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All Posts by Nitth

All Posts by Nitth

157 Pages « 1 2 3 4 5 6 7 » Last
3129 posts found


Originally posted by atticon40
lol, these guys spoofed the video already: https://www.youtube.com/watch?v=iH-8AQg4sv8

lol...We got a law man here!

Sounds good, Not quite sold on how it looks tho.


Originally posted by DocBrody
50 million budget appoaching :1)) this is going to be EPIC

Is it going to be as epic as it exists in your mind? probably not :p


Originally posted by rpmcmurphy

Originally posted by zimboy69

Originally posted by razor247ex my guess is 2-3 weeks grind a few hours a day for 150$ ship..
so 21 days  by 3 hours   63  hours or  21 days  by 4 hours  84 hours really ?   hope your correct but I think it  will be 10 times this
Apparently you'll be able to buy 20,000 UEC a day ($2 worth), so to discourage that one needs to be able to earn somewhat more.

Lets say one can earn double that, so $4 worth of UEC in an evenings gameplay (3-4hrs).

$150 / $4 = 37.5 evenings to get a ship.


That's not bad for in game acquisition.
People that bought it still wont be satisfied with their Value for money imo.


Originally posted by Geebus80
This is how games are made when you dont have investors.

..... they have 50 million in the bank!
The amount of money is proportional to the stretch goal commitment they made.

If they cant do it with the funding allowed then they should be more realistic about making promises they cannot keep!.

I wonder if people realise if they take their $150 ship out of the hanger and it gets blown up, its the same as setting fire to your money?


Originally posted by Thane

Originally posted by Vermillion_Raventhal Seems like there is nothing off in the horizon except EQNext maybe.  Its all indie and/or kickstart MMORPG's.   Have they given up or is the market full?
evereyquest next (sony).

the division (ubisoft).

destiny (bungie).

warlords of draenor (blizzard).

 

 

 

so.... wtf are you on about here?

stop making up theories, please. all of you.

 

neither the theme park nor mmos are dead.


The division and destiny are not mmorpgs and warlords is an expansion. What are you talking about?.

LOL i remember when they were ASKING for testers.


Originally posted by Gadareth

Originally posted by Nitth Let me propose this question to you: Does 10k gold that was "worked for" hold more value than 10k gold that was bought from rmt? The answer is No. Its just some value in a database somewhere.
Does that gold medal won by an athlete who dedicated umpteen hours of work developing his muscles and skills hold more value the gold medal won by an athlete who took steroids to enhance his performance......

Its just a medal in a display case somewhere ....

The answer is yes cheating cheapens it for everyone.

 

 



Except that object is symbolic of competition by nature where as currency is currency.
No cashier ever questions how hard you worked for the payment.

----

Even still we are talking about something virtual, it doesn't really exist.
"Congratulations you payed real money or spent countless hours arranging 1's and 0's in a database".


Originally posted by slowpoke68
Hello friends.  Thinking about buying this.  I know initially the reviews were raves but I have noticed more negative posts on this board since launch.

Wondering what people are thinking now that they have had a few weeks to play?

Also, I am wondering if optimization has improved since open beta.  I downloaded the game but unfortunately was one of those people with a better than average rig who was getting sub par performance.

Lastly, where is the best place to buy/download the game, from Carbine, or are there any deals anyone knows of?

Thanks much!

 

____

 

Edit

One other question I have.  Is it possible to play a support oriented character in WS?  I would love to focus on crowd control and buffing/debuffing etc.  It seems like in recent games it is one tank one healer and everyone else is dps, dps.  I have heard the dungeons are quite challenging...is support viable/useful?

Thanks again.


If your thinking of it as a "plunge" and not something you want to buy then no?

Let me propose this question to you:

Does 10k gold that was "worked for" hold more value than 10k gold that was bought from rmt?

The answer is No.

Its just some value in a database somewhere.

Space Sim?
LFGame « General Discussion
6/17/14 8:23:02 AM

Playing with the idea getting a joystick and playing a space sim for abit. I never played much of the genre in the past but having found myself falling for the "Idea" that star citizen presents makes me want to experiment.

So in any event, looking for a space sim that is quite graphically new but also actually a sim worthy of using a stick with. I would get SC, but i want something more mature in in terms of features rather than a "box" with ai ships attacking you..

edit:
On a side note, Anyone ever used one of those.. "HOTAS" devices with a space sim?


Originally posted by Thupli
I started wow in tbc (coming from final fantasy 11). I always wished that there was more to an inn than simply parking your toon there. Ie, if there were mechanics that made you take your character to an inn to "decompress XP" so to speak, that would be great. BUT you would need something to 1. facilitate not getting too bored 2. not be required too often to make it tedious 3. make it not eat up to much time.Inns have so much potential to capitalize on.

That's actually an excellent idea. stick a mini game in every in, Have ale that buffs and GIVE xp while you are there. Nothing draws characters in like xp!


Originally posted by jusomdude
I'm curious to know why WoW become such a big hit while EQ2 was just kinda there. They were released the same month, and are both fairly similar.

So why did WoW get huge rather than EQ2? Was it just better marketing or what?


Rabid. Blizzard. Fanboys.


Originally posted by MacShwangus
Used to be a man could find himself an overpowered weapon and a field of rats, and just start goin to town.

 

Now you have to speak with the captain at the barricade to help fight back the invading orcs.

Who then tells you to seek out the commander at the outpost.

Who asks you to help deal with the encroaching undead population.

But don't forget to talk to the general in the guard tower about collecting a bag of undead-orc anuses first.

 

Whatever happened to the simplicity of bashing in rat skulls for hours at a time. I'd personally rather level through a test of rat bashing endurance than be some lacky for a quest spewing army of tedium. 


I'm actually a fan of this, I never liked questing in mmorpgs but it seems..."Popular" with most people.

The issue is people got fed up with the "Grind" of killing mobs for xp and now every company avoids mob grinding like the plague.

To my surprise wildstar actually yields quite a bit of experience killing mobs (i grinded up to 22 on mobs) but still requires you to quest occasionally to progress (like in the tutorial).


Originally posted by Bruhza

Originally posted by Seelinnikoi

Originally posted by SinfulChris

Originally posted by Thupli A cash shop addition gets its own post in news and features? I don't even...
This.
Double this.
WoW forums are exploding atm with anger due to being $30. More than it normally does. I think the lack of content for the last...what...6 months...if not more? Its starting to get to them.

 

Funny how they have plenty of time to create cash shop items rather than improving the game people pay monthly for.




Originally posted by Dr_Shivinski
Who the actual fuck writes the descriptions of these things? Are we still 14? And how is it that Blizzard can't push out an ounce of content for over a year but they have time to make more edgy mounts for their cash shop? 

I just can't even comprehend why Azeroth isn't in flames right now with the amount of pissed off and bored subscribers they have.


Because providing content detracts from profit. its really easy to understand why they don't.

The answer to this problem is pretty easy...

You have to accept less money to cater to the niche, or Bend your design to complement the masses.

NCsoft will never accept less profits. therefore the game will eventually become easy, its just a matter of time.


Originally posted by mark2123
Why can't Blizzard give us something every month or so for our subscription. 
 


You know why.

hmm seems the graphical quality has diminished since last marketing spin...


Originally posted by ThumbtackJ
I know I'll get flak for this, but they need to nerf the level 20 dungeons. I don't mind the difficulty, but clearly there are many that do. I'd rather lose the increased difficulty than never get to experience it at all due to people quitting after a wipe or two.

That's exactly the approach wow took, and look where we are.

Its the behavior of most mmorpg gamers now that they just quit and re que because it yields a higher chance of completing content..


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