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All Posts by Takiton

All Posts by Takiton

4 Pages 1 2 3 4 »
72 posts found

The queues need to be addressed in WvWvW  (evenings).  Joining AC instance is hit or miss due to volume i think because the other dungeons are fine...  other than that...


Enjoying the heck out of nearly every facet of this game though.  Ive not experienced the lag, bugs, or obviously bans referred to on this thread.  

Originally posted by Satarious

It appears that customers who dutifully followed ArenaNet's suggestion to "create dedicated email accounts for GW2" are receiving those "password reset" emails.  If this is the case, that pretty much blows apart their theory that accounts are "being hacked into as a result of farmed accounts from OTHER games".  It seems to me that ArenaNet is trying to avoid responsibility for their own third rate security/authentication system.  In response, this guy hits the nail on the head:


"Has it occurred to anyone that there is a possibility the support website ( has been hacked?

Support ticket CMS has a notoriety for this kind of thing.. I'd be careful. DO NOT use your game email / password when registering on their support website!"



with 100% certainty i have infalable truth prooving that.... maybe, possibly, the servers were hacked, maybe.  I'm totally sure of this possible event

Originally posted by Zylaxx
Originally posted by GamerUntouch
Yeah, they can stay up longer, it's essentially pay2win.

Dude how can you say Redbull is P2W.  You know not what you speak of.  Red Bull is junk compared to Mt Dew.


Pfft... both wrong... you will have to piss to much.  Drink 5h energys by the case and you will be at peak all weekend.  Who needs 2 kidneys anyway?

Originally posted by Drachasor
Originally posted by Jagarid
@DrChasor, You forgot Buddhists.



I lol'd, Chasor's first post was sensitively written.  No love for the Buddhists tho.  =)

Originally posted by Fadedbomb
Originally posted by Aerowyn
they are mid-high level raids not top level stuff also show me a MMO with more interactive dragon fights


Big ass Dragons that you had to worry about hate, aggro, etc. They moved, and reacted based on different events. Even EQII being the horrible game that it was had better Dragon events.


DAOC had half decent Dragon events too that worried about how many people were hitting it, how many DPS were hitting it, and how many healers were active rather than hate management. The events would also change based on # of players to make it drastically harder if you brought 100 instead fo 50.


Also, BABY dragons O_o;? Those things are huge, you're joking right X_x? What are the higher end-game dragon fights? You running on their backs smacking giant mountains that are their joints x_X?


Also, "top Level" or not those dragons are extremely dumb and static fights. Just saying :(.


Everquest dragon fights... uber dynamic?  I see people standing in a ball mashing #1....  Heindsight is 20/20 in most cases but i dont think this is one of those.



I loved COH/COV long ago and played the F2P.  The F2P options are way to restrictive.  You really cant be an effective contributor without paying 15$ per month.

I would pick it back up if i could buy a 1 time access to various components without having to think about a sub.  Totally over sub's.  In world of tanks, league of legends, D3, GW2, LOTRO, im not gimped without a sub.  

Let's be honest COH/COV's F2P is more of an enhanced demo before you have to pay a sub and subs kill (most) games.

tough call but would a ranged second set been better than the warhorn?  i see the utility but there was a lot of downtime.


also didn't see any F1 ability used ever.

maybe a dumb question...

why sell gems for real cash for the bwe3?  Im guessing no wipe?

Originally posted by colddog04
Originally posted by The_Korrigan
Originally posted by colddog04
Originally posted by BrooksTech
Originally posted by The_Korrigan

Have you read about the legendary weapons?

PS: and no, it doesn't surprise me that people don't want to "work" in a video game - they want "fun" ;)

The OP has a valid point.

And, The_Korrigan, don't cnofuse effort with work..  Putting in effort to aquire an item in an MMO is fun to a lot of gamers.

Effort to aquire items still exists in GW2. I think that's where the original poster's point falls flat. You will have to get a solid set of gear that matches your build well first. Then, if you want to, you can spend "effort" on getting cosmetic items that you like.

And if you want to have multiple builds, you will have to aquire gear that fitst that new build. Putting in effort to aquire things is definitely part of the design of this game.

Yes, but you won't have to "work hard" in order to become competitive, neither for PvP, nor for PvE. It won't take long at 80 to have a set of gear with best stats, you won't have to grind for weeks as a weakling before you finally catch up. Then, you can "work hard" (aka make efforts) to earn better looking gear, up to legendary and above.

And that piece of sentence is one of the great things about GW2 IMO.

You could also take a break and return without having to get "farmed" back up

Weapons and armors were a huge motivating factor in GW1.  A few had situational stat advantages but primarily it was the appearance.  

It did not detract from the game for me.  You get the same feel of omg look at that guy when you see them in full obs armor as you do when you see somone with the omg they have the latest tier raid armor... oooohs and ahhhs can then insue.  TItles to a lesser degree, HOM (a place to house your weapon and armor achivements) was also nice.

Originally posted by AdrianBLB

Well, it's "Impressive" for me mainly because of the Story in this game, and it is amazing. Most of us are bored of the predictable fantasy orc/elf crap and want something new. If you're playing MMO's just to grind your way to the top for bragging rights, well then that's your cup of tea. But, most TSW players that I know of including myself, loves a good story within the game and Ragnar and his team of writers at Funcom has done an amazing job with this game. Gameplay wise, sure there are the conventional MMO mechanics, but what sets this game apart from the rest for me is the way things are carried out. It's a game meant to be played at a much slower pace. 

Another thing I find different is the Ability Wheel. 7 Actives and Passives from a pool of 500+ to pick from and find the perfect synergy for, is unique and challenging in it's own way. Beats the usual hack & slash skills from other MMOs no?

story... yeah worked for swtor

You should have labeled it Sylvari and Asura because the same host has added both videos.

Originally posted by hh33

Everybody has already seen this plenty of times when it comes to MMO's.


1) Massive free game time giveaways and a marketing blitz to go along with it. Every MMO developer that can't sell  it's product always hits marketing and free-trials hard, bar none.


2)  Deep discounting, various offers with steep discounts towards subs, boxed product and meaningless in-game items. (Summer 2012)


3)  Offer the client for free along with a monthly sub. (Fall 2012)


4)  F2P with an in-game cash shop. (Winter 2012)


This is SWTOR's future.





I for one am thrilled... i didn't want to pay a monthly sub to endure the pvp mishaps, broken instances, etc... Been waiting on FTP to jump in the land of SWTOR.  seems like a kinda coop game i can play with the wife for a bit.

Originally posted by cesmode8

Originally posted by NameWasTaken

As good as TERA looks, after playing my first GW2 beta event, I can't justify paying $15 per month to play anything now. Seeing such a highly polished game, without a subscription fee, has spoiled me for good, so I'll revisit this game once it goes free2play.

 Guild Wars had almost as many performance issues and bugs than SWTOR did in beta.  It is FAR FAR FAR from being polished, SO very far.  I know its a beta.  But it was an unoptimized engine, overflow was upsetting people, story quests were at times bugged, major survivability issues between melee/ranged and this was publically ackknowledged by Jon Peters.  The game is SO far from being polished.  That said, it has great potential and I am still excited for it.  Way less excited than previously, but still looking forward to it.

In terms of Betas/Launches that I have participated in and their respective "smoothness", I rank:

1. Tera - Ive seen no all.  None.

2. Cataclysm


4. Burning Crusade


6. Guildwars 2

7. Aion

8. Warhammer


Tera has been released (for over a year?).  Not an apples to apples beta comparison.

Cata is an expantion pack built by an established dev team who added new content to an established 8 year old game .  Not an apples to apples to an entirely new game.  I played vanilla wow beta and it had its share of bugs.

SWTOR beta dungeons were jacked up and for a long time post launch.  What i felt went really poorly was the pvp zone post launch.  

GWII had some wvw lag issues at moments.  I dont know if if the CPU gods smiled on me, and a few others, but i experienced very little frame issues where others had big frame problems.  Server transfers were screwed on Friday but other than that I think the bugs were typical minor stuff.  (1 boss, a waypoint, some armor clipping, and my personal quest bugged)


Originally posted by robintussin

You know, as with all big games, there are bound to be companies that will basically copy and paste its features into a dumbed down, less polished version of their own such as WoW and the MANY clones that followed after its success. How many months/years do you think it will be until guild wars 2 inevitably has its own clones with features such as WvWvW pvp (I know GW2 wasn't the first to do this, but if it is successful, when will games start including WvWvW in their games again?), underwater combat, dynamic events, and all of the other features that will make GW2 a big hit?


Titan isn't due out until like 2014 right?

Originally posted by Castillle

Guild wars 2 has day 1 DLC?


maybe im the only one that thinks this thread is fail.  not only is the title vague and annoying the content of the OP is even less. i regret clicking on this and wonder how its at 5 pages.

Originally posted by bestman22

find a tank line you are good with such as the new french lights (love my 13-90) I have been playing since may and never seen a hack and have up to IS3 now (hate heavy tanks but want free slot from is4) that said when I die its because

A) I got in over my head and over extended

B) I was focused on my target and not my surroundings and failed to fall back when I should have

C) someone got a lucky shot at ammo rack and I insta died

D) I just sucked or was impatient with moving.


I will readily admit Matchmaker isnt perfect and some matches are like WTF but I have never been completely useless.


If any fix was made to MM I would say drop it from 4 tier spread to 3 tiers max... that would help a lot.


its currently a 5 tier spread max not counting scouts and artys

Yeah, this got a 9/10 on mmorpg somehow.  =\


Love the way the the article blames those paying fans for consuming the game to fast.  How dare they expect more... gasp!

Why does this feature even exist if MMORPG gave the game like a 9/10?



Originally posted by Murphyleo

i have it figured out now .......ppl only post on forums to complain .....i they had anything good to say about a game they would be playing it right ??

I love World of Tanks .....i am excited about WoWp and the companies future ventures , and if you are looking for a good free game around this Genre you would be remiss in not giving thie game a try ........they are better than 99 % of  the games that i paid 15 dollars a month to play .

Icant make it plainer than that ......dismiss thier games at your own loss .....and whats better they are free so if you dont like it didnt hurt you at all to try it


I said wot is a great game but their dev team is totally remiss with their playerbase.

 They have just made a poll on what should the dev team do next.... #1 response matchmaking mechanics fix.  They followed up with a moronic poll asking the obvious question of how.  It's clear they dont read the forums or the reviews which uniformally break down match making mechanics as a key failure mode.

Lot of peole i know have raged over this and i can totally understand.

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