Trending Games | Magerealm | Continent of the Ninth Seal | Final Fantasy XIV: A Realm Reborn | Guild Wars 2

    Facebook Twitter YouTube
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,996,328 Users Online:0
Games:841  Posts:6,462,072
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online AD2460 ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord 2 Archlord X Armored Warfare Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Bionic Marine Command Online Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blackguards 2 Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodborne Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chroma Squad Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crowfall Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Heart Online Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dying Light Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthlock: Festival of Magic Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Fable Legends Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
GRAV GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods Rush Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Hand of Fate Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Immune Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online Kill Strain King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lords of the Fallen 2 Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Hunter 4: Ultimate Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Necropolis Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Nova Genesis Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Chronicles Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Coast Legends Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Banner Saga 2 The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Trapped Dead: Lockdown Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utherous Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles 3D Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik Discussion Forums

All Posts by romanator0

All Posts by romanator0

118 Pages First « 5 6 7 8 9 10 11 » Last
2356 posts found
Originally posted by Doomedfox

I had no idea that dodging worked like that O.o it does sound pretty terrible and carebear to me if i am honest and it also is a massive disappointment for me....i will have to see how it actually feels once i get the chance to play the game myself and i hope that it will make sense to me than but right now i am very skeptical about it.

Having active evading was something that did interest me most about this game it did sound like the combat would become more engaging and skill actually matters again but if i do not have to make a fraction of a second decision as to where to dodge to since i will evade the dmg regardless of my dodge direction it kinda takes the fun out of it.

Now i do not evade to the left or the right to evade the fireball or arrow that comes straight at me no i evade it by jumping right into it and magically not being hit by it.

By doing so i do also shorten the distance to the range attacker which allows me to hit him sooner (if i am a close combat fighter that is)

The evading could have been an awesome tool but i suppose in the end GW2 is aiming for the not too hardcore audience and therefore needs to keep a lot of stuff as simple as possible....i still am going to play the game tho and i keep hoping that it sounds worse than it actually plays.

You're still able to dodge attacks by strafing and kiting.

From 3:20 to 4:50 is a good example of someone doing just that.

Originally posted by Phaedric

For a second I thought this was going to be  a  misguided complaint about the community, LOL!

With the new trait and attribute system blogpost  they released today though isn't this kinda dated?  They couldn't have reworked/figured out how the system works just from the brief videos could they?

The videos showed most if not all of the basic workings of the trait system and how it looked. The blog today only really revealed the smaller details of the trait system such as the new attributes, what they were called and what they did.

Thanks for the link. I'll be putting this in the build creator thread.

Hey everybody, Jon Peters here with a look at how traits and attributes provide a deep level of customization to your Guild Wars 2 character. Put simply, attributes are characteristics that players can invest points into in order to increase their effectiveness. We have four basic attributes – power, vitality, precision, and toughness.

Originally posted by stealthbr
Originally posted by romanator0

Pretty sure the Shiverpeaks are just the Norn starting area, but one of the quotes you posted also shows the flaw in the PCGamer article. The guy playing the game expected the vast majority of events to change the world. ArenaNet has never said that the majority of events would branch. They said some would and they did give plenty of examples of events that would branch, but they also gave plenty of examples of events that don't branch.

As for those "tasks", Tasks are just the Dynamic Events that fill up the hearts on the maps. They are still DEs, but they are small and they are there so that there is always something that is going on in the zone.

If you watch the Yogscast videos it gives a much better view of how the DEs work when just exploring and running around instead of moving specifically towards the hearts like the guys at PCGamer apparently did.

Yogscast video Part 2:

Part 3:

Part 4:

Part 1 was just the character creation and tutorial area.

Right, but from the descriptions provided by the official Guild Wars 2 website, I feel it is necessary to differentiate Tasks from Dynamic Events. Furthermore, I would really appreciate it if ArenaNet could provide a general estimation of what percentage of the game's overall, open-world PvE content can be categorized as Tasks.

Giving an estimate on the percentage of content ,or even just Dynamic Events, that are Tasks would be very difficult if not impossible. I could understand them giving a percentage of how many Dynamic Events are tasks, but that still doesn't give any idea of how much content is made up of Tasks.

Tasks are all short and most if not all of them don't branch or chain. For example, the fights with the drake broodmother don't branch or chain and neither does catching rabbits in the human starter area.

However we know there are also massive Dynamic Event chains that move all over the zones or certain parts of them and culminate in fights like the ones with the Shatterer and Tequatl. There are also Dynamic Events chains that are smaller but still move back and forth like the bandits that take over the village right outside of the city of Lion's Arch.

As many Tasks as there may be it would just be pointless to try and give a percentage of how much content they are compared to regular DEs. Even if ArenaNet gives a number it wouldn't tell much as one of the large DE chains could probably easily be more content than several Tasks.

Originally posted by stealthbr
Originally posted by sidhaethe
Originally posted by stealthbr

So by logical analysis (PCGamer only experienced 1 event with branching/consequence in their playthrough from levels 1-30 and 1 in a separate demo), there are only a handful of Dynamic Events, and the bulk of the PvE content consists of Tasks.

Did they play through 1-30 in every racial area available to them? Did they level to 30 through gameplay or did they get "autoleveled" for the dungeon (like more than one press person said they were)? These are important questions. If they only leveled through 1-5 in one racial zone, when there are several (from looking at the map), and especially if they were participating in other events like WvWvW and structured PvP over the course of 2 days (which they would have done, in order to report on these features), then is it really logical to conclude that there is only a handful of chaining events in 30 levels? I don't think so.

First quote: I was really surprised by how few of the events had branching points or consequences in them. 

Second quote: I expected the vast majority of events to change the world as I completed them. That wasn’t the case in the parts of Shiverpeak Mountains that I played through on my Norn character.

Third quote: My first fifteen levels were spent moving from point to point on the map to figure out what adventure could be found at this marker or rising up to a skill point challenge at another.

Fourth quote: Second, I was barely getting any XP at all (referring to WvW).


As you can see from the quotes above, the majority of the leveling was accomplished through PvE content. Furthermore, one of the PCGamer players specifically writes that the specific area, Shiverpeak Mountains, contains a vast majority of events without consequence. With all of that said, and with the fact that some of you denominate such things as "Tasks" instead of "Dynamic Events", it is conclusive that the vast majority of the PvE content, atleast from levels 1-30, consists of Tasks.

Pretty sure the Shiverpeaks are just the Norn starting area, but one of the quotes you posted also shows the flaw in the PCGamer article. The guy playing the game expected the vast majority of events to change the world. ArenaNet has never said that the majority of events would branch. They said some would and they did give plenty of examples of events that would branch, but they also gave plenty of examples of events that don't branch.

As for those "tasks", Tasks are just the Dynamic Events that fill up the hearts on the maps. They are still DEs, but they are small and they are there so that there is always something that is going on in the zone.

If you watch the Yogscast videos it gives a much better view of how the DEs work when just exploring and running around instead of moving specifically towards the hearts like the guys at PCGamer apparently did.

Yogscast video Part 2:

Part 3:

Part 4:

Part 1 was just the character creation and tutorial area.


Hello again, everyone! After reading tons of fan reactions to our World vs. World blog post, there were a number of comments and questions that we wanted to touch on to hopefully clarify some things.

If you have a question or two about World vs. World that I don’t answer here, join me tomorrow on Reddit for anAsk Me Anything session! Starting at 8AM PST on Friday, Feb 24, I’ll be fielding all your questions about WvW as fast as I can type!

The interview has started for those that are interested. Just click the link in the OP.

At 6pm today (2 hours from now) will be holding a live interview with Jonathan Sharp from ArenaNet

Originally posted by cali59
Originally posted by cinos

It only happens the first time you get mail. Every other time thereafter it's just the dove and the counter in the top left corner.

 It must have not been noticable enough for people before.  Here's what getting mail for the first time looked like in August.


I agree it should probably be a little smaller but if it's only happening once it's not a dealbreaker.

Gotta agree about it back in august. As nice as it is to see a pigeon come flying in I could barely spot it even though I was looking for it.

It doesn't need to change completely, it just needs to be less intrusive.

If they made it about 50 to 75% of the size it is now and put it higher and slightly to the left I think it would be fine. As it is now the real problem is that it's just too big.

It's not monday in Seattle, Washington.

In a Dev Update right here on the ArenaNet Blog, Lead Designer Eric Flannum will discuss some of the changes players experienced during this beta weekend event. Plus, we’ll have some very specific information about an upcoming Guild Wars 2 beta event – I guarantee you will not want to miss it!

Originally posted by rdash
Originally posted by Kimmyboy
Originally posted by fiontar
Originally posted by Bigdaddyx
Originally posted by XAleX360
Originally posted by Kimmyboy
So world vs world vs world pvp in GW is ... Instanced, cross server and capped.

The wording is everything these days.


It's not instanced. Instancing means creating different copies, which isn't the case; there is only going to be one copy of each WvWvW battle. It's zoned, meaning you have to go through a loading screen, and that's all. 

Plus, every game has a cap. Every game simply has to, otherwise servers will crash. GW2 cap will be higher than 99.9% of MMORPGs, leading to the most epic PvP fights ever seen (provided they deliver on their promise, of course).

Actually what you are describing is sharding where you make one or more copy of one world. Instance is what WOW offers with its battlegrounds.

But like i said nothing wrong with instanced PVP as long as it is done right.

The Mists are an "Instance" in the same way Northrend, Outland or any other continent or island in WoW that requires a loading screen is an "Instance". This requires a stretch on the definition of an instance.

Usually, when we are refering to instances in MMOs, we are talking about game spaces that require a loading screen to access, are keyed to a particular player or group(s) of players and, this is important, have no persistance and cease to maintain their state once all the players inhabiting the instance have left.

If you want to say that resetting after two weeks makes it an instance, then all MMOs take place in instances, since after a weekly maintenance, almost all MMOs have their game worlds returned to a pristine state.


Mmm, I see several huge differences with entering another continent in a persistent world.

GW2 decribes  a single instanced PvP zone, with a loading screen of a portal , cross server and capped to 100 players per server...
The instance will be unique and capped to 100 players per server... You won't enter when capped.
As I said:
On 4 K servers that will be an interesting fight who jumps through the portal first. "Well guys, sorry, 3900 players will suffer the faith of those elite few accepted to our ever deciding PvP world.
Better luck next time.

It's over 150 players per server per map, and there are four maps. Get your facts straight.


Originally posted by Vhaln
Originally posted by DannyGlover


Originally posted by OBK1
Probably fun and probably well designed. But in DAoC there are lore reasons to fight and the realms are distinctly different from eachother, which to me make this WvW system look meh.I'm not that familiar with the lore though so perhaps someone could fill me in on exactly why I should go to war against these other worlds?


Thats why The Secret World has the edge over GW2's RvR. Three factions tied into the core of the game fighting over objectives that are volatile 24/7. Guild Wars 2 may have more actiony combat, but TSW's pvp lore is more intriguing imho.


Reading about it all does make it sound exciting, but yeah, in everything I've read, there seems to be a big glaring piece missing.  Where's the incentive?  How are they going to get all these players to actually participate so that it turns out be as exciting as it sounds? 


Sure, there are going to be some people who just love to PvP for PvP's sake, and they'll probably care about the scoreboard, but will there be enough of them to make it all that epic?  If the game is balanced to require lots of players, what if only a few consistently show up?  Just seems to me that the only way to get a greater majority of participants would require giving players reasons to care.  Some might be swayed by lore, but I think most would need something more rewarding than that.  Something to strive for.  


People keep comparing it to DAOC, but DAOC didn't just have lore driving it.  It had realm abilities.  To me, that seems like an integral component in what made RvR so successful.  How is ANet going to get all these players fighting together, without anything like that?


I can guarantee you right now that more people will play WvW for the gameplay and fun of it than any lore that ArenaNet might make up.

Where's the deep lore in TF2? Counter Strike? CoD multiplayer?

At the end of the day the mechanics of the game are going to be the determining factor in whether or not people do WvW and there will be server, character and guild bonuses for doing well as was described in the blog post.


Not interested at all. There are some intruiging concepts going into this game but none of the videos of the gameplay I have seen look fun at all.

Also, I'm pretty sure you still have to level up your skills in the game so that whole "no levels" thing they were saying is BS.

Its not an MMO. The devs have never said it was.

Originally posted by warmaster670
Originally posted by kosac

fail.. 2 factions..  :)

yup, being close to the lore is fail, oh wait i forgot according to these forums 40k is nothing but everyone killing everyone all teh time, not like the races are actually smart and will team up against a common foe like what happens in every major conflict and tabletop game.

MMO + 2 factions = fail. Doesn't matter how close to the lore it sticks.

Wow, WAR, Rift and TOR have all shown how crappy 2 faction systems work in MMOs.

Why can't DMO have 8 factions and allow for player created alliances? It would be better than having another unbalanced 2 faction game.

118 Pages First « 5 6 7 8 9 10 11 » Last