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All Posts by Palladin

All Posts by Palladin

21 Pages 1 2 3 4 5 6 7 » Last
417 posts found

You use soul magic to charge them.

It allows one to res self and others.

It can charge a weapon.

 

I have questions.

How many chargers does a soul gem have once charged?

What does charging a weapon do?

 

 

I have fairly strong opinions on the money I spend on games these days.

In m opinion:

 

Games with a SUB should be free to download.

Games you buy should not have a SUB at all.

 

I am reluctant to buy the game and pay a SUB. 

 

For a game to have a download fee and a sub it will have to be a super badass game worth playing for several years and it damn well better have some groundbreaking features.

After this broken Beta Event I am sitting on the fence. There are aspects of the game I like but this beta event has been really bad. I've not been in it more than 20 min total so far.
Originally posted by Nihilist

I tend to agree.

Its basically a standard linear solo quest grinder. Run from hub to hub doing repetitive quests which involve killing unchallenging enemies. There is zero need to communicate with anyone ever if you can even find the chat box.

The combat is different than standard MMO fare. Compared to other shooters however its not very good due to no sticky cover and clumsy jumping and dodging.

 

Might be fun to just run around and mindlessly shoot stuff that barely shoots back, but there isn't enough here to keep people for longer than a month.

Did you even play any of the open beta events?

Originally posted by tkreep
How many mmos have done third person shooter combat? I can only think of fallen earth but it wasnt realy fast and as twitchy as most third person shooter games.

I still have Fallen Earth loaded and jump in there from time to time. If the new owners did more than expand the cash shop the game might still be marketable.

 

I've spent a fair amount of time on the subject over the years. 

If any of you have any thoughts please comment. If you do comment make clear points and explain your reasons. 

So here is what I think.

1. PvP should be the players choice. No one should be forced into a pvp fight without having chosen to be there. For this reason FFA pvp in all areas of the game world do not work. There have been many games to prove this to be true and I know man of you have tried them. My solution is to have conflict areas where you get flagged for pvp the second you enter the conflict area and stay flagged for several minutes after leaving the area. If you don't want to pvp do not go into a conflict area. 

2. BGs and Arenas are fine but when they award gear specifically for PvP is should only be used in that kind of event environment, not in open world pvp. I never have and never will like organized event driven pvp. For me pvp has to have an element of chaos and uncertainty. 

3. PvP should have a reason to exist. I've never enjoyed pvp for the sake of pvp alone. Gear has never been a good reason for me to angage in pvp. I would rather see something like territory control (like in FFXI), resource control, foretress control and defence. Guild perks for pvp would be cool also.

 

I honestly think that more people would enjoy games with pvp if it was not forced on them and they could jump in and out at will. 

Right now I am plaing Guildwars 2 because there isn't anything better going on and nothing in development looks to be any better.

 

I spend allot of time these days pining for the good old days of Everquest. Some of the thingsI loved aobut EQwere

1. Complex dungeons.

2. Zero instancing.

3. Open world pvp no BGs or arena.

4. Leveling was challenging which tended to weed out morrons.

 

If a game must have BGs and Arena then any gear obtained there should only be used there.

the only account theft i ever exp was in wow after signing up for a clan webpage from one of the many "free" clan hosting sites. Ya it had a key logger on it. I wiped my hard drive reinstalled my OS  whent through 9 hells with blizzard to get my account back but it got sorted eventually....funny thing is i had already quite subbing to WOW and used a 30 day free friend pass jsut to stick it to the account hackers.

 

And that my friend is the reason you do not use third party webpages.

so

So I am in the wayfarrer region looking for research materials for my armor/weapon smith(farming). I needed Jute and I figure Jotun were a good bet for the drop. So i find that Jotun camp and start killing them 2,3,4,5, at a time. I also during respawn down time start reading my skill definitions and what they do. Combat in this game is a good bit diff than past games where you just spam 1,2,3, repeat.

I am a bodacious female Gardian. (Green and red armor(looks snazzy) COLORS CAN BE CHANGED ANY TIME YOU LIKE.

I've found that it is possible to survive attacks of numerous mobs if you pay attention. So my tactic was to activate my primary weapon skill(1) then start straifing and using other skills at opertune moments. During one of these fights (using my mace)I noticed I got some sort of combo for what I didn't know(which is why i started reading my skill info) as it turns out my weapon skill 2 generates a field (light) that sets up combos and heals me at the same time(BONUS). So now when I want to generate more damge and need healing I will cast  skill 2 then use my power attack for more damage. plus anyone launching an attack through my light field will also get the benefits from it.

 

Combat in this game is more about stick and move than spamming attack keys. if you are a static target you will die very fast.

If you die alot move more spam less. Also learn to use all your weapon types. I have found they are all usefull dependant on the mob.

Originally posted by Loktofeit

 

I found the keg brawl while exploring points of interest and had a great time playing. Are there other minigames like this in GW2?

 

 

I got my ass kicked in the Keg brawl and quite. But yes there are other games like that. The Keg toss in wayfarrer retion. Near the wurm tunnel at the frozen lake.

Originally posted by BruceYee

Before I start I have to say that if you're having fun playing the game and have found your new home then I am happy for you and wish you nothing but the best.

That being said, I must get a couple things off my chest about the game and I am pretty sure that this is my last post here because I will probably be hunted by GW2 fans on this board until the end of time after posting this.

I am having a problem understanding what the point of playing this game is besides brief moments of joy felt when killing other players in evenly matched pvp situations outside of the usual zerg fests.

To me an MMORPG should give you something to look forward to (goals) even if they do not come in the form of loot or titles or achievements etc. Over the BWE's and since the headstart began I don't really see anything that has presented itself as a real goal. Maybe I'm missing it?

Dynamic events to me are a cluster@#!% with so many players and spells going off that I can't tell what I'm hitting or the guy next to me is hitting. I have two decent computers and have played on both so I know that it's not a hardware issue. Also, the Dynamic Events in many zones seem reused with things to do like "click on yam" but in another zone it's "click on hole" and something happens etc etc. Either way it seems very basic to me and gets repetitive very quickly.

Gear doesn't matter and there is nothing unique about player charecters? I'm not a fan of gear grinds at all but gear does make a charecter feel unique and is kind of your visual resume when it comes to player interaction.

The community is...non-existant? If you're standing around 100 people but no one says anything does that count as a community? I have yet to experience a situation where it is vital to communicate with another player for any reason.

This feels like a single player game to me, even more so than SWTOR *holds up pot cover to block incoming @#!%*.

I get the whole GW1 pvp aspect of it where you log in with a group of friends + get on vent and pvp but is this the game's main selling point?

What am I not seeing?

P.S. I would also like to add that I purchased the deluxe edition and have no regrets about it seeing as the money is going to a good company and for a BTP game is a good deal imo.

Now is that an obscure sig pic or what ...from the movie They LIve that pic is from the ally fight scene when he first met the black guy.

performanse/$$$ AMD beats Intel hands down in my opinion.

I am guessing that right now pvp is pretty much a rabid DOG frenzy where everyone is fighitng everyeone JUSTBECAUSE. I am sure that in two weeks people will have gotten their fill and things will calm down and more planning and prep will go into it. Thats when people will start doing the events and taking bases and pvp will start working as entended.

 

Right now pvp is a mess JUSTBECAUSE.

Originally posted by DrunkWolf

I really wish they would remove all the icons telling people where others are fighting, me and some friends tried all night to go away from the zerg and do our own thing only to have the other servers zerg track us down because every time we fight that little icon pops up on the map showing everybody in the world that fighting is happening in that spot.

It got so bad that we attacked a camp for like 1 min then backed off and watched 50 people show up within a min looking for people to zerg stomp.

standing around in a mob of 100 people clicking tab and mashing the aoe button just isnt that fun to me, im sure plenty of fanbois are going to torch this thread but it doesnt matter how you slice it WvW is a giant zerg fest that takes zero skill.

im sure plenty of people are having fun and im glad keep at it. at least i can log in when ever and check it out for awhile and not have to pay a monthly fee.

 

I can see how having a marker showing where fighting is going on in pvp would be a game breaker but this is early game still. I am sure once people get the hang of the pvp and the areas theyw ill go about it in a much more organized manner

There are events and places to attack and after the initial frenzy wears thin people will fight in more organized manners ...I hope

 

I played like a junkie with a fix the past two days and my system ran great...and I have an old ass vid card. gogogogo phenum II quadcore
Originally posted by shenfrey

This forum needs a quick reply.

 

The spammers will come, as will hacking. Just give it time, it will be intresting to see how Arenanet deal with it.

DEAL with them...target lock aquired smart missle away .... never mind any calateral damage

 

I'm going back to bed...will try again in 4 hours

 

everything you said can be said of any FPS currently available. I still don't see the diff between Dayz and any other fps. you spawn you collect gear you die and start over same same.

 

I will admit though that the pvp fights posted on YOUtube are greatly ammusing to me I watch them alot. All the vids i have seen so far though only enforce my percveption that the game is a simple fragfest and gear is jsut a bit harder to find.

 

I would love to see this game developed into a MMO

How can this game have this muchhype when there isn't even a scrap of info on it in English I think this games rating is total BS.
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