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All Posts by CalmOceans

All Posts by CalmOceans

87 Pages 1 2 3 4 5 6 7 » Last
1733 posts found

LFD isn't grouping.

Might as well play with robots.

Grouping means getting to know the other people, making a connection, finding a common interest and interdependence.

Clicking a button to join an automated group is not grouping, it's the game doing the socialising for you.

Originally posted by GuyClinch

The sandbox solves nothing. You just try to offload your content creation to players - and they create shitty content.

What SoE does is add items in all their game that allow you to "build stuff"

They sell furniture, doors, items, plots, houses.

Before a developer left Everquest (not too long after they launched their station cash)..he said why SoE did make money.

SoE does not care if their game is "sandbox" or not. But it's far easier to sell their plots, houses, furniture, doors, roofs, whatever...this way.

It's also hard for those people to say goodbye to their house, they put a lot of money in it, and they are invested far more in the game than just a regular player. Not only do they have their characters, they have their house, their design, their neigbourhood with other people.

$medley is interested in 1 thing right now.. $ .. this is SoE's last chance Sony will give them to make a succesfull game before they can the studio.

"freemium" games are even worse than F2P

ppl are actually forced to buy a subscription, expansions on top of a cash shop

this is what SoE does

why not just go rob the players in their house, it's easier

Part of the reason we got ourselves a PS3 is because it is based on a P2P system.

Yes, some games have DLC, but the basic boxed game is finished. You pay once, you play.

In a P2P game, I pay that $15 once and I get to play for a month without any restrictions, without the company nagging me for money, the whole game community plays the same game.

Expansions in P2P are, fine, flat fee, the developers made something and sell it, that is completely fine. What is not fine is abusing the players which happens all the time in F2P games. They nerf XP or make it harder for the player to progress to entice them to give in and spend 10...then 20, then 30, then 40..$100+ a month to merely enjoy the game.

Originally posted by BadSpock

I'm not aware of too many (if any) F2P games that offer gear, stat increases, and other such obvious pay to win advantages.

Vindictus, Runes of Magic, Allods Online, etc.

I'd name more but I had enough of "F2P" after those.

A scam is still too nice a term for F2P.

Most people realise when they got scammed, many F2P players are so manipulated, addicted and coditioned that they spend far more than a P2P game and far more than their budget should allow.

When I played Everquest and the mounts came out from a random card or whatever it was, some people were spending literally thousands of dollars to get that 1 single item.

They become completely out of touch with reality and don't realise the amount of money they are spending on non-existent items.

It is far worse than a scam.


Is the dishonest developers and company it creates.

In the beginning of the game there are always promises made, promises that the cash shop will be limited in some way, promises that players will be on equal footing, promises that there will be no nickel and diming.

The company wants more money, the lines get blurred, more and more of the game starts to revolve around selling power.

Games that said they were never going to go F2P or sell power tend to be the worst.


Everquest was never going to sell power, direct quote from Smedley. Now you can buy XP potions, gear, lvl 85 premade characters soon, you name it, you can buy it.

Some games like FFXIV seem to stay more true to what they say, but they are exceptions to the rule. Many companies continuously break promises, they continuously try to suck their playerbase dry after they need cash for new projects.

Developers you trusted become liars, games you enjoyed for their progression, now become lifeless shells around a cash shop.


Developers you respected leave the game, because they themselves don't like to see players taking advantage of.

Players feel cheated, they spent money on the game but the premium to get access to all content keeps going up, you end up spending more and more on the game, until you eventually throw in the tower and realise this isn't about the game anymore at all, but about ever more inventive ways developers come up with to get money from you.


It's a system that exploits people's trust.


It's not just the fact that F2P is selling power for cash, it's the whole atmosphere it creates in a game, it's no longer about the game, it's about making money from you in every possible way.



F2P games tend to cost much more than P2P game to enjoy them. For FFXIV I pay $15 a month and I get everything. I have access to everything for $15 a month.


EQLandmark, $99 for a game currently in beta.  F2P is very expensive.

Originally posted by BeansnBread
EQNext and EQNext:Landmark are both F2P at release.

$100 is a weird definition of F2P.


SoE's version of F2P tends to restrict major parts of their games, such as in EQ and EQII.

Originally posted by Darwa
That's for Everquest Next: Landmark. There's no price been mentioned for Everquest Next.

I doubt EQNext will be any cheaper, since that is supposed to be their main game. They're obviously hurting for cash.

They charge as much as a small console for their EQ Landmark game, which is still a game in a beta stage, how do they think they are going to get a large player base for EQNext with those kind of prices?

I've never seen a game that is so expensive, even most collector's versions of games aren't that expensive.

How can you ask $100 for a game in beta??

SoE is asking $99 to people for access to a BETA for theri new Disney  version of EQ. Not the actual game, BETA.

I'd rather back a kickstarter project that interests me.

Since when is PVP a part of roleplaying, do you expect every RP player to do tradeskill too? RP are allowed to do what they wanted last I checked, or are you telling them how they should play their game.

If you like PVP, go PVP, if you don't, don't.

there is a landmark forum

My guess is Landmark will kill SoE instead of merely an NDA. Very boring game.

Originally posted by supertouchme

This game will be devoid of peril and suspense but will be perfect for soccer moms who supposedly represent the MMO audience these days.

I don't feel this is a game for soccer moms. I feel it's a game for old people who don't want any danger and want a very casual and friendly game. Younger people and soccer moms usually tend to be experienced enough to go for more challenging MMO with more depth.

I didn't play the game, but it doesn't sound very fun walking around just to walk around for the sake of walking around. All the beta videos I look at are.....people walking. If that's the gameplay, it should have never been a separate game, it's too one-dimensional.

It will never succeed. People don't even accept 3D glasses, do you really think they will put that...thing...on their head to play games? Don't be silly.

And don't forget that Smedley is a troll, he will say and do anything to sell his game even if it's not true. This is SoE's last chance before they go belly up.

Voice chat is immersion breaking, it doesn't help immersion.

A delicate elf saying "whats up dudes??"....or a burly dwarf saying "group hug" enough for me to turn chat off.

Most of the self-published games don't lack the ideas, they come short on the technical side.

Vanguard had no shortage of ideas and good gameplay, they didn't have the engineers /  programmers / animators....people who are technically skilled....people who know stuff....people who could turn all those ideas into a working game.

Vanguard failed, not because it was a bad game, it was an amazing game, it failed because you crashed 5 minutes into the game, it was an open world that lagged, the animations were bad, there were server issues, etc

It exists:

but it failed, SoE made it




just the card game online exists too:

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