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All Posts by moosecatlol

All Posts by moosecatlol

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1165 posts found

I wonder if Dale Addink secretly lurks these threads and laughs at how easy you people are to market to.


Seriously though, one guy gets up on stage and E3, throws out some buzzwords and these forums have been riding his jock to this day.


Massive: Cannot be and has not been quantified by any standard, professional or otherwise.

Mutliplayer: Multiple players, well that's simple.

Online: Not offline

Role: The function of an assumed part played by a person.

Playing: Engaging in activity.

the Game: Something you lost.


So nixing the word Massive due to it's uselessness as a word, you are left with MORPG, which technically can be used to describe any of those Aeons of Strife clones. However, what should be most alarmed over, is the amount of money these "Superdata" analyzers make by selling their data at exorbitant prices to paranoid investors.

Originally posted by Tasslehoff35

Except Mobas are not mmos


The "official" definition of an moba:

Multiplayer online battle arena(MOBA), also known as action real-time strategy (ARTS), originated as a subgenre of the real-time strategy (RTS) genre of video games, in which a player controls a single character in one of two teams.

The "official" definition of an mmorpg:

Massively multiplayer online role-playing games (MMORPGs) blend the genres of role-playing video games and massively multiplayer online games, potentially in the form of web browser-based games, in which a very large number of players interact with one another within a world.

I could post 100s of articles where the compare only mmos vs mmos and others that compare Mobas to Mobas.  Just because you found one doesn't means it's accurate.  Nice try though. 

Aeon of Strife Styled Fortress Assault Game.

At least it's accurate. Where as every competitive multiplayer game is technically a "MOBA" and every RTS game is an ARTS at high level play. Moreover everyone that uses this forum should by now know that Massive is subjective and thus useless in terms of definition.

Inb4 it's just orion dino beatdown 2.

Daily reminder:

So during 45 cap they decided to release the legendary weapons, these weapons completely destroyed any balance the game once had in the arena. These are the stats for the level 45 legendary weapon.

313 Attack
88 Defence Penetration
207 Crit
Chance to regen 10 Chi
Chance to get "Enlightenment" stack (30% chance)
4 gem slots

Enlightenment: at 10 stacks, you this buff
Health and Defence +10,000
Block and Evasion +1500
Health regen in battle +2500
Buff last 30 seconds. When the buff ends, all cooldowns are refreshed.

With 4 gem slots you can have
Diamond: +20 attack
Ruby: Stun on hit lasts 2/3 seconds
Amethyst: More lifesteal
Topaz: Damage on stunned targets

To get this weapon you needed

- 7,000 gold
- 800 Soul Stone
- 3 Naru gold or 120 silver
- 100 Su-wol Plain Big Hero Cards
- 100 Su-wol Plain Small Hero Cards
- 30 Pirate Logo or 40 Pirates loot
- 400 Imperial Army’s Seals
- 400 Chingtien Union Seals
- Superior Misty Forest Faction Seals: 48 Martial Alliance (or Hongcheon Doctrine) seals or 600 Martial Alliance(or Hongcheon Doctrine) seals

This is what it was like trying to kill someone who had a legendary weapon.


Shamelessly stolen from the general, those items single-handedly ruined all non-Korean versions of Arena-PVP. (Koreans use a fixed stat system for Arena.)

Gold Buyers become extremely empowered.

Kind of Boring / 10


How was it boring? The graphically overhauled 2005 combat system was not enough to keep my interest while dredging through the same rinse and repeat archaic styled questing system.


Moreover OP, you should probably stop reading awful blogs like Polygon and collect the data for yourself.


Dungeon Fighter Online

World of Warcraft



These three names insure that TERA is not even in the top 3, and by all technicality it's not even in the top ten. Polygon is an advertisement blog, in which people go to so that they may be advertised to.

Daily Reminder: that this thread, nor this not actually true in any form.

TERA has never surpassed Warframe in any shape or form on steam.

You might start by spouting, but Warframe is not an "mmo". At which point I'd point out that sidebar that lists various other identical server structured "mmo" games certified by this very site. Another might add, but the developers have never referred to it as an mmo, in which case I'd refer you to Guild Wars. If at the very least you bother to ask me, I'd tell you there is no such thing as an mmo, the term mmo has been nothing more than a buzzword used to sell games.



All this is and ever has been is a paid false advertisement by Modern Method Media.



TL;DR Ya'll a bunch of bustas.


However if all it takes to sell something to you lot is a simple Infograph, well. . . I should make some infographs that say vaccines cause freak hurricane weather in the middle of Texas. That's like the best idea I've had this month.

Damage/Healing Circles/Shapes, are easily the laziest form of design in recent mmo history.


Rather than create and interesting and telegraphic animation that communicates the danger of incoming damage to the players, developers have opted to instead just draw crappy little circles and squares on the ground. Great.

There's also the combat as a whole, and I won't go into much detail about "combat feel", but there have been numerous videos that have been made on the subject. In short if your "combat feel" or the way that the player experiences combat is poor, E.G. Floaty, then he or she will spend a large majority of their playtime drudging through it.


So what do you when you don't enjoy the largest portion of a game? Do you play it because some stranger on the internet told you it was a great game?


Consider the following: Wildstar as it stands likely doesn't have a quarter of what Everquest had back in 2003. Star Wars Galaxies at 300k subs made Smedley go into a mad panic.

Originally posted by Quizzical
If you play something on the day it launches, you expect it to be broken.  Don't you?

No, no I don't. Especially when I'm trying to play a 16 year old game being hosted by the original publishers(in company name only).

It speaks volumes when private servers do better jobs than the original publishers.

Destroyer was the current highest dps back in 2014, though I stopped following since.

I pray that they break the destroyer's cancel combo, because it was absolute cancer.

I'll play again, up until the point when legendaries get released, then I'll quit again.


Legendaries are garbage, you can grind like it's old school Maplestory, or you can buy gold and circumvent the grind like everyone else.


GOLD BASED LEGENDARIES, only Koreans can imagine such hell to be a paradise.

If it goes f2p within this month, sure.


If not, I'll have better things to do.

I'm instant loading everything in GTA5 with an old AMD Phenom II, and DDR2 ram, all because of an 850 EVO.


As long as consoles use HDDs, I'm pretty sure I'm safe on load times. Paying $1000 for an Intel brand SSD, not unless video game developers suddenly become good again, and actually care about pushing the boundaries of current gen hardware.

Most of the time it depends on the region.

The west often opts for a slow ambience for many of it's outdoor areas, a large bombastic brass/strings piece for captial cities.

Actually as I was writing this out I realized how fruitless it would be actually go into analysis over it all, so with that being said. . .


Long story short:

West = Live Orchestral Recordings(Rob Brower, Matt Uelmen, etc)   

East = Electronic(3rd party such as Studio EIM, or in house IE: HappyOZ)


I generally prefer the East, they can offer immersion and amusement.

I have always enjoyed Guild Wars' AI.


They understand how to use almost(I saw almost because of the GW2 update) every conditional skill.

They understand not to stand in AoE.

They understand when to interrupt, rather than spamming their interrupt when it comes off cooldown.

They understand to revive one another if they're capable of doing so.



Granted it is old and it's not nearly as complex as it may seem, it just simply runs more checks than your average AI.

One of the most popular WoW Private servers has 6000+ concurrent players, the trick is that it is the most accurate and functional blizz-like vanilla server in existence.


Wildstar flopped because it has terribly boring combat, with an extremely misguided hold your hand approach to the leveling process that leaves players feeling as if they're simply preparing to have fun. Top that with a gaping lack of diverse playstyle and you realize that most of your match-ups will be mirror matches.

Yes, certainly there is no shame in economically preying upon the mentally handicapped. As is there no shame in supporting such predators.

"The Open Gaming Alliance is a non-profit organization of hardware manufacturers, game developers, game publishers and others, with the goal of promoting and advancing the PC as a gaming platform."

PC games advert tells consumers and investors alike that PC gaming is the best form of gaming.



Also apparently handhelds are dying.

Wouldn't "They Break Online Games" be more creative?

Smedley being greedy? Greed is his middle name!

But seriously the game is garbage.

They've already stated that they're aiming their game more towards pay2win, rather than not.

Somehow SOE has managed to breach the Perfect World tier of greedy monetization, while skipping the Nexon tier completely. I'm disgusted, yet impressed at the same time. Like watching an escort do things with objects that you never thought possible.

Some Sorceress combos

Q = Restore Mana Depending on Dark Spirit Stacks
Q + Spacebar = Defense Buff
LMB = Normal Attack
RMB = Pew Pew Dark Orbs Attack
Shift+LMB = Dash Attack
Shift+RMB = Chain Attack
Shift+WASD = Blink
Shift+WASD 2x = Blink followed by tumble explosion.
LMBxRMB alternate then Q = Fast way to recover Mana
Shift+Spacebar = Convert Mana into HP
Shift+LMB to RMB = Dash Attack Followed by Kick
F = Kick
W+F = Power Knock Back
D+F = Instant Knock Back
D+RMB = Large Dark Orbs
AorD+LMB = Side Slash
W+RMB = Blink Strike
LMB+RMB = Kamehameha (Obviously not the real name)
LMB+RMB Hold = Power Kamehameha
LMB+RMB to Spacebar = Absorb Kamehameha
D+E = Small Group Fear
W+E = AoE Group Fear (Forgot if this was quick key)


Taken from Steparu's "Black Desert Online Gameplay Controls Sorceress Skills + Key Inputs Commands HD"

Another Video from Amae detailing Warrior skills and their descriptions.

There's another video of him actually fighting, but this one serves the imagination enough. However do note that this list is out of date and that some skills have been changed/added/removed


The real issue that Black Desert has is that none of the AI could ever fight anywhere well as a player can. Even if given the same or similar abilities the AI response time is sluggish even for players with a higher than average ping.

The head developer is a fighting game buff. I'm still not sure if that's a good thing or not.

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