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All Posts by Mardukk

All Posts by Mardukk

42 Pages 1 2 3 4 5 6 7 » Last
840 posts found
Originally posted by Nitth

 


Originally posted by Arthasm
Skills. No gear. Period.

 

No stats. Is no rpg. Period.

This.  People that want 100% balance need to go play a console game.  I could never figure out how the "skill only" crowd ended up in MMORPG's.  RPG and character building is not for you, go play a super shallow console game where everyone is the same.

 

Blizz should have separated the skill abilities for instanced PvP and PvE/ open world PvP from the beginning.  Now they have a mess on their hands.  I have no idea why MMO's makers refuse to separate PvE and PvP abilities in a primarily instanced PvP game.

 

PvP attempts at balance have gutted PvE abilities since the beginning.  Really the only answer is to separate things for the good of both PvP and PvE.

Hasn't almost the entire company been laid off?  Expecting much from the skeleton crew that is left is just setting yourself up for disappointment.  

Everyone talks about "endgame".  What the hell is endgame?  Because in every game I've played it's mindless dungeon running for gear.  I sure wouldn't want a game that was only dungeon running for gear.

 

Character building and a virtual type world are the most important parts of an MMO in my opinion.  As long as there are ways to have both I wouldn't necessarily need a number by my name.  However you must have character buidling in one way or another.  With no character building everyone would be the same and you would have an old console game on your hands...no thanks.

 

I like grinding and farming and time sinks.  As long as combat and the loot is interesting and complex, I would love a big grinding and farming game.  I really don't like buying a different game every month because there aren't the systems in place to keep me character building.  I suspect that the console crowd has infected MMO's and they typically do not have the patience for any kind of grind.

 

Originally posted by furbans
Really who gives a shit?  Forums are renowned for being the vocal minority and Cryptic has long stated that there will be no wipe so all these polls are utterly retarded.  Really the game is a faceroll and leveling is done without batting an eyelash, let the game degenerate to whatever its to become.

Actually you are right regarding this game being so damn easy why would anyone care about it being wiped one way or the other.  It's basically a throw away game.  It's funny that about a week ago this game had 10x the defenders it currently has on this forum.  I expect that week was all they needed to complete the game.

I don't mind pvp but for god's sake don't let it destroy pve abilities.  I even don't mind open world pvp, but we must have a deep pve world primarily.  

 

Wake me when a company makes a sandbox that has PvE content that isn't complete trash.

 

This is a silly question as this game doesn't appear to be very freedom/virtual world focused anyway.

 

Arena and instanced PvPer's console games are that way ----------------------->  leave MMO's alone please.  I don't even know how the hell esport PvPer's ended up in this genre anyway.  Idiot game companies have gutted all forms of freedom and PvE (and even open world PvP) in the name of esport instanced PvP balancing.

 

I also agree that PvE AI needs to be ramped up quite a bit to keep the ADD crowd interested in PvE.

Originally posted by Gravarg
Originally posted by Vahrane
Originally posted by Gravarg
A wipe is a little drastic...just ban the people who exploited, and/or rollback to yesterday...

Says the dude who still needs to read up on all the details of the situation >

I know what's going on, the exploit has been around forever, but it didn't become super exploitive until recently.  You can just ban the idiots that did it, and the economy will fix itself, or you could even wipe the AH and send everyone thier items.  It's not going to be hard to find those that used the exploit.  Just the sheer number of people who did it is the hard part.  And yes it's a F2P, but there are other ways to ban people that are more permanent than just their accounts.

 

Edit: And I'd actually be glad if they banned the people who did it.  I don't want to play with little kids that want to cheat and rush their way to the top.

 

Edit2: Cryptic should also file a lawsuit for this.  These exploiters should be held accountable for what they did, just as much as Cryptic should...I haven't heard almost anyone blame the exploiters...  Just because I "could" take my AR-15 down to the store and rob it, doesn't really mean that I should.  They have grounds to sue for this, since the exploiters broke the EULA.

Yes banning people in a FTP works really well...

 

It appears the this thread is inhabited by the 25-40% that voted for no wipe.  I don't understand why you wouldn't want a wipe as the game is so damn easy to level/progress in it wouldn't matter.  Actually I think this thread just has a bunch of contrarians whom would argue against the majority on anything.

Exploration is tempting but I would say consequences to my actions. Give me the freedom to make a more difficult choice. So freaking tired of every mmo released, post WoW, trying hold hands. Throw me to the wolves in pve and pvp.
Originally posted by Tjed
Originally posted by Redcor

I have noticed that as more games go F2P there are more asshats around than ever before. Even my favorite shooter (CounterStrike) is so jacked up with hackers these days its no fun to play. I see more and more hacking and more punk-ass kids talking trash in chat and greifing guilds popping up.

Do you think a rated M game with say a $25. a mo. sub fee would curb these losers ?  Would you pay that a month to be in a better more mature community ? I would probably pay more to be honest with you but I have $$ to burn.

What do you think ? 

Me, personally, I would be glad to pay $25 a month for a no cash shop game that was everything I am looking for in a game.  That's just not going to happen, but yes, I would pay that much.

That's a bit off from you main point though, so here goes.  Your point assumes two things,

1. most "pillars of the community" mature players have that money to spend.

2. most of the jerks, hackers, trash talking greifers do not have that money to spend.

I just don't think either of these are accurate. 

Yeah, those are two huge assumptions that his theory is riding on.  Without those two assumptions his idea is baseless.  Don't mature players typically have less money to spend due to a wife and children draining them dry?

I made much less back in the day but I didn't have 1/10th the responsibilities/bills that I now have and thus less cash to throw around on games.

I played EQ for 3 years and WoW for 6 - 7.

 

Unfortunately, I haven't found much to play for a very long time after I left WoW.  I've played GW2 very casually since release.  I suppose there is a possibility that I will reach a year with GW2.

I tried this game in beta and it was a really dull WoW knock off at the time, with tiny zones and linear game play.  I may try it again as it sounds like they have tried to correct some of the initial problems it had.

I hope a debuff/CC class does make it's way back into the mix.  Tank, healer, dps is just simple and dull and has had it's time.

 

 

Not sure if OP is serious.  I disagree that this is what the genre needs.  Small, linear and simple is not what this genre needs. I just do not understand how people are so in love with this game.  I find it difficult to heap praise on an MMO that lacks an open world and is linear.  Those are the two worst things a virtual world could have.

 

 

Definitely in the running for chart of the year award around here.  

 

I'm pretty sure no one is claiming this game is the next big thing in the MMO world.  It's been a pretty dull time for MMO's since the release of GW2.

Swtor is my top 1-9 with TSW being 10. I think a lot of people quit playing mmos due to swtor. I like TSW but it could have been SO much more.
Maybe for $5. Not for $15. Its a quality but somewhat boring game. It doesn't really inspire me to want to blow much cash on it.

OP you will need to look to some old school games to find any solo challenge.  I really don't know why the genre has moved so far away from solo challenge but it has.  EQ and Vanguard have some challenge but they are not exactly action combat.  

TSW can be challenging with it's lack of/weak CC.  GW2 soloing champions is pretty fun but regular mobs are way too easy.

 

I'm still holding out hope that GW2 will add some solo challenging content.  They seem to have the combat system right just need to add maybe a half a zone of veterans and champions.

Originally posted by zipzap
Originally posted by Manolios
Originally posted by Mardukk

I like the game overall.  I can see how many feel it is a boring game though.  With zero risk in the game the rewards don't seem like much.  There are no consequences to your actions as you don't really have the freedom to make the wrong or more difficult choice.  

 

The game is still the same as it was at release OP.  I wouldn't come back if I were you.

 

and this brings sooner or later boredom...

the only games that did this good (present games that are still going strong that is) is EVE.

here is a tip...

go play a good sandbox game. dont play themeparks... its really that simple

themeparks dont have consequences like sandboxes... but this is a fact by now and should not need to be stated

which again makes this topic kinda useless since people are only aruging about what they think is good and bad

EQ allowed me to screw my faction by killing my own guards or anyone else's guards.  I made a choice and paid for it.  This game gives you no fear of anything or even a sense of accomplishment outside soloing champions.  I still log into the game only because there is nothing out there for people seeking an EQ1 experience (at least there is an expansive world to explore, GW2's big redeeming quality).  I now have less time but would welcome a game that will allow me the freedom and punishments for my choices.  

 

I am still suprised that people only played this game for a week or two though.  What the hell else is there to play other than the old school games????  The released "sandbox" games are basically glorified arenas (DF) or hopelessly underfunded indie attempts.

I like the game overall.  I can see how many feel it is a boring game though.  With zero risk in the game the rewards don't seem like much.  There are no consequences to your actions as you don't really have the freedom to make the wrong or more difficult choice.  

 

The game is still the same as it was at release OP.  I wouldn't come back if I were you.

Originally posted by centkin

The problem I have with path of exile is how very very slow the levelling gets near the end and just how very nasty the death penalty gets.  I do not like the idea of playing a game for a full week or longer with the hopes of gaining a level. 

 

People always say how slow the levelling was in Everquest, but really it was never as bad as most FTP grind games of the current day.  I mean the worst I think EQ ever got was 2 blue in an hour and that was 8% of a level per hour.  Things were even easier back before expansions.  I used to want to get out of the long levels(35,40,45) and I would usually manage to grind them out in a single day. 

I find it hard to believe you even played EQ in the early 2000's.  I would solo a mob that was even con and the blue line wouldn't move.  Soloing the mob would also take a very long time so good luck killing much in an hour.  I'm guessing you never soloed in EQ.

 

POE slow leveling is the least of it's worries.

Originally posted by Axehilt

Ads: ignorable.

Endless forum threads: less ignorable.  :/

This.

 

The ads are ridiculous.  The threads are even more ridiculous.

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