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Star Wars: The Old Republic: Pre-Launch Interview with Dallas Dickinson
News Discussion « General Discussion 12/08/11 12:36:32 PM
Digital is great, but I like the contents of the CE. If they would have the option to send just the physical items and digitally download the game with a product key that would be the best of both worlds. |
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If we ever get one. |
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World of Warcraft: Subscribers Down 800,000 in Q3
News Discussion « General Discussion 11/15/11 9:23:48 AM
That's close. 10.3 million * 12.95 is a little over 133 million a month. Anyway, it's a huge amount of money. I will admit, I do not like WoW, used to at first but that didn't last at all. I also am not a big Blizzard fan anymore for reasons I will keep to myself. However, I do not wish them ill or that WoW collapses into oblivion. They employ a lot of people and I hope they continue to so that our economy has people that are productive and can purchase items themselves. |
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General: New Images from Unnamed MMO Released
News Discussion « General Discussion 8/16/11 9:58:38 AM
This company really has a sense of humor, love it. Here is another job posting:
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Istaria: Chronicles of the Gifted: Free to Play Vs. Pay to Play
News Discussion « General Discussion 2/10/10 10:12:39 PM
Originally posted by Inktomi
Well, the best way to find out is to play. Tastes in games vary widely, so it is best to try. If you want my opinion, I would say it is ok, not great. I like crafting, and grinding is grinding no matter what game you choose. The world is fairly large, and there is some lag here and there, but overall a decent game. Kind of empty though. |
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Istaria: Chronicles of the Gifted: Free to Play Vs. Pay to Play
News Discussion « General Discussion 2/10/10 4:42:17 PM
I have been playing free for a few months now. Works great in Windows 7 too. |
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Istaria: Chronicles of the Gifted: Dralnok’s Doom: New High Level Content
News Discussion « General Discussion 11/25/09 9:19:11 PM
Well, I did play the game in beta. I am not commenting on a game I never played. In any case, I am not knocking the game as it is today, I am sure it is fine. It had potential when I played in beta, it was just not ready. It may be now. I am sure a lot of people will like or even love this game, especially now that it is in the hands of someone that cares about it. I just have to keep searching until I find the game that I have been wanting. Not every game is for everyone. |
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Istaria: Chronicles of the Gifted: Dralnok’s Doom: New High Level Content
News Discussion « General Discussion 11/25/09 12:00:24 PM
Nice link, and just the tip of the iceberg. As quoted from another site: "Anyone who read the documents on his magic system would know that it was the most innovative system ever. The spatial, elemental, linguistic, and focus spell manipulations were pure art; magic in the old horizons was dynamic and fluid." I was really looking forward to that design. It had much more depth than any game I know today, other than RPGs that are not online. Required study and research. I wish I could find more about the original game. All the games I have followed and loved the design have gone by the wayside. EDIT: I also liked that you could combine different spells to get other spells. |
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Istaria: Chronicles of the Gifted: Dralnok’s Doom: New High Level Content
News Discussion « General Discussion 11/24/09 12:58:39 PM
Originally posted by Reiden
The original design of Horizons was based on PvP. It was dropped early to get the game out concentrating on PvE. Just like the original magic system was never implemented. Shame really, the original design specs were fantastic. They did follow through on the crafting part though. It was well done IMO. |
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Istaria: Chronicles of the Gifted: Dralnok’s Doom: New High Level Content
News Discussion « General Discussion 11/23/09 11:47:19 PM
I was also in the beta WAY back when. I never transferred into retail. One of the biggest problems was the combat system at release time. It was slow, unresponsive, missed moves, etc. Also, warping existed a lot and you couldn't get many players in the same area or you were doomed, which would have been around 10-12. It was not in very good shape at the time of release. Add to that the bad community liasons, the internal feuds at the company, and the basic attitude that they knew better about what to give the customers and things fell apart. Horizons is a far cry from what I used to follow during development when no coding was even started. It had a great vision and a wonderful magic system which got dumped. It does have a great crafting system, or at least did, at beta time. I really liked that aspect. It sounds like they freed up some of the housing plots so people can now get decent housing so that is a plus too. Now that David Bowman is out of the picture, I wish all the best for this game. At least I hope he is. |
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Originally posted by Rhoklaw
I agree, I have been in many raids where there were at least 100 chars all huddled around in a small area and have not lagged, though I heard others shouting about the lag. So I would say it depends on you comp. Funny thing is I can't play DF with warping and lag even with 10 people, at least yet, with the same comp I have no problem with on WoW. I think they have work to do. |
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Let's just say your list is incomplete. |
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What DF does differently - why people love and hate it
General Discussion « Darkfall 2/09/09 7:14:34 PM
Originally posted by originalegg
Yes, and that is what I really like about it. My only problem with it is getting it all working correctly. There are still some serious issues to make it viable in all aspects. Hopefully they can get it there. If they can, it will be a really great game. |
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Originally posted by originalegg
Uninformed, possibly. Jealously, heh, I doubt. |
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The way this game is going to be at launch it needs to be half the current MMO rate. Ease people into it as they "hopefully" improve it. |
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Originally posted by Evasia
In that case, I need some of that too. |
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Originally posted by fyerwall
That about sums it up nicely |
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Originally posted by Boshi That is along the lines I was going to post. If you could actually take over cities and such it would be better, along the lines of what Warhammer is doing. |
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How many have you killed in PVP (at once)?
The Pub at MMORPG.COM « General Discussion 12/04/07 11:51:11 AM
If we are talking even levels and odds, the best I ever did was 1 on 1. I can take on more lower levels, but I could never take out more than 1 if they were the same level. So, I didn't reply to the poll since it really depends on the level of the person you are fighting and what they have for equipment. |
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