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All Posts by Adam1902

All Posts by Adam1902

22 Pages 1 2 3 4 5 6 7 » Last
423 posts found
Originally posted by rojoArcueid
Originally posted by Adam1902
Originally posted by rojoArcueid
with todays technology a proper 2D game would play and look a million times better than UO so yes i would definitelly play that.... ONLY if it has proper controls (at least WASD movement)

WASD movement on a 2D top-down, yeah could be nice. But if it's isometric this would feel disgustingly clunky and I'd prefer holding left-click in a direction to walk, right-click in a direction to run. Not click to move though, more hold and chase. But I'm sure this is just what I'm used to because I play Mir, but it makes for really simple fast gameplay.

not really, it felt like that on very old games like Diablo (on playstation) for example, because of the limitations in design where you could only move on set paths. Thats why i said with todays technology. Its easier to make smooth movement in a 2D, isometric, top down environment in all directions.

Of course point and click will still be there, without other types of controls they just split communities. The more options the better. Diablo is a good example for me, the only one i played was the PS1 version because of the controls alone. Plus a lot of players that are willing to buy those games (me included) now cant do it because of different reasons, mine is carpal tunnel unfortunately.

Yeah I never had Diablo on PS1 (only PC) so I can't really comment. But, isometric and 2D top down are not the same thing. If a game is isometric that's where the floor is like a grid and your character can only stand in the squares, that's why every isometric game you can only move 8 directions. A game can be 2D top-down without being isometric, take Diablo 2 & 3 as an example.

And in response to that last comment, that must suck. If you really want to play games like that, you could always use little macro's for certain things. Such as binding a button on your keyboard / mouse to toggle click spam as an example.

Originally posted by rojoArcueid
with todays technology a proper 2D game would play and look a million times better than UO so yes i would definitelly play that.... ONLY if it has proper controls (at least WASD movement)

WASD movement on a 2D top-down, yeah could be nice. But if it's isometric this would feel disgustingly clunky and I'd prefer holding left-click in a direction to walk, right-click in a direction to run. Not click to move though, more hold and chase. But I'm sure this is just what I'm used to because I play Mir, but it makes for really simple fast gameplay.

Definitely.

Legend of Mir was my first MMO and I still regularly play it today on private servers because nothing can really match the arcadey fast paced aim your attacks simple gameplay.

Tbh my dream MMO would be 2D without manual targeting (unless only for mobs like Mir) with updated (but not cartoony) graphics, no instances, housing system, open PK, fast paced gameplay with party grinding where you pull screen fulls of mobs. Mobs that don't spawn in set places and return to set places when you're at a distance, where you can lure them somewhere and they STAY THERE...

To be honest I'm shocked such a thing doesn't already exist.

If I could deposit and cash-out, I'd definitely play it. Until that day, I'll stick to real Poker / casino's for my gambling fix.
Originally posted by wsmar
Originally posted by Adam1902

This is the only MMO I'm looking forward to the release of anymore really, noticed it's attracting a similar crowd to Darkfall, so many familiar guild/player names which means the community is going to be a good laugh :).

This game ticks all boxes for me. Can't wait for it, quite gutted I didn't get in the alpha.

 

There has already been tons of drama between the 3 top guilds. If you are familiar with death, they came out on top.

 

It has been a lot of fun so far!

Yes, of course! :)

I'm an EU player but I remember Death from the DF1 days when EU1 was the only server. Such good times.

Thinking about it I'm quite glad I didn't get an alpha key now, considering only starting up once they're not going to wipe anymore so everythings fresh to me :P.

This is the only MMO I'm looking forward to the release of anymore really, noticed it's attracting a similar crowd to Darkfall, so many familiar guild/player names which means the community is going to be a good laugh :).

This game ticks all boxes for me. Can't wait for it, quite gutted I didn't get in the alpha.

Originally posted by Dihoru
Originally posted by Badaboom
What is the ETA for this game?

2014 Q1-Q2 closed beta, 2014 late or 2015 release (last I heard anything which was a while back).

Are you an Alpha tester? Developer?

Or are ya trollin'? :P

Awesome, thanks for the reply, Bercilak. Hats off to a developer who stays up round the clock answering community posts on a 3rd party forum at 5am in the morning! haha

Reading your posts gives me a good idea of what the game has to offer, sounds sick.

I'm interested to know the pace of the gameplay, will it be fast-paced like Legend of Mir (my #1 MMO of all time which I still play private servers of to this very day along with thousands of others actually) and Diablo? And will certain directional spells etc have to be aimed? Or is it a target game, or will I just have to wait and see? :P

I love the idea of a premium currency which can be used to purchase microtransactions, and can also be placed in the trade window and used to trade items with players. This is the EVE model (which is awesome) but more direct. This eliminates RMT and allows players to choose how they progress.

One thing though, are you not worried that in a gear-based progression game such as this players will be able to purchase £500 of this currency and get "on top" like that? Personally, that doesn't bother me at all (I played Rohan for a long time when it was good, and you could trade characters gold and items for cash shop currency), but I know there's a lot of gamers who might be put off by this, even though they can steal everything that someone has purchased.

In a game that's purely gear based progression, this payment model is going to be absolutely amazing (IMO)! I look forward to crushing Pay2Winners :)

I've been following this game for quite a while, I even posted about it a while ago here.

This just ticks all boxes for me personally, top down view, gear based progression, full loot PvP, territory control, a single open world and mobile! I'm pretty excited for this to be honest... Everything about this game just seems like a step in the right direction.

I think the barriers described around guild territory are essential to maintaining popularity amongst the mainstream crowd, so this is definitely a good feature for the game.

However, one thing strikes me: Guild wars currently 5v5. At first I was disappointed, as I have always thought of guilds in MMOs to be large forces of players and I would've thought guild wars would be far bigger (and unrestricted) than 5v5 battles. However, that got me thinking. I'm imagining guilds in Albion to be small, persistent "groups" of players probably containing no more than 25 people maximum, most likely consisting of local territorial neighbors (as people would have to come back to certain blocks of territory to store their shit at in their house and maybe craft in their buildings if they're lucky enough to have got that far solo). And when preparing for a battle gear up your top 5 players as best as you can, or just pay and hire mercs. This sounds fucking awesome as it would make territory control (you know the feeling of "owning" that pocket of land in a virtual world) available to everyone.

THEN, you mentioned castles, large sieges and taxes. Yes fucking please! Guilds become members of alliances who fight for ownership of castles in unrestricted sieges? If this is the case, in my mind you've built the perfect game (feature-wise).

I have one question though: Why would I build in neutral territory and leave my structures open to attack when I can join a guild? Or is this a non-issue, as guilds are so small (I assume) everyone is expected to get involved in one eventually?

Ok I've wrote enough, I'm glad to see you're updating your website more frequently now, but I do ask one thing: Please make an official forum or something along those lines! I don't want to discuss this on Facebook and reveal what a massive geek I am to be honest, haha.

EDIT: Really nice to see the developers getting so involved with their potential future players, that's something you don't see too often anymore...

Personally, I'd be interested in all the features this game has to offer. I just, personally, didn't like the gameplay / style of the game when I tried it.

I doubt it's "boohoo perm-death and FFA PvP o noes" that drove softies away that "killed" the game.

CCP* ;).


But good read! Shame it's on PS3 and not PC (or Xbox for that matter).


Originally posted by Kaynos1972
Not sure it's a good idea to release this game for console especially sicne we all knows the new one's (ps4 and xbox one) are due out by the end of the year.

It's a dead game anyway pal, let 'em milk it :P

Awesome review man :)
Looks very interesting, looking forward to this... Might even pledge.
Originally posted by Beoelf21
Join a server and play with people...its an MMO. you guys need to chill.

And you need to get a clue.

Originally posted by Dauzqul

PvP arenas...

 

scratch this one off my play list.

Agreed.

Instances in my an MMO? Not just that, but PvP instances? This can fuck right off! :P

Remember playing Ghost Recon and GR: Island Thunder online on the original Xbox, was awesome. Will definitely give this a try.

Also, MMO you say? You're wrong. Isn't the game played in 'matches', in small servers like most shooters? This isn't an MMO mate.

FYI: An MMO can hold many people in one "world", and the world forever changes based on the players, it doesn't end and start again like a 'match'. Come on! Ubi didn't even try to market their game as an MMO like most asshole developers these days, why are you calling it one? lol... Bet you think LoL is MMO too?

Anyway, this looks awesome and will definitely be giving it a download.

Most of the games on this site aren't MMO's nowadays.

They stopped caring long ago. :P Surprised this wasn't on hte listings sooner.

Originally posted by zymurgeist

 




Originally posted by Adam1902   Originally posted by Adam1902 Moderators, please don't delete this one. I post this with the passion of a disgrunteled former Blizzard "fanboy". I'm not "trolling", I'm not baiting negative responses, I'm just voicing my oppinion of this re-release, pointing out the blatent fact that Blizzard have no respect for any of their customers. People need to wake up and smell the coffee.
It's your opinion and you're entitled to it but it's your opinion not a "blatent fact."  I see your reasons and accept they're valid to you, I just don't agree. I don't drink coffee it gives me jitters.
Please show me where I stated my opinion was fact? Also, what exactly do you disagree with? Do you work for Blizzard, or are you just [Don'tWantMyPostDeleted]? Don't you dare make me dig up whe quote where the CEO of Blizzard says he wants to take all the fun out of making video games!! Haha
 The part where you say "blatant fact" is opinion. Basically every time you have used the word fact in this thread it's been an opinion. What does Bobby Kotick wanting developers to do their jobs have to do with Blizzard respecting their customers?

Oh man, dude that's just ONE of the many evil Blizzard / Activision are doing to the gaming industry as a whole. Another little fact, they want to completely get rid of custom mapping and content on EVEN PC games, so gamers have no choice but to pay for fresh content.

If you're actually interested in the gaming industry, this article is a really good read: http://www.teamliquid.net/forum/viewmessage.php?topic_id=128252

It basically shows you Blizzards true colours. Just have a read dude, Blizzard are not the passionate about video games company they used to be. They want to milk the industry dry and seem to be succeding, until now. People are starting to realise.

And everything on that article is HARD FACT. With refrences to support it.

Originally posted by oubers

lolz.......i dont have any of these Diablo frustrations since i play POE.....laters y'all....of to play the real action RPG.

 

YES my friend! :)

Originally posted by WhiteLantern
My absoulte favorite Diablo clone was Record of Lodoss War for Dreamcast. So, yeah, I can see this working on a console.

My favorite console of all time, yet I've never played that game. Will give it a spin sometime :). Ahh the days of PSO, F355, Shenmue, PowerStone, SonicAdventure, CrazyTaxi, SpeedDevilsOnline, OutTrigger... Man if Sega made another console I'd buy it in a fucking instant. Anyway back on topic :P


Originally posted by Adam1902

Moderators, please don't delete this one. I post this with the passion of a disgrunteled former Blizzard "fanboy". I'm not "trolling", I'm not baiting negative responses, I'm just voicing my oppinion of this re-release, pointing out the blatent fact that Blizzard have no respect for any of their customers.

People need to wake up and smell the coffee.

It's your opinion and you're entitled to it but it's your opinion not a "blatent fact."  I see your reasons and accept they're valid to you, I just don't agree. I don't drink coffee it gives me jitters.

Please show me where I stated my opinion was fact? Also, what exactly do you disagree with? Do you work for Blizzard, or are you just [Don'tWantMyPostDeleted]? Don't you dare make me dig up whe quote where the CEO of Blizzard says he wants to take all the fun out of making video games!! Haha

Originally posted by HcRpger

Originally posted by Steelmonk
Why does the mobility and character contol seems soooo much better in this video, then in the pc version??? Why cant the pc also have that... It just feels like they have given up on the pc and are moving on... it seems like they are making the game as it was meant to be but giving to the new crowd on the block...

This migh be, because I think it was very clear from the get go that D3 was geared towards consoles.

They can deny it all they want, but the truth is, D3 was and is so oversimplified, because of console influence.

I agree to be honest, I felt that as well.

Unfortunately I felt that same feeling when playing the new Darkfall, but that's another story.

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