Trending Games | World of Warcraft | Skyforge | Guild Wars 2 | Warframe

    Facebook Twitter YouTube
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:3,025,341 Users Online:0
Games:842  Posts:6,481,911
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online AD2460 ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord 2 Archlord X Armored Warfare Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Bionic Marine Command Online Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blackguards 2 Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodborne Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chroma Squad Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crowfall Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Heart Online Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dying Light Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthlock: Festival of Magic Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Fable Legends Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
GRAV GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods Rush Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Hand of Fate Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Immune Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online Kill Strain King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lords of the Fallen 2 Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Hunter 4: Ultimate Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Necropolis Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Nova Genesis Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Chronicles Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Coast Legends Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Banner Saga 2 The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Trapped Dead: Lockdown Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utherous Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles 3D Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik Discussion Forums

All Posts by Sythion

All Posts by Sythion

21 Pages 1 2 3 4 5 6 7 » Last
420 posts found
Originally posted by Distopia
Originally posted by Sythion

I agree with OP.

SWG was objectively the best MMORPG for people who want to play house, and are too embarrassed to go to Kids 'R Us and buy a real doll house.

Seriously, you should just get over your fears of being judged and try it. The tactile experience just blows anything MMOs have out of the water!

Prime example of folks that don't get it. Instead of trying to even understand at all, they just throw ridicule around. Not that I'm actually replying to the poster, as by this example, there's no mature discussion to be had with them

And this is a prime example of being unable to see value in satire. MMORPG staff is also guilty of this for considering this trolling.

The original post was about how perfect SWG was; and it truly was perfect for a select audience: those who want to play a systemized version of house. 7 of the 8 "objectively" better points were about visual customization and building stuff.

The point is that if you think SWG is objectively the best mmorpg ever, then you do not understand what the word objectvely means, and you are incapable of considering other people's points of view when evaluating a game. If you cannot consider other people's point of view, then your own point of view is completely worthless to anyone but you, and you are just wasting everyone's time by expressing it.


What Narrative Science is doing is far more complex than what would be needed for an AI director. There is a HUGE difference between making an AI that can make narrative sense out of generic data, and one that has to use data which it has control over to create a narrative.

With an understanding of various story structures (either algorithmic or database driven) and proper relationships between objects, the "core" work is basically done, and it would scale extremely well into the MMO realm. Creating an actual game around this is the more challenging part.

Reason why MMOs disappoint the masses here?

Most of the Grognards here were in love with the games of yesteryear because those games gave them something that they needed. That "something" is different for everyone, and could be friendships, romances, a feeling of adventure (requiring more than a little bit of imagination), a sense of accomplishment or prowess, etc. 

Now that need either no longer exists, or cannot be filled due to your status and age in life. I personally think that imagination is one of these fleeting ephemeral parts of our mind that diminish when we age, but still feels all too real when wrapped in the emotions of nostalgia.

Why does every MMO disappoint you?

You've changed.

Denial suits you.
Originally posted by Reizla

Personally I'd love to see a new MMORPG to be launched that I can stick with for the coming year or 2 (or more), but so far there's not been one that even had the slightest hint of the developers to get a 'long-term' commitment from their players. The only one I see myself playing for a long period of time is FFXIV:ARR, and only because of the many classes you can level, but even for that one I fear that level cap per class is reached quickly...


Please note when I say "you" I mean the generally malcontent "you kids get off my grass" posters on this site, and not you personally.

This is where your mind (and your judgement of quality) has driven far off track: you are working from the assumption that there was some magical collection of features or balance of class roles that made your game of choice from yesteryear infinitely better than anything released afterwards. In reality, the playerbases were loyal because of one reason: there were no other options.

If everquest/uo/ac/daoc/swg relaunched today with better graphics they would fail miserably and not come close to the stable subscriber base they had in their prime, probably because of the same features you worship. Developers, market researchers, and even a majority of voters (not posters) realize this. You will be a malcontent with opinions that are of little value until you realize this as well.

If nothing else, this thread illustrates the psychographics of some mmo players.

A lot of the old school "hardcore" (I think that term is not accurate at all). Do not want to enjoy themselves while plating a game. They are often looking to feel holes in their life in either their lack of friendships (casual or deep, depending on extraversion or introversion), or the extremely important human need to feel productive in a meaningful way.


I can respect that. However if that makes you feel like you are somehow better than the rest of us, then you get my pity for your self-esteem issues instead.

People simply get indoctrinated with particular aspects of gameplay. I'm not sure why, but I suspect it has far more to do with age, emotional state, and relative gaming options than with any actual coherent virtue. It makes sense that those on the J side of the judging-perceiving spectrum (and to a lesser extent the F side of the thinking-feeling spectrum) would follow this train of thought: I enjoy this game, therefore it is great and Anything different is bad.


Such people will never accept anything, because their opinions were formed and crystalized long ago, most likely when they were in their late teens to early twenties, when they still had room to try new things without influence from tainted experiences. There is very little room for self analysis and so very little room to improve there tastes.


The best we can hope for is that they can accept that their opinion is only useful if they can identify the few lost gems of the past generation that can still be of value today. Otherwise they are just old men yelling "Rock and roll music is the devil stealing your soul!"

Damn you storybricks

Horror in any real sense is tied directly to what we care about. Secret world is not scary, because you cannot lose anything.


No mmo will ever be frightening from a story perspective until all of the following issues sre solved:

  • An mmo has to make us actually care about something. Static quests inspired by nothing but backstory will never be able to accomplish this.
  • An mmo has to be able to make us actually lose something we care about.
  • An mmo has to provide choice with unpredictable consequences. We have to know that its possible to fail in some matter if we make the wrong choices or perform poorly. No take-backs allowed.
Basically today's mmos are safety sitcoms from the fifties, and they won't evolve until someone creates 'Lost' forty years from now.

I'm actually going to say 4e DnD (which I'm sure makes most posters here cringe). Mostly I think that's because there is no good PnP gaming system in existance, past or present.

I believe that fluff has little to do with mechanics, which is essentially what much of the customization in 3.5/pathfinder is: fluff expressed through mechanics.

I also think that out of combat play should be rules lite.

Most importantly I want meaningful customization and balanced mechanics. I don't want to simply pick a class and be like every other archetypal character of that class that anyone has ever made. Likewise, I dont' want to be able to make a character so uber powerful that the game becomes meaningless.


So 4th does all of this better than any other system, especially the balance. Unfortunately, it brings to light a couple of issues that I didn't notice (mostly due to how bad mechanics were in 3.5).

  1. If all characters progress at equal power, and enemies progress at a rate equal to your level, then you are basically defined by your level. This is a fundamental problem with almost every RPG ever made, whether PnP or computer. Fortuantely it wasn't noticable until 4th edition brought it to light with razor sharp balance.
  2. If all character types have the ability to do similar things then they will all feel "samey." With the amount of side materials released for 4th in such a short amount of time, it became possible to do almost everything with every class, and that made it hard to show characters standing out of the crowd.
I believe Wizards has realized these two flaws (as well as the abominations that made 3.5 horrible to play), and I'm optimistic about 5th edition.
Originally posted by aylwynn
Originally posted by Aerowyn
Originally posted by Quizzical
Originally posted by Lovely_Laly

Only IMHO, this game last like 3 months, then became "old" or "boring" so not exciting or fun for many of us. 

If a game is fun for three months and then gets boring, that's pretty good, don't you think?  A lot of games won't make it to three hours before they get boring.

gotta remember on this site if you can't play 18 hours a day for 10 years its a complete waiste and a total and complete failure.. 3 months + on ANY game is good in my book


Yeah, it depends on the playtype. Casual or hardcore?

I was playing like 5 to 8hrs a day. And thats whay too much for GuildWars 2 in my opinion. As an hardcore gamer I actually try to look for a game which binds me more than three months. Since GuildWars 2 I know that I need much more challange in MMORPGs. Like ""wasting"" 4hrs in a dungeon or looking 2hrs for a healer and beating up everybody in PvP for 3 to 4 hrs.

Actually its not even wasting to me because I love challange ... And challange eats time. I didn't have that much challange in GuildWars 2. I had the best time if I played like 2 or 4 years with the same community in the same game.

LFG != challenge

Originally posted by TribeofOne
Originally posted by Quizzical
Originally posted by Lovely_Laly

Only IMHO, this game last like 3 months, then became "old" or "boring" so not exciting or fun for many of us. 

If a game is fun for three months and then gets boring, that's pretty good, don't you think?  A lot of games won't make it to three hours before they get boring.


if GW2 was a single player game then 3 month would be great, but I doubt that is what Anet was aiming for.

Like a majority of posters on this site, you have a broken mentality towards mmorpgs with unrealistic expectations.

Stop looking for a game to consume your life. Start looking for one that gives you enjoyable experiences, and ride those experiences for as long as you can.

Edit: And to clarify, I believe 3 months of solid play is an enviable success if the alternative is two years of horrible play. That may have worked for people back when crappy games were considered fun (cough... cough... EQ), but it doesn't anymore.

Pretty obvious here we are looking at two very similar feature sets. The gameplay experiences will be very similar. There are some small exceptions.

ESO seems like it will fit in better with players who are motivated by progression, whereas GW2 will (still) be a fit for people motivated by gameplay.

The "feeling" you get from the respective gameworlds may vary, but that has almost nothing to do with any inherent quality of the games or lore themselves--it's about how old you were and how much emotional energy you have invested or are willing to invest in the lore. Neither TES or GW universes are particularly brilliant, but they can seem that way if you let them.

Originally posted by mistersalty1
theres no end game. once you hit 80 theres nothing to do. dont expect anything different than what you did in the starter zone all the way up to 80. 

That's excellent news since I've been enjoying myself from the starter zone!

I would hate it if suddenly I was forced to run the same stale dungeon over and over again.

It's nice that a game is enjoyable from the beginning, I'm just sorry that so many hardcore themepark MMOers have been conditioned to think that no game is fun until endgame.

Will there be any way to restrict who has access to content that I create via variables set elsewhere?

For instance, can I make it so that a certain quest/dungeon/adventure/whatever is only available if players took a certain action in a previous quest?

Likewise, can I have the content inside a dungeon depend on exteral factors, such as an NPC appearing/not appearing depending...

Originally posted by Randayn

It's really funny how if you dont agree with the popular vote, you are deemed to have a personality disorder, when in fact, when you are infected by the pop culture, you have no simply mirror those around great.

As for the poster that mentioned artsy bands, artists, people that try to divulge from the pop is done intentionally and is, in effect, a branching out of the pop culture.

Not to get too personal, but Im the lead singer of a band that lashes out against the pop culture, but doesnt do it for publicity, or else we'd be everywhere and no sooner become the pop culture....we do it cuz we really feel that way.  It's disguisting to see so many people imitate the characters portraid on regurgitate quotes and news they heard on their tv like it's know it's affecting MMOPRG's now (which is one of my only safe havens for such things) is a bit disturbing.

Here is one of my lyrics I wrote to describe such a thing:

"Shoot my paste on your face, rub it into your drooling dead cell, tv receptor"....I honestly feel that way....Im not trying to be different...if anything, I'd love to see more people think this think that Im "mad" at the pop culture is crazy....Im just 100% against it and feel its a brainless tyranny taken over through consumerism.

If this is some diatribe about humanity needing to rise above group identification or communal hobbies then it is you who needs to wake up. We are creatures that absolutely rely on such practices to build bonds outside of our own families, allowing us to band together in much larger groups (such as countries) then we would otherwise. There is more to such groups than pastimes, obviously, but the core reason behind pop culture is the same as religion or national pride -- we are far more influenced by the attitudes, likes and dislikes of those we admire, care for and respect than by our own minds. This happens at a quasi-subconscious level and is true for all humans with the possible exceptions of autistics and psychopaths.

Originally posted by Sp!k3
Originally posted by Lord.Bachus

To the OP...


The majorrity of MMO players is actually very happy with things like dungeon finders, instance quests crossrealm interaction and such



So dont say We need, but refer to me and my friends, or even the very lonely I.


When do people like the OP start to realise they are currently a very small minority.

"The majorrity" you say - well than you've just called most of the worlds population imbeciles... what an irony?!




"The majorrity," you say? Well then you've just called most of the worlds population imbeciles. What's an irony?


Originally posted by smh_alot
People like to forget that a lot of new mechanics and features were introduced as a solution for old problems and annoyances.


- Old school MMO gamers started to detest mob grinding for leveling. That's why MMO's like EQ2 and WoW introduced quest based leveling and advertised it.


- Old school MMO gamers started to get fed up with enforced grouping and sometimes hour(s) long waits to do anything fun, so solo based leveling got expanded upon.


- Harsh death penalties, long travel times, even if they helped give that vibe of a dangerous, vast world, there was a reason that they were gotten rid of in follow-up MMO's, and that's because a lot of the old school MMO gamers disliked them.


- Old school MMO gamers weren't happy with spot camping especially in dungeons, so instanced dungeons were introduced, all to yourself and your group.


You can get rid of those features, from quests to instanced dungeons etc, but they were introduced as solutions to problems that people had in the first place, and they were received with relief and satisfaction by old school MMO gamers when these features first got introduced.


If the issues with the old mechanics weren't regarded as annoyances and problems in the first place, those new features would never have been introduced and happily welcomed by (a very large part of) that first generation of MMO gamers in the first place.


So I wonder how an MMO that got rid of all those features again and is made like an oldschool MMO will truly do, and if the first generation MMO gamers that are now pining for such an MMO would be happy or if they'd realize how much they disliked those issues and annoyances for which a lot of later features were one possible solution for. AFter all, MMO games like Vanguard or the EQ classic servers that take you back to that oldschool MMO gaming were minimally successful as well.

Thank you for this clear explanation.

I think the core takeaway from this discussion (and every one like it), is that there are core gamers and core socializers.

Core socializers are the ones looking to play sandbox games or old school games (which weren't even sandboxy, but more chatty because there was often nothing else to do.)

There is a small subsection of gamers who like the very precise, cautious, patient sort of difficulty that EQ brought. They are generally dissatisfied with other forms of difficulty.

I name this trailer "The Road to Pretension"

For the sequel let's get Tom Hanks involved.

21 Pages 1 2 3 4 5 6 7 » Last