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All Posts by velmax

All Posts by velmax

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193 posts found
Kind of, their is a lot of land and multiple servers so you can, but finding it will be harder.

1. Boring Quests- this is a big one for me, if your questing is uninteresting and lacking imagination then i'll most likely uninstall the game

2. Queue system- Queue systems just make it easier to group up, and is a great way to find new friends in game. If your game doesn't have it- I'm out.

3. Bad PVP- I'm a pvper so i need good pvp


Whats your top 5 underrated MMO's? This is my list.


1. The Secret World


3. Rift

4. Tera

5. ESO


Secret World has to top my list, that game has done some great changes to the genre, most noticeably its set in modern day. It has some great storytelling, and i love the assembly system. 

Both very different, depends on what ur looking for!!

Raiding- Rift has many raids and focuses more on them then Tera

Tera- action based, Rift- tab-targeting

Questing- Both very typical, but Rift has Dynamic events!

Dungeons- Tera dungeons are harder, mostly because that's the focus of the game.

PVP- I personally like Rift's pvp, they have a lot more maps and modes

Personally, i like Rift more, not because its innovative or anything, but because of all the content that they offer.

Originally posted by shr4pnel

For me it's Rift.

I feel like I'm stealing from them because it's a complete game PvE-wise. It really is a Triple-A MMO that should be sub-based.

The best feature I like is you can level just one toon and you can play all sorts of roles -- healer, tank, mdps, rdps, support, etc. Then you can break down your role into sub-roles like if  you're a healer you can be a raid healer, tank helaer, shielder, etc.

Basically, what they did was look at every single MMO on the market, figure out the top features of that MMO, and incorporated it into their game... for free! There is nothing in other games that Rift doesn't have (PvP is another issue that is lacking in Rift).

What is your F2P game of choice and why?

Yes, Rift is my current favorite as well. It just has every content that I want for an MMO!

Originally posted by dasX82
More souls, more unbalance to an unbalanced game. For me they can take away all those souls and make somethings more approachable, then i will play it again.

Oh!! so what MMO do you play thats completely balanced?  Good luck finding a balanced mmo, and pm me once you find it. 

may i have a key?
We don't know too much about pvp in Landmark, but in EQN most likely yes, you'll be able to destroy bases and such. 

All three of these game are really different, it depends on what you really want.

Raiding: Rift, rift has about 3 endgame raids right now, and their pretty good!

PVP: Tera, the pvp in TERA isn't amazing but its better then Rift's and TSW's pvp, imo.

Story: TSW, the stories in TSW are fantastic, and continue to be. 

Playerbase: I think Tera and Rift continue to have a stable player base, so does TSW; but its in the lower side since it is B2P and rift and tera are F2P. 

I'm currently playing Rift, i love the game and what their offering. 

Originally posted by Ozmodan
Still does not fix the problem with the space combat.  It needs to be completely redesigned.  I don't know anyone that plays this game that does space missions.  Sure there are some, but they are a tiny minority.  Allowing pvp with these ships is just a joke.  Trying to justify all the customization options.  You would expect this design in a 90's game, not something trying to be contemporary.

The only real problem with the space missions, was that it was on rails. This is not on rails so their definitely improving upon it. 

I think thats why they called it EQ Next and not EQ3, its so different then the originals that they didn't want to call it the 3rd version.
Final Fantasy has never been about PVP, its a PVE game. They're planning on adding PVP, but i doubt that they'll update it often. Not every game is for everyone.

Depends on my reaction and first impressions.

Ewww- right away

Meh.- Couple of days

Awesome- until i stop playing


what he said ^^^^^^^
Personally, i think Wildstar will. Zenimax is a pretty big company that has several other games to help it out, Wildstar is Carbine's first game so that's the only game that carbine can depend on. No matter what you say you know at least one of these games will go F2P, history has proven that. 
In the past few years SWTOR, Rift, The Secret World, Aion, Tera and tons of more mmo's have gone F2P. What makes you certain that THIS game will do it right? 
I don't think this was the best decision, but i guess i'm the minority. 
Did they announce that the game would have a map?
Originally posted by Drakephire
Is this a 'free' update? or an paid xpac?


Originally posted by Betaguy
Originally posted by Vhayne

Faith - Believing what we are told when it cannot be proven or shown to us.


We've been shown this beautiful world (well 2 small areas).  We've been shown these incredible ideas.  And we've been constantly "reassured" by the devs that the game will be the next big thing. 

But we have SO many questions, and we have SO many worries.

No Trinity - We've seen it in GW2, and we've seen it become a failure.  But the devs insist "they've thought about this, and it will still be fun".  The main excuse we have?  The Emergent AI is the reason for "No Trinity".  But we haven't SEEN this AI at all.  And we must take the devs word for it that is the reason.  This requires faith, or the belief that the devs know for sure. 

Horizontal Progression - We are all worried about what this actually means.  After all, we've grown up playing these types of game with Vertical Progression.  We are told again by the devs, not to worry, it will be something new, something different.  But they cannot show us examples.  They cannot prove to us that it will be fun or longterm.  We have to take their word for it, having faith.

Fully Destructible World - We've seen the videos of instant demolition of walls and structures.  "This was only shown as an example of what could be done".  While we are excited, we still worry that destroying the world might be too easy.  They tell us that they can scale that up, make it more difficult to destroy different parts of the world and structures.  That the players might need certain types of weapons (high end?) to actually tear stuff down.  Again, we worry.  Again we are told not to.  Again, we must have faith.

8 Spell/Skill Slots - GW2 showed many the world that players like their options and skills to be varied and many.  Having so few skills in that game drove many away, including myself.  It's too simple.  Simple can sometimes equal boredom.  We are told by the EQN devs that they are aware, and that this will not be a problem.  I don't believe it was a problem in EQ1 either, rather the opposite - it was quite fun.  BUT we had MANY spells to choose from in EQ1 to fill those 8 slots.  We still aren't totally sure with EQ Next.  We do not know, nor have we seen what the details are.  So, we have to go on faith with this as well that it will be fine.

Rallying Calls - Public quests in recent games, starting with WAR can be hit or miss.  The idea sounds great on paper, but in reality can be the complete opposite.  Again however, we are told these will exist in the game.  We've seen them in other games but I would definitely not call them incredible.  But this feature is one of the 4 "Grails" of the game.  Supposedly a HUGE achievement.  What make it truly different than the rest?  Can they show us?  Nope.  Have to have the faith on this one as well.

Emergent AI - This could be absolutely incredible, or a complete trainwreck.  Mobs with intelligence?  That move about, and react to situations?  Sounds awesome!  Didn't SWG have this before NGE or something similar?  I'm sure it wasn't as advanced as EQN's claims to be.  And I'm not sure if the "all mobs wander" approach was successful.  This AI is apparently very important for the simple fact it is the excuse given to forgo the usual "tried and true model" of the Trinity.  But we have no proof of this at all.  We are told that the mobs will now be too smart to focus on a tank, and that the Trinity will not work.  But we haven't been shown an example of this at all.  For all we know it's just theory.  We have to take it on faith that the devs are correct and they know what they are doing.


These issues are not basic problems.  These are game breaking vital issues that need to be finalized.  They need to be sure, and we need to be sure if we are to support their decisions and follow the development of their game.  Or we have to have faith in them and their ideas.  Blind faith.

So how do you feel?  Do you have faith that all will be well?  Or are you skeptical? 

I do not need faith or skepticism as it is being published and developed by Sony that tells me everything I need to know. Instagib out the gate and that is fact. They haven't made a good game in 10 years, I don't believe they just decided to start making good games.  I am a logical person not faithful.

U sir, have very little trust. I know that SOE has "failed" several times in your eyes. But, can't you just be optimistic for once? If we think positive the game might turn up to be big, but if all we do is think negatively, it might "fail".  Logic isn't the solution for everything. 

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