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All Posts by Herodes

All Posts by Herodes

69 Pages 1 2 3 4 5 6 7 » Last
1372 posts found

Lifetime subscribers

Not sure what is the better excuse:
Open many servers on demand in the beginning, then merge them or call the rest trial servers, or call the servers "overflow servers" from the beginning?

What do you think?

We still haven´t solved the no.1 issue on this, and of course we won´t with any todays game: people hop in it, play for a week or a month, then move to the next game.

What was the difference between B2p and P2P again?

Pre-ordering s just stupid.

Pre-purchasing... well, We´ll read us again. It is the same procedure as every MMO.
Though I actually wish GW2 will be really good. Not because it pushes the genre forward...well in a sense it actually does or two.

Funny enough we have GW2 with a funny Cash shop and D3 with a funny cash shop.
So much fun in these games before they even released.

Both don´t need a sub fee, so why do we complain? D3 is not an MMO.
Let us introduce D3 system into GW2 and vice versa.
erm..what? Whatever, I am drunken.

Only played Rift til level 20, but Silverwood was really fun, when a zone event happened. I guess it only felt like this in populated zones.

There was a little problem though where GW2 may suffer even more than Rift:
Because of the Instant Groups (which I liked) the socializing wasn´t that important, but people already learned behaving in groups there.

If GW2 still doesn´t have a zone chat (remember Warhammer), then not only you have the problem mentioned above, you´ll also have the problem of Warhammer. It worked in DAoC, I know. But internet was still young there.

The result would be: you log in because of instant fun, but you don´t log in because of some freshly generated bonds, guilds whatever.
Instant fun is a volatile beast...

This sounds like 200 hours of unique gameplay per class


Originally posted by Torqia

Ill take D3's price model over POE's any day.


Really?
You would pay 60 bucks in advance for a game with limited levels before you pay nothing for a game with limited content currently? Then pay another 40 bucks for Diablo 3: The Burning Crusade?

I don´t care if it is P2P or F2P cash shop, even pay2win (except of gambling and rent-an-item for x time). The box price is the biggest barrier here.

I am wondering why Anet is already selling the game without a release date. Did NCSoft say "no more money" or did Anet have an actual release date, but then let´s say Diablo´s release date collided with GW2´s?

Speculations, speculations. ;)

What were the strong points of GW1 again?

Earlier than Diabo 3

Something with hiding the progession bar would be a good idea.


Originally posted by Dream_Chaser
A marketing video...
Made by a fan site...
*desk flips.*
Is it me or are the GW2 cynics becoming less and less intelligent?


the latter /confirmed.

Not sure about the first.

It is a marketing video.

Look at the top right progression bar, if you don´t know, what to do.

Well, it is not a quest, it is a dynamic event. ;)


Originally posted by Leethe


Originally posted by Herodes
Is this a joke?
Currency fluctuations?


I don't know how much you have been following current events but European currencies are in a very high state of flux at the moment and no one has any idea what things will be like by the end of the year.  The crisis in Greece has abated somewhat but Italy, Spain and Portugal are still causes for concern. I would expect that this would be a factor in any EU launched game for the near future.


After you looked up the UK numbers (without any noteworthy industry left today but finances) you should look into some US numbers. Here we should stop the Nation trolling.

1€>$1.31 since a long time.


Originally posted by Loke666
Another good reason just to get the$60 pre purchase from anet...


Loke, you are here since 6 years and you suggest pre-ordering a game?
Did you pre-order World of Darkness? ;)

Is this a joke?
Currency fluctuations?

Femmes and their last words *sigh*

 


Originally posted by Ambros123

Nothing there gives any WvWvW buffs whatsoever, show me a PvP buff item from the store [mod edit].... guess what?  There isn't any.  Thks for proving the ingorance in the crowd.
Everthing in the store follows their philosophy on cosmetics and time efficiency.  A few are a grey area like the resurrection stones and magic item find but in the end they are just time efficiency items.
"Here’s our philosophy on microtransactions: We think players should have the opportunity to spend money on items that provide visual distinction and offer more ways to express themselves. They should also be able to spend money on account services and on time-saving convenience items. But it’s never OK for players to buy a game and not be able to enjoy what they paid for without additional purchases, and it’s never OK for players who spend money to have an unfair advantage over players who spend time."
Mike O'Brien
President of ArenaNet
 



The shop in GW1 is called NCstore, not Arenanet-store. Mike O´Brien can talk about his philosophy and what he thinks all night long. NCsoft matters.

 

Just keep the things advertised as limited actually BE limited in your cash shop.

I am ok with buying some "limited stuff", but don´t advertise it as such and then sell it for years to go.

Because then it is scam, no matter how many people shout "ololo fluff".

I am not sure, if trading RL currency is neccessarily bad. It depends on the community - ok, it was sh!t when GW1 released.

Now you cannot buy much pay-to win items in GW since let´s say the weapon damage is limited. In DAoC it was 16.5 damage per second. So if Anet has a strict number here, too, then it won´t affect door knocking...erm WvW much.

69 Pages 1 2 3 4 5 6 7 » Last