Trending Games | Wizard101 | Warhammer 40K: Eternal Crusade | Continent of the Ninth Seal | Magerealm

    Facebook Twitter YouTube Twitch.tv
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,995,863 Users Online:0
Games:836  Posts:6,460,285
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online AD2460 ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord 2 Archlord X Armored Warfare Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Bionic Marine Command Online Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blackguards 2 Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodborne Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chroma Squad Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crowfall Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Heart Online Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dying Light Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthlock: Festival of Magic Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Fable Legends Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GRAV GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods Rush Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Hand of Fate Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Immune Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online Kill Strain King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lords of the Fallen 2 Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Hunter 4: Ultimate Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Necropolis Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Nova Genesis Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Chronicles Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Coast Legends Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Banner Saga 2 The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Trapped Dead: Lockdown Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utherous Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles 3D Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

All Posts by centkin

All Posts by centkin

47 Pages First « 25 26 27 28 29 30 31 » Last
923 posts found

Rift was one of those games where it was linear enough that playing real after playing beta couldnt capture the magic of the first run through.  Yes it was a little more polished in the end (at the expense of a lot of fun options) but really it felt like playing the same story a second time.  It also made having an alt in the real game exceedingly painful as it would have meant a third run through. 

These days games are less like a DaoC or a Vanguard where you got into beta early enough that the release version would be far enough removed from your experience initially that it wouldnt hurt things much and it isnt like you can start all the way across the world and for the most part avoid any zones you played in before like an Everquest before expansions.

At any rate -- the question stands:

Is Tera the kind of game where you have a better play experience if you just avoid the beta and buy the game for the headstart or simply the launch?  Or will missing headstart put you "hopelessly behind the curve" as it would in some games or "hopelessly behind the curve and slaughtered -- like it would have in Aion"

Lastly -- will they be opening any new servers for launch that were not open during the headstart?  In that case there is no personal behind -- just a global behind.

Originally posted by Waizer
Originally posted by centkin
 

I also think there should be rewards for early beta testing.  Or even late beta testing if you manage to distinguish yourself.  I mean if you find and turn in an exploit-class bug you should at the very least get a free copy of the game and an attaboy.  They should keep lists of people who have found and report even things like typos etc so they get into future beta tests earlier rather than later.

If when the game released you got some in game benefit for finding that typo in the second to last beta phase that somehow made it through that far and then was fixed before release, people would treat the betas with more respect.

This is actually a pretty good idea. Atm there are rewards for players who beta "test" and find an exploit and don't report it... they can use that exploit at release and gain xp/money from it.

 

Perhaps giving free copies of the game away is abit much though, maybe giving ingame items that scale up depending on the amount or severity of the bug/s found would be incentive enough. Nothing that would give a massive advvantage to a player, but maybe smth like:

LVL1: title

LVL2: LVL1 + pet

LVL3: LVL2 + mount

LVL4: LVL3 + ingame item to boost xp for set duration

 

That being said, its a sad reflection of the current state of many gamers that rewards for finding and reporting bugs are even being mentioned :(

Considering that people shouldnt be finding tons of exploitable level bugs, giving a free copy of the game is not a large issue -- especially because a free digital copy really doesnt cost the company anything.  I say this because lets say you played a game in beta and you found a major issue in the game and you were rewarded with a free copy....  The odds that you are going to stay with that game for a few months is MUCH higher than if you reported a major bug and got the typical "We appreciate your blah blah" form letter. 

It is also a form of viral publicity.  Instead of potentially having someone out there saying "Yeah the game is a buggy mess," you have someone out there saying "This company cares enough about fixing their game that they gave me a free copy."  Lastly that the possibility is out there would make more bugs be reported which is a very good thing.

I was in the beta for vanguard for an entire YEAR...  I also rose to being the tailoring crafter liasion. 

Personally I think beta should be earned not bought.  They should call those late beta megatests what they really are "Stress and Tuning Pre-Play." 

A real beta gives you actual access to the devs or at least one layer removed from the devs where your feedback is actually worthwhile.  They play with the people -- I remember Aradunes thestwian wanger...  This kidding around takes some of the edge off... 

A real beta test should REQUIRE a commitment to finding bugs.  If you are just playing the game as a preview and do not find anything you should be bumped for people who are more willing to spend the time to actually make the game better.

I am one of the people who actually find real bugs even in a tuning pre-play -- I know I found my share in rift and that was thought of as a pretty bug-free experience by most.  You have to mess with the games a little sometimes to make them give up their mistakes.  Try doing things most people wont do but some people could do. 

With the lengthening of the development cycles for games, I do not see why they couldnt have medium sized (say 3 servers) beta tests significantly earlier in the development cycle than we see today.  Let people see the game at a point where they can actually make a difference and find more bugs than geometry issues and typos.  Encourage people to report on things that are unbalancing as well.. 

These days a lot of people will actually HIDE an exploit they find during beta rather than reporting it, hoping to exploit it later.  Finding an exploit class bug and not reporting it should be worth a ban from not only that beta but any other beta run by the company in the future.  Looking for and reporting exploit-class bugs is one of the most important thing you can do as a beta-tester.  I know I found a few in games. 

I also think there should be rewards for early beta testing.  Or even late beta testing if you manage to distinguish yourself.  I mean if you find and turn in an exploit-class bug you should at the very least get a free copy of the game and an attaboy.  They should keep lists of people who have found and report even things like typos etc so they get into future beta tests earlier rather than later.

If when the game released you got some in game benefit for finding that typo in the second to last beta phase that somehow made it through that far and then was fixed before release, people would treat the betas with more respect.

Asheron's Call Three // Horizons Crossover -- Dragons in Dereth....  They could also borrow the Vanguard Diplomacy system but improve it.  I could see having a whole dragon oriented deck...

Aion's a girl and Rift is a guy.

 

If you go aion just do NOT make a templar...  Aion is a fun game for mages.  Warrior types level SLOW. 

And yes you are more likely to play for a month or two and leave in Rift than you are in Aion.  Two months in Rift and you have been level capped for a couple of  weeks and are wondering if you want to keep doing dailies and dungeon groups for artificial stats to continue on the progression.  Two months in Aion and you aren't even close to the level cap.

 

I depends a lot upon you -- they are both solid games...

Do you like to hit a monster with a spell back up a bit hit them with another back up a bit hit them with a third then kill them with one melee range spell when they reach you?  If so you want Aion.

Do you hate being ganked in some zones?  Point Rift.

Do you like to craft?  Point Aion.

Is flight something you like?  Point Aion.

Rift is more groupish than Aion is.

Aion takes longer to level in.

Aion has a more pvp endgame and Rift is more a pve endgame.

Monsters require more respect but give you more respect in Aion... 

If you like to collect shineys then point Rift.

If you like to collect crafting compenents then point Aion.

----

After you quit one game or the other -- at least in my opinion -- the one you would be more likely to give a second chance 12 months later would be Aion.  Rift is the deeper addiction but only for the first part of the game.  You wont see people pine for Rifts endgame generally.

 

Heh I was just about to suggest Asheron's call -- now I can just second the motion for asheron's call...

It may sound silly but one subtle change from everquest to recent games is that you could hand the guards torches and they would use them.

You could essentially change the theme of a city through gifts.

---

Another one is merchants not being able to resell goods.  I remember buying hidden items off merchants in everquest in popular areas that were behind trash items...  Stacks of spider silk etc.  And sometimes expensive crafting items or some really decent weapon or armor that for some reason someone sold. 

I remember buying back lots of useful things in asherons call that people sold to merchants.  This was especially true in the old old days when you had to ID items and people just sold stuff they couldnt ID to shop and then it could be OMG wow -- Sword 6 Sols...

I despise the end-game. 

You play through scores of levels and are provided with content and fun...  Then you approach the max level of the game and things change....

Content slows (we are talking a good 8 levels before max level even)

World drops become worthless (often this happens about 15 levels before max level -- At level 40 you can get a solo lucky drop that is very close to the best currently available -- at level 70 you can't get a drop better than a trash drop on a raid.)

You acquire all the skills your character will have (again this often happens before max level)

You have been everywhere geographically (I have usually explored the entire world significantly before max level)

Quests dry up

Playstyles narrow (Lets say you soloed monsters 6 levels above your level in a slow manner...  You were set up to be able to do it in whatever game... Well when the highest level monster is equal to your level then you are stuck killing those.  Sometimes there are no solo monsters in games even 2 levels BELOW the level of the characters...  This hurts the solo tank or solo healer more than it does a solo dps who is built to be able to carve through legions of lower monsters)

---------------

Even if there is a level cap, I think they should always have a few areas where monsters are well above the level of the characters -- even DEADLY so...  If the level cap is say 60 -- there should be zones where the monsters are upwards of level 70 in all flavors.  They shouldnt stop at level 58 for a level 60 cap.

-----

At any rate I typically find that I get to the endgame and it ends up the end of the game for me. 

This process is happening right now in vindictus...  Fun game but at the end it ends up a big farming session.  Pretty much all the themeparks end up as a big farming session at the endgame. 

About the only themepark I was able to stick with for raids in a fairly big way was the original everquest -- at least they set the game up so the MAJORITY of the content was at max level. AAs to gain and lots of zones to progress through...  In fact that was a constant complaint by some that so much of the content was only seeable by a small few who were able to get that far.  At least EQ had some avenues of advancement at max level and more than a smattering of dungeons to run over and over and over and over.

Warhammer was the only one I really stayed for PVP(RVR) for a longish period.  Only thing that really booted me from that game was a "bad" server merge where I ended up being vastly outnumbered all the time for no fun.

Oh well -- The most recent casualty looks to be Vindictus...  I had a fun romp up to level 69.4 but essentially I have been everywhere and the quests are done and I dont want to spend large amounts of time and money getting mega endgame equipment (already have 12k/7k -- getting the extra k to be able to go on boats to run the same zones over and over isnt really my cup of tea).

I think a better question is:

"When did innovation stop being rewarded?"

People seem to say they want one thing then go out and buy something else. 

And there is still some innovation..

I mean the current game I am playing is vindictus.  You get to trash the environment around you.  There is no targetting per-say. The controls are simple. It is very different in a lot of ways from mainstream MMOs.

---

There is a statement that seems to apply to every industry.  It is not the innovator that makes the money.  It is the person who picks up the pieces when the innovator fails, improves on the product, makes it more glitzy and then markets it correctly who makes the money.

D&D 4th edition was D&D Bob...  If you want to be a little more charitable D&D Milleneum Edition... 

Pathfinder came out under the 3.x rules and held a lot of the playerbase.

Thing was WOTC thought everyone would move over and they could get rid of the SRD from 3.x that all of the people loved but the suits at WOTC says loses them too much control and money.

They had to make it "different enough" essentially and they certainly accomplished that measure.

---

We can only hope they got enough of a bloody nose to release a D&D XP.  If they do then it could be a good thing.

Yep nintendo power glove -- I get those traded in to me every once in a while.

Sometimes I think people would want the venom interface.  A little bit of space goo that fits your whole body like a glove.  Mind contol unfortunately included.

Virtual boy is the other thing...  Those units actually were supposed to be walk and play -- but they decided to make them mounted etc for safety purposes..  I guess 100 lawyers go together -- did a collective scream and said "If you have people mindlessly working a device like that in public they will fall down open manholes and sue you -- cue cell phones.

Do NOT start on the mainland...

There are things you get from the island that are PERMANENT and scale up with you that you will never be able to get if you start on the mainland.

You might not regret it now -- but when you are level 45 and do not have said items then you will regret it -- and it will be too late.

Now if you want to start an alt and just do the first few levels for the lore and then delete it -- knock yourself out -- there is a lot of lore that most people do not see with the newbie island -- but you will regret if you actually play a world started character.

 

Originally posted by Swollen_Beef

i think the point is that people are retards when it comes to finances.

$.30 is nothing. i could find that in my couch. But over and over and over, adds up.

But we like to think in the now. Much like iTunes pricing. $.99, nothing really.

but 10,000 songs later...

Ding Ding Ding -- There we go....  Someone gets it...

It exploits the same impulse in reverse that unsubscribing to something with small monthly payments does.  IE if you have something that costs you $3 per month and it takes 2 hours to unsubscribe from it -- many people will never go through the effort.

30 cents falls very nicely into the category of "change I found in the couch" -- it is so very easy to rationalize a 30 cent payment...  It is also very easy to 30 cent yourself into real money. 

This is why it is so slick -- it gets people who would never usually use the cash store into the door with a tiny amount and then you add up enough tinys and get to real money. 

When I saw the -- 30 cent thing for the first time when I died -- it just was like "wow -- this is just amazingly well thought out to generate money."

The slickness is not that you HAVE TO...  The slickness is that it is dangled right in front of you after you die...  Even if you have no graces, it allows you to micropurchase that single grace to keep on playing.  It is an amount small enough to get people to just clicky the button. 

This is not to say whether the option is a good thing or a bad thing -- it is just the kind of thing (especially if you say ran the dungeon 3 times -- the first time you got it down to 25% and died -- the second time you got it to 3% and died -- the third time you got it to 20% and you decide -- yeah I am paying the 30 cents -- or if you then got it to 0.3% so close but yet so far) that will draw people into buying it even if they never thought they would.

As I said slick.

Other thing is it is an FTP thing that doesnt give the same kind of advantage as a +20 damage cash shop item.  If you play the game well, you might never use it. 

---

As for me -- I very rarely use it -- 4 times total through level 57 -- and most of those I got free from the christmas event.(I still have 2 free graces and 2 free party graces from that).

Actually -- I don't know...

Lets say Everquest never existed...

In the early days of MMORPGs it would have been Asheron's Call vs Ultima Online.

Yes some themepark might have come along, but something tells me without Everquest (no matter how good and addictive a game it was) there would have been far more sandboxes made.

DAOC would certainly have been different and a lot more innovative.

Sometimes removing a good thing from the tapestry of time can end up improving things overall.  And sometimes some of the worst possibilities could have been necessary...  IE sometimes you need one thing to cause another thing and that second thing is really bad but the first thing may have been the best at the time.  But without the former you have a much better latter.

Actually the death penalty in Vindictus is really kind of slick.

You spend 20 minutes running a dungeon to the end...

Then you are presented with a boss monster.

Lets say you need this run for a questline or to open another dungeon....

You fight the monster down to like 20% health and you die.

You are then presented with a choice....

Either you lose all your progress and you can start over again *OR* for just 30 cents you can come back up with full health and continue from there...

Thing is -- it is so easy just to spend the 30 cents and stand back up when you mentally compare it with doing the battle all over again.  And when you think about it -- mentally -- it is a really "easy" impulse purchase vs your time.

---

This also comes into play with raids...

Lets say you spent an hour trying to get a raid together -- and your raid wipes just before killing the monster...

Now you have the choice of -- do you want to finish it out for 70 cents -- or do you want to start all over and probably lose half the people in your raid and have to get more people etc.  Plus then only one person has to spend it.

----

It just seems so slick to me -- I mean I cant see when my time is not worth the 30 cents -- so long as it isnt something where every battle requires that to beat it -- I can see a lot of people ponying up the 30 cents often enough to fund ftp games.  Of course vindictus also has tons of other ways to take your money -- but I can see the death penalty being copied in a lot of games in the future.

Crystal Saga.  Actually went fairly far with it before I figured -- If I am trying not to play then why am I playing?  But there was something really odd having it control your character and you sort of metagaming it...  You get several hours of botted play per day if you play your cards right in the game.

Yes corpse runs stank -- and they always stank...  People argued over that from day one.

But losing levels and heck levels were a completely different story.

Having levels NOT progress linearly changed your strategies... 

IE you are 39th in a normal level -- you fight in X way.

Now you are 40th in a level that lasts 2.5 times as long...  This does affect your play.

You ding 41st ... Now you are in the most interesting old level type of all of them...  The DEATH PENALTY in the level after one of those long levels was HUGE because it was based off the exp in the prior level.

If you died in level 41 you lost like 2 full bars of exp, very often dropping you right back into level 40.  The levels after the long levels were the levels where you had to really carefully plan your play.  You did NOT want to die in a level after a x5 or x0 level.

-----

Levels having themes could be a good addition to games...

47 Pages First « 25 26 27 28 29 30 31 » Last