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All Posts by ZigZags

All Posts by ZigZags

16 Pages First « 10 11 12 13 14 15 16 »
315 posts found

Very few people will reply to this thread because most just come here to QQ and troll.


My favorite moment in SWTOR so far is everytime my Smuggler uses the skill "Dirty Kick" LOL everytime!

Do you play WoW? IF so then I doubt your statement very much. Questing in WoW is about as boring, repetitive and unimaginative in any MMO I've ever played and thats many games going back to 1997. 


If you do play WoW chances are you're lvl 85 on multi characters and are/were enjoying the endgame at one point. I think questing is not as important as many would make it seem.



Questing is like THE LAST thing I care about when it comes to how good the game is. Questing is just a grind in any game to get you to the "end game". We'll have to see how bioware keeps us busy post lvl 50 that will determin if this game has any kind of lasting power.



Did Lucase Arts or anybody compensate players for their time and efforts in this game? How about offering perks to them for switching over to SWTOR???? Im not a lawyer but to close a game down that had players who have put in 100000s of hours seems wrong to me.

Have you heard about ArcheAge Online? I would spend an hour or more looking up that one. 

This game is free because it would be a life sentence criminal charge to make people pay for it. It is terrible. They would need to overhaul just about every aspect of the game to make it worth while. I suggest waiting a year or two from today before spending the money on the title. It is god awful and I put myself through 40 levels of it. Biggest waste of my life ever.

Scenarios ruined this game. The devs are too retarded to realize or its the cheapest way they can "release new content" either way. The game is dead.

Originally posted by Epicent

I agree that Cataclysm was a let down. I'm just glad Rift is on the way.

Rift is another let down unfortunately

Originally posted by Zerocyde


Originally posted by romanator0
An astute observation.


Ohh, and you're fooling no one. No one here thinks that you two are two different people.

I do, you ultra Rift Fanboi you. The game is mediocre at best and in this MMO environment, won't last long. I've seen better fall very soon after launch. 

Originally posted by Quizzical

It's actually very hard to take a non-gaming IP and make a good game out of it, without mostly ignoring the IP.  That's why games that try usually fail miserably.

Since I hate bitching without offering solutions, here's what ZigZags would have done. You tell me what you think.


Warhammer - Start with 3 factions like in DAOC. FACTION #1 (Empire/Dwarves) leaving open Bretonnia/Ogres for later additions. FACTION #2 (Orcs & Goblins & Skaven) making Orcs and Goblins separate and not a "Greenskin" race because I could easily have made 4 classes out of each. Faction #3 (Chaos/Undead/Beasts of Chaos). Faction #4 (High Elves/Wood Elves). They could have left Lizardment to their very own Faction, which would have been true to lore and attractive enough classes/powers to bring in enough players to make them viable. Chaos Dwarves could be added later, Tomb Kings as a playable faction etc. Less emphasis on scenarios, more on siege and world RvR but make scenarios necessary to progress but not the only/best way to level up. It takes players out of the world.


Star Wars - Make limited playable Jedi with strict limitations. You can only be a jedi if you're logged in for x hours/month or x level and have completed x quests or accumulated x amount of reputation. All of which decay over time if not played. You want to QQ about not being casual and being able to play a Jedi, well go cry up shit creek because only the most skilled and dedicated should be able to play just a badass role in the world. Speaking of world, Star wars should combine a sandbox style Space/planet system. Think of EvE meets EQ /UO style maps. When I jump in my spaceship to travel to another planet to meet up with friends, I should be sweating my ass off watching my 6 (rear) so I don't get ganked by the rebels or imperial forces. None of this arcade space shoot'em up bullshit like they're going to do in Old Republic. 


Lord Of the Rings - Should have let players play the forces of Sauron with classes on a 2 faction system. This game is actually the only game I would have been OK with only 2 factions. Either that or take out Monster Play entirely because honestly, what a joke. Too much instancing. I hate instancing in a game. I'd rather have less players with better computers than more players with tons of instanced zones. 


Please feel free to criticize, I can take it.

I thought it already would be RvR. So basically the PvP is ONLY in the warfronts? That sucks BIG time and yes like the previous poster said, 2 team RvR combat like WoW and WAR already have sucks the big one. 3 or more realms please. DAOC got that right the first time. ARE THESE GAME DEVS RETARDED OR WHAT? 

I'm sure this game is fun. It has new pretty graphics to look at, dynamic classes. it's the staying power that I am concerned about. I am sick of paying $50 + $10-$15/mo. for a game that has little staying power. I never regret any of my WoW purchases because I know it will ALWAYS be there, ALWAYS be playable and POSSIBLY enjoyable at times. I never have to worry about logging in to an abandoned game. 

But I really don't want to play WoW anymore. It's time for something new that I won't be wasting my money on.

Those deserve mentioning too, I just picked the top three and then added FFXIV as a special note because I believe FFXIV to be the worth launch of a major IP in the history of history.

FFXIV - It's been months since I played extensively. I logged on recently to check out the updates. Why not? It's still free because it would literally be a crime to charge anyone for playing. I should just get rid of the sig already.


Fixed it, thanks for reminding me.

They should have a special prison for development teams that butcher AWESOME IP. Below I rant about what I believe are the top 3 IPs that would ever have a chance at having a long lived MMO player base comparable to the goliath that which is WoW.



Warhammer Online - I would put the original development team on a 10-15 year term in a medium security prison. The 2nd dev team to take on the project I would probably give them 5 years in a honor farm or minimum security fascility because really, the game was already doomed before they took over but they really went backwards with the game by creating more of what people were not asking for.

Star Wars -  (SWG) I would throw the people responsible for this game's demise in the basement of a maximum security prison (life sentences) where the worst of the worst go. (OLD REPUBLIC) I would just issue a warrant for arrests and have a judge hand out cease and desists because really? You think an arcade style flying, linear and que style like WAR will be good for Star Wars franchise? You're out of your freaking mind. Oh and everyone' can play a Jedi? Ya thats terrible.

Lord of the Rings - You people would get a 30 year sentence in medium security prison. Your game is too similar to WoW and your inattentiveness to your player bases' suggestion are negligent. Housing is there but boring, PvP is there (and should be) but boring. Your joke of a f2p system is laughable and ends up making the player pay more than they would have if you just started charging them from the beginning, FRAUD. 


Thank you to the three top IP development teams for ensuring the ongoing success of WoW. Shame on those of you who truly cared about the IPs but did not have the backbone to stand up and speak out against rogue developers responsible for destroying what could have been masterpieces. 


AS AN MMO GAMER I FEEL RAPED/ROBBED/DEFRAUDED there is no epic IP left to look forward to. :(


Oh ya, FFXIV developers...there is no prison for you, you deserve to dig your own graves and stand in front of a firing squad. No prison is shitty enough for you and what you have done to the Final Fantasy Franchise.

I did, they sound just like EQ when GMs would spawn invasion forces. Or any other game where the Dev's/GMs wanted to add randomness and excitement. I like the idea of the Rifts system, if there is a point to it. Otherwise it seems like it could turn out to be just as bland as scenarios/warfronts/battlegrounds are.

Aren't Rifts just a fancy word for GM events?

I have not played yet, I've only done research online but so far I can't really see anything innovative here at all. 

2 Factions, just like WAR and WoW and others. 

Warfronts? Those are just battle grounds/scenarios

PVE, OK every game has that.

The only thing that looks new is that there are a ton of classes to play. But in the end, if the game play or style is similar to WoW, WAR and others, what are they expecting that will keep players entertained before running back to a more established game that offers the same thing?

Im not trying to troll, QQ or flame. I'm literally just wondering what the hook or angle will be in this game to keep it going.

Chinese are on their own server.


THE NEW SHARD RELEASES TONIGHT!!!!! Almost 200 people in the IRC chan just chomping at the bit to start up.


Also check out


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