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All Posts by Nitth

All Posts by Nitth

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3417 posts found


Originally posted by cordo
Dreaming is the source of creativity .

 

I started this because  of the charapal channel syndrome .

And decided that along the way i can create something that will address some of the other problems

Any of you own one of these

I would really like to get some feedback on them

 



I own a g 13, And that device is no substitue for a primary controler or mouse.

Those devices are meant to be used in conjuntion with other devices.


Originally posted by Hrimnir
Ok, so i figured i'd poll some of you fellow computer hardware guys and see if maybe you guys have developed a better method than the standard use of compressed air cans.

Honestly getting sick of paying $3-4/can for compressed air.

Anyone else found out a better way?


Although i dont have one myself you could get a mini air compressor to save you buying cans in the long run.

Used to use one at work regularly to clean out customer PC's.

Windows 8.1
Hardware « General Discussion
1/13/15 3:37:11 AM


Originally posted by DMKano

Originally posted by b00feyblitz No clue what you are talking about.  Most people don't like windows 8 because of the Metro Interface.  Other than that it's a really decent OS.
So is Windows 7

That's the thing - as far as gaming goes - there is zero reason to go with Win 8 over Win 7

Now upcoming Windows 10 - that's a whole different discussion.


Sorry you are mistaken.

The windows 8 series kernel is much better and has higher performance with gaming and boot time.

What about windows 10?
at present there isnt any major kernel advanages over 8's the only thing going for it atm is it has a start menu, a menu that was present before in 8 just fullscreen.


Originally posted by ionxeel
Yeah, I guess I'm just tired of haters who try to ruin the experience for others, by posting negative comments. Not just on this forum, but on most forums on this website. I know that everyone's entitled to their own opinion, but so am I. If I like the game and want to share it, I shouldn't be flamed by people who have personal vendettas with devs. I just believe that people should focus that energy on something they like. You don't like the game? I get it. There're games I don't like too. But posting negative stuff about it is pointless. Anyway I'm done with this topic. Sorry if I stirred shit up a bit, and now I see it wasn't worth it. Most people here already have their minds made up about most MMOs. Good luck finding something you like.


Official and fan fourms man.

You will get exactly the replies your looking for.

I never really saw anthing special about this title, cant understand the "hype" for it.

Age of conan.


Originally posted by Joeyjojoshabadu
I agree. Effectively it will mean that ESO and Skyrim are Elder Scrolls B2P games,

I dont think you understand what "B2P" is....
B2P is a marketing term for microtransaction (f2p) games that require the purchase of the client...

Single player games like skyrim are a whole other beast.


Originally posted by DocBrody
Since it´s from the same developer (Zenimax/Bethesda) does this game play anything like Fallout 3 and Fallout New Vegas?

Are the story quests interesting with a variety of different outcomes and moral choices?

 

Acutally I´d prefer a Fallout MMO over the fantasy setting of ESO, but if gets close in gameplay I might finally pick it up




Originally posted by Entinerint

Originally posted by DocBrody Since it´s from the same developer (Zenimax/Bethesda) does this game play anything like Fallout 3 and Fallout New Vegas? Are the story quests interesting with a variety of different outcomes and moral choices?   Acutally I´d prefer a Fallout MMO over the fantasy setting of ESO, but if gets close in gameplay I might finally pick it up
Well first of all you should look into Fallen Earth which is probably the best Post Apocalyptic MMO out there.

 

Second, no it doesn't play at all like Zeni's Fallout games though many quests do offer choices on their outcomes.  It's more like TES games than it is the Fallout games.


Unfortunately this is as close as were ever gona get to a fallout mmo.

While i think Fallen Earth is great, its also very dead. When owner ship went to g1 it was put on life support. :(

Originally posted by Thane

well kids, then GL on running the windows version of skyrim on linux or the xbox.

crossplattform does NOT mean something has been ported to every other plattform after it's initial release, it means it's ONE version/installer/whatever for ALL plattforms.

Cross platform when done correctly can be a very good thing.


Originally posted by Lord.Bachus
I received this lovely 4k monitor (40") as a christmass gift...  It was meant for my work as system admin, allowing me to have everything one could ever want to monitor on a single desktop... and still have a window open to monitor the forums of these boards..

http://www.guru3d.com/news-story/philips-to-launch-bdm4065uc-40-uhd-4k-monitor.html

But then as an offtime gamer, i decided to buy a couple of Nvidia GTX 970 graphics cards ( total of $650 )  just to find out that there is no way back... the system with a fast i7 and 32Gb of RAM is running all MMO´s currently on the market at max settings in 4K..

I tested ; ESO, LOTTRO, GW2, TSW, DCUO, Neverwinter Online, EQ2....    And they all ran fine far above 30fps with all settings to the max..

 

Its incredible, gaming in 4K on a 40" monitor.... and there really is no way back for me, incredible immersion  and it can be done for just above  2k $

 

 


I'm sure 4k is nice, I personally run eyefinity for immersion :)


Originally posted by Thane
so,are the advanced caverns (basically "mines") really ingame yet? because i couldn't find em so far

Yes, They are accessible from the spire.

IF you can get past the grey legal area then Fallout Online might be worth a try.


Originally posted by Ikonis
Brace yourselves. Here come MMO savior # 165

And here i was expecting a sean bean meme.


Originally posted by xanthmetis
I would love to try the combat... but I logged in and had to craft the weapons and was so lost... I coudlnt figure out how to get ether shards and you seem to need a lot... Not to mention I hate crafting... I was hoping for them to be in my inventory or a vendor, but alas...

they drop from mobs...who would of thought..


Originally posted by TheGoblinKing

Originally posted by Dakeru

Originally posted by TheGoblinKing

Originally posted by bcbully ZOS_PierreL wrote: » "We have noticed that players prefered subscriptions of 30 and 90 days, the Elder Scrolls Online team therefore took the decision to delete the 180 days subscription. The 30 and 90 days subscription are still available."
THIS FOLKS ^   Why is this thread even went beyond this post is beyond reason.
Maybe because the opinion of 2 people isn't that important for others to stop any kind of discussion about ongoing changes.
The statement from the ACTUAL COMPANY is not the opinion of 2 people. That is called a "FACT"

It doesn't make sense to remove an option when leaving it there has no negative impact.


Originally posted by ompgaming
I've been reading a bit about this game recently.  It looks like a great game for me that will fill that old SWG niche that I have only found a few other places.

One thing I was curious about, and haven't seen any info on was casual clothes.

SWG had an awesome assortment of casual clothes.  So far, in the vids of TR I have watched, I haven't seen much of it.  Seems like every character is in combat armor or some lighter form of adventure gear.  Anyone know what the clothing options are in game.

 

If I could make a recommendation on how to handle clothing, I would point to STO.  The "costume" slots, how they work, and how you can customize a character are amazing over there.  Their costume choices may be lacking in some ways (such as helmets) but how they manage costumes is unbelievably awesome.

 


There are casual clothing vendors, Although i have not used them personally.


Originally posted by NobleNerd

Originally posted by Binny45 I'd rather wait and get more polish than have everything rushed out the door....like almost all the MMO releases within the last 10 years.
There is waiting and then there is SOE waiting. It is getting old and frankly I am forgetting why I even cared to see this game developed.... EQ Next 2016.... maybe?

 


It was announced in November/December 2013. How long of a turn around were people expecting?
If it took the traditional production time of 3-5 years then it would be released in 2016/2018.

If they get something playable out by 2015 then that might please fans, but manage your expectations accordingly.


Originally posted by Zarf42

Originally posted by DMKano

Originally posted by ozmono

Originally posted by DMKano You are forgetting one simple factor - many players are simply not interested in playing *any* mmo longer than 3-6 weeks. This is what is happening with every new game regardless of how much good PvE content it has. I call this segment MMO Tourists - they are more than 50% of all active playerbase within the first 6 weeks of any new game launch.
Whilst it's true it's always been true. I was a "MMO tourist" with WoW and EQII as they aren't for me and there are tons of people who ditched the game. Yet WoW is still going strong. People are convinced the genre is dying when it's not. Business models are changing and so are games but there is still a healthy demand for MMORPGs.
This is why Dev studios make sure that their games have to run profitable at about 25% of launch playerbase - and why F2P is king for most dev studios. Adding tons of expensive quality PvE content does not pay off, especially in p2p games for vast majority of games, again unless the remaining playerbase is big enough to warrant the expense. Still the majority of profits occur with pre-sales and within the first 6 weeks.
Please tell us of an MMORPG that is F2P that has lasted. Not counting one with a sub that the real players pay.  Also, is there actual evidence that the majority of profits occur within your 6 week period?  

Very few f2p (or p2p) games actually sunset...so i don't know what you mean?


Originally posted by SBFord
In a short, but meaningful, post on the Landmark forum, Dave "Smokejumper" Georgeson acknowledges that the team should have better prepared players for combat in Landmark. Choosing, he says, to get input from the community releasing it in its early form without that preparation was a mistake.


I've been reading a bunch of the threads here. Reactions are pretty understandable and predictable. We should have done a better job of preparing you for what you are seeing here.

These are the first steps into combat and dungeoneering right now. This is in no way the final shape of combat in Landmark *or* EverQuest Next.

You are seeing *basic* foundational elements here. Nobody on the design team likes circle-strafe as the core combat mechanic. That's just how the system works right now until we get more tuning and more AI into the system.

We had the option to wait until the new year (February sometime) to release what you have now, or we could release it now and listen to opinions and discussion over the holidays.

We chose the latter, of course, because we've always opted to listen to you and your feedback rather than work in a vacuum.

But this is *not* the final form of combat.

That being said, we are not returning to hard-locks either. The final form of combat and dungeoneering will be built on the bones you see today, but it's going to get a lot better, more tactical, and more fun.

Combat will improve just as the rest of the game has improved since Alpha. You'll see.

This is still Closed Beta and this game is still in development. More to come!


Read the community comments on the Landmark forum.
Not sure what the kerfuffle is about? Check out the combat video released by SOE below:


Where does he use the word "mistake"?.


Originally posted by Lord.Bachus

Originally posted by Aelious

Originally posted by Lord.Bachus Did we see any update on the combat system...  So far i dislike it because of the extemely low number of active skills on your bar combined with a CD system.....   
  Did you mean how Landmark is right now or what has been said about EQN? Landmark did add a third ability to each weapon but nothing else so far. As far as EQN there will be 12 active abilities at one time. 4 skills of weapon set one, 4 skills of weapon set two (hotswap) and the four interchangeable abilities that are tied to categories in the class you're currently playing.   Having a CD system may seem off-putting but that combined with a resource pool means that spamming abilities should be inadvisable. This is needed because of the reticle/action system they went with. We'll have to see the end result.
Eso has a resource system withouth CDs.... It works great...   

it prooved to me that there is no reason to have cds


No arguments here, LM would be better with no G/CD's.

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