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Originally posted by fony
Big Fat Fony!
There aren't many videos floating around from press events, but if you're feeling devious there ARE (really long) gameplay videos that may or may not conflict with some sort of agreement to not disclose
EDIT: also, the german video above in english - http://www.gamesradar.com/secret-world-video-preview-illuminati-cults-talking-mummies/ I think they probably got the same pre-made video and dubbed over it as they saw fit. |
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The Secret World: Are the Floodgates Opening?
News & Features Discussion « General Discussion 2/12/12 9:02:50 AM
and of course, a lot of people who hate the company most fervently, they will end up playing the game as well, since they've been following it just as closely as its actual fans. "Never passionately hate someone; you run the risk of falling in love with them." Just in time for V-day ;) |
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The Secret World: Deck Templates
News & Features Discussion « General Discussion 2/11/12 1:09:44 PM
If your flavor of the month build includes Sword Smash AND High Jump, how long do you expect ity will take for the counter-build to include the counter to both? ;) It's an arms race that nobody can win, and that's entirely the point; you eventually discover that your sword smash build is now no longer optimal against anyone but the people equipped to counter sword smash-- you've given up all your viability to prevent yourself from being countered. I've seen the majority of the skills (they may have been changed since I saw CB, but that's the nature of the beast) and their comparison to magic the gathering is incredibly relevant. Sure, if you play against someone with a red deck it's probably a burn deck, but it's entirely possible that they surprise you with something else entirely. It's entirely possible that what you are expecting and what you get are two totally different things. Embrace the metagame. Enjoy the metagame. Live the metagame. |
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My hope for this game has officially faded.
General Discussion « The Secret World 1/08/12 5:00:55 PM
Originally posted by Mendel
The point should be made that there is a substantial difference between graphics and aesthetics. For example, WoW tends to have poor graphics, but a very good aesthetic. Likewise, the things that folks are complaining about in TSW (choppy animations, poor lip syncing, choppy animations, that weird reflectiveness that makes everyones skin seem polished, choppy animations, the way people hold pistols like they're carrying two dead skunks at arms length, choppy animations, etc.) are halmarks of a game with overall good graphics but with a poorly handled (or at best, incomplete) aesthetics. of course, the game is still in beta, and most of those things are likely placeholders, so grain of salt. |
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Originally posted by fallenlords
I realize this is from a million and a half pages ago, but based off of that loose definition of classes, Magic the Gathering, rock paper scissors, paintball, and working at Walmart are all situations where someone is playing a class. |
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I think that every time someone says something about funcom and AoC I'm just going to say "Ragnar Tornquist" repeatedly until one of us is banned. It's really starting to get ridiculous =/
There are plenty of legitimate reasons to criticize a game. offhand I can think of PvP/PvE integration, ability balancing, and ARG quest integration which I am cautiously awaiting more information about. If your criticism can in no way result in the game being improved, then it's not exactly cock full of pertinent infornation now is it? And as consumers, isn't that ultimately our goal? |
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NEW VIDEO - The Secret World - GameSpot-Exclusive World & Setting Developer Diary Video
General Discussion « The Secret World 8/10/11 11:02:31 PM
Originally posted by drbaltazar except there are three factions, so it would be 8v8v8 ;) |
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Originally posted by TheCrow2k Well that's an easy fix, all they have to do is stop making the game and sell it to a different company ;)
It's the first MMO of its kind in this genre. It could be made by Maxis and as long as they took the idea seriously I'd give it a shot. |
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everything seen so far has been in third person. there was a short video clip where zooming in all the way would go into first person, but as with most MMOs this really had no benefit to it aside from admiring the artwork. |
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Originally posted by krisbo9000
Those are all abstract things that make no difference to people who want *character* progression. wearing certain gear for completing certain content doesnt matter if the gear does not help you. If it's just a status symbol, you might as well be playing gaia online. if your level keeps going up the more you play, what difference does it make, since a character of level 9000 hits just as hard as a character of level 1? aside from everyone wanting to kill the 9000s, that is.
you cant make both gear and levels irrelevant and then expect people to stick around. what I would like to see is characters that *always* get better at everything they do. say you are a blacksmith and you have only one pattern. We'll call it "iron shortsword" for fun. Lets say the first one you make raises your skill level to level 2, and the sword you make hits for 2-5 damage. say you spend the next year making iron shortswords. by the end, you could be making masterwork iron shortswords that hit for 500-700. now after that year, you make an iron mace. that mace, since you are now making it for the first time, will hit for 2-5. I feel that if you make everything in the game a feat of endurance to master, people will naturally gravitate towards being specialists, and that makes things interesting. paladins that cant heal because their spells are only level 5 but their melee is level 950, people having to decide early on what they want to get out of their characters, etc. |
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Jumping...is it required for you in MMOs?
The Pub at MMORPG.COM « General Discussion 12/27/10 5:29:44 PM
Originally posted by Edli Agreed. The only time jumping bothers me is when im a melee character and ranged classes are able to use jump shots to kite me effortlessly. This is not so much being annoyed at people being stupid, but being frustrated about being outplayed by a skilled opponent. Usually I play kiting classes for this very reason. edit: also, i'd much rather treat the cause than the symptom. if you want to address something that people do out of boredom, make a game that keeps people from being bored. |
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Jumping...is it required for you in MMOs?
The Pub at MMORPG.COM « General Discussion 12/27/10 5:20:01 PM
typing in caps is annoying, so we should make keyboards without shift keys or caps lock ;)
or, you know, dying in pvp is annoying, so nobody should be able to attack me. maybe instead of pve and pvp servers, we should have jump servers and jumpless servers. |
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Rockpapershotgun article: Gamescom preview and footage
General Discussion « The Secret World 10/03/10 8:18:32 PM
I'm not blaming anything, you complained about them advertising for beta several years before the game is actually released, and I gave you a specific reason as to why that complaint is not valid. you can either concede my point or move the goalposts again. You do have a good point though. It is true that some companies fare better than others in harsh economic times. Toyota is doing fine in spite of their dozens of recalls and faulty equipment, but GM goes bankrupt. That's the nature of the world, I suppose. Funcom had to lay off 20% of its staff, and as a result the game was delayed between one and two years. Since then they've opened a development branch in Canada and things have picked back up from the looks of it. |
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Why would anyone buy another game from FUNCOM?
General Discussion « The Secret World 9/25/10 6:31:38 PM
Originally posted by Furiousbeard polished and badly launched are not really the same thing. WoW had a bad launch but was very well polished; AoC, from what i hear, had a fairly good launch, but the lack of polish is what angered everyone, i.e. it was an incomplete game as opposed to simply a buggy game. I will take a bad launch over an unfinished game anyday. Other unfinished games would be pretty much anything touched by cryptic heh.
I'll be honest, the real reason I have faith in this game doing well has nothing to do with funcom's history or who is making the game or anything like that. I have faith because I took the time to start thinking like a businessman. If this game does well, it is the first of its genre and fills a much needed niche. If it fails, funcom WILL go bankrupt. they're pouring all of their money into it, and they know full well that it is their last chance to win over the crowd. They've already taken over ten years on its plot and universe, and nearly 8 on actual development. This will either be their magnum opus, of the most fantastic failure in the history of the genre. Personally, I wouldn't want to miss either :P |
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Why would anyone buy another game from FUNCOM?
General Discussion « The Secret World 9/25/10 6:13:42 PM
Originally posted by Furiousbeard The facts that would make me not buy this game would be the fact that another modern day horror MMO is released before it :) I have a high threshold for bad launches. I would never let a bad launch prevent me from playing a good game. I also know that everything Ragnar Tornquist has touched so far (even casper back in the day) was a massive success, if not financially than certainly critically and artistically. Dont forget that games are art, yo~ |
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Why would anyone buy another game from FUNCOM?
General Discussion « The Secret World 9/25/10 6:05:44 PM
Originally posted by Adalwulff Tell me then how the Tea Party has managed to vote in several of their members if they have no power or majority, or anything in common with Americans today? Even the incumbants are getting the boot....
I didn't say they had no power. They obviously do have massive quantities of power within the ranks of the republican party. That does not make them the majority of Americans, however, just a vocal part of the conservative party. What I said is that being angry does not make you right; no matter how pissed off I am, cutting taxes will not balance the budget. |
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Why would anyone buy another game from FUNCOM?
General Discussion « The Secret World 9/25/10 6:01:26 PM
You're entitled to your own opinions, but not your own facts. I'm not at all a funcom fanboy (quit AO before they fixed it, never played AoC more than a trial account, conan mythos was never really my style, etc.) but I am a reality/truth fanboy, so when people say things that just plain aren't true, I usually show up with a righteous quote from some easily accessible corner of the internet to let people know that they are misinformed. They rarely care. Anyway, the team that is developing TSW, as I've stated before, is the same exact team responsible for Dreamfall. The Conan team was working on AoC while the TSW team was working on Dreamfall, and then after the release of Dreamfall, they swiped the engine the Conan team had developed and began toying with it for their own project.
To return to the football analogy, because it makes the most sense, it's like betting on the giants in the superbowl and losing all your money, then getting so pissed off that you swear to never watch another jets game. cause they're both from new york, right? they're practically the same. except that they're not. |
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Why would anyone buy another game from FUNCOM?
General Discussion « The Secret World 9/25/10 5:44:56 PM
There are a lot of pissed off people everywhere, it doesn't mean they're the majority or correct for that matter. Case in point, Tea Party. |
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Why would anyone buy another game from FUNCOM?
General Discussion « The Secret World 9/24/10 12:44:44 PM
Originally posted by fallenlords good point, let's have a look at the "team"
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I don't think instancing will bother me in TSW.
General Discussion « The Secret World 9/22/10 2:28:28 PM
Originally posted by pye088j That's because it is.
I wont lie, this kind of thead bothers me. here's why: TSW: "Is this game going to be instanced?" "i hear it is." "maybe." "who knows!" "actually, according to 7 interviews and 4 press releases, there will only be instances used in the case of dungeons and script-heavy story missions." "yeah, sure, that's what they say, but we all know it's going to be instanced." "man, instancing is going to kill this game." "i refuse to play this game because of how terrible the instance system will be!
GW2: "hey guys, in an interview the designers said that the game will be almost as instance heavy as the original. what do you think of that?" "Nah, it won't be too bad." "I trust them to not instance the game too much." "I'm sure it will just be for story missions." "They would never do something like that."
It's a pet peeve of mine. ignoring the information that exists in order to make a point that is based 90% ignorance, then ignoring the information when it is presented to you. TSW will be open world with instanced dungeons. GW2 will be an open world/heavy instance hybrid. Both have been stated repeatedly. There is no longer an excuse for it. |
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