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All Posts by Nitth

All Posts by Nitth

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3545 posts found


Originally posted by AndiusMeuridiar
For instance all ranger are elves, all smiths are dwarves, all knights are humans etc.

Can you give an example. i cant recall any game off the top of my head that has only 1 race option.


Originally posted by Kaladin

Originally posted by Sulaa So cartoony tablet quality graphics and Wildstar telegraphs.   If that is what "famous veteran industry names" can come up when making "innovative risk-taking mmorpg"  then it is gonna take decades for next actual interesting "breaking the mold"  MMORPG to come.
You must have missed the part in the video that said "this was pre-alpha footage"

And?

Its not a shield you can hide behind. once your footage is out there people are free to judge.


Originally posted by Dagon13
It's amazing how people read something they don't like and respond by inferring all sorts of sentiment in it.  Lots of people have agreed that it's a glorified lobby game, most of them don't say a single negative word about that fact.  Somehow people feel the need to respond with 4 paragraph flaming posts.

Personally, I agree that it definitely resembles a lobby game like the MOBA genre/subgenre, albeit with a virtual world as a lobby and much, much longer matches.  Sounds like an interesting combo to me that I'd like to see in action.


^ Sensible post award

How do they obtain these numbers?


Originally posted by Victor_Kruger

Originally posted by Coated

Originally posted by muffins89 I still don't get why these game developers are asking us to fund their games. if they have as much experience as they say they do and all these 'great ideas' they've been shoving down our throats. why can't they find a publisher that will give them the assets to make their game?
Because the average person is terrible with money, has zero imagination and is typically a cock eyed optimist.
Why do you guys care how others spend their own money? Its none of your business.

Its all well and good to say that until something personally effects you on a moral or ethical level.

Originally posted by borghive49
Originally posted by Nitth

I really cant see the appeal in this game.

 

From watching the kickstarter what they are offering are hub based instanced worlds with saved characters..

 

What the hell do people want these days lol! I think most are in love with this concept of a perfect MMO that will never exist.

My list is actually quite small.

Persistent virtual online world + Various character progression systems.

I really cant see the appeal in this game.

 

From watching the kickstarter what they are offering are hub based instanced worlds with saved characters..

 


Originally posted by honoursword
Hey all, hope you're well.

It has been a while since I have been on this site and primarily due to work and family commitments I haven't been as close to my loved MMORPG games that I would like.

With the exception of the occasional go on WOW my gaming time has been taken up by playing some old games such as MOHAA and Star Wars Rebellion.

I need an MMORPG fix though and wanted to know what are the new and latest MMORPG games like in the last 6 months?

I guess what I am looking for is an MMORPG that returns that open world feeling. For example, I am a SWG veteran and just loved the fact that you could point your speeder in any direction, head into the middle of no-where and setup camp if you wanted too while mining for ore.

Combat is not that important to me, content is. For example I like different ways of progression such as levelling up your profession skills and selling your wares. Or exploring rare and difficult areas things like that.

Are there any new MMORPG's that deliver anything like this? Sort of the old SWG original feel, something like that.


Nope.

you could try the repopulation but the pop is very low for an early access game.



Originally posted by d_20
I just noticed I had both on Steam, but haven't played either, yet. I think this is going to be good. Which one do you like better and why? Which one would you start with?

 

 


New vegas hands down.

+much less linear.
+Hardcore mode (if that's your thing).
+Various factions and endings.
+Less confined than f03 in terms of adventure space.
+Muggy.
+Melee viable.
+Better story.
+Rememberable characters.
+Mature content.
+Choices affect story.

Is this the twilight realm? 2 months ago there was nothing but praise for blizzard,

"this is the best xpac to date"
"this feels like the burning crusade"
"Blizzard is really listening to its player base"

Now we have:

"0 content"
"this is the worst xpac to date"
"wtf is blizzard doing"

wtf.

Originally posted by Righteous_Rock

Buy to play means you pay once and that's it, no cash shops or dlc content.

Buy to play never defined itself in that way.

2 ways:

1. Have the "loot happy" gw2 way that everyone a winner.
2. Auto/party system where if the team exceeds 60+% damage/efficiency loot is theirs.

Subject to miscellaneous systems such as afk monitoring.


Originally posted by DMKano

Originally posted by Nitth


Originally posted by DMKano

Originally posted by Nitth  

Originally posted by DMKano Well - finally official that Storybricks is out.   I just want to say "I called it" when Daybreak news broke out. Like I've been saying for over a year - Storybricks does not scale easily for a MMORPG, I think that if SoE stayed in tact Storybricks would still get scrapped due to cost and other technical implementation issues. Without Storybricks EQN lost almost all interest points to me. Oh well, still keeping an eye on it, but this is turning out to be a different game now, which is not surprising.  
  Where did you read its out? Sometimes people see what they want to see..
Umm they are bringing AI work in house

They no longer have a working relationship with Storybricks team

Whatever AI ends up being in EQN will most likely be a pale shadow of what was talked about during days of SoE.


My issue is that its not "officially" been cut like your trying to imply.

For all we know they just axed the consultants and are just working on it in house, probably with a revised scope but it would still be in.



 

Storybricks is a technology not only the company.
Storybricks uses "storybricks servers" to do all the AI branching work - are you implying that they are still using storybricks technology?
Because they are not - they have no access to storybricks server code which is still property of storybricks company.


Terry just said they have the rights to use what ever tech they had previously exposed for eqn.

Nobody outside of the company knows what the actual agreement entails.


Originally posted by MisterZebub

Originally posted by Nitth  

Originally posted by DMKano

Originally posted by Nitth  

Originally posted by DMKano Well - finally official that Storybricks is out.   I just want to say "I called it" when Daybreak news broke out. Like I've been saying for over a year - Storybricks does not scale easily for a MMORPG, I think that if SoE stayed in tact Storybricks would still get scrapped due to cost and other technical implementation issues. Without Storybricks EQN lost almost all interest points to me. Oh well, still keeping an eye on it, but this is turning out to be a different game now, which is not surprising.  
  Where did you read its out? Sometimes people see what they want to see..
Umm they are bringing AI work in house   They no longer have a working relationship with Storybricks team Whatever AI ends up being in EQN will most likely be a pale shadow of what was talked about during days of SoE.
  My issue is that its not "officially" been cut like your trying to imply. For all we know they just axed the consultants and are just working on it in house, probably with a revised scope but it would still be in.  
So this means rather than leaving this new tech in the hands of the experts they are going to instead hand it over to the lad who makes the tea at Daybreak?

I mean I understand your outlook of its not over until the fat la.... bloody political correctness, until the calorically challenged, gender of your choice, person vocally resonates, but still this can only be a step backwards as so far they've only sent people packing, not hired new staff.


The situation is horrible and far from ideal, but its still in for the moment.

And I really don't think they are going to put the coffee dude in charge...



Originally posted by DMKano

Originally posted by Nitth  

Originally posted by DMKano Well - finally official that Storybricks is out.   I just want to say "I called it" when Daybreak news broke out. Like I've been saying for over a year - Storybricks does not scale easily for a MMORPG, I think that if SoE stayed in tact Storybricks would still get scrapped due to cost and other technical implementation issues. Without Storybricks EQN lost almost all interest points to me. Oh well, still keeping an eye on it, but this is turning out to be a different game now, which is not surprising.  
  Where did you read its out? Sometimes people see what they want to see..
Umm they are bringing AI work in house

They no longer have a working relationship with Storybricks team

Whatever AI ends up being in EQN will most likely be a pale shadow of what was talked about during days of SoE.


My issue is that its not "officially" been cut like your trying to imply.

For all we know they just axed the consultants and are just working on it in house, probably with a revised scope but it would still be in.


Originally posted by Rydeson
Technical issues with darkness and water.. OMFG.. What lame engine are they running..  I want PITCH BLACK run into the walls darkness.. "get a torch".. and I want to swim and have underwater combat..  If they are unable to do this because of the engine they are using or voxels.. lame lame lame..  

They explicitly said they DO NOT want that in this game.

I Don't know why you keep expecting them to do a 180 on everything.


Originally posted by DMKano
Well - finally official that Storybricks is out.

I just want to say "I called it" when Daybreak news broke out.

Like I've been saying for over a year - Storybricks does not scale easily for a MMORPG, I think that if SoE stayed in tact Storybricks would still get scrapped due to cost and other technical implementation issues.

Without Storybricks EQN lost almost all interest points to me.

Oh well, still keeping an eye on it, but this is turning out to be a different game now, which is not surprising.

 


Where did you read its out?

Sometimes people see what they want to see..

Good writeup.

Still cant believe they fired you man :(


Originally posted by Rydeson
     My gut tells me that the game list will be addressed..  I wouldn't be surprised to see the original EQ cancelled, keep EQII alive until a fresh new EQ3 is ready for launch, then EQ2 gets scrapped as well..  I doubt we'll see Landmark last another couple years before it's cancelled or shifted as a mini-game inside a new EQ3..   PS2 will stay as well as DCU and H1Z1 for now.. 

     All games that survive past a 3 year mark will see some multi platform version of itself like PS2.. 


why on earth would they invest in making eq3..... the 2 live games arnt really raking in the big dow and they have eqn in production.

The only realisitc "doomsday" scenario is they "can" all 3 games and produce a mobile eq game.

GOIN INSANE!
LFGame « General Discussion
2/17/15 5:24:33 AM


Originally posted by nicarift
I need some help you all. I AM SO BURNED OUT ON MY GAMES RIGHT RIGHT....i need a suggestion for a game to invest a significant amount of time in! Let me know what you think! 

I hear ya man, I'm in the same boat.

Apparently "they" don't make games that cater to people who want to "invest" time in games anymore. :(

Anyway, I spent a lot of time playing wasteland 2 recently Definitely be able to put some hours in to that game. (50hrs and counting for me).

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