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All Posts by ZigZags

All Posts by ZigZags

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325 posts found
Originally posted by grimal
Originally posted by The_Korrigan

Guild Wars 2.

I've tried to play some WoW and LOTRO, but the quest hubs and slower combat makes those games boring as hell.

Dude, totally.

I could never play one of those quest hub games again.  They are just so old school.  DEs are like where it's at, bud.  I'll definitely be playing this game and ONLY THIS GAME for the rest of my life.

GW2 TO THE END BRO!!!

You just said you were playing SWTOR. There really isnt more a hub friendly game than that. 

Originally posted by kadepsyson

Whoa since when is Guild Wars 2 free?

I feel like a fool for buying it.  Unrelated as that may be.

I tried to warn you all. But nobody would listen. They just keep supporting the business model of, "Recouperate costs and profit in first 3 months...then who cares how good the game is after that."

Originally posted by Kinchyle

 


Originally posted by grimalThird, I am playing SWTOR and having a lot of fun.
That makes one of you

 

I lol'd so hard in class when I read this now everyone is looking at me like a freak. Thanks.


Originally posted by Betaguy
Originally posted by Souleater04

An interesting article that pretty much sums up my thoughts and feelings on The Elder Scrolls Online so far. What do you folks think?

heres the link

I don't like no name reviews... from oddly named websites,

So you like only reviews from well known sites which have historically been so inaccurate its almost as though the game in question paid for the review? Think of all the hype GW2, SWTOR, WAR, AOC had from big name sites, AND THIS SITE before and during launch. Look what happend. 

 

The article linked from the OP are just regular people like us with impressions on the game, many of which align with my exact concerns. 

 

Do you only believe news you hear from CNN, MSNBC, and ABC? if so then sucks to be you.

This is the least of their problems right now. Im sure they ar structuring the races to be able to fit different armors (especially helmets) But really they have a lot more to focus on if they want this game to be a success.
Originally posted by Shadanwolf

OP...today I don't share your concern.I have not played an ES game.....but I have played many mmog's and know DAOC VERY WELL..So far from all I've heard , I'm encouraged.Matt F is being true to the ES lore...yet making an mmog.

Given my deep disappointment with GW2 WvW( 24/7 zerg where you try to score points ....sigh ) ESO  is my only hope.

ESO's pvp sounds so damn similar to GW2 and that's what is turning me off. A Huge PVP zerg land where everyone scales in level and gear regardless of their actual game progression. I smell fail all over. I would prefer public pvp dungeons, ala Darkness Falls in DAOC and frontiers. But really I would prefer Public everything like EQ1 had and have specific objectives in Cyrodil that would drive much of the PVP there naturally. I hate being forced and funneled where to go and what to do in an MMO, especially an Elder Scrolls one.

 

Originally posted by Landon68

 

Additional if the server transfers would be free of charge, or a service which is covered with the subscription fee you could w/o problem move the server to your friends.

I think similry like you, small servers where you know most of the ppl and where your reputation is based on other ppl is a good thing. thats why so many assholes are around when you have cross servers. In the beginning of wow you couldn't move away and no x-server was available, so ppl who acted like assholes branded them selves. I think that was a good feature what is missing now.

Exactly what I was thinking. Have the infrastructure and options for a server transfer in place to execute within 30 days of release would solve the problem of not being able to play with your friends.

 

However I think the biggest problem for people not being able to play with their friends is the fact that there are factions that cant communicate with eachother, visit eachother's lands, or group up. 

 

I used to play on Race War PVP server, Tallon Zek on EQ. it was 4 teams of 3 races, but you could still communicate and visit/invade eachother's territories if you wanted to. It was fun.

It depends. When more information is out I will make the decision then. But as of today based on what I know, it doesn't look good and I don't want to support the business model of: "Lets make a mediocre game, hype it up and make our profit in the first 3 months so who cares about the quality long term." But I do realize most in the MMO community will continue to support this business model.

My biggest concern about an IP that I grew up with and love is that the developers are so out of touch with reality that they are heading down a path similar to what BioWare did with SWTOR. Based on what we know today, I believe TESO will havea  fate similar to SWTOR. Huge budget, exciting for the first 30-90 days, then drop off and fail status shortly after. Here's why.

 

http://www.youtube.com/watch?v=1_Fr6VF_1LA at 0:27 Matt Firor thinks they are bringing two different types of players together into one game. As a result they are mixing TES features with "popular" MMO features that two different players will be familiar with and like. This is so not true at all. Of the 27 friends on my Steam list that play TES series, all of them play MMO games as well. These are the same player base. Not two different. By adding features like, instances, short term instanced battlegrounds, factions, zone locks etc. they think they will combine the two player bases together. They don't understand that the two are one and the same and are sick and tired of instanced zones, short term battlegrounds, zone locks and lack of freedom.

 

http://www.youtube.com/watch?v=1_Fr6VF_1LA at 3:11 Matt Firor thinks that the worst experience in an MMO at the early stages is not being able to find your friends. So their solution is "Mega Server" where the computer decides which server/instance to put you in. This could not be further from the truth. I have played MMOs for 17 years and never once did I have problems finding my friends because we all knew before hand where we were going to play. How? Because we are friends duh, we communicate via chat, phone, text and we all know where we are going. Having a "smart computer" tell you where you are going means 2 bad things: 1) How does it know who your friends are and where it will put you? It doesn't and at first, it wont. 2) This means the game is going to be HEAVILY instanced. This is bad because maybe you want to stalk an opponent who's been killing you and since you're not friends, maybe you wont be on the same server today...I see this is TESO dev team jumping on to some new server technology (that SWTOR used) because it sounds good, but as we have already seen. It wont be.

 

http://www.youtube.com/watch?v=1_Fr6VF_1LA at 8:04 This is what GW2 did and is totally stupid and is what happens when you force and funnel people to a PVP area. Rather than giving us an open world we can PVP in at any level which is what we haven't seen in a while and is something I think most of s hunger for. Zenimax is failing hard here.

 

These are just a few examples of how I believe the Developers are out of touch with what the MMO/TES fans and players are thirsting for in this title. As in all previous TES, we want a non linear OPEN WORLD where we can do what we want when we want. Factions are OK if you allow cross factions to explore the opposing faction's areas. By zone locking us out and funneling us into Cyrodil you are no different than what SWTOR tried to do, what GW2 is doing and failing at and what DAOC did but was never as big as it wanted to be. Zenimax should take lessons from the failures of the past and not make the same mistakes. Take EQ as an example. As a Halfing I could venture to Dark Elf territory and sweat bullets that I wouldn't be detected and KOS. THAT's the kind of feel we want. Not some carebear safety zones with a race to 50 so we can pvp in Cyrodil and definitely not the computer auto scaling my level and gear so I can fight in Cyrodil at lvl 10. That is so carebear and NOT what TES fans are going to pay for long term.

I dont think it will have very good longevity since they think that adding "MMO required features" like instances, battlegrounds, zone lockouts and more are a requirement....it is clear they are only after box sales and hope to make back their investment plus profit in the first 3 months and could probably care less about the game doing well past their initial release.
Originally posted by Kruul
Looks like they are using the DAOC model for PVP

DAOC with some WAR also since it has been confirmed by Brian Wheeler, pvp lead, that there will be Instanced Battlegrounds :-( Once I heard that I lost a lot of interest. I want a world to play in, not an arcade game.

Originally posted by Purutzil

feel instanced PvP is a great thing. Open World PvP is just a gank fest and lets face it, something that is just about taking advantage of another player often times who stands no chance. Its a far less 'fair' match which Instanced PvP is able to deliver.

Instanced PvP is not a gank fest to you?

 

In arena style pvp you're more likely to rack up dozens of deaths in 15 minutes than you are in an open world environment.

 

MMO's to me are supposed to be WORLDS! and in the world sometimes you're out numbered, so you are required to improvise, adapt and conquer.

 

MMOs should not be arcade games which is what instance PVP is. An arcade game.

Im hoping for The Elder Scrolls Online having a shot. TES has a pretty big following and skyrim was a huge success. But i wont hold my breathe.
Originally posted by Mogcat

So I get free to play Star Wars for a laugh. Ive read all the rage here and I just want to see what its like.

I get in and man its really fun. I thought the combat was going to be press your button 100000 years later it responds but no its pretty responsive. Theres something fun about running around blasting things in the face or wielding a lightsaber. The combat is not that bad. The story quests are really good too I was having more fun with them then I though I would.

Then theres free to play I read all the stuff here and was preparing my defenses for the monetary onslaught that would be coming my way from EA! OOOHH SHIII- Oh wait.. whats this.. It doesnt seem that bad at all. I was scanning the shop for things that would piss me off or restrictions that I would send me reeling away at lightspeed. Nope. Most of the cash shop has useless crap I dont want. The only things that annoy me are credit restrictions and the quickbar thing like seriously EA give me my god forsaken quickbars. Otherwise I dont give a shit about anything else. I just want my co op story which ive got for free on every class. Honestly I cant see the nickle and diming.

Dungeons? meh I guess if you really care about them, flashpoints meh, mail meh, warzones meh, operations meh, space combat LOL, umm what else, titles id like but i can live, some character customisation whatever, the galactic trade network dont care why would i sit on the ah when im just for the story. Restrictions on companions i guess is annoying but i dont really care about them cause i like my blaster better. no epics dont care not in it for epics.

Feels like I got a new online/co-op kotor for free and just have to pay for all the extra stuff. Been playing with my friend who was subbed before and its fun doing the story with him. Hes having fun Im having fun. Its for free everybody wins.

I mean.... pewpew its star wars!

you obviously didnt play before it was f2p. I thought it was greated MMO ever...for about a month..like most of us. Then the varnish wears off and you realize you have just been fooled.

OP, I agree wholeheartedly. I think this feeling only applies to some of us core veterans. People who were playing MMOs since the mid-late 90s. The new generation coming up in gaming is more insta reward insta gratification oriented and dont want to work too hard towards a goal.
Im glad this game will keep out all the wussies.
They should take the servers down for a year, do a MAJOR overhaul and redesign, then come back. At that point they may get some players back.

Its not the game so much as it is the player. There are crappy people in ALL MMOs. In my experience I hate playing with people under 18 and who don't have a job IRL. That's my most hated demographic.

 

People say WOW has worst community a lot because there are a lot of douchers, there's just a lot of people in generally so there are more douchers there than in any other game.

 

If you think GW2 is the best MMO then you clearly haven't been playing MMOs that long.
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