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All Posts by Adam1902

All Posts by Adam1902

23 Pages 1 2 3 4 5 6 7 » Last
454 posts found

Personally, I'd be interested in all the features this game has to offer. I just, personally, didn't like the gameplay / style of the game when I tried it.

I doubt it's "boohoo perm-death and FFA PvP o noes" that drove softies away that "killed" the game.

CCP* ;).


But good read! Shame it's on PS3 and not PC (or Xbox for that matter).


Originally posted by Kaynos1972
Not sure it's a good idea to release this game for console especially sicne we all knows the new one's (ps4 and xbox one) are due out by the end of the year.

It's a dead game anyway pal, let 'em milk it :P

Awesome review man :)
Looks very interesting, looking forward to this... Might even pledge.
Originally posted by Beoelf21
Join a server and play with people...its an MMO. you guys need to chill.

And you need to get a clue.

Originally posted by Dauzqul

PvP arenas...

 

scratch this one off my play list.

Agreed.

Instances in my an MMO? Not just that, but PvP instances? This can fuck right off! :P

Remember playing Ghost Recon and GR: Island Thunder online on the original Xbox, was awesome. Will definitely give this a try.

Also, MMO you say? You're wrong. Isn't the game played in 'matches', in small servers like most shooters? This isn't an MMO mate.

FYI: An MMO can hold many people in one "world", and the world forever changes based on the players, it doesn't end and start again like a 'match'. Come on! Ubi didn't even try to market their game as an MMO like most asshole developers these days, why are you calling it one? lol... Bet you think LoL is MMO too?

Anyway, this looks awesome and will definitely be giving it a download.

Most of the games on this site aren't MMO's nowadays.

They stopped caring long ago. :P Surprised this wasn't on hte listings sooner.

Originally posted by zymurgeist

 




Originally posted by Adam1902   Originally posted by Adam1902 Moderators, please don't delete this one. I post this with the passion of a disgrunteled former Blizzard "fanboy". I'm not "trolling", I'm not baiting negative responses, I'm just voicing my oppinion of this re-release, pointing out the blatent fact that Blizzard have no respect for any of their customers. People need to wake up and smell the coffee.
It's your opinion and you're entitled to it but it's your opinion not a "blatent fact."  I see your reasons and accept they're valid to you, I just don't agree. I don't drink coffee it gives me jitters.
Please show me where I stated my opinion was fact? Also, what exactly do you disagree with? Do you work for Blizzard, or are you just [Don'tWantMyPostDeleted]? Don't you dare make me dig up whe quote where the CEO of Blizzard says he wants to take all the fun out of making video games!! Haha
 The part where you say "blatant fact" is opinion. Basically every time you have used the word fact in this thread it's been an opinion. What does Bobby Kotick wanting developers to do their jobs have to do with Blizzard respecting their customers?

Oh man, dude that's just ONE of the many evil Blizzard / Activision are doing to the gaming industry as a whole. Another little fact, they want to completely get rid of custom mapping and content on EVEN PC games, so gamers have no choice but to pay for fresh content.

If you're actually interested in the gaming industry, this article is a really good read: http://www.teamliquid.net/forum/viewmessage.php?topic_id=128252

It basically shows you Blizzards true colours. Just have a read dude, Blizzard are not the passionate about video games company they used to be. They want to milk the industry dry and seem to be succeding, until now. People are starting to realise.

And everything on that article is HARD FACT. With refrences to support it.

Originally posted by oubers

lolz.......i dont have any of these Diablo frustrations since i play POE.....laters y'all....of to play the real action RPG.

 

YES my friend! :)

Originally posted by WhiteLantern
My absoulte favorite Diablo clone was Record of Lodoss War for Dreamcast. So, yeah, I can see this working on a console.

My favorite console of all time, yet I've never played that game. Will give it a spin sometime :). Ahh the days of PSO, F355, Shenmue, PowerStone, SonicAdventure, CrazyTaxi, SpeedDevilsOnline, OutTrigger... Man if Sega made another console I'd buy it in a fucking instant. Anyway back on topic :P


Originally posted by Adam1902

Moderators, please don't delete this one. I post this with the passion of a disgrunteled former Blizzard "fanboy". I'm not "trolling", I'm not baiting negative responses, I'm just voicing my oppinion of this re-release, pointing out the blatent fact that Blizzard have no respect for any of their customers.

People need to wake up and smell the coffee.

It's your opinion and you're entitled to it but it's your opinion not a "blatent fact."  I see your reasons and accept they're valid to you, I just don't agree. I don't drink coffee it gives me jitters.

Please show me where I stated my opinion was fact? Also, what exactly do you disagree with? Do you work for Blizzard, or are you just [Don'tWantMyPostDeleted]? Don't you dare make me dig up whe quote where the CEO of Blizzard says he wants to take all the fun out of making video games!! Haha

Originally posted by HcRpger

Originally posted by Steelmonk
Why does the mobility and character contol seems soooo much better in this video, then in the pc version??? Why cant the pc also have that... It just feels like they have given up on the pc and are moving on... it seems like they are making the game as it was meant to be but giving to the new crowd on the block...

This migh be, because I think it was very clear from the get go that D3 was geared towards consoles.

They can deny it all they want, but the truth is, D3 was and is so oversimplified, because of console influence.

I agree to be honest, I felt that as well.

Unfortunately I felt that same feeling when playing the new Darkfall, but that's another story.

Hey, it's been quite a long time since I made a thread on here. But I find this game quite interesting, a cross-platform "top-down" sandbox MMO. Now, this game seems to offer every feature I've been looking for in an MMO for quite a long time...

  • Seems to be one server one world. Persistant, like an MMO should be, really.
  • All items and buildings player crafted. - Can we really build anything we want anywhere? Player housing? Hope so.
  • Fully player-driven economy. Bringing resources from north to south will be an industry of its own.
  • Open PvP full loot
  • No levels or classes
  • Territory control (I'm assuming PvP?) as a core gameplay mechanic. Also claims to have put an end to "zerging" (situations where a 100 player guild steals a 10 player guilds territory for those who aren't familiar with the term. Coined from Starcraft).
  • Isometric style (which I personally love).
  • Android / Apple / PC cross-platform
  • Free to play, not pay to win.
This, to me sounds very appealing. All of the game mechanics sound just like the kind of MMO I want to play, then just to top it off it's isometric style and playable on my Android tablet.
 
Now, another interesting point I've noticed, but this is purely speculation by me.

They state “Free to Play”, but NOT “Pay to Win” - We (the company) are not selling items to the players. We are only acting like a central bank, exchanging currencies. Interesting. Now if you look at some of the screenshots on the official site, at the top right you can see Gold, Silver, and a button saying "get more gold". Maybe Silver is the currency you earn in-game and you purchase gold with $$$ which can be used for in-game trades, too?

Anyway, enough speculation. If this sounds as good to you as it does to me, go and have a look.

http://albiononline.com/

/Discuss!

 

 

I actually got a warning for posting my short-hand oppinion about this news article (basically saying I hope this game "fails" and cursing Blizzard). Trolling you say? Not at all. That is how I truely feel.

Now, allow me to actually structure my oppinion.

After the first 2 years of WoW, I vowed never to purchase another Blizzard product as they took that game downhill and their mass success seemed to cause the company to lose their true vision. Diablo 3 released, and as with any ARPG fan, I had to purchase it. I did.

I played it solidly, 12 hours a day minimum for the first two weeks (I had a LOT of free time on my hands at the time, being on summer break from university with no job or money to do anything for a while). This slowly went down, and down. As I started to realise it was a watered-down Diablo 2 (gameplay and graphics are lovely though, I will admit) catered purely around the RMAH. I couldn't kill people and steal their shit like in D2 (and I don't even have the option with a seperate server ruleset), items didn't have "fun" stats, it's just a number stacking game so NO item was really unique (done for the RMAH obviously), I couldn't distribute my own stat points like in D2, the list could go on, and on. But I'll keep it short. It's been said many times 'round here anyway.

Basically, Blizzard give us an online only product (very annoying for some people), and a real money auction house (which I love, most hate) but the game was PURELY based around the RMAH - this is why it sucked, and why I began to hate Blizzards implementation of real money trade.

Now they release it on console, no DRM, no RMAH - things that most PC players (PC players being: ALL of their current customers, all the WoW subscribers, Diablo and Starcraft players... etc etc) have been asking for since the game released. What do Blizzard do? Re-release it on another platform, with the features all of their current customers have been asking for. Obviously, they want them to purchase the game a second time, AND purchase a f***ing Playstation in the process. I know for a fact a lot of diehard Diablo players will actually do this not even realising they're being milked.

Blizzard have, IMO took a shit on all of their current customers and subscribers. They're in it for the money, and nothing more. They no longer have the passion they once did to make an amazing video game, their only motive is $$$. Don't give me that "every company is the same blah blah", because no. Lots of companies wish to please their customers. Blizzard are in a position where many brain-deads will buy their crap no matter the circumstances, and they know it. And it shows.

 

There you go. This is why I previously posted "I hope it fails, **** you Blizzard".

Moderators, please don't delete this one. I post this with the passion of a disgrunteled former Blizzard "fanboy". I'm not "trolling", I'm not baiting negative responses, I'm just voicing my oppinion of this re-release, pointing out the blatent fact that Blizzard have no respect for any of their customers.

People need to wake up and smell the coffee.

Path of Exile have done so.

They don't sell "advantages" in the way of XP boost, drop rate etc. Rather, they sell stash tabs, non-combat pets, item effects... When they get the trading system in, I believe you're going to have to pay for an item to keep your shop open too.

I love GGG.

This would be really good, if when you're building the house the camera wasn't still behind your character when in actual play.

Also some kind of physics so that the blocks would "fall" so that there's not just houses with floating blocks. Or not? Looks space-themed :P

Originally posted by Xiaoki

 


Originally posted by Adam1902
Anything is better than Diablo 3, lol.

 


I think a Diablo MMO produced by Blizzard North would've blown the current game out of the water.



Anything? Even Hellgate London?

 


Blizzard North did try to make an MMO, it was called Hellgate London. It sucked.

Ok, ok. Maybe I am a little too harsh towards the game as it fell so short of my expectations as a Diablo 2 player, but you know what I mean.

EDIT: Maybe the upcoming Lineage Eternal could satisfy our needs for an isometric MMOARPG? It's Korean developed and I'm unsure at this stage if it is using the word "MMO" loosely and it only has persistant town hubs, or whether the actual game content will be MMO. We'll see.

Originally posted by Niburu

it would be similar to this:

 

http://www.pathofexile.com/

If Blizzard North were to of made a Diablo MMO, I would hope it would be very different to PoE. PoE is not an MMO, the only "massive" content in the game is the towns which are simply replacing the boring menu's used by most games for finding a group.

I love PoE, and it is an amazing ARPG, it's the only game I log in to daily currently - But it isn't an MMO and isn't trying to be one.

If the actual content (the maps you play through) were persistant (which would mean they'd have to be much larger and be built very differently) only then would it be an MMO. :P

Just trying to end any confusion.

Anything is better than Diablo 3, lol. Diablo 3 = watered down Diablo 2 with better graphics and slower paced gameplay. It does have a RMAH though (which I really like) but the whole game and item system is centered around it, and it shows. Diablo 2 had a very interesting item system, whereas Diablo 3 is all about stacking stats, like WoW.

Thank god for GGG and Path of Exile. Life savers for the isometric ARPG crowd.

 

I think a Diablo MMO produced by Blizzard North would've blown the current game out of the water. Blizzard are going downhill, their hearts just aren't in the right place anymore. The last good game they produced was vanilla WoW imo, and look at the state of WoW now.

Originally posted by thinktank001
Originally posted by blackwyvern

I hate being two steps away from a piece of loot and not have enough time before somebody jacks something that was meant for me. The couple of seconds you get are simply not enough. It should be like 8 or 10 seconds. Gives you enough time to realize you received a yellow/gold item, and enough time to actually pick it up. I hate seeing that I got an item, only  to have it swapped up a second later.  When I say something about it, I get a reply, "If the devs didn't want other party members snatching stuff, they would have made the time longer..."

 

With that logic, why did the devs even make a timer at all? This is a good question because the timer serves no purpose with such a short duration.

 

There is an almost 800 page thread on looting in the beta section.    The timer is just there as a compromise for their FFA looting and the fact that latency and ranged characters are at a disadvantage.  It isn't there to guarantee that a player gets their drop, but to make the disadvantage of latency and range from the mobs be less of a disadvantage for players.

 

Currently, the only way to ensure you get what is yours is to form a group of friends and play with them.  

Agreed. :)

I like it the way it is, if you're running with randoms and you're not really communicating with them or if they're crappy players and not doing much good anyway, just snap their stuff up if you can.

Don't like it? Play with mates. Either r/l ones or get looking in PuGs for regs to run with.

EDIT: I just can't wait for the cut-throat league.

Great game, it's what I'm playing atm. Been following it for a while in case Diablo 3 sucked (which I assumed it would looking at how fun WoW was at release, and what it's changed in to now). Now it's released and I'm loving it, Was in the CBT for quite a while, paid $15 for CBT access and 150 shop points. Happy to support the game, would purchase things here and there to support it too. I play it quite a lot on and off.
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