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MMORPG.com Discussion Forums

All Posts by Mtibbs1989

All Posts by Mtibbs1989

140 Pages 1 2 3 4 5 6 7 » Last
2788 posts found
Originally posted by nariusseldon
Originally posted by Phry
Originally posted by nariusseldon
Originally posted by Mtibbs1989

 

To be fair, MMORPG.com does the same thing. Yet here we are on a sight who lists 4 player coop games as MMOs.

yeh .. and even on this forum, people discuss Diablo, PoE, marvel heroes, and so on.

 

I take it you didn't get the memo that said that more than just MMO's are covered here then

not when they are still listed under the, and i quote, "MMORPG gamelist".

 

Quite true Narius I was actually just thinking about Phry's response. Seems you beat me to it, lol.

Originally posted by nariusseldon
Originally posted by Cecropia

Going through this thread I find it quite amusing how precious few people actually agree with senselessness of the OP.

What a bloody train wreck. 

you mean "few people actually agree with senselessness of massively.com"?

 

To be fair, MMORPG.com does the same thing. Yet here we are on a sight who lists 4 player coop games as MMOs.

Originally posted by nariusseldon

I guess the broadening of the term "MMO" continues.

http://massively.joystiq.com/2014/12/22/massivelys-mmo-guide-to-the-2014-winter-holidays/

and i quote "check out some of the MMORPG genre's winter holiday events and promotions, conveniently rounded up for you in our guide below. The list isn't exhaustive, so feel free to chime in with any we've missed that you love."

And what is included in the list? and i quote

"Destiny: "Be on the lookout for some small stocking stuffers sometime after the Holidays have come and gone."

"League of Legends: Snowdown brings sales and skins and new game modes to the biggest online game in the world."

"World of Tanks: Global maps on are ceasefire through the holidays!"

"World of Warplanes: A snowball mode has joined the game for the holiday season"

I bet they think MOBA and instanced pvp games are MMOs too.

 

Yes, it seems the ignorant and stupid think that MMOs are 4-12 player matches.

Lets not get mixed up here. When you buy a physical/digital copy of software you own the product. This has been ruled in favor of customers who've already had this taken to court. People own this product. What people don't own is the data that are on the companies server; so you're paying a service and they can cut it off when they want.

Should they forfeit the right to tell people they're not allowed to create privately owned servers?

 

Discuss~

Originally posted by mgilbrtsn

The reason I ask, is that I've started playing FFXIV and dabbling in WoW.   I've played many games with voice and some are definitely better than others.  However, playing FFXIV, I'm finding that I'm not missing the voice as much as I thought I would.  It's kind of refreshing to not hear bad accents and dialogue ala WoW.  In addition, I can read the text as quickly or slowly as I want and move on from there.

Your thoughts.  

BioWare is one of the best developers when it comes to story, voice acting in their games are top notch. But I remember SWTOR's voice acting and after 15-20 levels within that game I found it to be stale and repetitive. I'd much rather not see a developer waste money on voice acting in an MMO. 

Originally posted by Kopogero

I think not. Have I played completely different MMO's prior to WOW that I've enjoyed far more like Ultima Online, Star Wars Galaxies? Yes.

From January 11th, 2011 to December 20th 2014 I have not spent a dime on a new MMO and it's just saddening the state of the genre, truly is. But, as thread states, is it my fault? I'll continue to fund WOW and Blizz for what they've done. Let's be real, if WOW was not today, what else I would be left to play out there?

Many blame WOW for the state of the genre and how many copy it, but that's not my or Blizz fault. So, it is what it is...P2W and cheating/botting has dominated this genre over the years. Rushed, hyped products with little value and empty promises...2014 imo was the best example for most MMO gamers to truly see the state of the genre and learn to appreciate and value some of the few choices we have left like WOW, Path of Exile (not a MMO but close) as example.

P.S: I truly was into Star Citizen early this year. I was following it closely and hyped, but all the shipmart they have running quickly made me lose any hype I had going for that game. What truly is saddening is that Asian/Korean countries seem far ahead when developing MMO's these days. From Black Desert to Lost Ark...I never even played Blade & Soul. Lineage 3? Idk, it seems like they have a lot going on, which again is good for us gamers.

Free to play is very difficult model to run, but props to SOE for attempting it with Everquest Next...I just have a strong feeling it will backfire. If the game cost like $30 with $7 monthly fee, imo would be the perfect and simple monetizing model that would work for them.

Those developers who blame WoW for the state of the genre have no one to blame but themselves for not being able to create a game with the same standards or better than a game that is now 10 years old. 

Fortunately I find enjoyment in odd ball MMO's such as Wakfu. One of the few MMOs willing to break the mold and do something different.

Originally posted by Rhevin

The MMO market is getting stale to me. Been out of the FPS scene for about ten years. I did CS 1.6 back in the day. I dabbled with BF3 a couple years ago. I haven't really heard good things about BF4 and I really don't care for EA.  TF2 is meh to me; to cartoony I think. I guess Titanfall was popular a few months ago; how'bout now? Something with progression is always nice.

 

Suggestions?

If you thought the MMO market is getting stale to you. The FPS market is in much worse shape by comparison. There are honestly no advancements been made with their new titles beyond graphics.

Originally posted by zaberfangx
Originally posted by Mtibbs1989

I have to side with Blizzard and many of the other forum goers here. I like the decision to take away flying. It makes the world feel significantly smaller when flying is added to the game. Essentially trivializing all exploration.

Where's the challenge of finding a hidden treasure if all you have to do is fly to the location grab it and fly away?

 

World can feel small if there lack of content to keep people on ground, hidden treasure can be place in the right place that is hard for flying to get to, and caves when they can turn off flying.

But don't stop still rogues doing that you said finding a hidden treasure, sap then takes it then run away.

Simply no.

Originally posted by Nepheth

Here we are with another needless threat with full of false information from MMOExposed... Seriously don't you ever get tired from opening these threats? /facepalm

It's thread... not threat and not all of his stuff is needlessly false.

Originally posted by Lord.Bachus
Originally posted by MMOExposed

The "Play How I Want" narrative in GW2  Is Gone. What does that say about modern day MMO Design?

 

At one point early in the pre-released- hyped up period of GW2,

many people were excited about this idea of "Play How You Want" when Anet talked about this game design of theirs.

 

People on this forum and others were evening calling GW2 a SANDBOX MMO because of this narrative by Anet.

 

But 2 years later, Anet has completely moved away from that, and more blatantly with the recent changes in the last few major patches.

 

What does that tell you about the direction of the MMO genre when Developers with Money are also moving away from the "Freedom" model and moving more to a more restrictive model?

 

Care to explain how they are taking away the freedom from the players?

by only focusing on a very few things as new content it limits the choices (freedom) players can experience. Arenanet is dead set on making the "Living Story" work.

Originally posted by Yamota
Haven't heard much about this game. Didn't Turbine have financial problems?

Yeah, they're having "financial" problems more specifically; Their systems have on several occasions drained customer bank accounts entirely, lol.

Originally posted by sumdumguy1
Sad to see Dungeons and Dragons Online in this group.  How it beat the original Guild Wars is beyond all common understanding to me. Not saying DD was a bad game but I can't put it in the same class as GW.

It's quite simple really, Guild Wars 1 was never considered to be an MMO. It was a lobby based game. Even Arenanet said GW1 was not an MMO.

Originally posted by Tibernicuspa
Originally posted by Mtibbs1989
Originally posted by MMOExposed

Going back to development, How could this game been made better? What changes would need to be made to do so?

Talking pre-Trion World's hands on the Archeage development.

What would need to be changed to have been a better game on world wide release?

In hindsight? Not give any new projects to Trion as they've most definitely turned in the wrong direction in terms of managing the games they currently have. It's probably too late for ArcheAge as long as Trion holds the rights to it.

Trion was always the worst decision. Why give a somewhat sandboxy game to the company that made one of the most copy pasted soulless WoW clones in recent memory?

RIFT had some decent elements to it that separated it from the typical WoW clone. They just weren't emphasized enough to separate the two.

Originally posted by MMOExposed

Going back to development, How could this game been made better? What changes would need to be made to do so?

Talking pre-Trion World's hands on the Archeage development.

What would need to be changed to have been a better game on world wide release?

In hindsight? Not give any new projects to Trion as they've most definitely turned in the wrong direction in terms of managing the games they currently have. It's probably too late for ArcheAge as long as Trion holds the rights to it.

I have to side with Blizzard and many of the other forum goers here. I like the decision to take away flying. It makes the world feel significantly smaller when flying is added to the game. Essentially trivializing all exploration.

Where's the challenge of finding a hidden treasure if all you have to do is fly to the location grab it and fly away?

 

If they remove Tidus from the game I'll be sold. Otherwise - He ruins the game for me and goes down as by far one of the most annoying characters I've had to experience.

What's with only being able to vote for your favorite top 5 MMOs? No offense but I don't have any of those in my top 5. Heck Path of Exile isn't even an MMO!

Hi guys, just asking a quick question. What's your favorite thing about this expansion?

 

My favorite are the little things; More specifically.

 

 

The bird I found standing on my head.

This is a stupid thread....
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