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All Posts by FlawSGI

All Posts by FlawSGI

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Nice post OP. AA has also reminded of better days when cash shop shenanigans and price gouging wasn't at the forefront of the experience. Enjoy.
For me it was the add campaigns. Chuck Norris and Mr T made me do it.  After that is was community that kept me around for a few years. Not the games community mind you because it was a cesspool, but my RL friends and our guild stayed put for so long.
Originally posted by Bad.dog
Originally posted by observer
I would say it's the usual MMO hate, but this time it's kind of different.  The actual "hate", or rather, complaints, is that AA prided itself on being a themepark with "sandbox" elements, and failed to deliver with a restrictive Labor Point system.

Without a restrictive Labor Point System this game is 100% screwed ....the average patron couldn't compete ,one or two hardcore mega guilds would dominate the game on every server

I agree with you completely. Where I personally take exception is selling the LP in the CS. My distaste has little to do with the cost or the amount of LP offered per 12h, more to do with the principle and what I find acceptable in my MMORPG. There needs to be some sort of speedbump, but to cash in on it, even as a subbing player, stinks.

 I don't hate the game per se. I was really looking forward to it. But then they started doing things that i personally found a little too much on the greed side of things and it turned me off. It started with that awful price to beta test with some tacked on bling to cover up the ridiculous cover charge. Then came the rumors and speculation regarding the cash shop and that started to turn my stomach. And the last straw for me was the realization that much of those rumors regarding the cash shop were actually founded so I decided to pass.

 

I was going to subscribe to the game because it looked like it had enough sandbox elements to offer some decent longevity for a change. But sadly  I found out that you can sub and still be goaded into spending money in their cashshop. I can abide by a sub game that includes a cash shop that sells cosmetic only and had no problem with it in the past although I would prefer there be no cash shop what-so-ever. But seeing how the game has a system in place to almost push you to still spend money and to read that they are offering things like bag space expansion as well as exp boosts and LP pots, I cannot shake the feel of a FTP title which I can't stand. If I sub to a game, I don't want the cash shop to even be on the radar and if subscribers didn't have to deal with the LP and bag expansion shenanigans, I wouldn't feel the need to complain. If the game has a sub then a less intrusive cash shop would have been acceptable. I'll speak with my wallet on this one. I am glad to see others enjoying the game and continue to fish around for hopeful news, but its looking bleak.

Originally posted by DeniZg

I've played to lvl4 because I didn't want to spoil the experience when it goes live.

Game is cool. Storytelling is immersive and combat is tight. There will be many PvP maps and modes, so Bungie has this part covered pretty well.

My main concern is the lack of PvE content. I'm not sure Destiny will have enough zones and planets at start, unless they are hiding a lot of content for launch and DLCs.

There was a Forbes article sating that the Beta consisted of about 10% of the games content at launch. The length of the game is a concern that has been vocalized and Bungie has responded by saying they will be doing episodic content as DLC to give players plenty to do in the PVE portion of the game which I hope pans out because I have never been a fan of their PvP. I have played countless FPS's and cannot stand the feel of a Bungie game in that regard. 

 

http://www.forbes.com/sites/insertcoin/2014/07/28/bungies-destiny-might-be-smaller-than-everyone-thinks/?partner=yahootix

Originally posted by Distopia
Originally posted by greenreen
Originally posted by rojoArcueid

i am assuming those cash shop stuff are for the Free players only, right?

 

It would not make any sense to be a subscriber if i have to expand my inventory using the cash shop.

I read multiple ppl say you do have to pay to expand your inventory as a sub. That topic alone was what started the whole cash shop complaint about this game from what I've seen. Not that it had a cash shop and not even that it was heavy but that the sub didn't void it - things were still left out of the sub price and only gained from the cash shop. They  even have some sort of sub cash shop too. Someone outlined it in a link on the archeage forum, you can probably find it if you look around.

IF true that's some BS...

It is true and where more than a few of us take exception. Now we wait for the white knights to inform us that we don't need to expand inventory as if this somehow invalidates the argument or covers the ca$h grab. If someone would have told me a few years ago that there would be people here defending a game that was offering a sub model that still nickle and dimed people, I would have thought you were crazy. But through the power of semantics, it is somehow acceptable and now I am considered a customer that "Can't be pleased". Go figure!

Just think what the cost would be if people didn't pay those monthly development costs AKA sub fees. I actually prefer the P2P model, but WoW, IMO, hasn't delivered enough to warrant the costs associated with it and each expansion seems like a shorter and shorter stay for me. But they have always charged this much for their expansions so this isn't news to most of us.
Originally posted by xAPOCx
Originally posted by Neobloodline3d
Originally posted by Kyleran
They always said they would run the alpha between the beta cycles.

And yeah,they intend to make money off of this game, weird isn't it?

Is this the $150 bucks we're talking about here for a supposedly unfinished unreleased game?  That is sort of weird yes.  Most games are $50 unless you're drinking the cool aid.  It may be legal but it's certainly extremely shady.  Just the way I want all my MMO games to start out.  "I like them a little on the trashy side."

For those of you who may not know but your 150 gets you about 120 bucks worth or stuff. SO in essence, you're spending 30 bucks to play alpha. If your going to hate the game thats fine but at least be informed.

True. But tell that to the people that bought in and found the game to be crap. They would have never spent the extra $120 bucks for bells and whistles. Call the cash grab whatever you want and justify it however you see fit. I just sit back and laugh at the people paying to beta test. You know what they say about one being born every minute and all.

Originally posted by TechnoMonkey
Originally posted by FlawSGI
Originally posted by aslan132
/snips

Short answer, its not. Long answer, people feel entitled in todays market.

 

Yes, Patron is "unlocking" the rest of the game, but any subscription is pretty much for the same thing. Alot of that can be offset just by having friends or a guild. 

 

Owning farms/houses is as simple as being in the family or guild. A patron can place an extra property down, give a free player permission to use it, and BOOM, free player now has a farm. You can even use the house, and set your recall there. You can buy tax certs off the auction house and give to the patron, and you are basically even paying the taxes yourself. This is really only a restriction if you are both a solo player and a free player. 

 

The labor regen is a bummer, but its not a limitation in itself. Unless you are doing the above, and farming or managing property, you probably wont be spending all your labor anyways. The 5 per 5 online regen is plenty to open your armor and manage the things you need while leveling. You just wont be doing any of the extraneous activities, like farming or crafting. In the end though, you still have access to the labor potions just like a patron, and if you want an early shot at those activities even patrons will need to buy the potions.

 

The bonus xp is negligible because just questing and leveling you always stay even with or even ahead of the content. As a patron I find I am usually a level or even two or three ahead of the quests im doing just because xp gain is already high. You wont miss this and its not a bonus.

 

Posting on the auction house is done the same as housing. Just get a friend or guildy to do it for you. You can even use trade chat and do it old school style, or even by mail. There really is never a reason to interact with the AH, and you are still able to buy from, just not post to. Again, this is just a complaint from entitled people, not a negative or anything you will actually miss as a free player. 

 

Anything else, things that come from the cash shop are available to you, whether you are free or patron, so patron doesnt give you any advantage there. Even patrons will be buying labor pots and such. As for it being pay to win, again this is a complaint from entitled people. They feel since they are patron and paying a sub, they shouldnt have to use the cash shop. The thing is the two arent related. The sub is for patron, and I have explained how you can work around that as a free player. The cash shop is for convenience and free and patron alike will enjoy using it. 

 

But absolutely nothing on there SO FAR is remotely pay to win. I say so far, because its not complete, and they are still adding more things to it. Could it be pay to win later, maybe, but we just dont know that yet. Convenience in any MMO has never been pay to win, is not required to reach max level, or max effectiveness, or win at PVP. There is nothing on the cash shop that gives you any advantage over another player at max level, just some things to help you reach max level faster. There is no stat boosts, or epic gear of awsomeness, or "I win" buttons. Dont listen to the hate, they are just mad because they think paying a sub should give them an advantage over free players and it doesnt, so they take it out on the cash shop, believing "falsely" that maybe the could get an advantage there. Which you still cant. If you want Pay to Win, go play anything from R2Games.

SMH. Did you even read the responses? If so, did you form your long response before comprehension settled in?  People aren't complaining because they want the power disparity to be larger between sub players and F2P. Sure you can look at a cash shop and say "there is no P2W items in there" because there is no obvious gear advantages. But the game is being praised for its player driven economy and hyped based on all of the stuff you can do with housing and whatnot that in the grand scheme of things I can see why some are calling it P2W based on the totality of the game and not just whether or not they sell gear.

I personally do not see a problem with the way they have it set up for the F2P players because I agree with some other posters that there should be advantages to being a subbed member over the F2P crowd. I think more than a few of us have pointed out that where we take exception to the game is in the first half of the OP's title and not the part specifically about being P2W. While I agree that the cash shop items can be viewed as P2W when viewing the picture as a whole, I think it may be a bit of a stretch calling AA P2W. On the flip side, paying a premium and still getting nickel and dimed with that cash shop is unacceptable. I thought it was a friggen joke when I was reading that people were paying $150 to beta test the game. Now I am hearing people defend the game and it's obvious cash grab and it makes me sad that we as consumers have fallen so far. SMH

How in the world do you guys find the TIME to write all this shit... it's mind boggling. Don't you guys have like.... stuff to do?

Well since I was quoted I will answer for myself. I am home with a newborn so  I have lots of time to read through stuff. Judging from a lot of the comments here, many people don't bother to read and just post snide remarks which is why I had to ask him if he even read before responding. I also have time to discuss the game because I am not currently playing it seeing as how I am not challenged enough to pay for beta regardless of what bells and whistles they attach to the sales pitch to get people to buy into it. I was really looking forward to AA and still hold out some hope that the game ends up being to my liking, but based on this cash shop on top of a monthly sub nonsense, I won't be supporting them on this endeavor. 

Originally posted by Kaledren
Originally posted by PioneerStew

ok, here we go: -

  1. The lack of an immersive world in favour of trivial distractions.  I want to explore and feel immersed in a game.  I do not suffer from ADHD.  I do not need to be constantly distracted from (the fundamental blandness of most modern mmos) by flashing text and pointless achievements. 
  2. The rush to end game.  IMO games should be about the journey not the destination.  I hate they way 90% of a game is rendered useless after 1 month.  If you want to make a game that is all about endgame then do not waste so many resources on vast levelling zones, just make an interesting end game map and lose the levels.  
  3. Any mechanics that reduce social interaction- be they the instant join groups, the group finder the hub/ lobby based gameplay.  

This. ^

Pretty much

 

Originally posted by aslan132
Originally posted by TankYou88
Originally posted by DonVadim
Originally posted by TankYou88
Originally posted by ArChWind

 


Originally posted by RaZKaLz

/snip

 /snip

 

/snip

Can you explain how its pay to play? What advantage does paying get you that a person who doesnt pay cant get?

- Ability to use scarecrow to claim farms,

- Ability to claim land and have house,

- Twice as much online labor point regeneration,

- Labor point regeneration while offline,

- Increased labor point limit,

- 10% experience bonus,

- Ability to post items on auction house.

 

Whoa, that was just patron (subscription) stuff. Funny things are just starting, these are highlights from cash shop:

- Labor potions (1k labor points/12h CD, that's effectively 16h 40 minutes of free player's progress),

- Vocation potion (experience gained from vocation activities + 100% for 1h, again progress),

- Tax certificates (used to pay tax for house/farm, this is straight up in-game gold since you don't have to spend your resources to craft them on your own),

- Tonics for reducing infamy/crime points,

- Expansion scrolls for bank/bags,

- Building appraisal - ability to sell your land,

- Mount food (gives 50k exp),

 

Of course that's not all, there is more stuff available for $$$.

So how is any of that winning. 

Short answer, its not. Long answer, people feel entitled in todays market.

 

Yes, Patron is "unlocking" the rest of the game, but any subscription is pretty much for the same thing. Alot of that can be offset just by having friends or a guild. 

 

Owning farms/houses is as simple as being in the family or guild. A patron can place an extra property down, give a free player permission to use it, and BOOM, free player now has a farm. You can even use the house, and set your recall there. You can buy tax certs off the auction house and give to the patron, and you are basically even paying the taxes yourself. This is really only a restriction if you are both a solo player and a free player. 

 

The labor regen is a bummer, but its not a limitation in itself. Unless you are doing the above, and farming or managing property, you probably wont be spending all your labor anyways. The 5 per 5 online regen is plenty to open your armor and manage the things you need while leveling. You just wont be doing any of the extraneous activities, like farming or crafting. In the end though, you still have access to the labor potions just like a patron, and if you want an early shot at those activities even patrons will need to buy the potions.

 

The bonus xp is negligible because just questing and leveling you always stay even with or even ahead of the content. As a patron I find I am usually a level or even two or three ahead of the quests im doing just because xp gain is already high. You wont miss this and its not a bonus.

 

Posting on the auction house is done the same as housing. Just get a friend or guildy to do it for you. You can even use trade chat and do it old school style, or even by mail. There really is never a reason to interact with the AH, and you are still able to buy from, just not post to. Again, this is just a complaint from entitled people, not a negative or anything you will actually miss as a free player. 

 

Anything else, things that come from the cash shop are available to you, whether you are free or patron, so patron doesnt give you any advantage there. Even patrons will be buying labor pots and such. As for it being pay to win, again this is a complaint from entitled people. They feel since they are patron and paying a sub, they shouldnt have to use the cash shop. The thing is the two arent related. The sub is for patron, and I have explained how you can work around that as a free player. The cash shop is for convenience and free and patron alike will enjoy using it. 

 

But absolutely nothing on there SO FAR is remotely pay to win. I say so far, because its not complete, and they are still adding more things to it. Could it be pay to win later, maybe, but we just dont know that yet. Convenience in any MMO has never been pay to win, is not required to reach max level, or max effectiveness, or win at PVP. There is nothing on the cash shop that gives you any advantage over another player at max level, just some things to help you reach max level faster. There is no stat boosts, or epic gear of awsomeness, or "I win" buttons. Dont listen to the hate, they are just mad because they think paying a sub should give them an advantage over free players and it doesnt, so they take it out on the cash shop, believing "falsely" that maybe the could get an advantage there. Which you still cant. If you want Pay to Win, go play anything from R2Games.

SMH. Did you even read the responses? If so, did you form your long response before comprehension settled in?  People aren't complaining because they want the power disparity to be larger between sub players and F2P. Sure you can look at a cash shop and say "there is no P2W items in there" because there is no obvious gear advantages. But the game is being praised for its player driven economy and hyped based on all of the stuff you can do with housing and whatnot that in the grand scheme of things I can see why some are calling it P2W based on the totality of the game and not just whether or not they sell gear.

I personally do not see a problem with the way they have it set up for the F2P players because I agree with some other posters that there should be advantages to being a subbed member over the F2P crowd. I think more than a few of us have pointed out that where we take exception to the game is in the first half of the OP's title and not the part specifically about being P2W. While I agree that the cash shop items can be viewed as P2W when viewing the picture as a whole, I think it may be a bit of a stretch calling AA P2W. On the flip side, paying a premium and still getting nickel and dimed with that cash shop is unacceptable. I thought it was a friggen joke when I was reading that people were paying $150 to beta test the game. Now I am hearing people defend the game and it's obvious cash grab and it makes me sad that we as consumers have fallen so far. SMH

Originally posted by ryvendark
Originally posted by FlawSGI
Originally posted by Foobarx

Meh, play it, don't play it.  It's really the only two options you have.  Imagine if they came to your house and held you at gun point and forced you to play it... then you wouldn't have freedom of choice.  Right now you are free to play or not to play.  Let us know when the armed gunmen arrive and we can chat again.

So because we have a choice on whether or not to play the game then we do not have a right to discuss our concerns and dislikes? Bad analogies and ignorant thinking apparently run rampant on MMORPG.com

So if he called your opinion ignorant that would be ok ? Or is that only a one way street ?

But he wasn't questioning an opinion was he? If he were then by all means we can agree to disagree if it comes to that but instead he made a blanket statement telling people they shouldn't discuss stuff on a message board since we aren't being forced to play. Thanks for reinforcing my statement however.

Originally posted by Foobarx

Meh, play it, don't play it.  It's really the only two options you have.  Imagine if they came to your house and held you at gun point and forced you to play it... then you wouldn't have freedom of choice.  Right now you are free to play or not to play.  Let us know when the armed gunmen arrive and we can chat again.

So because we have a choice on whether or not to play the game then we do not have a right to discuss our concerns and dislikes? Bad analogies and ignorant thinking apparently run rampant on MMORPG.com

Originally posted by TheSlither

Dear mr Mothanos and company.

We (I) didnt expect game to be free. I wanted to pay 15$/mo subscription and enjoy game without annoying cashshops, buff potions, payed cosmetics etc.

Thank you for understanding.

QFT. Rather than accepting the criticisms and concerns, people like them prefer to place the blame on the "freeloaders" who are ruining the genre while some of us will gladly pay a sub if the game is worth it and they don't try to nickle and dime you on top of the sub. Apparently this has become the foreign concept. 

Originally posted by Babilonia
I was going to try this game, but I changed my mind because of the grindfest...
 
P.D.: I hope someday, developers will find a way to make fun, free to play games, that doesn't require to grind like crazy or pay to win.

On a MMORPG site and complaining about grind, on your first post no less... 

 

I pop in and out of this game with every change and enjoy the game. Doesn't feel grindy at all when compared to other games, but the lack of mission types can make the gameplay feel stale after a while. On the other hand, a lot of the updates have changed or added things that have made it feel fun so I hope the same can be said of 14.

 

Originally posted by Brenix

It's hard to get the gist of whats going on..but..

 

If you're paying the sub, there shouldn't be an option to further progress your character in the cash shop. You should on an even playing field with a subscription. If that's the case, then fine. If you're paying the sub and you're also able to buy some kind of boost in the shop, the game is already destined to fail, so I highly doubt that would be the case.

 

 

Maybe but to the part in red, never doubt greed and human stupidity. 

http://i.imgur.com/GEV2quY.jpg

Originally posted by fivoroth
Why do people on these forums so badly at reding comprehension? The OP said that even after paying 150 bucks and a subscription you still need to pay for things like storage expansion. Now this is greed and it is wrong. If I am paying for the box and a sub fee I expect to not have to but essential stuff like storage from their cash shop.

And yet you have people talking about how the OP didn't want to pay anything. Are you guys trolling or something or 150 for the box and a 15 sub fee is considered nothing???

Yup. While I don't necessarily agree with the OP in full, I can see his point and think it is a legitimate concern. Even more concerning though are peoples lack of comprehension for what he is trying to say and instead would rather argue what THEIR idea of what P2W actually is even though many, including myself, view it in grays and not so black and white as " Mythical gear with uber 1 shot super mass destruction weapons from the cash shop". Semantics aside (and admittedly it was hard to read the OP's posts) I get his point and agree that charging a sub and then charging subscribers additional money for bag space or "conveniences" is a slippery slope that pushes the boundaries of acceptability. At the same time until we know for sure what all is in the cash shop then there is no need to bring out the pitchforks just yet. 

Been having a lot of fun with Smite but man it has the worst ques system of all the mobas. Even the community doesn't irritate me as much as sitting around watching the timer tick down only to have someone leave and restart the whole process again. New good looks cool.
Originally posted by Alioth
Great to hear, OP. I'll be checking out FFXI again! One question: are many of the old open world NMs soloable now at level 99?

In the open world you never have to be solo and that is the point. At any given time you have  a 4 man party. But to answer your question directly, yes.

Originally posted by thinktank001

Is it still possible to play this game the old way?  

Find a group, camp a spot, and kill some crabs.   Maybe the better question is do players do this at all anymore?

With the introduction of trust coupled with how top heavy the game is in this stage, I'd say no unless you personally know some players and set up a group this way. When I returned a couple of years ago it was because a LS was forming to run the game that way without abusing stuff like Abby so I started fresh and it was some good fun. Now, however, my trust members have become my party so I just duo with my bro and summon my 3 egos and  5 man FOV's and GOV's.

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