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[Editorial] General: The Beta Is a Lie
News & Features Discussion « General Discussion 5/16/13 9:10:58 AM
its F2P, the greatest thing we have ever seen and the future of all futures. /sarcasm off Are you really bitching about a launch of a f2p game? Does it really ever even have a launch since you just purchase things from a cash shop and get the game for free anyway. I suppose you can say they did have a launch, of the cash shop.
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Don't bother with DFUW it's overrun by cheaters.
General Discussion « Darkfall: Unholy Wars 5/12/13 6:15:44 PM
For one dudes are spamming to buy large treasure maps for a lot more than they even give in return - guy might have gotten the gold legit possibly but 20k per map for as many large maps as you can sell him - uh huh...... You just hope AV is monitoring that guy and the others. above me
Many players have multiple accounts, its easy to run the game in windows mode and have one, two, three or more all in the safe zones mining, chopping wood, picking cotton every three hours. You can also chat with yourself probably like the guy that buys maps for a lot more than they are worth to try and drive up prices. |
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Transitioning from P2P to F2P, which games did it the best? Poll*
The Pub at MMORPG.COM « General Discussion 5/04/13 11:42:07 PM
I chose other, the games needed to "transition" to f2p are crap and couldnt hold any kind of healthy population with their first choice of pay method. Pay scale means nothing if the game is crap, it will be still be crap even if they have to give it away for free.
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Camelot Unchained Listed, EQNext Not?
The Pub at MMORPG.COM « General Discussion 5/04/13 1:42:23 AM
What is there to discuss? I would guess its going to be a f2p game from what sony has been saying about how great f2p is and all their games will be f2p now, and it will be a sandbox type game, the greatest of all time according to smedley and the pony tail dude that was at pax east.
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I'm actually having a blast playing this game. Didnt care for DF1 at all, but this one is really fun so far.
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I thought the show was pretty boring with crap effects, like most shows on SciFy. I only was able to stay interesed in it up to about the half way point then just lost interest. Will not be watching future episodes. |
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When this game fails miserably, this is how I will feel about it (video inside)
General Discussion « Elder Scrolls Online 4/15/13 5:01:37 PM
Sounds like a mixture of bitterness & rage that you didn't get picked for Beta yet. Nothing more.
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Originally posted by Shaigh HAHA that mudcrab almost handed him his ass too. Dude never used any of his abilities except the standard fireball. Yes the graphics looked rough, but most games don't put out the full polish until later versions so really can't look at that too much. Seems like they are trying to dial in the networking side of things still, only the second small beta so really nothing much to doom and gloom about yet. The gameplay looked smooth so far though. Still need to see some PvP since that will be the reason I'm interested in this game the most. I'm sure the PvE will be fine, as long as its not easymode. |
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Sounds like the sims.
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It's easy to see now why/how MMOs have got so bad.
General Discussion « Camelot Unchained 4/15/13 3:28:27 PM
AH's have their place in games that are designed to have them, this one sounds like its not designing around an AH for tradable goods and you will have to seek out people who can craft said goods. How is this bad? I don't know because it fits the game design, sitting in a AH playing the market does not fit in here. If you want to be a market player you have to attively do so. Saying you want an AH just because game X and Y have it does not fit here. For an example, say you want a nice sword and the town you are in has lots of crafters but none are specialized in swords, you have to ask around and find out where you can get a great one made. You find somebody who tells you there is a master swordsmith that hangs around an Inn a few towns over, so you set out to find this Inn. It might be a dangerous road to get there but hey you want a sword, along the way you run into another of your realm mates who tells you that there is a small group of enemies around but not sure where they went. You tell him your going to an Inn at said town and he agrees to run along with you because he now wants to check out this other players swords. So you both set out on your way when all of a sudden you get cc'd and 3 enemies run over a hill, you break cc and quickly take out the caster and your realm mate is getting beaten to a pulp so you rush over to aid and almost down the second guy but there is another mage on the hill that cc'd you again just long enough for them to run off. You and your mate go to chase but they are too far off and not worth the hastle since your almost to the town you decide to keep on going. You roll into the Inn and ask around for the swordsmith and the Inn keeper gives you a beer and you tell of the enemies that you confronted right outside town. You learn the swordsmith had wife aggro and will back in a few and get a few others hanging in the inn to go out and see if you can find the enemies which got away until he gets back. Now that sounds to me like a better option than, go over to ah look up sword, find sword, purchase sword, open mail, equip sword.
Dungeon finders have their place in other games that are more like lobby games, you sit there until your Q pops then you port to said instance to plow through the content to get the shiny at the end, this game will not have instances or npc drops so really no point in wasting time with a group finder. You will have to participate in raids with groups of others to accomplish feats, like raiding other realms camps or taking keeps. Not sure where a dungeon finder fits in here but I don't see a point in having one. Simply asking people you are running around with to join a group seems hard I know, but it will probably be the best way to find one if your solo and not in a guild. Solo story lines are fun in certain games which do them well and are designed around said story, they all run out when you get to an end though. This game will have some story and lore but not sure about a main quest line and really don't see a need to have them just to have them past a tutorial type area at the very start. Its a hard concept to understand when you're so accustomed to being led around from ! to ? So I can see where the confusion would be after being let loose on the world. |
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Some of the Latest Bugs Still In as of the Last Day of Beta
General Discussion « Darkfall: Unholy Wars 4/14/13 11:06:25 PM
Are they launching on Steam? I think its going to be a huge shit storm, maybe even worse than WarZ. Going to be entertaining to watch it all happen though.
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Nice MJ, I like the sounds of all this. With The Depths it will add greats depth to the game.
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F2P Model heading for disaster an "apocalypse" in 3-5 years
General Discussion « Camelot Unchained 4/12/13 3:38:22 PM
Originally posted by azzamasin Except a comic book is an actual physical thing, not just pixels online. If that floats your boat, more power to ya. |
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F2P Model heading for disaster an "apocalypse" in 3-5 years
General Discussion « Camelot Unchained 4/12/13 3:27:26 PM
Originally posted by Celcius So let's clear something up, you think Skyrim should of been F2P? How would that work my friend, I would like to hear your brilliant plans on how to carry the F2P movement over to single player games. I didn't realise we were debating single player games here.
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F2P Model heading for disaster an "apocalypse" in 3-5 years
General Discussion « Camelot Unchained 4/12/13 3:13:41 PM
Originally posted by cronius77 True, because people actually like the game. A concept that a few people here don't really understand it seems. People want stability and a game they can play with familiar people. Yes there is room for F2P/B2P games, I don't like them and no matter how much bitching others will do I still will not like them, but saying a game will fail just off the pay model alone is pretty asinine. Debating pay models is fun and all but it all falls on the actual game to win over fans, if it can't it will fail. |
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F2P Model heading for disaster an "apocalypse" in 3-5 years
General Discussion « Camelot Unchained 4/12/13 3:06:05 PM
Originally posted by Rthuth434 What is your point? He can speak his mind on any topic just like anyone here that can type info into making an account. Well its my choice to back this game, I think he can do it and am willing to dish out $110 to maybe see it made. Why is that threating to you that I want a game like this to be made? I want a game that I can play for long time, there are plenty of games for you out there that you can jump around for a year playing a different F2P title each week.
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F2P Model heading for disaster an "apocalypse" in 3-5 years
General Discussion « Camelot Unchained 4/12/13 2:51:29 PM
Originally posted by Alders Your right in a way Alders, most new mmo's seem to play more like an FPS where you log on every few days and pew pew for a bit then log on to another one and pew pew there. I don't want that type of game, I want a game where I can invest time and play it with other like minded players over a longer period of time. It may be over for the masses so that is why I have to turn my attention to niche games now that focus on what I would like out of a game instead of the carousel type games that we have now. |
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F2P Model heading for disaster an "apocalypse" in 3-5 years
General Discussion « Camelot Unchained 4/12/13 2:43:00 PM
Originally posted by Rthuth434 And they are now F2P and doing great? LOL A bad game is a bad game no matter what the pay model, not sure what your point it here but I think it was an attempt to be witty? I think they should have just died instead of hanging around like a leach. They will eventually though. |
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F2P Model heading for disaster an "apocalypse" in 3-5 years
General Discussion « Camelot Unchained 4/12/13 2:33:32 PM
Originally posted by Celcius Where are the invested players in these F2P games? Oh thats right there is no commitment to those games because they cater to people who just want a quick fix and then they are on to the next thing. |
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F2P Model heading for disaster an "apocalypse" in 3-5 years
General Discussion « Camelot Unchained 4/12/13 2:30:59 PM
Originally posted by Celcius Oh you mean like buying gold for money? I have HBO, Showtime, MAX and Starz which I pay extra for becuase they are premium service. I don't mind paying for entertainment because its entertaining. I don't go to the YMCA, so not sure about that. If consumers are willing to pay to get their named changed I don't see why that's a huge problem, me I make a new name because its not an issue. I don't play WoW anymore, but I think your right as they are double dipping with the cash shops and I don't like that either. I don't continue to pay $15 a month to a game that I don't play. Your acting like games make you keep paying a sub even if your unhappy, if your unhappy then quit. The biggest power players have in letting the dev's know they are unhappy is their wallet. If you have a small percentage of players dumping tons of money into cash shop items while the rest of the game suffers the dev's will focus on throwing out more cash shop items. Take your YMCA comparison, if they add a ice cream shop into that and fat people and children go into it buying ice cream everyday the rest of the place will go to shit as they ramp up ice cream production. Will you continue going there to work out when they let the equipment go and only focus on selling ice cream? |
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