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All Posts by Nitth

All Posts by Nitth

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2417 posts found


Originally posted by KappenWiz

This demo was running at 500-600 FPS with 118 people playing around the world.  


Yeah...thats to be expected when it has 90's quality graphics coupled with the advances in computer hardware...

Seriously tho, I dont see any milestone here.


Originally posted by Isturi
WISH I WAS HEREby Zack Braff funded 2 million dollars with in 3 days ya 3 days. The goal was 2 million dollars. Sound fimilar? So why is CU having such a hard time funding with four days to go? Frustrating to say the least.

Any thoughts on why CU is not funding the 2 million unlike similar kickstarter programs??


Because a very small amount of people want it.

Imagine the OH&S for that in industry lol


Originally posted by MayuiMimi
can someone just give me a random game, not WoW, LoL, or AoW please

There is a button next to "games list" at the top of the website that will randomly select a game for you.


Originally posted by Myria

Originally posted by Wololo You sir, "fallenlords," and anyone else with this mentality for that matter, must immediately and forever LEAVE the MMO Genre in general.
Who elected you the ultimate arbitor of what is or isn't good in the genre and who should and shouldn't stay? By what right do you tell anyone they should leave?

Your right, There should be some kind of vote for Emperor.


Originally posted by BigHatLogan

Originally posted by Nitth  

Originally posted by BigHatLogan

Originally posted by Nitth  

Originally posted by BigHatLogan Why is it that MMORPGs always require a boring grind? 
  Maybe because of the Rpg part?
Since when does RPG have to mean boring grind!!!!  Progression is the root of all evil in MMORPGs.  RPG means role playing game, as in taking the role of a fantasy character to affecting a virtual world.  There is no reason for countless kill 10 wolf quests to add artifical stats to a character.  It is pure carrot, and nothing more than a thinly disguised form of behavioral conditioning to keep people paying a sub fee.  Take the red pill and see the MMORPG world for what it truly has become!
  Role Playing computer game far back as inception have a had a progression system of some type. Progression inherently means time investment * work = reward (aka grind). Trying to reinvent it by removing grind results in an, Action or arcade game which ultimately makes the game shallow. Seems to me a lot of people these days didn't really love the rpg formula to begin with and immigrated to the rpg genre.
Single player RPGs had some progression as a kind of side feature augmenting a storyline.  Progression is the only real feature in these theme park MMORPG games and it has become this weird substitute for fun. 

Right, But mmorpgs were built on the premise of those single player rpg's. People actually enjoyed the "grind" in those games because trying to get that character maxed out or acquiring parts for an epic sword was a fun past time.



Originally posted by BigHatLogan

Originally posted by Nitth  

Originally posted by BigHatLogan Why is it that MMORPGs always require a boring grind? 
  Maybe because of the Rpg part?
Since when does RPG have to mean boring grind!!!!  Progression is the root of all evil in MMORPGs.  RPG means role playing game, as in taking the role of a fantasy character to affecting a virtual world.  There is no reason for countless kill 10 wolf quests to add artifical stats to a character.  It is pure carrot, and nothing more than a thinly disguised form of behavioral conditioning to keep people paying a sub fee.  Take the red pill and see the MMORPG world for what it truly has become!

Role Playing computer game far back as inception have a had a progression system of some type. Progression inherently means time investment * work = reward (aka grind).

Trying to reinvent it by removing grind results in an, Action or arcade game which ultimately makes the game shallow.

Seems to me a lot of people these days didn't really love the rpg formula to begin with and immigrated to the mmorpg genre.

---

What we have with Dayz is a MMOFPS which involves shooting people in a massive persistent environment with little to no actual progression in terms of character outside of the typical fps structure. And i'm fine with that


Originally posted by BigHatLogan
Why is it that MMORPGs always require a boring grind? 

Maybe because of the Rpg part?

Hi,

Been meaning to give this game a real try but i have some questions which i couldn't solve from the wiki's....

1. Can anyone supply a dungeon list? how many, what lvl are they?
2. Hows the higher end armor and weapons look?
3. How flexible is the trinity? (Hybrid builds and support roles).

Rift really lacked character customization options which didn't allow me to 'connect' with my character.

I think if they fixed that and added some more alternative (Horizontal?) progression than i probably would be subbed atm.


Originally posted by Mkilbride
GTX670 SLI

2500K @ 4.5GHZ

8GB 1866MHZ

Window 7 64-bit


Yeah, I get that. I bet your running it in dx11?


Originally posted by BirdzThaWord
Hello, I came to you guys for help regarding whether or not I should join you all in GW2 or wait for a better game. I guess I'll give you what I look for in a game and see if you guys think this is the game for me or not. I enjoy fast paced mmo's where the gameplay is very interactive. I've played many mmos and I disliked many of them and the most recent being WoW and Tera. The gameplay that I've enjoyed the concept of was Vindictus which had a very interactive gameplay and had a lot of potential but it wasn't really there. And i guess I should mention that I have in fact played GW2 before on a free weekend and beta in which I played Engineer and it was one of the most boring mmo experiences I've ever had. I come to you guys though wondering if it was just the class that was not meant for me because I see thief gameplay which looks pretty interesting, or if I should wait for a game like Black Desert to come out. Thank you.

Don't do it.

research research and research some more.

Don't listen to the arguments of "its only $50 its a steal' fact is at the end of the day if you don't like it your out of pocket.


They make causal / kids games..... You have just grown out of their target.

Kids dont give a shit how powerful the system is.. As Long as they are entertained by the games..


Originally posted by ShakyMo

Originally posted by Nitth  

Originally posted by ShakyMo

Originally posted by Nitth  

Originally posted by DavisFlight There are tons of MMOs on here that aren't actually MMOs.   Minecraft is more of an MMO than games like SWTOR and Dungeon Fighter and Marvel Heroes
  How the hell is minecraft more of an mmorpg than Swtor?
you can see more other players on your screen in minecraft
  How is that factually true? People can congregate in a zone in swtor, they just don't do it.
no they cant the game actively works against having lots of people in the same area, they delibaretly have a heavily phased and instanced world so that you cant do that.  Because when you do your computer melts.

That still doesn't mean that it can't occur within a single zone.

Being non instanced is not a requirement for an mmorpg, Although we all like it.


Originally posted by ShakyMo

Originally posted by Nitth  

Originally posted by DavisFlight There are tons of MMOs on here that aren't actually MMOs.   Minecraft is more of an MMO than games like SWTOR and Dungeon Fighter and Marvel Heroes
  How the hell is minecraft more of an mmorpg than Swtor?
you can see more other players on your screen in minecraft

How is that factually true? People can congregate in a zone in swtor, they just don't do it.


Originally posted by DavisFlight
There are tons of MMOs on here that aren't actually MMOs.

Minecraft is more of an MMO than games like SWTOR and Dungeon Fighter and Marvel Heroes


How the hell is minecraft more of an mmorpg than Swtor?


Originally posted by Erxi
I can't seem to find detailed information on how this game is intended to interact with the Eve universe.

Is it live against Tranquility yet?

Will everyone in Eve that wants to conquer a planet have to rent dust-playing mercs? What will make the matches balanced, I mean, strategically, you would want to attack mostly with an overwhelming force, right?

Eve players pays isk to dust player, dusties pays for gear in isk. Will dust player have any strategic interest in what goes on in the Eve universe, except maximizing their salaries?


Yeah they are linked...

After dust mercs create a 'beacon'...eve players can make orbital strikes with an S type weapon..


Originally posted by jalexbrown
I realized after seeing the responses that I might've mis-titled the thread, and I can't edit it.  No fault to the people responding; it was my bad for naming it what I did.

Edit your first post, It should allow you to change the title.


Originally posted by kjb619
If you have 2 people, Player #1) with a ton of money and zero time, and Player #2) with a ton of time and zero money, this game keeps them on fairly even footing during their entire career. 


How is that fair?


Originally posted by tkreep

Originally posted by Nitth  

Originally posted by tkreep How about this why not everyone just try Skyrim online and see how it works in a online world. Thanks to modders you can...   http://forums.skyrim-online.com/showthread.php?tid=177
  Might want to try that yourself before recommending it because it doesnt work.
its in alpha being made by modders for free...at least they have built a whole new city in the game for online players. of course its not going to be perfect.

How can something that is receiving donations be considered 'working for free'

There is no item, character, quest, or npc syncing. and the lag if you see another player is horrendous.

end of my story: not a good indicator for a 'Skyrim online'

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