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All Posts by Nitth

All Posts by Nitth

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3125 posts found

Originally posted by kresa3333
Hey guys so still no news about fallout 4 , but i got a feeling it will have some sort of multiplayer in it and here are a few things i would like seeing in it :
1 ) Mmo - probebly smallest chance but imagine a true open world fallout mmo darn if they would nail that one its jackpot!
2 ) story co-op - Can be nice to play with friends on max difficulty once u done the story for the lore aspect.
3 ) pve / pvp matchmaking - Instead of playing togheter on the story ( or maybe as an extra ) have the option to join special co-op missions and pvp modes with its own reward system, ( hell maybe even add matchmaking based on ur gear / progress in ur story )

I think they would be stupid not to include some kinda co-op or death match mode. Its all the hype these days!

However, by doing so will probably kill what ever legacy the franchise had.

Originally posted by iixviiiix
I just notice that all MMORPG i play (and most MMORPGs out here) always let player start at level 1

It not like i complain but i just find it funny.

Why don't let start at level YY and let player custom stats and skill at character create instead of start game at level 1 ?


Your thought ?

Fallen earth starts you at level 50.

Originally posted by Panther2103
They want people to test the game that have characters at the current max level of 90. Why would they give it to someone who didn't get past 85, or even 80 if that was the last expansion you played. You need the expansion to get to that cap.

...they have had pre made characters for like 4+ years now..

Originally posted by pajulaakso
There is really only one thing keeping me out of this game. The broken Gear Manager.

Last time I logged in, it was still crap.

Has this been fixed?

Sir, With great pleasure i can safely say it is fixed. (I cannot express the amount of rage i had when it was broken..)

Originally posted by IAmMMO

Originally posted by ASVP I played TF2 for a very long time, got bored of it a while ago as well.   Planetside seems kinda boring   But defiantly will take a look at the rest. Thanks!
Planetside 2 is far from boring.  You have three factions each with their own look and feel, only one faction is sci fi in them, the other two more industrial in theme, It's not pay to win either, it's pay to skip. Some of the best team based combined arms combat on the net which involve  huge battles with hundreds of players.  If you're in the USA head to Emerald server, if your in the EU head to the Miller server. Those are the hottest servers. PS2 is the only modern day MMOFPS, so jump in an give it a try, though you'll need a decent spec system, and play with the settings to find a the games sweet spot on your Pc.  Find a clan and have a blast!! It's the only online PVP game I play, a true MMO where it's all about the players.

I have to second this. PlanetSide 2 really is a great fun game.

I don't know what you find boring about it compared to what you usually do in shooters..

Originally posted by TheQuietGamer

Originally posted by Nitth  

Originally posted by tawess     SPRPG: Usually only one player.   MMORPG: Generally more then one player at the same time on a server   Beyond that it breaks down in to semantics.
  Cant agree with the mmorpg definition. Its too generic 1 to many. mmorpgs need a greater number of player interactions than a MORPG.
But surely the more mm's there are the more players you have?  So an morpg- might have, lets say 1-5, an mmorpg might have hundreds, but an mmmmmmmorpg would tear a hole in the space-time continuum.  That is clearly why your argument is full of shit.  

Uh no...The only difference is one contains the key word "Massively", not the number of 'm's" it contains.

Which is of course significant because it defines that there is a large amount of players...

Originally posted by tawess

SPRPG: Usually only one player.


MMORPG: Generally more then one player at the same time on a server


Beyond that it breaks down in to semantics.

Cant agree with the mmorpg definition. Its too generic 1 to many.
mmorpgs need a greater number of player interactions than a MORPG.

Originally posted by TheQuietGamer

Originally posted by Nitth  

Originally posted by Torgrim Why has this obselete gameplay been so popular,
  Question is a fallacy if it is popular and current. Majority of people like it and pay for it. That's why its current. (BTW im not a fan of the model, but that's just how it is).
I would disagree for the following reasons: -
  • I have never seen any figures to support that argument.  The retention levels in most mmo's that offer it suggest otherwise (again I cannot back that up with figures).  

I know this is where reality is skewed but in World of Warcraft there is still (what is it now 9.2 million) people paying for that kind of content.

Hundreds of thousands of people still bought wildstar accepting that the game had endgame as a major feature.

Retention: People still burnout, You cant pin that directory to "I don't like endgame"

Voted Real Life.

However, I play mostly F2P, and B2P games these days as sub based games rarely offer value for money.

Looking Forward to: Everquest Next, Arche Age, Wasteland 2.

Originally posted by Torgrim
Why has this obselete gameplay been so popular,

Question is a fallacy if the "obsolete gameplay" is popular and current.
Majority of people like it and pay for it. That's why its current.

(BTW im not a fan of the model, but that's just how it is).

Originally posted by Torgrim
For years gamers whined about how boring MMOs have become, games left and right are WoW clones, they were screaming for changes and innovations, they looked at the horizon for the next big thing that will break the old classic WoW mold, something new, something fresh.

Guild Wars 2 tried to make some changes with the none trinity aspect and none quest hubs, no good, people still whined about its not trinity, no quests i dont know what to do and i dont know where to go.

Fine, ESO tried a different aproach, they made it alittle Elder Scrolls with the voiceovers and not so much on rails but still a back rail, still people whined about alot of things such as facing, people whine when they cant solo and they whine when they cant get as group going and they whine if its to hard even if they sead other MMOS are to easy..

I do understand MMO developers today,  It's like catering a kindergaarden class, dosent matter what you do you will do it wrong.

I think individually we all know what we want, But collectively we cant reach a consensus.

I think the only way forward to satisfy gamers/consumers is to release smaller, Niche titles with smaller populations catering to specific specifications.

This is of course at odds with publishers and developers which want to maximize profits. If they are willing to accept a lower profit they will most probably receive much higher acclaim / consumer praise for their product.

Originally posted by SavageHorizon

Originally posted by Nitth  

Originally posted by SavageHorizon Vanguard has over 120 dungeons and not one of those are instanced dungeons all are open world. Some are so vast they take weeks and days to complete spanning multiple levels.
  Vanguard HAD.
Vanguard had?

Sorry, thought the shudown had elapsed, Updated my OP.

Originally posted by SavageHorizon
Vanguard has over 120 dungeons and not one of those are instanced dungeons all are open world. Some are so vast they take weeks and days to complete spanning multiple levels.

Vanguard HAD.. Well that's a bit premature there is still under 30 days left.

I've probably asked this before down the track, But i'm wondering if there is anyway to revive my account through a buddy key or some other type of guest pass?

I had a quick look at my account and as the price of plex in game as skyrocketed i would not be able to purchase time for isk, So wondering about options before i have to purchase a sub.

Originally posted by Dr.Fraser
What sort of style are you looking for?, What is your mmorpg history?

Well my style is kinda of like Medieval/Fantasy, well my history would be WoW, Dragons Nest, and Eden eternal but those were from when I was a little younger


[B2P]Guild Wars 2
[P2P]Wildstar (although its science fiction)
[P2P]Elderscrolls online.
[F2P]Neverwinter might be fun for a while..

Arche Age is highly anticipated, But the buy in for alpha is about $150...

Originally posted by Dr.Fraser
So lately I have been kinda bored with the stuff I have been playing and I have been trying out some other games that really disappointed me and was wondering if any of you could give some recommendations for some good ones, A new one I am trying is TERA before I do, I would like to know if its any good also I just want some opinions on it please. Thank you ~ Dr

What sort of style are you looking for?, What is your mmorpg history?

Originally posted by screecwe
This game absolutely will be an MMO. You're playing with hundreds of thousands of people at the same time 

By your own definition this is not the case as you will be put into 60-100 player clusters.

I put 200 hours in to final fantasy 7 in my youth, Today games are rated at 15-20 hour 'campaigns'.

The depth is just not there anymore.

Originally posted by zach_b
What type of game are you looking for? It doesn't sound like you want anything that involves MMO or RPG as both are heavily and traditionally quest based.

That's not what defines an rpg.

Base game is fine, There isn't anything in the shop that's worth your time imo.

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