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General: The Tyranny of Items
News & Features Discussion « General Discussion 11/15/10 9:03:40 AM
I think the article's author (and the industry as a whole) has overlooked motivating factors for playing a game.
Generally speaking, "grind" or menial content should hve an easily quantifiable reward (i.e. bigger loot). If you're being asked to do some meaningless "kill x" quest, it's a safe bet to have "y" as a reward. This is what the author misses: a lot of that gear is there because of the content being a grind (not the other way around as she supposes).
If the content involves more complex problem solving, loot really doesn't quantify the experience. Does solving a complex puzzle (like the moon phasses in Ultima) really necessitate a +1 axe? No. This is where the industry has failed to adapt properly. Any rewards for this should feel unqiue or "one of a kind" as opposed to continuing the trend of "oh, it's like your current thing but does +1 whatsitcalled vs. themguys"
Just as punishments should fit crimes, rewards should fit actions in-game. |
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General: Fighting Talk: EVE vs Star Trek Online
News & Features Discussion « General Discussion 10/19/10 6:27:42 PM
So the reviewer only played 57 mintutes of the demo which doesn't allow you to PvP, Craft, enter Fleet actions, or run STFs? Yet the reviewer chose to have an opinion on content he could not possibly test on a demo account? Great journalism! |
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Fair assessment: the art is solid (and improved), the space combat is fun and nuanced (lots of customization in your build), etc. The big detractors: the ground combat is stupid easy (especially once you realize how to insta-gib everything), Klingons don't have much PvE content outside of exploration, DSE, fleet actions (Group Instances), STFs (5-man raids), Borg Sector missions, and 8 unique KDF missions. The game has really improved since launch - and most of the additions have been added in-game (not the C-Store):
In short, I feel like STO is headed in a good direction. The devs are incredibly transparent around the forums - getting preproduction and production screens of new content out for the masses.
In the next three months, the game will see:
Am I worried for STO? No, not really.
The game has turned around considerably during the past month. Lots of sore spots are getting polished and the focus is on doing new features right instead of checking as many boxes off for some marketing guru.
Even C-store items are being added via mutiple means, i.e.:
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