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Originally posted by SaintPhilip Your given arguments arent particularly strong since this is the first time ive visited this forum/posted in quite a while, whereas the people Im posting about were always here when I was active and are still here every time I come back to the forum. But to answer your questions: -I dont particularly care, Im just curious. -Because it only took 15 seconds of my time. -Because the OP was referring to the people posting about SV and MO. -There's a difference between discussing MMORPGS you like or are looking forward to and bashing on a game thats been on life support for 2 and a half years and is played by a handful of gamers -If you are enraged, take a break to cool off and return later to resume your hate. -do you even lift? |
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I think you misunderstood me. Im simply asking, why do you even care? |
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Defo agree with op, Hercules and Inferno were going at it for a long time but I havent seen them in ages, but 2-3 years on since most of these people quit during beta or early release, theres still people here every day hating repeating the same old arguments (toferio!). MO suckysucks, move on.
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Originally posted by myndziuss I dont get this post |
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Focus Group Update# 8 a first real look at tindrem
General Discussion « Mortal Online 5/25/12 7:55:21 PM
Ill be extremely surprised if they make the city actually feel alive. Ill also be surprised if they make the city run even satisfactory on anything less than high end PCs, considering Fabernum / Meduli are horrendous for many.
Also, that water needs to go. Looks awful |
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The Scrolls of Urilla: MO Event Next Saturday, April 14th
General Discussion « Mortal Online 4/23/12 7:52:52 AM
Originally posted by Toferio Thats not princereaper, his english is way way too good. |
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First draft of AI Guard Fight - Low Level Guards!
General Discussion « Mortal Online 3/09/12 10:15:54 PM
Originally posted by Bitshift note the ambiguity in the descriptions: surprise, incredible, never yet seen. none of these point directly towards it being good, quite funny really
im not going to comment on the video however as the guards were stationary. i want to see how they will behave in my kind of fight with a lot of movement |
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Basically the above is saying you can do anything inside the safety of the guardzone, a serious flaw. |
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Originally posted by youngkg
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Originally posted by Rabidz Jesus christ youre worse than the haters. |
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Originally posted by Lustien Id talk at length about how wrong you are but really .. whats the point? You are clearly delusional enough to believe that nonsense so how can anything I say make you see reason? Oh well. |
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Originally posted by Rabidz This statement disgusts me. |
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Originally posted by Lustien LOL. Tinfoil hats! Im one of those who unsubbed, and if I was at home I could log in either account for you no problem. Originally posted by ltank I wish I didnt have to say this but yes you are pretty much right. But please remember it was only a few who decided this, many of us had no part in it. |
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Originally posted by Tacan You make no sense. |
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Originally posted by Tacan Yeah I didnt know about the yellow flag thing that went on when I made that post, and if you want my opinion on that look at the RIP AQ thread on the political forums. However I can promise you none of this would have happened if those bans hadnt happened. We looked well set to lose the keep and when we'd have lost it life would have gone on. We would have continued to fight in GK and have lots of fun fighting the alliance. Then if the alliance failed we'd have gone back to owning GK. The unjust bans were the reason for the moment of madness as people were apparently hugely pissed off in teamspeak which is completley understandable.
As for the GM incident it's likely AQ have at least one counsellor but very unlikely they have the ability to remove keeps. If that's not the case then it's daft and makes SV vulnerable to such incidents, but if it is the case then it's likely one of the high ranking GMs had their account hacked which is laughable. |
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Originally posted by argirop You admit you met this guy ONCE, and it happened to be on a nodeline, and that gives you justification to brand him a node line camper and rampant exploiter. just LOL. I would not tolerate my guild using exploits if I knew about them and i know Gankez wouldnt either. I have NEVER seen any AQ member use a nodeline to his advantage and if I knew one of them did I would not stand for it.
While I was present at the siege I did not see or hear of a single illegitimate move by AQ. I was there from 1pm gmt to 6 30pm gmt. At 6 30 I went to pack my bags as I was getting ready to go back to uni, and at 6 40 I came back briefly to my computer to hear one of our members saying he'd been banned for 168 hours. I then had to leave and this morning I logged onto the forums in the vain hope that we might have broken the siege at the last minute and it turns out we're mass unsubbing and Discord's "proof" was the most dubious and weak justification for a ban ever. I'm totally open to the idea that AQ as a guild has exploiters, and we do, I even told one of our members off the other day for wanting to abuse a bug that let him sleep faster because the game thought he was in a house. But AQ as a guild has a strict rule against exploiting and many of our members including me work hard to uphold it, and except for CDXX who is an idiot the people who got banned just simply were players Ive never suspected of anything illegitimate in over a year of playing with them, and I definitely trust them a hell of a lot more than I do the GM staff. I was there for five and a half hours in a completely legit keep siege and I go away for 10 minutes and a bunch of my guildies are banned. The reality is players were banned over dubious assumptions once again and it's become boring.
I am totally supportive of the idea that the GMs actually try to enforce things nowadays as a year + ago the GMs didnt do shit, and I want to be on Discord's side because he's doing it for the good of the game, but through reasons that may or not be their own fault the GMs are doing it wrong and that is why dozens of our accounts have been unsubbed. |
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Originally posted by Tacan I dont get mad when people kill me fairly. The main problem Ive had with RUS is their ability to make themselves move a lot faster than they should, which is usually used in them running away rather than catching me up, because you're all pretty awful PvPers. AzraeL and Arcoff's super fast swing speeds are pretty annoying as well. |
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I would totally approve a permanent ban for a number of RUS members. I'm not sure about their newer members but AzraeL, Schizo, Dek, Arcoff and their other older still active members Im pretty sure are here just to ruin the game. Probably something to do with Synlaw. |
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You can get banned in MO for absolutelly nothing
General Discussion « Mortal Online 1/30/12 11:15:52 AM
Originally posted by Midnightseph So you seriously make no attempts to defend yourself? Content to just behave like a child? I think it's shocking that you're making a massive fuss over a 24 hour ban when you're not even remotely innocent of exploiting. Originally posted by darthturtle1 You say that accusingly as if you expect me not to openly admit to it. But guess what, if hitting people in the back when you're infront on their screen was deemed an exploit and I got a 24 hour ban for it I sure wouldnt come and flood this forum with my tears Originally posted by Biskop Because it isnt just one aspect of the whole MO idea that appeals to me. Besides, the prediction manipulation idea is only really of use in very small fights, i.e 1v1s, 2v2s etc, after that it really doesnt have that much involvement (in before "doesnt a 2v2 involve pretty much the entire population online at a given time? hu hu hu hu"). But yeah, I wont deny that I'll completely fuck with the prediction when fighting good players 1v1, and you can pretty much guarantee they'll do the same. And yes it does suck, because when you compare it to something as smooth as M&B combat it makes every 1v1 victory in MO feel completely hollow and worthless. "PvP being the sole focus of the game, one would have thought that at least it should require some degree of skill. But no, it's all about lag switching, glitching, bug exploiting and even hacking." That is an exaggeration. As I said the prediction abuse is only really prevalent in very small fights. Deliberate lag switching is very rare, "obvious" hacking too, and if there are subtle hackers out there they must be pretty bad because there really havent been many noticeably good players in this game since release. As for exploits there's always a few ingame, but they are rarely game breaking, INI file editing is still a problem though (Nightburn will confirm that, lol) It does of course take skill in other aspects, tactical ability as well as knowing what to do and when to do it, "some" twitch skill to land hits consistently Anyway Ive been getting a hell of a lot more fun out of BF3 and M&B lately as well as spending the majority of my time at uni, I barely play MO atm. Originally posted by Keshanberk Oh look, a fan
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Originally posted by wormed Making conclusions with only one side of the argument ftw right? |
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