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The 'Group Play vs Solo Play in an MMO' Thread
The Pub at MMORPG.COM « General Discussion 8/16/12 4:51:08 AM
Originally posted by S-mmo Not necessarily a bad thing either. Might get some games aimed at real gamers. |
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Are modern gamers just too impatient?
The Pub at MMORPG.COM « General Discussion 7/14/12 12:53:20 AM
Originally posted by soulfly205 That sounds reasonable but in reality I think its more likely that ease of completing content is more important in runnning out of things to do than whether you do it solo or in a group. I played EQ1 for years, probably 90% of it was solo and I never ran out of things to do. Hell it took me 6 months to get from level 1 to level 60. It took me 1 year to complete my epic alone. I spent a good week of effort just to get my first pair of JBoots, now the equivelent type of item could be obtained in 30 minutes off a 100% reliably spawning mob in a 100% reliably respawning on command dungeon or 100% reliable quest or I could just use the CC to buy it from a item shop. Its not single or solo play, its MMO's catering to trivial content so everyone can be a hero with the best armor in no time at all.
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Originally posted by rungard I don't think it need die entirely. I played EQ and was in a raiding guild and it was pretty awesome fun. The problem was that it became the only way to progress. If there was raiding and there were alternate paths to progression then I think that would be superior to only raiding or only small group content. More options equals a better game.
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The 'Group Play vs Solo Play in an MMO' Thread
The Pub at MMORPG.COM « General Discussion 7/07/12 7:21:27 AM
Originally posted by UsualSuspect If it scaled with difficulty then if a soloer could swat him down with apparantly little effort then a group of any size could equally swat him down with little effort. If not the its not scaling properly. In a properly scaled fight a npc would be challenging to the soloer and equally challanging to the group. If the soloer takes 5 minutes and loses 50% of the time then the group should take 5 minutes and lose 50% of the time (given equally geared and skiled groups). At the end of the encounter the soloer walks away with 1 item while the group walks away with 1 item for each member. I actually don't like this, I think groups should have an advantage over soloers in terms of rewards, there should just be no exclusivity in terms of reward power (a soloer who has 100 hours played should have comparable gear to a grouper with 100 hours played). I also think some bosses should be group only and that there should be both group content and solo content that is different but able to lead to similiar rewards. Homogenizing all content is a bad idea imo. |
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Supreme European Court: Digital Game (account) selling is legal, no matter what EULA says
General Gaming « General Discussion 7/05/12 10:50:22 PM
I don't think it really matters whether a company doing business in the EU tries to get around this ruling by pretending to be only selling a licence. In the end there is an understanding that purchasing an item (DD, licence, box, MMO subscription) will give a person access to and the reasonable continuous use of the product being sold. In terms of an MMO, this means if I buy a subscription to WoW and the DD that I can log onto the game and have access to the game in the same way as other subscribers. If I decide to sell the game and the licence to someone else, that person buys the same rights I have when buying the software. Now the person may not necessarily be eligible to access the characters or data stored on my account and Blizzard could still give them access to the servers without giving them access to the characters. I dont think Blizzard could prevent the person who bought my game and licence from their right to access the servers if they were willing to subscribe. The main thing to remember is a company has to act in good faith and comply with consumer law so while theoretically they could try to lie and manipulate, in reality they are constrained by some of the same laws we are when we sell something to Joe Bloggs down the street. just my opinion |
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Supreme European Court: Digital Game (account) selling is legal, no matter what EULA says
General Gaming « General Discussion 7/05/12 7:57:43 AM
Originally posted by Loktofeit Most MMO's are client / server and still most MMO's make a lot of money selling their boxes and DD as a software package. For non-MMO's where a software package is primarily used offline its not practical at all to give away the software as a DD and charge a service fee since in most developed countries consumer law says a customer is legally entittled to be treated fairly and destributers must act in good faith. I don't think Microsoft would be able to claim its selling a licence for Office @ 800 dollars and the multiple gigabytes worth of software required to be downloaded is a free download. |
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Supreme European Court: Digital Game (account) selling is legal, no matter what EULA says
General Gaming « General Discussion 7/05/12 5:57:23 AM
Originally posted by Torik Game sales are very profitable and cover quite a large % and sometimes the entire development cost of an mmorg (WoW for example apparantly covered its development costs with just box sales). I can imagine GAME or EBGAMES filled with box sized peices of pretty cardboard costing the same price as a game which could be redeemed online in exchange for the activation of a single account and the temporary download and installation of the client necessary to access that account :). |
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Supreme European Court: Digital Game (account) selling is legal, no matter what EULA says
General Gaming « General Discussion 7/05/12 3:53:35 AM
Originally posted by JoeyMMO Lol its a pretty absurd argument I agree, I can just imagine software developers saying lets not sell any games to the 500,000,000 people in the EU unless they agree to relinquish their rights, we'll stick with our 300,000,000 suckers n the US who will! Its not going to happen because it would allow the creation of a competing very healthy EU market that is not restricted by the absurdity of the American system, and would enable American customers to purchase non-restricted EU games which they could resell and thats something the restricted American market could not compete against. Its likely the American developers are going to have to be more involved the EU system to prevent the restricted American content being wiped out by unrestricted EU games. I mean why would you buy a game crippled by STEAM and its over dominant DRM and restrictions when you could get the same game in the EU cheaper (you can resell it when your done) with no steam attached.
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Must stop piracy and second-hand sales! Wait...what about
General Gaming « General Discussion 6/27/12 9:53:50 AM
Originally posted by Loktofeit I may have to babyspeak it to you. The professor says in her article that a software company in the US can now take steps to have an EULA prevent you from reselling ANY software, whether you bought it from the shop 5 minutes ago, or got it at a garage sale. I have no reason to doubt her, given her profession, professorship and specialities. Given that a US developer can take steps to "repeal the statutory first sale doctrine" you have no garantee in the US that when you buy software that you will be able to resell it at all, even if its brand new. Its not rocket science.
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Must stop piracy and second-hand sales! Wait...what about
General Gaming « General Discussion 6/27/12 6:50:24 AM
Originally posted by Loktofeit Annemarie Bridy - "Under the court’s decision in Vernor, all a copyright owner has to do to effectively repeal the statutory first sale doctrine is draft a EULA that (1) specifies that the user is granted a license; (2) significantly restricts the user’s ability to transfer the software; and (3) imposes notable use restrictions. Sad to say, it’s about as easy as falling off a log." Professor Annemarie Bridy BA MA PH.D JD - Professor Bridy specializes in Internet and intellectual property law, with specific attention to the impact of disruptive technologies on existing frameworks for the protection of intellectual property and the enforcement of intellectual property rights. First sale doctrine, this means brand new software as well as 2nd hand software. |
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Must stop piracy and second-hand sales! Wait...what about
General Gaming « General Discussion 6/27/12 5:19:06 AM
Originally posted by lifesbrink Today I found Shogun 2 - Fall of the Samurai for 28 US dollars in EBGames, with Box, CD's, Book and Bonus content. On Steam its 49.99 US dollars. But the real killer is this - I bring it home, instell the steam client (5 mins), client finishes installing and then hangs, eventually kill the process (10 mins), start the client, create a steam account (5 mins), install the first 2 disks, 3rd disk install crashes and steam wants to download the rest which is going to take 2 hours (20 minutes). So I run the setup again, steam has to validate the installed files, its been validating those files for about 30 minutes, now its sititng on 100% validated doing nothing for the last 20 minutes, I think its locked up... (50 minutes). This is the most frustrating annoying process, made even worse because I only want to play this non-steam game offline. Cancelled the installed and going to try again, I don't hold out much hope. Edit: Validating locked up again, cancelled. Uninstalled the game. Reinstalled the game. Now Steam has decided (without asking me) that I need a 3 gig update to play my box game offline. Started at 18:00 its now 22:00 although I did have dinner in between attempts. 3 hours 6 minutes estimated download. |
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Must stop piracy and second-hand sales! Wait...what about
General Gaming « General Discussion 6/26/12 1:42:07 AM
Originally posted by Loktofeit "Under the court’s decision in Vernor, all a copyright owner has to do to effectively repeal the statutory first sale doctrine is draft a EULA that (1) specifies that the user is granted a license; (2) significantly restricts the user’s ability to transfer the software; and (3) imposes notable use restrictions. Sad to say, it’s about as easy as falling off a log." |
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Must stop piracy and second-hand sales! Wait...what about
General Gaming « General Discussion 6/25/12 8:46:08 AM
Originally posted by Rabenwolf Yeah that particular case (Vernor vs Autodesk?) is the one I was looking at. I do understand what you are saying, however even in the US most states differ markedly on the validity of shrink wrapped licences. "whereas in many cases, the so-called shrink-wrap "license" agreement has not been reviewed at the time of purchase (having been hidden inside the box), and therefore is arguably not part of the implicit legal agreement accompanying the sale of the copy, and is thus not enforceable by either party without further "manifestation of assent" to its terms. In general, a user is not legally obligated to read, let alone consent to any literature or envelope packaging that may be contained inside a product; otherwise such transactions would unduly burden users who have no notice of the terms and conditions of their possession of the object purchased, or the blind, or those unfamiliar with the language in which such terms are provided, etc" Edit: I actually support copyright laws. No one has the right to copy a software package and get it for free. It is stealing imo. However reselling software is not anything similiar to duplicating. Its like reselling a book as opposed to copying a book. The industry doesn't suffer any more losses to 2nd hand resellng than does the auto industry to second hand car sales. |
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Must stop piracy and second-hand sales! Wait...what about
General Gaming « General Discussion 6/25/12 8:19:17 AM
Originally posted by Loktofeit You are missing the most important point. I suggest you read the article in the link I posted a few posts back, specifically pay attention to what the lawyer, who specializes in this type of law, says about ownership and EULA's. There is not one universal world law so telling me what I did and didn't do in regard to my purchase of a boxed software package without having a specific and thorough understanding of the applicable laws in my country and state is reaching. I can tell you one thing that I do know, in NSW, Australia, when I walk into a store and purchase software, I can legally resell that software on Ebay, in the paper, at a garage sale. I can tell you another thing that I do know, that that is not necessarily the case were I in the United States Its not as simple as you think it is.. |
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Must stop piracy and second-hand sales! Wait...what about
General Gaming « General Discussion 6/25/12 7:36:17 AM
Originally posted by Loktofeit I think you are incorrect. The right of first sale has always removed the rights of control of the copyright holder over its product. This is why the initial ruling in the case mentioned above was that the software developer could not interfere in the sale of its product on Ebay, in other words the right of the buyer to resale the item was upheld. The developer appealed to the 9th circuit and the appeal was upheld, in other words the court set aside the lower court ruling and ruled that the developer could limit resale as long as they met certain condtions. Now in every other country other than the US that decision has no effect obviously and the legalality of resale of software is still mostly undetermined. Now you can see where your statement "You didn't buy a product. You paid for a licence to use it. You need to understand that before we go any further" is looking pretty silly yeah? |
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Must stop piracy and second-hand sales! Wait...what about
General Gaming « General Discussion 6/25/12 6:38:21 AM
Originally posted by LoktofeitSidestepping my reply by straw-manning the very last sentence of my reply. You skipped the entirety of the article which I linked in which a lawyer who specializes in this type of law showed there really is no consensus as the laws havent been adequately tested. I raised first sale rights which exist in almost all countries in the world. You ignored that.Originally posted by Ikonoclastia |
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Must stop piracy and second-hand sales! Wait...what about
General Gaming « General Discussion 6/24/12 9:21:34 PM
Originally posted by Loktofeit I think this says it better then I could argue it - "Of course, when we have a physical object, we do just about have the right to sell it second hand (something publishers are of course doing their best to scupper, taking away perhaps even the vestiges of ownership that we have of the plastic)." Of course, In the US, in 2010, the 9th circuit appeals court ruled that if a copyright holder informs the user they are buying a licence rather than the actual software then they may restrict a persons first sale rights but thats America, they have some questionable and extreme laws to protect the rich and affluent especially whenit comes to copyright. |
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The 'Group Play vs Solo Play in an MMO' Thread
The Pub at MMORPG.COM « General Discussion 6/24/12 5:53:50 AM
Originally posted by UsualSuspect Thats a bit too specific to really argue over when we're really arguing about a theoretical game sometimes in the future and those sorts of "unfair" things would have to be addressed specifically to the game. However, Everquest was not "fair" and was never meant to be, I camped and farmed Lodizal quite a lot, most often there were a few scouts hanging out at his spawn location for a few hours prior to his expected spawn time. What would usually happen is if a group turned up to kill Lodizal the soloers would hand the camp over no problems. Other times the group would see the pop first and aggro him first. Some times a group scout would kite him (no summoning if you did no damage) till the group got organized and arrived. When you think about it, whether you are in a group or solo, everyone has an equal chance to "tag" a mob, just comes down to lag, reflexes and luck. Probably the most interesting thing about Everquest was its unfairness and politics, where an uber guild would wipe every raid mob, they had week long or longer spawns (even when they didn't need them) so up and coming guilds could not get the gear and compete with them for high tier content, or just because they could. I miss those days. |
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Must stop piracy and second-hand sales! Wait...what about
General Gaming « General Discussion 6/24/12 5:34:43 AM
Originally posted by Zadawn When you purchase a title outside of steam (a retail version of shogun 2 for example) you are required to load steam. Additionally steam software is required to be running on your system to play even in offline mode. This is frankly quite a bit different to having a system specific bit of software loaded such as a driver or a hub which is directly related to your software. So yes it's needed to be loaded for me to run the game, monitors and reports to steam, its taking partial control of my computer. Also I have never had an ISP or computer service provide software that checks what programs I have running, refuses to let some programs run if I don't have their unrelated software running or requires that I allow it to upload information on my system and programs to possibly be shared with 3rd parties. Doesn't happen and if it did they'd be bankrupt pretty quick. |
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Must stop piracy and second-hand sales! Wait...what about
General Gaming « General Discussion 6/24/12 5:17:42 AM
Originally posted by Rabenwolf I don't understand how a used game is illegal to sell. When we buy in the shop we do not sign an agreement which prohibits a resale of that item. In most countries, exhanging money for a product makes us the owner of that product. Only on installing the game on our system do we agree to the licence conditions and by then its too late to impose restrictions on ownership. I can't see how any reasonable court would find that after paying money for a boxed version of a game, without agreeing to not resell that boxed version at a later date that we couldn't legally resell it. To put it in perspective, if we were to buy a vehicle and when we got the keys they said, "oh hey, btw you only bought a licence to drive this vehicle, it still belonngs to us, if you decide to drive this vehicle you may not resell it to anyone" I think no court would agree that this is reasonable. And I think thats why people ignore the eula because a lot of it is nonsense but put in as a just in case they don't take it to court they may think its true and legally obligating. |
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