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All Posts by drivendawn

All Posts by drivendawn

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1168 posts found
Originally posted by amber-r
Originally posted by CalmOceans

The WoW expansion and FFXIV were a success. Archeage is full of people complaining about it being Pay2Win, there are many more hackers and issues since everyone can make a new account in 2 seconds.

F2P used to be more free, now you are expected to pay money for every other thing, F2P games often combine subscriptions, they ask money for beta access, etc.  F2P is no longer free, unless you like being a second class citizen. I think people are starting to realise that F2P ends up being more expensive than P2P.

What makes you say FFXIV was a success enough to bunch it with WoW.  I haven't seen it do anything better than any other mmo that has launched within the last few years.  Certainly not in subscriber numbers or sales.


FFXIV has less subscribers and had less sales than games like swtor and gw2, it had less than Rift if you count that Rift was NA and EU and FFXIV is NA/EU/JP.


Are you going by the misleading information Square Enix have been giving out to class it as a success or just personal bias?


F2p Is free, you can play most f2p titles without spending anything at all and enjoy the game just fine.  They just offer things as optional aside from actually playing the game.  They are only more expensive if you choose to spend more.

Well Swtor did a nose dive and went f2p after a little over a year, Gw2 was already f2p and Rift went F2p in about 2 years and showed signs of doing so much before that . I like how you discount the Jp community and the fact that only a couple months ago china had a million preorders alone. Also its well over a year old and no sign of going f2p unlike almost all of the P2p themparks in the last ten years.

Originally posted by Chasedagamer
The biggest thing that I have come to realize after reading through this thread is the basic fact is that there is rarely ever an incentive to ever be social or interact with anyone in FFXIV. I want an mmorpg to give me an incentive to group with others and to be social. If someone doesn't want to play with others then there should be an alternative and slower path to get to the same goal.

Ok, Gw2 requires no interaction with others. You can level up on your own through heart quests, dynamic events and dailies. Hell you can even buy the best gear on the auction house. Have fun with your truly single player game.

It will also be able to trade cards with your XIV account when Golden Saucer comes out.

Originally posted by kokujinjrocker

I actually haven't played for a while. Is anyone who plays able to list the multiplayer activities?


I know the base mechanics dont really allow for cooperation but, ppl say there are, but what are they?

Exclude pvp, only pve.

Well almost everything because they added a party finder function to the game. You can make your own parties and set what you wish to do in said party then people can join to do what ever you put it up for. 

Originally posted by kokujinjrocker
Originally posted by richarddoyle

I fail to understand why so many people think the solution to games not being social experiences for them is for games to force players to group. You should realize that a lot of these people who are only doing solo don't want to group, forcing them to group will only result in them leaving the game.

You can't force people to be social. That's not an issue with any game mechanic but with the mentality of modern MMO players and it's not something you can "fix" because what is good for you is not necessarily good for everyone.

Personally I've had too many bad experiences of when I was forced to group with people and it just lead me to be bitter about negative interactions with others because of it. I group with my friends, people who I can trust not to be dicks and ruin my gaming experience... I think a lot of people are that way these days. It comes with most games having so many anonymous jerks cruising around whose idea of fun is making everyone else miserable. Then there's the crowd who take the game too seriously and criticize you for everything you do. A lot of people don't trust strangers to be friendly, cooperative, or helpful anymore.


For starters, in a massively multiplayer online game grouping and grouping mechanics should be the devs main focus.

Second, just think if MMOs would've stayed the course and followed ffxis or the other games that used grouping as the main focus. What would've been the outcome?

People that are antisocial, unwilling to communicate effectively would've kept playing and buying the multitude of single player games that will always continue to come out.

While those who understand how to communicate with others would've kept playing multiplayer online games.  Companies  could still milk the p2p model w/o question, and earn long term profit as opposed to the many f2p failures that cater to the crowd who solo spam to max lvl and complain about endgame being boring and leaving.


Wholost after wow? Ppl that like multiplayer games, while ppl who like playing bythemselves get dbl the games, the abundance of solo games and now now the online multiplayer games.

Also just like IRL you run into ppl you don't get along with, you either find those that you do or play the many single player games made for playing alone. You don't say "idk how to make friends so make it so I can play alone"

Ok, I think this game does a good job of  having plenty of group and solo content which I think it should. It's kind of silly to me for them to make it where you need a group to kill the bunny or beetle.

XI had bad balance issues a horrible grind and was mainly a time sync not challenging most things were tank and spank. Hell alot of my 6 years playing that game was getting together parties and grinding on the same one or two mobs for 2 hour while typing in chat. So yeah it was very social.

Been a good year lots of content, story and fun. :)

Originally posted by reeereee
Originally posted by drivendawn
I'm hoping for red mage as well.

A red mage that fits neatly into one of the clearly delineated tank/healer/dps roles of FFXIV is no red mage at all.

Depends on how they make it. They could make it where its got Enchant sword spells that buff and debuff while having white and black mage for cross class. Or many other Ideas, who knows?

I'm hoping for red mage as well.
Yes I believe so, to allow for a better flying experience. Also there is a lot of talk about less Aetherytes being around to encourage flying in general.
Originally posted by Zorgo
Originally posted by Akumawraith

sadly people still think WoW is relevant in this day and age. Its a has been its declining population shows this. Look at the statistics, if it were a businesses profit margins they'd be declaring bankruptcy.

I played WOW until recently and found I hated this new expansions prelaunch. The changes made to the characters abilities made it feel like they were no longer the characters I leveled over the last ten years. Forget it, I went and started in FFXIVARR. Its more fun, better players and far better looking and the patches are as large as WoW expansions, but free... go figure.


Declining all the way to untouchable #1 - with 7m + subs, with the closest rivals in the 500k range , plus the only mentionable sub based game which hasn't had to resort to a f2p model - I think you need to reconsider what constitutes relevant.

I guarantee it is the most relevant game as far as developers/companies are concerned and it's numbers prove its relevance to  consumers.

I'm sorry, but what is sad are the undeniable facts.


Well I have to disagree with XIV being in 500k range thanks to the launch in china bringing over 1 million more players but yes WoW is number 1 in subs by a large amount.

Originally posted by Sevensodd
Originally posted by DMKano
Originally posted by Ravenhill99

How depressing. Nothing worthwhile in sight.

I just paid $15 and logged into WoW to revisit, give it a chance after the latest big patch and within the first minute I wanted to log back out.

Looks super outdated and in fact worse than it used to because they did something to the lighting and now everything has the same amount of light. Super bright and ugly, no darkness. The sky in Stormwind looks like Minecraft 1.0 and it's never night time. Everything looks the same, but somehow worse.

Super easy, everything dies almost instantly.

It looks like they spend $46 on this expansion and are hoping to rake in hundreds of millions from all of the suckers.

All of the games out now and even the ones coming are either lobby console casual crap or Asian anime throw-up.

I just want EQ1 with a brand new graphics engine and AAA production quality.

It seems like there is no more talent and passion anymore, just people who want to be trillionaires.



I think the problem might be on your end.

People see their beliefs reflected in the real world, so if you see nothing worthwhile in sight - that is all you.

The best is yet to come.


He's not alone.  I feel the same way.  I think it depends on when people started to get into MMORPGs.  Those of us who were lucky enough to experience games like UO, Asherons Call and EQ1 in their prime have a completely different outlook on MMORPGs.  Those of you who came into the genre with WoW, or later, do not know how good this genre can be because you missed out on the earlier stuff.


It's like driving a Ferarri, then they suddenly stopped making Ferarri's and started producing mini vans.  A lot of people just don't know how fast they could be going :/

Well I came in during AC1 and played EQ1, DAOC, and FFXI. I had fun playing those games but they had their flaws just like todays games. 

Originally posted by Ravenhill99

How depressing. Nothing worthwhile in sight.

I just paid $15 and logged into WoW to revisit, give it a chance after the latest big patch and within the first minute I wanted to log back out.

Looks super outdated and in fact worse than it used to because they did something to the lighting and now everything has the same amount of light. Super bright and ugly, no darkness. The sky in Stormwind looks like Minecraft 1.0 and it's never night time. Everything looks the same, but somehow worse.

Super easy, everything dies almost instantly.

It looks like they spend $46 on this expansion and are hoping to rake in hundreds of millions from all of the suckers.

All of the games out now and even the ones coming are either lobby console casual crap or Asian anime throw-up.

I just want EQ1 with a brand new graphics engine and AAA production quality.

It seems like there is no more talent and passion anymore, just people who want to be trillionaires.


Good job not only did you cry like a baby but you also managed to throw around some insults at people that prefer different games. Oh whats that sound... aahh yes the wambulance.

As many above have recommended FFXIV is the way to go if you ask me. It has an end game that you would be familiar with but with some cool core aspects to the game like all classes on one character and crafting and gathering being their own classes with their own skills just to name a couple. This game also does a good job of keeping old content relevant thanks to duty roulette and a well connected amount of content in open world.
Originally posted by OhhPaigey
I bought the digital deluxe version of this game when it released, problem is I was never able to play it because of some crashing bug, wasted my $ lol.

Well if your still interested they have a 14 day free trial for the game up to lvl 20 I believe. When you played was quite a while a go so it should be fine now.

Originally posted by vandal5627
Originally posted by yolteotl79
Originally posted by vandal5627
Originally posted by yolteotl79
You are going to White Knight this game

Never fails, can't make a good argument, resort to the white knight response.  Too funny.  lol

As well as not contributing anything but yet picking pieces to scrutinize... ;p

To call typing large paragraphs of utter BS contributing to anything is laughable.

Yeah I see that on both sides honestly. It sounds like the ever futile argument of old school vs new mmorpgs

Originally posted by SuperNick

I stopped reading when you basically said you hate conventional MMOs; it was no longer a post about FFXIV at that stage - it was a post about how you made most MMOs.

I played FFXIV while I was living in Japan. It was a pretty solid experience and I had looked forward to playing when I returned to Europe.. yeah.. only to find I had to now play with 130-200 ping on Canadian servers (European servers apparently) vs my 5-10 ping I had in Japan.

Until they host actual EU servers, there's plenty of other options out there for me.

No worries at the fan fest in london Yoshida said an EU Datacenter was in the works no eta though.

Originally posted by Jockan
Honestly looking at the game makes me wish this would be the Final Fantasy mmo instead of A Realm Reborn. Final Fantasy's single player world is more impressive then the Final Fantasy mmo's world.

Well, Yeah it doesn't have 10k players in it like servers on XIV do so they can go nuts with the graphics and other things.

Originally posted by Albatroes
Did they say they are coming out with flying mounts in this expansion? If so this will be my new game to play once the expansion drops

Yes and there will be 6 maybe 7 mounts. However they will only be usable in the expansion areas which they are saying will be large and seamless.

oh here are some screen shots

Originally posted by rojoArcueid
Originally posted by drivendawn
Originally posted by rojoArcueid
Originally posted by naami


I'm sure DRK will be able to damage just fine and in pvp too. But in dungeons and such it will play a tank role, meaning in addition to damage some of you abilities will generate enmity (threat/hate) and you must queue as a tank in duty finder, like warrior and paladin. DRK won't be the only class to come with the expansion though. They just added the rogue/ninja and at the EU fan festival the producer teased the next class with a 007 golden gun shirt (DRK was teased with a batman shirt at NA festival). Could go either way as ranged dps or healer. We will have to wait for the Tokyo festival in December to find out.

that is my problem. They tell me what role i will play based on what class i choose. I prefer ti have the freedom to choose my own role based on what jobs i combine, not playing the wrong class just because it has the role i want.

So basically the option is there you just don't like that option.


there are no options, if you want to be DK you are forced to be a tank. If you want to be a warrior, you are forced to be a tank, if you want to be a heavy plate dps you are forced to be Dragoon. There are no options, only one role per class. Im not asking for a change, just stating my reason why i havent resubbed. Class limitations is that reason.

I understand completely but there are options in the fact you switch weapons you switch rolls without switching characters. Now as I said I understand if you don't like this option but it is there.

Originally posted by ElRenmazuo
Dark Knight should be the opposite of Paladin

Or be two sides of the same coin.

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