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Development team behind Grimlands turns to crowdfunding following cancellation by gamigo: Krakow, 08.04.2013: After the announcement of Grimlands’ cancellation by publisher gamigo AG, developer DRAGO Entertainment has launched a campaign on Kickstarter to raise the funds required to finish the post-apocalyptic Shooter MMORPG true to its original vision.
http://www.kickstarter.com/projects/121549233/grimlands-a-post-apocalyptic-rpg-shooter-mmo |
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Originally posted by Aerowyn 30 or 40 players in one instanced zone. That's not massively, if you ask me. |
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Links to hands-on previews with Elder Scrolls Online, march 19 2013
General Discussion « Elder Scrolls Online 3/19/13 11:41:34 AM
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Yes. From what I have seen, one shard can hold up to 30 players - at least for now.
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Originally posted by XAleX360 The zones outside have the same size. You can ride from one end to the other in less than 3 or 4 minutes. |
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"Nobody really wants to worry about where they gonna go next."
Um, okay... |
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Originally posted by Maephisto Yes, PvP is in - 20 vs. 20 battles. |
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Neverwinter has several "open" leveling zones, not just the city and a few instances.
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Originally posted by MadDemon64 How is that immersive? A license like Dungeons and Dragons really needs a living and breathing open world with - like ignore_me already said - RP elements, many different classes and races, choices... |
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60 minutes of gameplay: http://de.twitch.tv/bahagamecrazy/b/330318909 http://de.twitch.tv/bahagamecrazy/b/330315691
Looks terrible, more like a lobby game with many, many solo instances. |
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Originally posted by Onomas But ArcheAge is no sandbox, it's a "sandpark" at best. It has questhubs everywhere, standard quests, levels and "classes". |
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Originally posted by Sovrath Like I said: It has some nice features (like gliding, ships, farming and housing), but they get old really fast. But the worst thing is: the game is too easy, fast and guided, because everything (at least on the first two continents) is controlled by questhubs. I reached level 35 (of 50) within a few days of casual playing. |
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Originally posted by Onomas My experience? ;) I'm currently playing the korean open beta. |
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Don't get your hopes and expectations up too high. ArcheAge is still a run-of-the-mill themepark MMO at heart, with a massive pvp part at the end. It has some nice features, but they get old pretty fast.
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[Column] Neverwinter: Big Shoes to Fill
News & Features Discussion « General Discussion 1/10/13 12:20:53 PM
Another instanced/zoned "MMO". I can't stand them anymore.
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Originally posted by maccarthur2004 I wouldn't call ArcheAge a "real" sandbox MMO, it's more a traditional themepark with a huge open world, PvP focus and a few sandbox elements here and there. Keep that in mind and you won't be disappointed. |
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Originally posted by MyTabbycat Sadly, the leveling process is pretty standard with quest hubs und linear questing. |
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Elikals MMORPG predictions for 2013
The Pub at MMORPG.COM « General Discussion 1/03/13 7:06:37 PM
I'm currently playing ArcheAge and it's basically Vanguard 2.0 - polished this time - with castle sieges, gliders, big sea battles, open world, housing and more.
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