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All Posts by ZizouX

All Posts by ZizouX

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576 posts found

The fact that it seems to have as many subscribers as it did 4-5 months ago means that the game is getting as many players as its losing.

 

The steam sale and the PS4 release have kept the gaming buzzing.  The game is jam packed with players, or maybe, it seems that way since i'm on a Legacy server.

 

Regardless, this game is one of the very few in the last 5 years who released as a P2P and has a great chance of staying P2P for years and years.  It's a resounding success.  8 months in and it's picking up steam instead of losing it.  8 months in for SWTOR, everyone knew it was going F2P.  No signs FFXIV will ever go that route and some of us love that!

Originally posted by Guldfisk

Mjello people

Ive been looking for a game/MMO to play where I dont need/have to make alts to play the game. Where my name will be known if I f*** up or for whatever I do in the game.

A game where people dont just pay to change servers to get away.

A game where people have to rely a little bit on other gamers (hence MMO) and cant/dont make everything in the game themselves.

A game where I can feel a part of the world without having more chars like; Guldfisk1, Guldfisk2, etc.

 

I dont really care if its a themepark game or sandbox. Ive played both and liked alot of them.

I even remember in WOW (before BC), people remembered names and what they stood for. You saw the same players around and knew them. I liked that, even if I dont like WOW as a game after a year (just darn boring and easy game).

 

Are the any games out there for me?

A gamer that likes to see the world (game) through 1 pair of eyes...

FFXIV.

FFXI.

You can be all classes, combat, gathering or crafting on one character.

Originally posted by TangentPoint
Originally posted by ZizouX
Originally posted by TangentPoint
Originally posted by Quirhid
Originally posted by Kangaroomouse
Originally posted by Vrika

It's not 2 million subscribers, it's 2 million registered accounts. Source: http://press.na.square-enix.com/releases/252/over-2-million-registered-for-final-fantasy-xiv-a-realm-reborn

I really wish some news sites would not pointlessly try to inflate the news by replacing "registered account" with "subscriber"

You can't play the game without a registered account that includes a subscription ( sans the 30 day free trial ) so I don't exactly understand how this would make a difference?

----

Unless you are saying they count inactive accounts which I doubt because that would be misleading.

----

Maybe some more research is needed just to satisfy my curiosity. I shall report back when I have more definitive news.

By registered accounts they usually mean accounts registered (d'uh). Inactive accounts are still registered accounts.

Indeed. 

Any MMO you've ever created an account for, at any time in the past, considers you a registered account. You may not have touched the game in over a year. Doesn't matter, you're still a registered account.

A registered account is not the same as an active subscription. 

So why talk about how many registered accounts? Because it's a big number, and big numbers are impressive. If it were actually 2 million active subscriptions,  believe me, they'd be calling it just that.

For years, SE released the number of active players in FFXI. They always referred to them as just that.. active players, or subscribers.

Only when their population started to slip and they couldn't claim the 500,000 active players anymore, they switched over to talking about "2 million characters created". Again... it's a much bigger and more impressive sounding number, so it's what they go with.

Why not give active subs? Because it's not as big a number. And also, using "registered accounts" always creates this kind of confusion among a game's player-base.. It always results in fans of said game insisting that the number must mean "how many are actively playing".  People write posts about it, which others read, figure "oh wow.. this game is really doing awesome! I should check it out!" and hence they get more business.

It's marketing word-play. It's done with many MMOs, and ARR is just one of them.

Should ARR reach a point where it has 2 million active subscriptions, believe me, they will come out and say - quite clearly - that it's 2 million active subscriptions. Not just registered accounts. They will make sure to clarify that by "active subscribers", they mean "people who are actually paying a subscription to the game". 

They can't claim those numbers, so they use the next best thing (number of registered accounts), and couch it in language specially chosen to leave it up to people to interpret as they will. It's absolutely fine for them if people want to say it means 2 million active players... because even being incorrect, as long as SE isn't the one making the claim.. they're not responsible for it.

 

 

http://www.siliconera.com/2014/03/14/dragon-quest-x-impressive-300000-daily-active-players-japan/

 

That was a month ago, where YoshiP confirmed that 500k UNIQUE worldwide users log on EVERYDAY.  EAch person requires a subscription.   It is obvious not everyone plays everyday so therefor the subscription numbers are higher than 500k.

So?

I keep seeing using that same deductive math as though it means something.

500,000 unique logins a day means just that... 500,000 unique logins a day. Anything beyond that is conjecture. You don't know how many log in every day. You don't know how many don't. That specific information has not been released.

It's taking an established number that is known, applying fuzzy math drenched in wishful thinking, and deducing "well, 500,000 unique daily logins, therefor 2,000,000 active players"... because it's what someone want to believe is true. 

Until Yoshi-P, or SE comes out with some official documentation stating, in no uncertain terms, that they have 2,000,000 active, paying subscribers... then no one can honestly claim they do.

 

There is ZERO incentive to come out and say we have 500k subscribers.  So next month, when it's 510k people like you will say, OMG the game has stalled and it's going downhill.  Or if it's 490K, you'll say, OMG the game is in a downward spiral.

 

Guess what, subscription numbers fluctuate and what are they to do, issue a release every day, every week, every month?  

 

All we need to know is... is the game doing well?  HELL YES it's doing well.  It has a ABSOLUTE Minimum of 500k subscribers.   We know the game, after being historically, one of the worst mmo's of all time, got "MMO of the YEAR" from many publications, this game has turned the corner and has a full head of steam.

 

The benefit of releasing subscription numbers during the first year of an MMO is a futile endeavor.  In a world where practically every single game that released as P2P has gone F2P within the first year, you can see that FFXIV is clearly the exception. 

 

For those of you waiting for a F2P FFXIV, it will never happen.  (please see FFXI).

Originally posted by TangentPoint
Originally posted by Quirhid
Originally posted by Kangaroomouse
Originally posted by Vrika

It's not 2 million subscribers, it's 2 million registered accounts. Source: http://press.na.square-enix.com/releases/252/over-2-million-registered-for-final-fantasy-xiv-a-realm-reborn

I really wish some news sites would not pointlessly try to inflate the news by replacing "registered account" with "subscriber"

You can't play the game without a registered account that includes a subscription ( sans the 30 day free trial ) so I don't exactly understand how this would make a difference?

----

Unless you are saying they count inactive accounts which I doubt because that would be misleading.

----

Maybe some more research is needed just to satisfy my curiosity. I shall report back when I have more definitive news.

By registered accounts they usually mean accounts registered (d'uh). Inactive accounts are still registered accounts.

Indeed. 

Any MMO you've ever created an account for, at any time in the past, considers you a registered account. You may not have touched the game in over a year. Doesn't matter, you're still a registered account.

A registered account is not the same as an active subscription. 

So why talk about how many registered accounts? Because it's a big number, and big numbers are impressive. If it were actually 2 million active subscriptions,  believe me, they'd be calling it just that.

For years, SE released the number of active players in FFXI. They always referred to them as just that.. active players, or subscribers.

Only when their population started to slip and they couldn't claim the 500,000 active players anymore, they switched over to talking about "2 million characters created". Again... it's a much bigger and more impressive sounding number, so it's what they go with.

Why not give active subs? Because it's not as big a number. And also, using "registered accounts" always creates this kind of confusion among a game's player-base.. It always results in fans of said game insisting that the number must mean "how many are actively playing".  People write posts about it, which others read, figure "oh wow.. this game is really doing awesome! I should check it out!" and hence they get more business.

It's marketing word-play. It's done with many MMOs, and ARR is just one of them.

Should ARR reach a point where it has 2 million active subscriptions, believe me, they will come out and say - quite clearly - that it's 2 million active subscriptions. Not just registered accounts. They will make sure to clarify that by "active subscribers", they mean "people who are actually paying a subscription to the game". 

They can't claim those numbers, so they use the next best thing (number of registered accounts), and couch it in language specially chosen to leave it up to people to interpret as they will. It's absolutely fine for them if people want to say it means 2 million active players... because even being incorrect, as long as SE isn't the one making the claim.. they're not responsible for it.

 

 

http://www.siliconera.com/2014/03/14/dragon-quest-x-impressive-300000-daily-active-players-japan/

 

That was a month ago, where YoshiP confirmed that 500k UNIQUE worldwide users log on EVERYDAY.  EAch person requires a subscription.   It is obvious not everyone plays everyday so therefor the subscription numbers are higher than 500k.

I hate misleading "news" and I am an admitted fan boy.

 

All we know is that the game has sold 2 million copies.  We also know that AT LEAST, 500,000 people log in every day to play.

That means, the active subscription number is anywhere from 500k to 2 million.

 

My personal guess? The game has 500-750k subscribers.   That is HUGE.  I am really happy for the game, but please don't create flame posts by spouting false information.  When the game came out, 2 months afterward, there was indication that it had 400k concurrent users and had exceeded the number of total players than FFXI's lifetime.   The current trend shows the game is growing, not dying....

 

TLDR:  2 million copies sold.  Active Subscription currently more than 500k but less than 2 million.  We don't know.  The game is a huge success.

The reason they did this is because they want to eventually have 99% of the people migrate over to PS4 and maybe within 3-4 years, discontinue the service for PS3.  PS3 will show its limitations, while PS4 allows them to do a lot of things that they can't right now.

If they wanted profit... they would make everyone buy for PS4.   You get a free copy of the game if you have a PS4, I would say that's a pretty good deal.  Plus, once you play on the PS4, you'll never want to play on the PS3.
Originally posted by mayanking
to me theres not much ingame. when i log in all i see are spamming the same boss fights and if you have a premade you go to your weekly dungeon other then thats theres nothing to me.. I've maxed all crafting and gathering classes i hate doing dailys. To me without a premade team the game is extremely boring. But i have never played WOW and this is my first raidbased mmorpg. this mmorpg is one where you can get your wife or girlfriend and play with them and have fun. its casual heavy but i'm a casual kinda guy :P

I think this is a good post.. for the following reason....

 

FFXIV supports a lot of different playing styles.  It offers a little bit of everything.  Some things are better than others, but depending on what you like, this game probably offers it.

 

However, some people prefer BIGGER, longer raids.  Some would prefer a better pvp experience... there are other games that offer one or two things MUCH better than FFXIV.  But very few games offer AS MUCH as FFXIV and as well polished. I am not talking about games out for 5+ years.. but any other game that came out and has this much in 8 months after release.

 

I fully admit this game isn't for everyone... but many people seem to have found a home and everyone thought that ffxiv wouldn't survive as a P2P game.   At this point, it's pretty obvious that FFXIV has staked out a piece of teh market for itself and will be going strong for those that enjoy the type of content it provides.

Originally posted by Xatsh
Originally posted by ZizouX

I respectfully disagree with the people who say there isn't anything to do end game after the story stops.

 

First of all, the story does not stop.  We get new story progression every patch.. The story keeps developing and changing and it's AWESOME!  As of 2 weeks ago... this is what you can do...

 

Traditional Hub Quests

FATES

Levequests

Guildhests

Gathering

Crafting

Treasure Hunts

16+ Dungeons

Primals (Ifrit, Garuda, Titan, Levaithan, King Moogle Mog, Ultima,) Story, Hard Mode and Extreme Modes

PvP

Crystal Tower 24 man raid

Coil Turns 1-5

Coil Turns 6-9

Guild/Company Housing

Daily Beastman Tribes

Relic Quest Chain

Retainer Ventures

Grand Company Provisioning Quests

Seasonal/Holiday Events - Practically EVERY month

Glamour/Vanity System - Can choose however you want to look

 

Here's the difference, if you don't like 90% of the things I mentioned, this game will suck for you.  But, please for the sake of intellectual honesty, do not claim "there's nothing to do."  If you don't like doing the things that are AVAILABLE to do, that's cool, move on, find something else.  But to say the game doesn't have anything to do it a lie.

 

There is a ton to do after endgame but it depends on your mind set.

in my opinion the valid endgame options are as follows:

1) Hardmode primals (1 run through of all 3 to get a relic weapon)

2) Farming (3 new dungeons) These are weekly to get myth and sold. points to get gear/upgrade items

3) Leviathan EX

4) Moogle EX (Debatable since the gear it drops is subpar)

5) Coil turns 6-9 (will not be able to do it until you spend alot of time grinding I90+ gear.)

6) Relic upgrade quest... 1 hell of a grind, but gives you something to do while waiting on a party for the above 5.

7) Once a day duty finder. A way for SE to reduce Ques for people leveling in low level dungeons. Gives good tome rewards once a day. (These are a daily basically)

 

Things this game in my opinion that have been negated or are just time wasters:

Crystal tower drops subpar gear and you can skip over it easily with little to no negative effect.

Coils 1-5 are too hard for the subpar drops they have due to the ease of getting I90 soldiery gear with patch 2.2.

All old dungeons pre-2.2 are more or less worthless in rewards. Horrible tomes and drops

All EX primals are now worthless. Only good drop is a vanity mount. (you should not even worry about the weapons. The upgraded relic is the same... and you  need that to continue the quest in #6 above... just get that instead.)

Beastman tribes are a time sink. The only reward is a vanity mount  and vanity pet after weeks of grinding. Tome rewards are not worth the time invested compaired to running dungeons.

Housing is mainly vanity atm, they say other stuff will come in the future though.

There is PvP, but yea I would rank FFXIV PvP in the bottom 20% of all pvp in mmos. Not ballances, Gear > Skill, and only arena combat. Will be getting frontlines in a future patch. But even then I cannot see this even coming close to pvp focused game.

All Grandcompany rewards besides probally ventures and Skill point resets are worthless. You can buy a better piece of armor for like 20k from the AH.

Fates outside relics are a waste of time endgame wise, unless you are going for vanity.

Treasure hunts are ok. Small amounts of gil and vanity (Vanity is a theme of most the endgame content if you notice)

Seasonal Events = Pure Vanity (Should be expected though)

Leve Quest, Company Leves, and Guildhest are purly for leveling so currently they have no value at endgame.

Gathering and Crafting. I guess. But keep in mind all gathering and crafted gear is only as good as "ENTREE" level endgame gear. The tome gear completly outclasses it in every way.

Materia System. Too much restrictions. (SE is trying to prevent rmt... more or less makes all crafting/gathering a entree activity in endgame.)

Retainer Ventures. See gathering/crafting. (Also this content is like 20secs once a day per retainer... can this even be considered content?)

 

Honestly most the above the only reason to do them is to unlock something else that is valid in endgame.

 

This above is my opinion and the opinion of many others. Many will disagree and argue all content in the game is valid and we only choose to not do it. So it depends on your camp. If you care about vanity or are a completionist then there is an enormous amount of stuff to do. If you only care about things that will better yourself or your guild... the game is fairly limited endgame wise. More or less the same as WoW.

 

but more on the topic of this thread. There are alot of people playing. This game is currently going strong, the population is actually going up. It is not everyones cup of tea though. If you want a cutting edge mmo, or an action mmo, or you hated WoW STAY FAR FAR FAR AWAY FROM THIS.

Fair enough but you dismiss a lot of things that people love about this game.

 

You casually dismiss vanity but I have friends playing solely due to the vanity option.  You dismiss housing buy my fc designed out weekly content around getting enough gil to buy a house.  You can't imagine how happy we were when we finally were able to aford a medium house.

 

The previous content you mentioned as being obsolete is not true.  If you have any other classes/jobs other than your main, coil 1-5 is still the best way to get a secondary class to i90 and start doing turns 6-9.  You talk about "ease" of getting soldiery gear... it will take you 2-3 months to get a full set for ONE class.  The chest piece and leggings will take you 1 month to get..  2 items in ONE month... how is that easy.  Your alts have to come from coil 1-5 and ex primals... those fights remain very relevant.

If you enjoy retainer ventures.. which I do extremely, you're going to do guildhests fo the seals or fates for teh seals.  You're going to do provisioning supply missions for teh seals.   

 

You dismiss gathering and crafting becuase you only see it as whether the armor is good as the raid drops.  But what about the furniture you can make, what about vanity items, what about glamour prisms.   What about creating gear so that you can grind on them to convert it to materia from spiritbonding?

 

I guess my point is... you see FFXIV only as a vertical progression game where it's about next best piece of gear.  For people who enjoy doing other things, this game has a lot to offer.  

 

For people who want vertical progression only content... go to WoW and Rift.  Great raiding content there.  If you want raiding content on a smaller scale but a lot of other things to do.. than FFXIV offers it.  This game is almost 8 months old and it shows no signs of slowing down... heck, they added 3 new servers yesterday.

I respectfully disagree with the people who say there isn't anything to do end game after the story stops.

 

First of all, the story does not stop.  We get new story progression every patch.. The story keeps developing and changing and it's AWESOME!  As of 2 weeks ago... this is what you can do...

 

Traditional Hub Quests

FATES

Levequests

Guildhests

Gathering

Crafting

Treasure Hunts

16+ Dungeons

Primals (Ifrit, Garuda, Titan, Levaithan, King Moogle Mog, Ultima,) Story, Hard Mode and Extreme Modes

PvP

Crystal Tower 24 man raid

Coil Turns 1-5

Coil Turns 6-9

Guild/Company Housing

Daily Beastman Tribes

Relic Quest Chain

Retainer Ventures

Grand Company Provisioning Quests

Seasonal/Holiday Events - Practically EVERY month

Glamour/Vanity System - Can choose however you want to look

 

Here's the difference, if you don't like 90% of the things I mentioned, this game will suck for you.  But, please for the sake of intellectual honesty, do not claim "there's nothing to do."  If you don't like doing the things that are AVAILABLE to do, that's cool, move on, find something else.  But to say the game doesn't have anything to do it a lie.

This game is hugely successful as a P2P title.  The majority of the servers are jam packed.  So much so, that they just added 3 more servers to accommodate the influx of new players for the PS4 release.

 

Whether the end game is "grindy" because it's an "asian game" (ala FFXI or other game) I don't think that's the case.

 

End game for FFXIV is very similar to WoW and Rift.  IT is vertical progression. New raids, new bosses, new gear... better items.  That is not to say they havn't added other stuff to do in the game.

 

There is A LOT to do in this game if you're interested.  It depends on what you like.  Crafting, gathering, PvP, Fates, Levequests, Beastmen Dailies, Treasure Hunts, Retainer Ventures, 18+ Dungeons, Primal Fights, Casual Raids, Hardcore Raids, Vanity System for looking as different as you would like, etc....

 

You really can't decide if the game is for you unless you try it.. You might hate it or you may love it, like me.  This game is going nowhere and it's VERY VERY successful.  More so than any other P2P game that has come out in the last few years.

 

By the last count, at the VERY minimum, 500k people log in everyday.

Another article, this one from gamespot.

 

http://www.gamespot.com/articles/latest-watch-dogs-trailer-used-ps4-dev-kit-footage/1100-6418647/

 

Again, reinforcing that P2P is the obvious choice for SE who wants, long stable income... just like FFXI.

 

This game is one of the most successful P2P games to come out in the last 5 years.  8 months and not even a hint that this game is struggling and needs to change it's philosophy.  The opposite is true, the two patches they've had show that if you build it (big patches) they will come.   

 

I love this game!

Originally posted by TangentPoint
Originally posted by Hyanmen
Originally posted by Kayo45

Yup, in the span of 1 week Yoshida has gone from an iconic dev passionate about his game and its fans to just another corporate tool looking to milk its fans for a quick buck. First he annouces they plan to start selling more bank slots (a very f2p item) ... now he's considering f2p.

That's funny considering the 1.0 at the time it became P2P was much worse at milking fans for a quick buck.

Except it wasn't. Not even close.

Not surprising to see you revising, twisting, or otherwise ignoring history in order to defend ARR, though, Hyanmen. 

Unfortunately for you, your characterization of 1.0's subs being instated is completely dishonest (again, something you seem to partake in quite easily). 

FFXIV was intended, from the start, to be a sub-based MMO. They froze subs for several months because they realized it was in no way worth a sub at that point. They stated, quite clearly, they would not reinstate subs until they'd developed a clear road-plan which they could share with the players, and felt the game was at least at the level of quality of a launch title. 

They did exactly that. They kept their word and released the road-map, which became the development path for 2.0 as they said they would. They also reinstated subs, as they said they would. Interestingly, the game became more active when subs were reinstated - despite many predictions that adding subs would be a "final nail in the coffin". Quite the opposite, the population grew, significantly, once they started charging people again. Yoshi-P had improved the game significantly, to the point of actually being a fun game and a lot of people found it worth paying for. 

It's funny seeing you bash SE for charging a sub for 1.0, when you should be thankful that so many did, in fact, subscribe and pay it. The money earned during that period went toward development of ARR - the game you so tirelessly defend here against even the slightest criticism. 

It really puts things in perspective, though. When you'll even bash SE themselves for something that isn't flattering to ARR, I guess there's nothing you won't attack in defense of it, eh?

A more accurate statement would be that in the span of 1 week haters have gotten something to make drama of while in fact the situation is better than it was before. If Yoshida is a corporate tool now, he has been that since 2012 (so you're a bit late) :)

Only that isn't accurate either.

 I remember Yoshi-P making many grand promises and pledges from the time he took over the project. He was seriously trying to win back the players' trust, and people did certainly give him the benefit of the doubt - especially after seeing how much he'd improved 1.0 by the end.

As ARR's development got into the later beta stages, the real picture started to form. Suddenly, Yoshi-P's pledge that he would listen to the players and would implement features if they proved to be popular enough, became "I'll implement them... if they fit my vision of how I want you to play". Several requests/suggestions by the players became very popular - in all the regions' forums. Yoshi-P flat out denied every one of them. Yet, he readily accepted others that didn't get nearly as much support. So much for his promises.

Yoshi-P started showing his true colors (or perhaps, SE's true colors) toward the end. He backed out on some of his promises, and there's no denying that (though I'm sure you will anyway). It became abundantly clear that he was being fed his lines, when at every live letter, and even in some interviews, he would make references to the PR people forbidding him from saying certain things or sharing certain info. Where the community is concerned, he's saying only what SE tells him to. He's a face for the game. A mouthpiece. Nothing more.

 

 

Haters gonna hate.

The game is thriving.  YoshiP kept all of his promises and the ones, he couldn't he explained why and apologized.

 

I am happy giving my money to this game and to this producer.   Thanks YoshiP.  Love your work and your vision.

http://www.destructoid.com/final-fantasy-xiv-producer-defends-subscription-models-272607.phtml

 

YoshiP defense P2P.

This patch added a lot of Horizontal content.  The challenge log looks amazing for getting money and getting xp for classes you havn't leveled up.

 

Overall, and excellent patch.. A lot of content in only 3 months from previous patch.  This is the first time in years I have no desire to buy any other mmo.  I've found my home.

If you didn't enjoy the previous Final Fantasies than you probably will not like FFXIV.  Final Fantasy XIV is like a gift to FF fans.  It has tons and tons of references to older FF games.  The world has monsters and characters taken directly from previous FFs.  The first 24 man raid is taken out of Final Fantasy III.  The story is designed like other FF console games.

 

With that said, the game is available on the PC right now SUPER CHEAP.  You buy it and get one month free before you have to pay the 13-15 dollar sub.  1 month is plenty of time to know whether you like or dislike the game.

 

Amazon has it for 29.99 digital download.    I think the value you will get out of it for the first free month is a steal!  My 2 cents.  I would also recommend Gw2.  Though I don't play it... the leveling experience was a lot of fun and definitely gives you your money's worth.

FFXIV may be a good option.  It has a lot of elements that are similar to WoW but is considered a next gen mmo.  It's graphics are way better than WoW.  It has great music, tons to do for someone just starting out.  It's getting a huge patch tomorrow.  The game can be played on PC or PS4.  

 

you said you don't like creating multiple characters.  Well, problem solved since FFXIV allows you to be ALL classes (including crafting and gathering) on a single character.  Change your primary weapon/tool and become that class, instantly.

 

It also depends on what type of content you like FFXIV is 90% PvE.   If you want an mmo better pvp, you may want to try GW2 or Wow instead.

Originally posted by TangentPoint
Originally posted by ZizouX
 

You're claiming Hyanman is taking something out of context but yuo're doing the same.

 

When people say that YoshiP will never take FFXIV into F2P, naturally, they are contemplating what SWTOR did... what RIFT did and What The Secret World did.  Meaning, the game FAILED as a P2P and HAD TO go F2P just to keep the servers open.

 

Now consider the F2P YoshiP is talking about as it relates to FFXIV.  It seems to be the type WoW does which is born out of success, not failure.

 

Let me ask you, is WoW a F2P game because you can download and play the first 20 levels for free?  No it's not.  And if FFXIV were to do the same, it wouldn't be either.

 

Edit: PS - the comment by SE/FFXIV fans that FFXIV will never go F2P is ALWAYS in response to haters saying (before the game came out or a month after) that the game SUCKED and it was going to go free to play in 6 months to a year.  7 months in, the game is an immense success.  So when YoshiP says we might offer a F2P component and that I am not opposed to it, he's pretty much describing what WoW does.  Or alternatively, explaining why F2P like SWTOR/RIFT/SECRET WORLD does not work for FFXIV's model but does work well for World of Tanks and Leage of Legends.

 

You're taking a technicallity and running with it literally.   "SE FANS WERE WRONG!!!!! YOSHIP said he's not opposed to F2P!!!!!!"  I don't think you're argument is as strong as you think it is.  You're really jumping to conclusions that arnt' there in the interview or selectively taking YoshiPs answers out of context, or isolating quotes without the explanations that came immediately before said quotes.

1) You're not the person I'm addressing with those questions. Please don't presume to speak for Hyanmen. They're perfectly capable of speaking for themselves.

2) Nothing you've said addresses my questions anyway.

Beyond that...

I'm taking nothing out of context. People have stated, over and over again, that F2P would never be associated with ARR.  They were, quite simply, wrong. Ignoring or revising history after the fact, so they can still be "right" will not change that. They made the claim, and threw around a lot of insults in the process.

And anyway, claiming that those remarks were always in response to haters, blah blah.. is flat out false. You're either sorely misinformed, or you're flat out lying. People have been attacked for "trolling" and "hating" and told "it will go offline before they introduce F2P!" for merely suggesting that circumstances could change SE's stance on that, because they'r ea business first, and continuously losing money would not be "okay" with them. That's not a "hater" remark.

And in fact, such arguments were made by fans of the game actively playing it. So, sorry... your assertion that it was "always in response to haters" is just plain false. Noble of you to try and defend all those people like that.. but sorry. Won't work. Best to just speak for yourself.

You also ignore the main point, which is  Yoshi-P never stated they would go offline before going F2P at all. No such statement was ever made. It is pure fabrication. The point is, a lot of people were repeating misinformation as fact. No one has ever been able to provide the quote from him stating that, nor even an accurate interpretation of it. And, I don't care what the reason, it is never okay to pass off misinformation as fact.

 

You're characterization is incorrect.  I have been reading these forums daily.  I may not post but I read, and the most prevalent topic before this game came out last year and immediately after was talk of F2P.  The comparison was always to sWTOR.   Hyanman, who I agree with majority of the time, was clearly responding to the same "haters" that I've seen with my own eyes.

 

The people who talked about F2P ALWAYS ALWAYS ALWAYS linked it FFXIV's anticipated failure.  First they said that people won't stay passed the first month.  They were wrong.  Then they said 6 months.. now it's 7 with ffxiv going strong.

 

I do not recall any F2P conversation about FFXIV that was not tied to its failure.  In response, people countered by stating FFXI never went F2P and SE would probably shut down the game before going F2P.  I admit that I personally do not recall the quote from YoshiP about never going F2P... however, I do recall him saying that FFXIV was redesigned to save the FF name brand.  Regaining the trust of the player base was the number one reason they committing millions of dollars to the remake.  If I recall correctly, he was asked what would happen if FFXIV "failed again."  I believe he respnded that the game would shut down that trudge through another embarassment.

 

Maybe fanboys (which I happily conceded I am) took it and ran with it.  Conversely, what you're doing is the same thing but the opposite direction.  You conveniently ignore that 99% of the F2P talk the last 7 months was ALWAYS about FFXIV going F2P if it became an utter failure like SWTOR where SE was FORCED to go F2P just to save face.  Fans said that "that specific scenario would never happen" in light of what YoshiP said.  SE could not endure that embarassment a second time and it would shut down.

 

Now, you claim the current F2P conversation by YoshiP is the SAME conversation we were having 5 months ago.  You are comparing apples and oranges and taking things to the literal extreme.  you are being intellectually dishonest or failing to see the relevant distinction.

 

Going F2P like SWTOR cause the game sucked =/ Offering F2P component to expand the player user base becaue the game is immensely successful.

 

Funny thing is, it shows the FANBOYS were way more accurate in their assessment of the games success than the doom and gloom F2P predictors. 

Originally posted by TangentPoint
Originally posted by Hyanmen
Originally posted by Doogiehowser
Originally posted by eyelolled
I wish these games would just start out as B2P instead of talking about how they believe in the subscription payment model and then pretending it doesn't matter afterwards.  And even though I am a absolute B2P/F2P player, I still think that it is a sign of failure to change it up a year later. It's a failure to have the integrity to represent all the intentions from the outset.

Its called being overconfident about your product. Maybe SE was under impression and firmly believed that FFXIV 2.0 would be an enormous success and since that didn't happen and they saw how all other MMOS are doing great business with hybrid models reality finally struck them and opened their eyes.

Well here's two individuals who didn't even bother reading the interview, haha.

Yoshida took F2P into consideration back in 2011. Yoshida continues to take F2P into consideration in 2014. Forum response? "Finally they opened their eyes."

What did you think was Yoshida's stance before? Not even acknowledging the F2P model?

Exactly. He's taken F2P into consideration all along, he merely felt ARR wasn't a good candidate for it, and it's not their first choice.

However, I'm curious...

What do you have to say of the fans who have been insisting he said they'd take the game offline before going F2P? A number of people have practically turned that statement into a mantra over the last several months.

Would you you speak out against those people spreading false information as well?

And I further wonder, if you would speak out against that... would that make you a "troll" and "hater" to all those who've insisted it was true...?  (that would be a question for them to answer, of course). 

Is there actually a line some fans of this game simply won't cross when it comes to insulting other fans? I wonder.

 

You're claiming Hyanman is taking something out of context but yuo're doing the same.

 

When people say that YoshiP will never take FFXIV into F2P, naturally, they are contemplating what SWTOR did... what RIFT did and What The Secret World did.  Meaning, the game FAILED as a P2P and HAD TO go F2P just to keep the servers open.

 

Now consider the F2P YoshiP is talking about as it relates to FFXIV.  It seems to be the type WoW does which is born out of success, not failure.

 

Let me ask you, is WoW a F2P game because you can download and play the first 20 levels for free?  No it's not.  And if FFXIV were to do the same, it wouldn't be either.

 

Edit: PS - the comment by SE/FFXIV fans that FFXIV will never go F2P is ALWAYS in response to haters saying (before the game came out or a month after) that the game SUCKED and it was going to go free to play in 6 months to a year.  7 months in, the game is an immense success.  So when YoshiP says we might offer a F2P component and that I am not opposed to it, he's pretty much describing what WoW does.  Or alternatively, explaining why F2P like SWTOR/RIFT/SECRET WORLD does not work for FFXIV's model but does work well for World of Tanks and Leage of Legends.

 

You're taking a technicallity and running with it literally.   "SE FANS WERE WRONG!!!!! YOSHIP said he's not opposed to F2P!!!!!!"  I don't think you're argument is as strong as you think it is.  You're really jumping to conclusions that arnt' there in the interview or selectively taking YoshiPs answers out of context, or isolating quotes without the explanations that came immediately before said quotes.

Originally posted by Jerkface55

So, players that can be reasonably believed to be active. Global numbers total to about 915k according to XIVSoul based on those conditions as of today.

I don't understand how this website works.  What if I'm in a Free Company but havn't subscribed for 4 months.  How can that person be considered "active."

 

Active should mean paying subscription.  So long as you're paying, I dn't care if your playing.   What if the free company member hasn't logged on in 2 months?

 

I'm really curious about these numbers....

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