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All Posts by Vannor

All Posts by Vannor

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2951 posts found
Originally posted by mazut
I hoped for new virtue... Mesmers got 5th shatter skill, why not 4th virtue :/

Mesmers only have an offhand as the new weapon (two skills)

There's a mod you can use called Immersive Combat Mode that lets you toggle mouselook mode. It also lets you put actions on the left and right mouse button while it's active, instead of left and right click. I use it with no problems.

Not really sure what to say.. can't ever imagine choosing 'not' to use a mouse when you can.

Nothing has changed with the control scheme so if you weren't happy before then you'll probably feel the same again.

I'm not a big fan of it. Sure, more game modes is great and all that but I'm totally underwhelmed and would rather have gotten something else. It's the least contact with other players out of all the sPvP modes. I'll probably never vote for it in the selection unless a daily is tied to it.
Originally posted by Bascola
Originally posted by Vannor
Originally posted by Bascola
Originally posted by Tamanous
Originally posted by Bascola

It's a sad day when writers that get paid to write articles don't know the difference between figuratively and literally. I guess it does not matter when it is used in a grammatical atrocity like: "6.2.0 Bringing Literal Boatloads."


It is literal boatloads ... because the patch offers shipyards and the ability to "literally" build a boat.

It is literally correct.

The patch does not literally bring boatloads of whatever he forgot to mention, i am assuming from context he means 6.2.0 brings literal boatloads of changes.

But that "sentence" is an atrocity in itself. Hard to make out what he means with garbage like that.

Seriously, who cares?                

If you don't, you have the freedom to ignore it. You cared enough to reply though.


I cared enough to let you know you're being anally retentive you mean?


Originally posted by Bascola
Originally posted by Tamanous
Originally posted by Bascola

It's a sad day when writers that get paid to write articles don't know the difference between figuratively and literally. I guess it does not matter when it is used in a grammatical atrocity like: "6.2.0 Bringing Literal Boatloads."


It is literal boatloads ... because the patch offers shipyards and the ability to "literally" build a boat.

It is literally correct.

The patch does not literally bring boatloads of whatever he forgot to mention, i am assuming from context he means 6.2.0 brings literal boatloads of changes.

But that "sentence" is an atrocity in itself. Hard to make out what he means with garbage like that.

Seriously, who cares?                

The rewards from the story are nothing to go chasing after. They are easy to get but not at all required. If you really really really prefer not to do the story, then don't. You'll still be in the same situation as everyone else at max level.
Originally posted by L0C0Man

The other is Structured PvP (sPvP for short), in this mode 2 5 people teams face each other in a small map. There's no real progression here

You can level your PvE level using PvP Reward Track rewards though... so you can get max PvE level by only doing sPvP (Once you can access sPvP that is). The levels come as items that can be given to any character. I have about 40 items that give 1 level each time you use one sitting in my bank ready for when I make a new character or they can be used on a PvE level 80 to get more skill points (which are a valuable currency at endgame).

The rewards you get in sPvP can all be used in PvE and WvW as well, so they are not purely cosmetic. They can be salvaged and sold too. The sPvP rewards work exactly like rewards from any other part of the game now and the loot boxes are affected by your magic find. They don't give advantages in sPvP but they do everywhere else.

My guess is that L0C0Man hasn't played since the changes or didn't explain it very well.

SPvP is one of the best ways to advance in most aspects of the game now.. be it making enough money to be able to buy all the crafting materials you need.. or levelling all your alts without even having to play them.. or getting guaranteed full sets of dungeon exotic armour and weapons (not just the skins, you get the real items) faster and easier than you can get them by doing the actual dungeons AND you get dungeon tokens as well!.. and it's one of the best ways of unlocking cosmetic skins... it's also the BEST method for getting free transmutation charges very easily (get one about every 7 matches you play). It's stupidly rewarding, so much so that saying it's purely cosmetic is bordering on insanity (not being offensive, just trying to express my point :).

Nothing wrong with this. If the base game really does take over 200 to do EVERYTHING then it's probably going to be worth the cost.. and planning expansions in this way can only help their content overall. If the base game is designed with them in mind then the characters and narratives will link much better. They can be integrated instead of plopped on top of the base game. Plus, they've already announced some free content updates with the base game as well.
Harbinger from Rift. They made a decent melee mage class.

Worth checking out Rift since it's got a brilliant FTP model. I consider Rift the be the BEST WoW clone there is, with it's own spin on things and features on top.

GW2 isn't a WoW clone but I think, especially for a casual gamer, it's the best MMO out there. There is sooo much scenery to enjoy on a casual basis that you'll feel like you're ripping off ANet. The amount of areas to explore in GW2 is ridiculous, I still haven't got 100% world exploration after many months of playing. The vistas are something you'll probably enjoy, they show sweeping camera views of the scenery when you find them. The dungeon story parts are done in such a way that if you want to watch the story scenes everyone else has to wait until you're finished and I've never come across anyone that has complained yet. You'd love the personal story as well by the sound of it, lots of solo bosses for you to fight during that and the living story.

I found it annoying and funny at the same time. It was funny because they annoyed me on April Fools Day. Overall, I laughed about it cos I have the ability to get with the spirit of things. Respect.

A lot of people on this thread don't realise that we couldn't stop the characters from having their arms out wide all day.

Originally posted by doodphace
Originally posted by Braindome
Originally posted by Vannor
It's an average MMO but it's probably one of the best games on next gen consoles now...

Lol, really says alot, but so true.

Anyone who thinks Neverwinter is a better video game than Sunset Overdrive, Bloodbourne, Dragon Age: Inquisition, Alien: Isolation Infamous: Second Son, Dead Rising 3, TLOU, Destiny, Killer Instinct, Metal Gear Sold V, etc etc..... are truly kidding themselves lmao

I said one of the best.. not THE best. I'll give you DA:I and Bloodbourne out of that list though and that's it. MGSV isn't even out yet. Destiny gets old fast. TLOU is definitely FAR better but it's last gen. All the others I reckon aren't as good and, yes, I've played them all.

It's an average MMO but it's probably one of the best games on next gen consoles now...
You don't have the grind to make your precursor.. you just play the game. You know, since it's a random chance of getting it from almost all aspects of endgame. It's actually impossible to grind for them.
Originally posted by Gestankfaust
Originally posted by MMOExposed
Originally posted by Foomerang

Hey I picked this up on the sale and have been trying to find a class I can get into. The problem I'm having is the ranged classes all feel the same to me at early levels. It's hard finding a class that draws me in.

So I'm sure they get more diverse down the road, which is where you gw2 vets come in. I'm looking for a class that I can max out utility. Don't really care about max dps. Member and engineer seemed like they could become interesting. I'm not that interested in spammy barrel roll all the time. Any suggestions?

For PvP go Necromancer.

for PvE go Ele.


for med armor, 

go engineer/ranger for pvp

go thief for PvE.


for heavy, go Guardian for everything.


i suggest leveling through SPvP. You learn you class better in there as well as get geared well with skins and all, and you can level up. Get to about level 40 from SPvP collect as much crafting mats from SPvP by salvaging drops. going to need that later.


go into Edge of the Mist by pushing the B button. Level in there till about level 65.


from there, using those mats you gained, craft from level 1-400 to gain 10 levels. You should be at level 75.


from there explore and gain as many waypoints as possible, and start following the Meta Boss time table for the last 5 levels.

Or ignore all of this cause I have no idea if he ever played the game or not....or at least played it the way it was intended



I agree that you shouldn't play like this to "get into the game". If anything, this way of playing might work for you if you're levelling an alt or something and have already done most of PvE. Best way to play GW2 is to take your time. You can do anything you want almost whenever you want. Just try everything out.. find out what you like best. When I play I might work on map completion for a bit and waypoint to some meta events when they are up (there's loads of timers out there for those), then do a few sPvP matches. Might do a dungeon or two and then some of the quicker dailies if I haven't already done them... etc. etc. This is all once I've reached 80. Best way to learn your class and get to 80 is the PvE by following the personal story but you should still have a break from that by doing other activities.

It's not a grind game. It can be if you treat it like one but there's a multitude of things you can do at any one time in order to make some progress.

I'm not going to touch this until it's released. Playing the beta of GW2 like crazy really spoilt the release for me and I burnt out pretty quickly. I'm back though!... and I'm not ruining it.
Diminishing returns after a certain point is the only way this can work

The problem with DLC is.. I'm already done with this game.

Be better if they just made it all at the start even if they insisted on charging more for the game.

I'm pretty experienced with GW2 and IMO the class with the most utility is the Ranger, without a doubt. Awesome Longbow DPS builds if you want that, major support with spirit builds if that's your thing, control builds with traps.. pet skills can cover all areas too. When druid comes in with the expansion I'm sure their healing will be up as well. They can already support heal quite well as it is though with healing spring, the right pets (White Moa and Sylvari Hound) and a specific elite.
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