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All Posts by Fearum

All Posts by Fearum

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1043 posts found
You're all drooling ATM machines to these companies and their cash shops.
Its all you F2P and cash shop gamers that are enabling game companies to go in this direction. I will never support cash shop games, soon they will all be cash shops and you will have to pay for every little thing.

1. Make a god damn game for adults, I'am 33 and don't want to play as a panda, racoon, some cute little fuzzy thing or a little girl in a prep school mini skirt. Lets see some blood and gore, not over the top just some realistic gushing when you take an Axe to the torso. Don't care about nudity, no real place for it and there is enough porn out there already.

2. Make taking a keep be a long process like peeling an onion and not just a 15 min. swap fest. When you finally get those gates down or get enough people up and over the wall it should feel like you accomplished something. Nothing is more boring than meaningless PvP, except maybe dailies, they suck. Lets get some good ole fashion faction wars again!  

3. Crafting has to be needed in the game not just a cute little time sink. I have no idea how to implement it and will leave that up to game designers but I love crafting so make it awesome :) Never really got into housing as in most games its always alittle side project so if you can make it part of the game would be nice to explore it.

4. I love to have many options when it comes to building my character and how he/she will participate in combat. I don't mind classes as long as there are lots too choose from. I don't mind having no classes as long as there are many viable builds to use. I like progression so anyway you can keep that going with my character will make me happy.

5. Make the game fun! I want to be logged in still at 3am saying oh shit, I got to get up in a few hours and go to work. Also not sure how good of graphics you guys can pull off with a small studio but I upgrade my system almost every 2-3 years just because its a hobby and I enjoy maxing every game out, so if you can make it look great that is a plus.



Originally posted by boxsnd
Originally posted by WellzyC


I’m really not trying to be a jerk, or trolling, or buzz killing at all.


I’m being honest and just letting people know who are getting excited over this announcement not to get caught up in this so early. They need kick starter funds to begin the meat and potatoes of development.


This process takes years.


They might have concept art, maybe some design models made up, some skins ect.. But realistically this game will not be even close to a release or beta well past 2015.


I'm hoping for 2014 since it's not a very huge project. 

 Yeah, it would probably have a quick turn around since there will be no main story line and PvE. But they do have a small team also, who knows they might be able to bang it out fast. I would much rather them take their time though.

No. I will be playing as an Altmer Healer/Mage for AD and will only PvP for that faction, so the only alts that I will be pvping on are the ones that I make in AD. The only reason to log on an alt in a different faction for me will be to see the other faction lands and experience the story lines. If we lose, we lose. Its a game and someone has to lose.
Originally posted by Punk999
Originally posted by Fearum
I guess I was watching a different stream because what I was watching didnt look that great or fun. What exactly is the main attraction to this game? I already will not be playing it because its a F2P game, but after watching some of the stream it just doesnt look that great at all. When I think of D&D back when I used to play it with dice pencil and paper I never imagined it to be whatever this is supposed to be.

What does it being F2P matter?? Also this game seems much better than DDO so i am impressed so far.

 I don't like F2P model games and will not support them, also never said anything about DDO because I never played that either.

I guess I was watching a different stream because what I was watching didnt look that great or fun. What exactly is the main attraction to this game? I already will not be playing it because its a F2P game, but after watching some of the stream it just doesnt look that great at all. When I think of D&D back when I used to play it with dice pencil and paper I never imagined it to be whatever this is supposed to be.
Originally posted by ShakyMo
Well daoc was one of the few games that looked after the 3 spheres equally - pvpers, pveers and crafters.

But what its mostly remembered for is the rvr, so I think they will concentrate on that.

Which is a shame as daoc is just about the only game where I have enjoyed raiding. I normally hate raiding. But daoc raids were inclusive and not the realm of elitist jerks like EQ and wow.

 I remember it (DAoC) the most for the RvR and crafting glad to see them focusing on it at the front. PvE always gets boring and stale, the challenge for them will be making the RvR worthwhile. I think the housing and crafting will add alot for stuff to do when there is no huge war going on and they seem to be thinking the same.

PvE though, its never been my main attraction to a game or the fondest memories either. I never did any raiding in DAoC, I wasnt playing it when they added it so I can't say if it was good or not. I never really liked raiding at all in any game. Its just a bigger dungeon run with usually the same old routine being needed to complete it. Atleast PvP your playing agaisnt humans and never know what they might do next.

But whatever each person finds entertaining others will not, I will keep one eye on this game and hope it turns out well.

Sounds good, lets hope he can make it work. I know I will have an eye on this one. I for one can't stand F2P games and look forward to seeing what Mark is going to bring to the table.

Good read, I love crafting and hope they do something great with it. I have a feeling they will probably go with something you talked about in the article about gathering pieces from other crafters to make the best item, its really the only way to go to make crafting a community type effort.

I like progression though, and the first part of your two-fold, three part theory I don't agree 100% with though. I don't see a problem with recipe, I really didnt think GW2 discovery system was that great and I hated the mystic forge stuff. I like combining different items to get a different result though, but after you do it once you know to do it with every other item out there. I don't see how you can remove levels and keep progression, I know you can say your increasing skills in your craft but it still leveling it. Someone just picking up blacksmithing tools should not be able to throw together a masterpiece armor set.

I really hope they put tags on your crafted items, that would require them to have different grades of quality in each item. You can have for example Copper Sword in maybe 5 different qualities, and being able to make the better quality items will come from having more experience in Blacksmithing/Swords. So if you were say an master in Swords and you try to make an Axe, it will be lower quality since you never have made an axe before. From what I can remember about the crafting in DAoC, its been years, it was along the lines of this style of crafting. I thought it was great, and people would seek out certain expert crafters to make a certain peice of armor or weapon and you knew you had the quality stuff when you seen the crafters name on the items. 

I remember my first beer.
The battle of 3 faction games is gonna be great. Bad for my wallet and social life though.
Originally posted by Vorthanion
I completely agree with the sentiments towards the F2P model of designing content.  Subscriptions force the developer to make the best content possible to retain players, while F2P uses cheap tactics that usually make the gameplay worse in order to boost the costly shortcuts and services in the shop just to make the game more playable.

 Amen, I don't support F2P games with even the bandwith it takes to DL them. I think its the worst thing to happen to this genre.



Excited to see how they implement housing here, its usually thrown into games as an after thought so I never really get involved with it. I'am also curious to see how they will implement the no PvE into the game. Deticated crafters also peak my interest here, always love crafting. Not to mention, 3 faction warfare. Ahh I love faction warfare.

Awesome. I can't wait to see what you put together. Hey, everyone makes mistakes and as long as you learn from them you come out a better person. Now all you have to do is make a kick ass game :) Love 3 faction games, glad to see them coming back.
Originally posted by Karteli
Originally posted by ShakyMo
And if you make alts 7 * 16 = 112sqm
Which is exactly double vanilla wow content.

Don't include alts.  Just a single character and everything they can possibly do.


Also your rationale for 112 is way off.


Sure if you include alts, SWTOR has a lot of planets .. but no one character can visit them all, and that sucks.  Hence the game is restrictive.  It also has PVP rules similar to TESO .. limited interaction with the other faction... ughh .. lame.


WoW had the system down .. and that was 8 years ago.  Amazing. (Although WoW isn't a very good game nowadays, or even close to what it used to be).

 Thats your opinion, I think it is good. Needs to work this way for this game. WoW had open world PvP with no objective, wouldnt say they had it down. If they had POI to capture and hold would have made it alot more interesting, but instead it was just shallow and pointless.

Faction locks are actually attractive to me and have peeked my interest more.
I like playing either healer or tank. DPS has always been pretty boring.

They should just start calling "F2P" games "we can't get people to pay so f'it, we will just give it away for free and sell crap in a cash shop".

B2P is only good for having holiday events that make you reach for your CC or buy gold from the cash shop. It keeps your staff tied up working on ways to get you to visit the cash shop instead of focusing on bugs, exploits and adding new content.
Sub, cash shops suck.
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