Trending Games | ArcheAge | WildStar | Landmark | Middle-earth: Shadow of Mordor

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,851,170 Users Online:0
Games:732  Posts:6,224,722
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

All Posts by zevni78

All Posts by zevni78

54 Pages First « 5 6 7 8 9 10 11 » Last
1080 posts found
We know mining at least will involve the voxel system and the different layers of the world. Gathering should be very different from themepark mmos.
I also though there was good opportunity for faction allegiance that leads to pvp with these calls, hopefully if enough people make this point the devs will get the message. Though such constructive criticism needs to get through the current wall of hate and miss-information being thrown around that the devs are having to address.
Originally posted by jdnyc

In the class panel I believe they have specifically said that emergent AI is why the traditional trinity won't work in their system.  So yes.  It is confirmed that Storybricks will indeed affect combat greatly.

 

Yes, the "trinity" as in the classes and the kind of roles they can have are still pretty much in there, it just won't be the rigid and static roles we are used to. This isn't taking the trinity out like GW2, but improving the game mechanics so that they over take the trinity's effectiveness.

Storybricks was designed for players to make ever more complex npcs and quests, so i guess its the variations and complexity will start off more advanced than we've seen before and get more so as they figure out what else they can do with it. For once it will be limited by the devs imaginations, not so much the tech.

 

Of course it is still "just" code, but it's how it is put together and the degree of autonomy and capacity to react to the world around them that makes the difference.

Originally posted by Montaronx
I have high hopes yes. But calling diffrent genre of games obsolete is going abit too far for me. I still plan om buying other games too like battlefield 4 and rome 2. All have their own things to look forward to

True, I'll be getting Rome 2 and other genres, but other than StarCitizen I can't think of any mmo or mmo like games that are not eclipsed by this, I admit its a matter of personal taste, but I've been dying for a interactive environment in a AAA mmo for a long time.

Yes, but I felt the same after playing WURM, when you can change, move, destroy everything around you the environment feels more real and immersive, and since then I've looked at the static trees and ground of Rift or TERA and felt that I was just a tourist. Thanks to EQN it's now even worse.

 

Sandbox worlds are simply better.

The lion needs work but the human model really inspired me to try some machinima when it comes out. The quality of the facial animation could blur the lines between animation software and a game. If there are enough body animations you could pull of some serious story telling. You'd need some good voice actors who could control the avatars at the same time though.
Though controversial, the design decisions make a lot of sense, given the current mmo climate, and how all these new mechanisms should work with each other. This feels like a logical continuation of sandbox mmos I've played but yearned for a AAA version of, so i could not be happier. 
Originally posted by aspekx
Originally posted by CalmOceans

It's people who love the EQ franchise and don't understand what this is

that pretty much sums up what their problem is, they don't recognize it, they don't understand it, its not what they wanted or expected.

 

Its not just their failure to understand what this is, its the miss-information and how out of touch they are with mmo development in general. 2 examples..


1. Their position that is "taking a dump" on the EQ franchise due to a lack of a trinity and other old features.

It is clear that by actually progressing the tech at long last, certain mechanics are rendered obsolete, I can understand some nostalgia, but the idea that the trinity is the only way or that the EQN devs are just doing this out of misguided whim shows they are not looking at the AI and other technical reasons, and don't care if the mmo genre stays in a rut. Big picture people. Not to mention that the trinity didn’t work in pen and paper RPGs as the GM was too smart for it, well now we come full circle with better AI, this isn’t the future vs. the past, this is a brief period of mmo design coming to an end, due to better tech and a long overdue return to rpg roots.

 

Neither SOE or any other mmo developer is obligated to hold back technological improvements on AAA services (how else will they arrive?), if you want a retro experience play older games, and I am sure there will be retro trinity games made my indie kickstarter types soon too, but fighting the inevitable is pointless. I love 8 bit, 16 bit old games, and new indie ones made in that style, but I don't think they should have not bothered developing 3D polygon technology.

 

2. The constant, lazy, unsupported, simplistic assertion that this is ALL about GW2.

The current trend with mmos for the last few years, from TSW to GW2 to DCUO, ESO and Wildstar is limited hotbars, there are many reasons for this. Cleaner UI, focusing on the actual game, less wrist strain, cutting out unnecessary skills/spells and the need for macros, situational skills replaced with situational movement and other reactions (tied to more action combat), opening mmos up to other types of gamers, etc etc etc.

It is fallacious to assert that this is due to 1 mmo and the bad parts of that have to now exist in EQN. This are just a part of overall mmo evolution. When you see haters argue this, all they do is state this as if it was a fact, there is no arguing from evidence, and the few second of combat footage does not count. This is about the mechanics, and what emerges from that, not lazy A = B thinking.

 

No imagination, no attempt to understand the devs, no broader context or attention to detail, this is why I am pissed with haters, not there position, but how insulting badly they argue for it.

 

Apparently new is evil, games should have no child like wonder of experimentation as kiddies suck, EQ1 was the perfect pinnacle, and we don’t need to see anymore, think about it anymore, just stick to this rushed conclusion, and rant about how the "fans" are deluded idiots, even though we are the ones basing our position on the actual evidence, and not logical fallacies.

 

See for yourselves, who here is citing what the devs actually say, what the tech is, and who is simply using slogans.

 

There is NO indication of how the cashshop will be handled in EQN at all in any source coming from the devs or SOE.

They have specifically stated many times that you gain all the post-character creation classes through behavior specific quests. 

Originally posted by sojobo69
Originally posted by zevni78

 

 ...And last but not least, the assertion that their image of what EQ is as a brand is better than that of those that created it, all expressed with this condescension and elitist tone that really gets under my skin.

 

^^^^ underlined ^^^^    so you believe this hmm, sooo this works so they know best remember NGE  omg guess we where all wrong and they where right, but I remember them saying oops after all said and done... kinda shoots down all you have to say  but rant on  please...

This isn't about SOE as a whole, I am not defending them, or even addressing them, this is about the developers making EQN, and those who are from EQ1 and 2 originally. This panel shows they are committed to the EQ legacy, and people can dismiss all this on the basis of other games SOE handled, or Smed's record, or whatever accuse you want.

 

What matters outside of possible publisher problems (such as ProsiebianSat.1 fo us in the EU) is why they are doing this. It is clear from the shortcomings of EQ2 - and the fact that they kept making the same mistakes during this games' development until this radical change of philosophy, which essentially amounts to a reverse NGE, that they are learning from mistakes either they or others in SOE made. Look at Dave Georgeson at 2:20 in this interview nod and smile at the SWG reference in this interview, could they be doing more to make up for NGE? (even though most of the EQN people where not responsible for it).

 

Then there is how they are doing this, (with tech we know has been tested), leaving the question of whether it will combine well together. But if you want to ignore the actual people making this, and the details then go ahead and say I am putting too much faith in them, but only one of us is actually talking about the facts of the game.

 

 

How about they show just a smigen of an open mind, and patience, too much to ask? But no, "its GW2/WoW coz we say so"!

 

EQN may have design aspects that are questionable (to some), and we may not like later reveals, but there is technology here that needed to evolve, mechanics that could not stay as they where, or the mmo would die.

 

Improved AI is objectively better, it is never good to fight stupid mobs, that is just one example of how this isn't just an alternative design philosophy but necessary and inevitable steps towards better, more "real" mmo worlds. If that means the trinity cannot function, then so be it, this fear of change is un-healthy.

 

I promise you that this period will be looked upon as an embarrassment...

 

...The assumptions based on incomplete data, the assertions that some things just won’t work (even though a lot of the tech is proven), or that it will be identical to other mmos if it has anything in common at all, the accusations of SOE's motives and intended audience, the obsession with a "adult" and "mature" tone, expressed in a defensive and immature manner, the rating of graphics as more important than gameplay...

 

...The bandwagon insults and jokes, the way it’s been taken so personally, as if their little group was all EQ is, the drama and emotionalism, the defending of ugly UI that takes up most of the screen (seriously?), the assumption that action combat means faceroll, and all this while ignoring the panels, presentations, interviews that address most of this.

 

...And last but not least, the assertion that their image of what EQ is as a brand is better than that of those that created it, all expressed with this condescension and elitist tone that really gets under my skin.

 

Why is it that SOE seems more in touch with not just the larger gamer public, but what those of us in sandbox land, and even the pen and paper RP-ers want than these so called old school EQ-ers? Oh and by the way, my mmo of choice right now is EQ1, shout out to my bros on Vox.

 

They seem to think that EQ1 and 2 are being replaced, but EQN is a parallel project, one that's looking towards the future. There are plenty of indie, kickstarter mmos building on old school mechanics, and I recommend they take a look at them, and leave the rest of us with this bold new experiment.

They sound so bitter, can't they be happy for us that have had our dreams come true? How about we hear from those that have been waiting for a true sandbox, that also reflects those aspects of AAA development that are worth incorporating. It is possible to yearn for the past and the future.

Frogloks are what I am holding my breath for...

I had never considered wanting all around me to be destructible either, until I played WURM online, (indie, java, Minecraft's "Dad"), then after I realized as I wandered alone in the wilderness in 1st person view, that every... single.... thing around me, trees, bushes, the ground, cliffs, sand, could be dug into, chopped down, pilled up, etc, that I felt that this was a real world. Since then I have been unsatisfied with the attempts to make virtual world in mmos, but now SOE has made my dreams come true and put that feeling in a AAA product.

 

You have to immerse yourself in a world that is made of matter that responds to you with physics and not scripts to see what I mean. For exploration, housing and gathering/crafting its the only way to go.

Not sure it would work are far as humanoid PCs and NPCs as it would conflict with animations (and biology), but a robot mob or boss could work.

I disagree with some of what the OP says, for example those clinging to the trinity rather miss the point of its death, EQN is trying to evolve the genre, and make a real virtual world. That mean advanced AI among other things, which means, you cant have the trinity as it relies on the AI being stupid enough to attack the most heavily armored PC or whoever happens to taunt. (You still can play as tank and healer type classes, but they are not limited to a single role). You can't have it both ways, trinity or virtual world, and if you choose trinity you want your mmo to stay the same and not move forward, (and backward as this brings us closer to pen and paper D&D).

 

 

Also there is some knee jerk reactions going on here, assuming that everything similar to GW2 means it will be exactly the same as GW2 is lazy. As is assuming limited hotbar means faceroll combat, (given advanced AI that wont be the case).

 

So there is inconsistency here as those hating on some features don't realize that the features they like are the reason those other features may turn out rather well.

Originally posted by Detroit1103

You are talking about SoE. They release expansions and content all the time that is full of bugs and broken scripts. Do you really think they are going to monitor every structure created? Lol, get real.

 

PS: I can't wait til the release and all of us who like to grief and train flood into the game and purposely ruin any non-instanced area. 

OK, one more time, they don't have to monitor everything made in game, as they only transfer manually objects from Landmark to EQN after a vetting process, yes some versions of Landmark will be full of crap, but EQN has dev control.

Originally posted by ozmono

I've been thinking about what I view as excessive negativity and I've come to the conclusion that SOE sort of have themselves to blame.

I counter with the clear mental health issues of many haters here. SOE's black boxing was annoying but it's easy to understand. They are only human, but I don't see a few teasing words from smed and some presentation gaffs being equal to the 10s of thousand of words of emotionalistic nothing we are seeing.

Firstly they are changing quite a few things and departing from many things they themselves established but all while keeping the Everquest name.

 They said they would, I don't see this as something that should shock people. That is why they call is NEXT and not EQ3 after all, and we all know how they changed the direction twice before this state. Sadly once more we see how those that demand innovation are the first claim "BETRAYAL!" or dismiss it cynically as "Not really innovation" pointing to how this single player game or indie mmo has a small part of one mechanic, (while ignoring none have all or even most on this scale if at all).

Secondly, on the flip side, they used highly charged buzz words like sandbox, genre defining and so on that generated a lot of hype without saying much which didn't manage peoples expectations at all.

 So leading to a lot of blind speculation, yet somehow people shouldn't be expected to be conscious that this is what they are doing? SOE are guilty of respecting the intelligence of their fanbase? Besides, given what they showed they have every right to use "sandbox" (Voxel based fss) genre defining, (It's pretty clear they did their homework and timed this well, we have the first and biggest, in terms of likely market share, of a new breed). Though these terms are "vague" the voxel tech alone means even the stuff still in concept art stage is more than possible.

By doing this they really ensured that there would be a huge amount of disappointed people not that I am one of them in the least.

Understood, but so far all SOE have done wrong other than possible issues with the trinity is use that blasted German company to manage the EU beta signups. Even then, regarding the game mechanics, we don't know enough to declare a Jihad on them yet.

 

Originally posted by hulgar
I guess that..as your title says..you have read the text right?

Now think in what of the groups i place you..cheers

It's a bit of a no win scenario if we can't criticise the endless hater rants without being branded ranters ourselves, firstly it doesn’t address any point we make and secondly if we just ignore such behaviour it will just lower the standard.

 

We are dealing with a troll band wagon here, at least I'd rather think that than this many posters are superficial and feel the need to repeat what so many others have said even if they aren't really saying anything.

54 Pages First « 5 6 7 8 9 10 11 » Last