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All Posts by zevni78

All Posts by zevni78

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1075 posts found
Originally posted by Detroit1103

I cannot wait to see statues and towers in the shape of penises, stick people having sex, pot leaves, middle fingers, and other great things scattered through the lands of EQ. Lol this is going to be amazing. 

Artist looking for guild, will create amazing statues for free.

This had been dealt with, the whole point of an approval system between Landmark and EQN is to prevent this sort of thing, at least in the shared world.

It's kind of complicated, in the Landmark version of the game you can do anything, but in EQNext there will be very necessary restrictions to prevent sabotage by trolls, and contradictions with the lore and official world geography, destruction in most areas will heal. The public quest areas need people to collaborate on building projects which stay in the open world for months, that leaves player housing and other areas, which they haven’t told us about yet. 

 

If you design a building in Landmark that is approved, the devs will put in into the world before launch.

 

Gathering certain materials will involve traveling far below the surface to several lower levels, each with their own materials to mine.

Originally posted by Drakynn
 

Not liking the art direction is fine as is not being able to get past it to actually playing the game.

However many here are taking their disdain of the art style and applying it to everything else about the game and judging those things unfairly with not enough information to make a call either way.To me this is just as stupid as being totally sold on the game's mechanics because you do like the art style for the same reasons...not enough info or demonstrable  practical implementation of those ideas.

This sums it up better than I did, I've seen assumptions as to a single player focus, fast lvling, (with no lvls????) questing and combat mechanics, and much more, all on the art, pathetic.

 

I will say this, EQN isn't going after WoW demographics (directly), SOE intend for it to be the sandbox equivalent of what WoW is within the themepark category. They are after minecrafters, and those unsatisfied with the low budget sandboxes, as well as the open-world console gamers. But most of all this is a product of their desire to make a virtual world, and people should at least appreciate that a major studio actually made the effort for the first time in a decade.

Originally posted by DMKano

OP - people are a lot smarter than you give them credit for. The vast majority of gamers know their likes and dislikes.

EQNs art direction is pure crap - that is my opinion, it should mean nothing to anybody, its just an opinion.

 

I think the issue is some people get all bent out of shape because their opinions don't match up.

The merits of the art direction are debatable, granted, personally I think its for the best all things considered, they just need to fix the lion.

 

I think the problem the OP (and I) have is that rather than simply express distaste for the style, the last 15hrs have been snide remarks about how this is WoW, single player, super easy, cheap, a betrayal of the previous games, etc, almost all on the basis of the art, while ignoring the huge number of innovations and features that many, many sandboxers never dreamed would be put into a AAA mmo yet. I mean seriously, Voxels and ForgeLight???

 

So many great things to talk about, the possibilities are beyond immense, and far greater than that of Archeage, Wildstar or any other semi-sandbox. But instead we get attacks from people who seem to not care about game features and mechanics in anyway, so why on earth are they on a dedicated mmo forum at all?

 

This is the kind of conversation we should be having, meaningfull, constructive, reflecting the actual presentation, and also addressing all those things we didn't see. Besides aren't we sick of WoW talk by now?

 

The OP is correct as far as I can see, on this site, massively, even on the live chat on twitch, the simplistic, lazy EQN = WoW meme has been spreading and it's ruining the quality of the conversation.

 

 

I reeeeallly don't think they are going for "hardcore" stuff with this one. Seems as mass market as you can get, not that I care as long as I have my Voxels. 

Yes, it may have taken them all this time just to get the Forgelight engine to work with voxels (amazing), but though not much may be integrated in the game, its clear they have tons of art assets and story built up over the years.

Even if EQN takes another year or 2 I don't see any other AAA mmo being voxel based before then, the smaller projects, of course, but the whole point of EQN is to be the big daddy of sandboxes as WoW was for themeparks.

That is why SOE black boxed it, Blizz either delayed Titan coz they got wind of what EQN was doing or they where holding back for Aug2.

I hope EQN is further on that they seem to be, they deserve to get the credit for this, and not Blizz when they release there more "mass market" version. Having said that its pretty clear SOE made EQN look this stylized in order to prevent Blizz from being able to, as this is has all the mass market features you could ask for.

 

I just hope are grandkids will grow up trolling that EQN was the first mmo, and not Titan, I cannot go through all that again.

 

I considered that Rift or maybe Wildstar could be in a position to copy whatever EQN was doing sooner than Titan, but now we see it is Voxel and AI dependent I don't see how they could without re-building their engines from scratch.

 

Cubeworld is the only rival EQN could have at this point. My god its weird saying that.

Yes the art style was a shock to the eyes, but not to the brains (if you use them) EQ2 launched with both bad optimization and a lack of a firm art style that dated it horribly, and I was worried EQN would lack a modern, well thought out design, but this works well with SOEmote and other features (on the human model anyway, that lion is retarded).

 

Now we still don't know about housing, crafting in depth, pvp etc, and these are areas that can make or break the game for many here, but seriously, the ill-informed, close minded rants I've seen in the last few hours here make me regret all the times I have defended the community here on other sites. I have not seen such a list of fallacies, half truths and spin in years, and over a presentation that you all only just saw.

 

Its one thing to regret the armor and look of a race most won't play, but to ignore 90% of the groundbreaking (see what I did there?) mechanics and even attack the devs on aspects we haven't even seen yet makes we concerned for the mental health of some here. 

 

Are those of us for this project being so unhinged? No, we list the many features presented and have can least give reasons for certain decisions that are not as popular. 

 

People need to live and let live, EQN is a cutting edge game reflecting this current trend in maximising player input that we see in Shroud of the Avatar etc, when they could have made the same safe, and cowardly themepark they scrapped. EQ1 and EQ2 are not being undermined by this new alternative Norrath, and I would just be happy for those that are happy with it.

 

One more thread bashing EQN with ZERO constructive content or facts and I will turn into a troll, and you don't want that.

 

 

I thought there was a minecraft connection too, as it would have been the first indicator to the suits that sandbox was viable in mass market, but I didn't think they could get Voxels to work with the Forgelight engine, and besides, it was clearly too good to be true. Guess not, gratz on being confident enough to make the thread, wish I had.

The animalistic models where always going to look odd, (Frogloks ffs) but the humans look perfect for the SOEemote system, realistic would not work with it, unless un-canny valley is just your thing, in which case, you may have a brain tumor. 

 

I agree that the lion' face needs work, as does the armor a tad, but you don't have to play that type, and I should think they will respond to feedback, its part of their new philosophy now.

That is why its called EQ Next and not EQ 3, its a new branch, not a sequel. If it isn't for you they still update EQ1 and 2. They did explain this.
Minecraft online with next gen graphics

That does bring up a interesting question, why hate something we know nothing of?

 

I mean I understand the hate for swtor, and other WoW clones or themeparks that lacked depth, and though sometimes the hate wasn't based on anything we knew at the time (GW2) but where problems that came up after launch, (therefore not vindicating the haters technically), other times there just seems to be a lot of miss-information, but this time we have all the hate based one what? Peoples speculations? Cuz that's all we have till a few hours from now.

They could not have made a better choice, I will be buying the soundtrack if not the game.

 

 

Originally posted by Stromm
Originally posted by zevni78
Originally posted by apocoluster
Originally posted by ignore_me
.. sleep at night. Was what I thought you were going to say. The Hype is out of control and is a setup for disappointment.

Happens to all games nothing new

Complete black boxing of all development isn't new?

 It's not releasing on Aug 2nd it's revealing, no more black box, still in development.

We don't know when it is coming out, maybe in a few months, or a year, but either way this is the longest black boxing of a AAA mmo in history. Your nit picking my wording, ignoring my point, this is un-precedented.

MMO series over 14 yrs old switching genre isn't new?

 It's not switching genre, it's still an MMORPG, not a 2D arcade platformer.

Sandbox is a different genre or even more a gameplay mechanic than thempark, (which EQ2 was, and EQ1 was only more sandboxy in the same sense that other none UO type mmos before WoW where)

Best of Show awarded by multiple sites to a game not shown to the public isn't new?

New heights of Publicity Fluff (tm), I'll give you this one.

In short, as apocoluster said, nothing new. The crazy hype kicks in for every new upcoming big name MMO.

You said nothing new after conceding my 3rd point.

 

No point hyping up something we won't see in the west for ages, given how long it takes to westernise these things.
Originally posted by apocoluster
Originally posted by ignore_me
.. sleep at night. Was what I thought you were going to say. The Hype is out of control and is a setup for disappointment.

Happens to all games nothing new

Complete black boxing of all development isn't new?

 

MMO series over 14 yrs old switching genre isn't new?

 

Best of Show awarded by multiple sites to a game not shown to the public isn't new?

Only Star Wars is in the past....

 

A futuristic EverQuest? Interesting but it would contradict to much of the feel, look, logic of the gameplay and lore, not to mention that fantasy is the genre that gave us mmos and sandboxes and it feels right that we get the sand back via forests we can burn down and medieval style crafting we can do all day. Besides why keep the EQ brand if you weren't going to give us elves and dragons?

Originally posted by burdock2
I know all I need to know about the game. It's Everquest. 

But as they are innovating new features, stepping away from themeparks and its not even a sequel but a "parallel" universe to the previous games, how is the title enough? We have no idea what or how many features from the previous games will be in this version.

 

No one knows if they will like this. Which is why the rampant speculation may be justified but neither a firm For or Against position makes any sense yet.

Starting playing EQ1 2 days ago, me and a new friend got chased all the way to the slave pit by the Overlord and his pals and ran around it for ages, gathering more gnolls after us, and I dead due to laughing so hard...

 

I guess you had to be there.

 

The point it, there is something funny about a boss that has a reeeeeally long aggro range.

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