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Well i have a very low opinion of this game, when i first started out in the game 3 yr ago it was awesome. The game had plenty of supervision with GM's, CSR's & GL's running around sorting out dramas and telling people off for abuse in the towns. Now there is NO supervision at all, they go on reports by players that always send in a 1 sided report and that's enough to get you banned. Oh and BTW your premium items keep running while your banned so effectively there taking money under false pretences, because if someone that doesn't use there sparkcash system gets banned for a week fro swearing and someone that uses sparkcash gets banned for same thing well it's a double whammy for the person paying there wages. Oh .. not to mention there's no appeal of a ban so you are guilty as charged and that's it .. like i said earlier, this system is so flawed it's rediculous. If i was making an honest evaluation of this game? I would say steer clear, it's the most expensive free online game going around .. it costs you a fortune for absolutely everything (example, i enhanced a pair of lvl 95 blue fighter pants one day, not to mention the in game stones you need to buy to enhance, just the sparkcash stones needed to guarantee not to break your weapon or down grade it .. cost me $100 Usd to enhance) as i said there has to be better run games and CHEAPER to play than this free game. also due to the lack of supervision in the game the game has gone feral, it really saddens me to say this having played the game well over 3 yrs and wasted 25-30k on the game. if you wanted an honest evaluation there it is. |
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"As a veteran MMORPG player, I loved the simplicity, adorable graphics, and introduction tutorial that makes this game extremely accessible for (nearly) all ages. The community is just what you’d expect from Hello Kitty fans – fun-loving and helpful. I really enjoyed the cooperative gameplay, outfitting my avatar in cute clothes, and talking to the Sanrio characters scattered throughout HKO. This is a quality, attractive and fun game for gamers of all skill levels – give it a shot!" |
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As a superhero MMO, Champions Online does a lot of things right. The amount of visual customization and the thrilling superhero combat are definitely the game's strongest points. The zones are also large, interesting, and finally take the action out of the city. Instanced content and public quests score big in terms of action and story, but most of the rest of the quests are of the traditional MMO mad-libs variety where you combine the word kill/rescue/collect with a number and a noun. The crafting and PVP systems seem like they've been included merely because people expect them in an MMO and not because they fit with the overall concept of the game world. |
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If you’re looking to sate your MMO hunger with a deep, visually robust game, or if you’re a beginner seeking an intuitive game to introduce you to the genre, look elsewhere. Hero Online is more likely to confuse than to wow and impress; there’s really nothing here that hasn’t been done better elsewhere, with the possible exception of Hero Online’s RMT (Real Money Transactions) scheme. But if you’ve ever pined for a risk-free way to dabble in an authentic Korean MMO, or if you’re afraid to try out MMORPGs for fear of being roped into a subscription, definitely give Hero Online a try. The business model alone (or lack thereof) virtually ensures a vibrant long-term community. |
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The game play holds this game together nicely. It is incredibly fast paced, and you will find yourself running all over the place, anxious to fight the monsters that are in the way, the quickness of the game really adds to its excitement, and I appreciate that. |
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Unfortunately, like in other areas, Global Agenda is stingy. You are far more likely to end up in a lopsided match than in an enjoyable contest. Ill-matched teams make for hollow victories and merciless defeats, neither of which is particularly enjoyable. Joining an agency is a good way to associate yourself with a regular group of players, and having a consistent team can help mitigate the number of bad matches you encounter. |
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seems to be fun in a bubblegum sort of way from what I played, and I'm sure there's more depth there when it comes to class customization and development. We're told a North American launch is possible, but no word yet on an exact kind of timeframe. |
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I wish I loved DC Universe Online, but instead I just like it. It's got a lot going for it -- a great license, some superb voice actors, a lot of well-crafted settings, fast action-based combat, and an entire market of people who, so far, have barely been exposed to the MMO genre. It's an important game for MMO developers who for years have been claiming that their title will be multiplatform, only to let that claim sink quietly into obscurity in the months after it is released on the PC. The fact that Sony Online Entertainment has launched an MMO on the PS3, especially in unison with the PC version, is impressive. DCUO is far from a bad game; there are indeed times when it shines fantastically with the potential for greatness, but its many faults, most minor but some quite large, ensure that it never reaches those heights. |
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Champions Online's positive first impressions extend from the character creation into your initial glimpse of Millennium City and the strong art that brings it to life. The tutorial area will get you accustomed not only to gameplay basics such as talking to contacts and using your powers, but also to its vibrant, cel-shaded visual style. Characters and environmental features alike are surrounded by a rather heavy black outline, an effect that comes across as somewhat over the top in the first few hours (fortunately, you can turn the outline off if you think it makes things look too muddy). |
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The game lacks features. I got to admit racing is fun, but after racing hours and hours and HOURS of the same freaken map, you'll eventually get bored of it, unless you grind like crazy for the next map. Oh and don't get me started with questing.. The questing feature is HORRIBLE. The tasks is repetitive, basically the quests offer you some destination and you have to arrive their in time... That's all you do in quest (im serious). |
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What distinguishes the game from others of the same genre is its natural blending of RTS and RPG elements, which will allow gamers dual experiences of interacting with the environment and other players at the same time. This newly-created world in the game doesn’t stay the way it is as the story develops. The visual display is changing constantly. And the players will try to accommodate to this fluid situation in order to get to higher levels. |
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Unfortunately, this is most of what the game will ever offer for many players. ArchLord was originally billed as a competitive player-versus-player game with the unique twist that one extremely high-level player could ascend to the rank of "ArchLord," the ruler of the in-game world, possessing awesome abilities. Unfortunately, to get anywhere near that level, you absolutely need to belong to a high-ranking guild--a permanent association of players who fight monsters and perform quests together and, in this case, stand in lines for the next shot at the epic quests that lead to the crown. Without that kind of support, you'll take much longer to gain your experience levels and will have to constantly run back to town to purchase healing and magic potions to replenish yourself. You also won't be competitive in player-versus-player combat--unless you have a good group of high-level players to back you up, your character will pretty much be a sitting duck when you wander out into the wild. |
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This game really isn't for me, I mean, there's one part of the school were a huge gang of half-naked female clones will kill you if you get too close to them, and that's pretty hard not to do, beacuse there were dozens upon dozens of them, and they were insanely powerful, if they hit you once, you'd better not be level one, or it's insta-death. Then there's the map. I've never seen such a poorly-navigated map system, it was impossible to find were they wanted me to go. But on the plus side, it is the only 3d mmorpg that my computer hasn't had a bit of trouble handling so far. |
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