now if Xseed would just finish localizing The Legend of Heroes: Trails in the Sky Second Chapter, I would be happy (seriously, played the first game so long ago and have been waiting ever since!).

I'm reposting this from IGN because I think it's important for people to understand what they are buying:

 

What people need to know about FO4: It is using the same exact engine that Bethesda Softworks has been using since freaking Oblivion (the gamebryo/creation engine)! Yes it has been updated, but what people don't understand is that there are limits to how much such an old engine can be updated!

 

This isn't like when Unity updated to Unity 2, and then Unity 3, and now currently Unity 4. In Unity's case those were brand spanking new engines. 
The gamebryo/creation engine isn't new, it hasn't been new for the longest time. It's just been updated.

 

So why is this a problem you may ask? Because some things can't be fixed with these engine updates such as, horrible NPC AI, stale animations (NPCs kind of freeze, jump and then "reset" when they are changing animations from walking to sitting or just about anything, and this has literally been present since Oblivion), dead looking NPC faces and NPC proportions that are all basically the same (causes a huge disconnect when playing game), draw distance (something that was really noticeable in Skyrim and bugged the hell out of me), and buggy physics.

 

This is just to name but a few of the problems this outdated engine has, that from past games that Bethesda Softworks has used the engine with, it has been made pretty clear that these problems are a part of what comes with using the engine.

 

People complaining about Bethesda Softworks using the gamebryo/creation engine (even if it is updated) have a legitimate reason to be upset. It means that FO4 will have a lot of the same exact problems that Skyrim, FO3, and FO:NV had.Those are old games by 2015 standards and those problems should not exist in a game that is coming out this year! It is very clear that the update did not fix these issues either, as the animations still look to be terrible from the gameplay that has been shown, and the faces of NPCs still look very dead.

 
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