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All Posts by velmax

All Posts by velmax

11 Pages 1 2 3 4 5 6 7 » Last
204 posts found
Totally agree with you, its best if you find a guild thou, it makes the grinding less painful, and for healers, you really have to wait till endgame to get healing weapons! which sucks!

1. Albion Online

2. Archeage or QueueAge

That's all i can think of, I'm sure there's more out there!

 

If u go to the glyph store, you should be able to buy patron!

1. Rift (has everything i want in a mmo)

2. SWTOR (best leveling I've ever experienced in a mmo)

3. TSW ( the most atmospheric mmo)

Originally posted by judasbreed

when is the game coming out? This is a little ridiculous they're taking wayyyyy to long. This game does look extremely fun but i can't see the game justfying the wait. It doesnt look like anything revolutionary 

 

Anything revolutionary?? besides the quest and combat your right, but besides that you're completely wrong!!

And it also depends on how you define p2w! for me p2w is having BiS gear in the cash shop. LP and Patron bonuses aren't p2w in my opinion, your not winning anything that will make you OP!
Originally posted by botrytis
Originally posted by Dihoru
Originally posted by Randayn
Originally posted by Dihoru
Originally posted by Randayn
Originally posted by Dihoru
Originally posted by Randayn

I've never seen a game that you can sub for that penalizes you for almost every action you make only to sell relief from this in their cash shop. 

 

That's P2W...there is no mystery here...name another sub game that does that?

World of Warcraft, Wildstar, etc,etc,etc. What because people do not see the inherent timesinks (unless you claim dungeons/raids always drop every item in their loot tables every time) it does not mean I do not.

LOL...Im talking about LP.  I never had to sit around and wait to do something in game because of a lack of an arbitrary stat.  

It takes LP to use the bathroom in AA...the only thing you can do without LP is ride your mount and kill the very mindless mobs running around....other than that, you are screwed. 

WoW does not have such system, neither does Wildstar or any other game.

LOL, no you just had to gather 20-40 people of which at least 15 (respectively 25) had to know which end of their arse to point at the boss. A timesink is a timesink, you can continually say that LP is different but in the end it is a timesink, you just like other types not the kind you can actually plan around.

While I was waiting to raid in those games I was able to craft, gather, do dailies, do smaller dungeons and anything else not pertaining to the raid without penalty.  Waiting for enough people to join a raid is not a penalty...LP is a penalty

Nope, because you aren't forced to use LP except in crafting or gathering, you can adventure while you build up LPs, explore, etc, hell even just talk to people. You keep trying to make it sound like a negative system but maybe you should actually try a system where all actions cost energy (spiral knights had this system, going into a combat instance cost energy, energy regened slowly, is AA like this? no but you want it to sound the same but it isn't).

You want to ID something, like armor that was dropped well there goes those LP points. Need to use them. That is the point of this game, isn't it. It is LP that makes the game go around. People wanted a sandbox style game to build things in and play around in. They did get it with a huge noose around the neck - the LP system.

 

Just imagine AA without the LP system, wouldn't that be a mess. Being able to build/craft anything without any kind of restriction. I don't know about you, but that seems like a hot mess. One player could own all the land, the economy of the game would be all over the place, people would be able to do trade packs 24/7. That's not what AA was intended  for. 

Originally posted by Dihoru
Originally posted by Randayn
Originally posted by Dihoru
Originally posted by Randayn
Originally posted by Dihoru
Originally posted by Randayn

I've never seen a game that you can sub for that penalizes you for almost every action you make only to sell relief from this in their cash shop. 

 

That's P2W...there is no mystery here...name another sub game that does that?

World of Warcraft, Wildstar, etc,etc,etc. What because people do not see the inherent timesinks (unless you claim dungeons/raids always drop every item in their loot tables every time) it does not mean I do not.

LOL...Im talking about LP.  I never had to sit around and wait to do something in game because of a lack of an arbitrary stat.  

It takes LP to use the bathroom in AA...the only thing you can do without LP is ride your mount and kill the very mindless mobs running around....other than that, you are screwed. 

WoW does not have such system, neither does Wildstar or any other game.

LOL, no you just had to gather 20-40 people of which at least 15 (respectively 25) had to know which end of their arse to point at the boss. A timesink is a timesink, you can continually say that LP is different but in the end it is a timesink, you just like other types not the kind you can actually plan around.

While I was waiting to raid in those games I was able to craft, gather, do dailies, do smaller dungeons and anything else not pertaining to the raid without penalty.  Waiting for enough people to join a raid is not a penalty...LP is a penalty

Nope, because you aren't forced to use LP except in crafting or gathering, you can adventure while you build up LPs, explore, etc, hell even just talk to people. You keep trying to make it sound like a negative system but maybe you should actually try a system where all actions cost energy (spiral knights had this system, going into a combat instance cost energy, energy regened slowly, is AA like this? no but you want it to sound the same but it isn't).

Definitely agree with this, Spiral knights is a good example on how to ruin this system. I couldn't even play the game without either, waiting, or paying the company. You can still do a lot without LP.

Originally posted by Randayn
Originally posted by velmax
Originally posted by Randayn

I've never seen a game that you can sub for that penalizes you for almost every action you make only to sell relief from this in their cash shop. 

 

That's P2W...there is no mystery here...name another sub game that does that?

If the LP system did not exist in AA do you know how many exploits could be created in this game.

So what you are saying is that the developers were either lazy, not creative enough or (my guess) wanted to capitalize by not making a system to handle this that would also not effect subscribers?

I'm not here to change your mind, cause you seem very stubborn.  I'm just saying that AA is a game that needs the LP system. Without it someone could build/craft everything in the game in a day. (which is a problem)

Originally posted by Randayn

I've never seen a game that you can sub for that penalizes you for almost every action you make only to sell relief from this in their cash shop. 

 

That's P2W...there is no mystery here...name another sub game that does that?

If the LP system did not exist in AA do you know how many exploits could be created in this game.

Originally posted by Abdar
So is there a cost to the game, and a monthly fee.. AND a cash shop?

What are u talking about? the game is F2P with a sub option!

Kind of, their is a lot of land and multiple servers so you can, but finding it will be harder.

1. Boring Quests- this is a big one for me, if your questing is uninteresting and lacking imagination then i'll most likely uninstall the game

2. Queue system- Queue systems just make it easier to group up, and is a great way to find new friends in game. If your game doesn't have it- I'm out.

3. Bad PVP- I'm a pvper so i need good pvp

 

Whats your top 5 underrated MMO's? This is my list.

 

1. The Secret World

2. SWTOR

3. Rift

4. Tera

5. ESO

 

Secret World has to top my list, that game has done some great changes to the genre, most noticeably its set in modern day. It has some great storytelling, and i love the assembly system. 

Both very different, depends on what ur looking for!!

Raiding- Rift has many raids and focuses more on them then Tera

Tera- action based, Rift- tab-targeting

Questing- Both very typical, but Rift has Dynamic events!

Dungeons- Tera dungeons are harder, mostly because that's the focus of the game.

PVP- I personally like Rift's pvp, they have a lot more maps and modes

Personally, i like Rift more, not because its innovative or anything, but because of all the content that they offer.

Originally posted by shr4pnel

For me it's Rift.

I feel like I'm stealing from them because it's a complete game PvE-wise. It really is a Triple-A MMO that should be sub-based.

The best feature I like is you can level just one toon and you can play all sorts of roles -- healer, tank, mdps, rdps, support, etc. Then you can break down your role into sub-roles like if  you're a healer you can be a raid healer, tank helaer, shielder, etc.

Basically, what they did was look at every single MMO on the market, figure out the top features of that MMO, and incorporated it into their game... for free! There is nothing in other games that Rift doesn't have (PvP is another issue that is lacking in Rift).

What is your F2P game of choice and why?

Yes, Rift is my current favorite as well. It just has every content that I want for an MMO!

Originally posted by dasX82
More souls, more unbalance to an unbalanced game. For me they can take away all those souls and make somethings more approachable, then i will play it again.

Oh!! so what MMO do you play thats completely balanced?  Good luck finding a balanced mmo, and pm me once you find it. 

may i have a key?
We don't know too much about pvp in Landmark, but in EQN most likely yes, you'll be able to destroy bases and such. 

All three of these game are really different, it depends on what you really want.

Raiding: Rift, rift has about 3 endgame raids right now, and their pretty good!

PVP: Tera, the pvp in TERA isn't amazing but its better then Rift's and TSW's pvp, imo.

Story: TSW, the stories in TSW are fantastic, and continue to be. 

Playerbase: I think Tera and Rift continue to have a stable player base, so does TSW; but its in the lower side since it is B2P and rift and tera are F2P. 

I'm currently playing Rift, i love the game and what their offering. 

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