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Did they fix the glaring balance issues with melee chars?
General Discussion « Guild Wars 2 6/12/12 11:37:18 AM
I don't understand why people like to victimize everything. There is so much nonsense floating around.
1) there is no melee chars. Every character has ranged weapons. It makes common sense to wield a melee with a ranged weapon. In case of kiting - swap.
2) As for weapon swapping a lot of people don't seem to use it at all effectively. They seem to think that you just have it for fun. After you popped 2,3,4 and 5 and the utility skills that make sense, you better have swapped to secondary weapon. if your standing around button smashing 1,1,1,1,1,1,1 (which does negible damage) you are doing it wrong. You need to constantly swap.
3) downed state is not defeated. a lot of people see downed state as death. The game has been designed in my with that your supposed to have a high properbility of going into downed state during a challenging fight. For some reason a lot of players think they are being punished or are playing wrong. No, the game simply is tuned for people often falling into downed state.
4) problem with characters who using melee weapons is that, sometimes a big bunch of mobs will target a single player and almost one-shot the player. In WvW the same thing happens when AOE damage reigns down on them from 20 different players.
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Interesting. it might be a fun game to play casually then.. while listening to some podcasts or music perhaps.
i tried version 2.0 a while back and i agree. music was drab.
3.0 had an amazing announcement video trailer a long time ago. but that vision trailer is not like how the game is now right? |
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Diablo 3 is a terrible game, STOP PLAYING IT!
Reviews & Impressions « Diablo 3 5/24/12 1:16:54 PM
Don't worry. Soon Greece will swim to sea and there will be more broadband for the rest. We might saw off spain too from the map, but our portuguese friends have done nothing wrong except being on the wrong side of spain:(
In all seriousness, internet in europe is a mess compared to USA because of all the different systems and ways of doing it. At least we have better phone reception than in the states. we didnt feel the iphone 4 atenna thing at all. |
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How much is Diablo 3 already? 6 million? |
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Originally posted by lasttime Well I think it's fine.
I don't have numbers, but I assume that most people who try beta tests don't give real feedback. They use it as a demo. The developers spend all that time putting their games in a valuable state, were it needs fixing and a lot of gamers don't do what they are supposed to. The idea of entry was to help them.
So now you see the consequences of this. Developers are now more and more making their betas perfect and making sure that the people who get to play it, are in it because they wanna invest. Gamers are entitled to nothing.
Which is why they have not even announced the next BWE. Because people don't easily accept failures now. They judge unifhsed products. So Anet are scapegoated into making some uber polished product. People were losing their senses with all the downtime during the last BWE. This was to be expected but people are hysterical.
But it's nothing really new. guarenteed beta access upon purchase has been done with lots of games. I remember back in the day, you had to buy ZOE2 to get to play Metal Gear Solid 2 demo. the game sold hundreds of thousands of copies. It all boils down to supply and demand IMO. Economics 101:) |
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Star Wars: The Old Republic: New Video Diary Spotlights 1.3 and Beyond
News & Features Discussion « General Discussion 5/22/12 5:05:53 PM
Poor Ohlen, he looks like he is about to cry. He can't fake his lack of enthusiasm. It must not be fun to be Bioware austin. He looks old, tired and worn out.
I bet their development team consists of great people. Who really knows. In Hollywood it is often the case that the producer overrules the director and scriptwriter and makes his or her own changes to the film. Maybe there is some outside influence going on here as well.
Are people really asking for this Legacy stuff? They seem dead set on this path that they are on right now. I really wish them the best. |
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With these boring quests, I wonder if they will speed up the levelling process? |
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Real time combat?
tight controls like an FPS?
minimalistic but attractive UI?
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This is why furries will always win the internet...
General Discussion « Guild Wars 2 5/20/12 4:27:23 PM
Originally posted by Hokie Yeah.
I was a lot more impressed with the in-game npc voice acting, than I am with the personal story (captain thackaray cinematics...).
It sounds natural and real when you hear the random world chatter. Notice how the kids change their voice level - this is the difference between a monotone voice over and a good one. bad actors / voice actors they keep the same voice level throughout their dialogue. they don't shift in pace like you would in real life, but these kids do it.
"burn my fur" laawwls! |
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Originally posted by gestalt11 Excellent. Plus points for you sir.
History is one of the most bad a** things there is!:) |
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Originally posted by Amjoco Have you seent the walking dead season 2 finale...? thats how they would look like. |
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Originally posted by Wolfynsong Longbow... That was the englishmen's speciality wasn't it? They were famed for their archers.
It's hard to believe that a longbow would be able to pierce the metal, but maybe the sheer speed of an arrow at such pace, would cause damage underneath the armor? Maces and Hammers were more about destroying the thing inside underneath the metal. internal bleeding and other good stuff.
It seems to me that being cut down with a sword is more elegant and a better way to die than suffering the trauma of those mace/hammer blows. jebus. |
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Originally posted by Nevulus
So I am a big fan of everything japanese and anime and manga, and I love this. I don't play female character, but I think that sword is cool, and the size does not take the immersion from me. I am surprised it does for you guys. I could understand an Asura, but it is not that bad at all. Beautiful design as well.
Romero. |
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What /dance moves would you like to see in GW2
General Discussion « Guild Wars 2 5/20/12 3:22:30 PM
Also Believe in yourself cover dance; http://www.youtube.com/watch?v=npnhbC5cHe4&feature=related |
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What /dance moves would you like to see in GW2
General Discussion « Guild Wars 2 5/20/12 3:20:22 PM
Originally posted by Veshi Yeah but thats because it's Kate Upton. The original video is beyond dumb.
If you want dumb in a funny way, it gotta be move it like bernie; http://www.youtube.com/watch?v=zcuLSw5aS-8
Def. a Norn dance. They are the wannabe gangstas. |
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Originally posted by Wolfsokil
Thats it guys, im not gonna play GW2 anymore. im gonna play hello kitty online adventures 2. at least those developers listen to their fans =( |
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This is why furries will always win the internet...
General Discussion « Guild Wars 2 5/20/12 3:10:40 PM
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Originally posted by Thodra Yes I came across a few. But.. They actually are quite long, and I can tell you that there are real life Zweihanders, Dai-Katanas and Claymore swords that were that big.
You have to remember that back in the good ole' middle ages their armor was so thick that it often turned into wack-a-mole. going into a complete frenzy while being a battle suit. They added range increased your chances of staying alive. This is also why the spear was always one of the most prefered weapons of warriors across all cultures. It's long reach meant it was safer in a lot of situations.
The game has some very big sword. Not many Cloud-FF7 big swords, but fairly big.
There are some generic long swords that look detailed but plain. I love that simple look. I came across one that went down to my human characters butt, so that's not that much bigger than a regular one handed sword. And you must remember that you can transmutate any gear in the game.
so once you find a normal sized sword you like, you can keep it, and then when you find your perfect stats sword, you can switch the stats back to the little sword that you like:) |
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Star Wars: The Old Republic: Should SWTOR Go Free-to-Play?
News & Features Discussion « General Discussion 5/20/12 1:10:23 PM
F2P is not enough for SWTOR. |
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Originally posted by Volkon
The name thing is going crazy. Once you have a name it's for ALL servers across the entire world like in GW1. The servers are shared by one shard.
So if I make one character named Kalfer, there is not going to be another one in US or Korea who is called Kalfer. Only one, regardless of servers.
Think of the people who are going to log in immediately and make characters with popular names. Nobody can reserve one-word names, so they are all up for grabs as soon as the game goes live. Think about names like:
Legolas Totalbiscuit sepiroth snooki gandalf miyamoto cocacola budlight
and so on.. those names I bet will be sold for money on ebay. Because unlike wow and such, their value increases because they are not serverwide but world wide. there can be only one... literally. Name value is going to be a big thing in GW2 I think! |
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